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# include "BPy_FEdge.h"
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# include "../BPy_Convert.h"
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# include "../BPy_Id.h"
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# include "../Interface0D/BPy_SVertex.h"
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# include "../Interface1D/BPy_ViewEdge.h"
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# include "../BPy_Nature.h"
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# ifdef __cplusplus
extern " C " {
# endif
///////////////////////////////////////////////////////////////////////////////////////////
/*--------------- Python API function prototypes for FEdge instance -----------*/
static int FEdge___init__ ( BPy_FEdge * self , PyObject * args , PyObject * kwds ) ;
static PyObject * FEdge___copy__ ( BPy_FEdge * self ) ;
static PyObject * FEdge_vertexA ( BPy_FEdge * self ) ;
static PyObject * FEdge_vertexB ( BPy_FEdge * self ) ;
static PyObject * FEdge___getitem__ ( BPy_FEdge * self , PyObject * args ) ;
static PyObject * FEdge_nextEdge ( BPy_FEdge * self ) ;
static PyObject * FEdge_previousEdge ( BPy_FEdge * self ) ;
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static PyObject * FEdge_viewedge ( BPy_FEdge * self ) ;
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static PyObject * FEdge_isSmooth ( BPy_FEdge * self ) ;
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static PyObject * FEdge_setVertexA ( BPy_FEdge * self , PyObject * args ) ;
static PyObject * FEdge_setVertexB ( BPy_FEdge * self , PyObject * args ) ;
static PyObject * FEdge_setId ( BPy_FEdge * self , PyObject * args ) ;
static PyObject * FEdge_setNextEdge ( BPy_FEdge * self , PyObject * args ) ;
static PyObject * FEdge_setPreviousEdge ( BPy_FEdge * self , PyObject * args ) ;
static PyObject * FEdge_setSmooth ( BPy_FEdge * self , PyObject * args ) ;
static PyObject * FEdge_setNature ( BPy_FEdge * self , PyObject * args ) ;
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static PyObject * FEdge_setViewEdge ( BPy_FEdge * self , PyObject * args ) ;
static PyObject * FEdge_verticesBegin ( BPy_FEdge * self ) ;
static PyObject * FEdge_verticesEnd ( BPy_FEdge * self ) ;
static PyObject * FEdge_pointsBegin ( BPy_FEdge * self , PyObject * args ) ;
static PyObject * FEdge_pointsEnd ( BPy_FEdge * self , PyObject * args ) ;
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/*----------------------FEdge instance definitions ----------------------------*/
static PyMethodDef BPy_FEdge_methods [ ] = {
{ " __copy__ " , ( PyCFunction ) FEdge___copy__ , METH_NOARGS , " () Cloning method. " } ,
{ " vertexA " , ( PyCFunction ) FEdge_vertexA , METH_NOARGS , " () Returns the first SVertex. " } ,
{ " vertexB " , ( PyCFunction ) FEdge_vertexB , METH_NOARGS , " () Returns the second SVertex. " } ,
{ " __getitem__ " , ( PyCFunction ) FEdge___getitem__ , METH_VARARGS , " (int i) Returns the first SVertex if i=0, the seccond SVertex if i=1. " } ,
{ " nextEdge " , ( PyCFunction ) FEdge_nextEdge , METH_NOARGS , " () Returns the FEdge following this one in the ViewEdge. If this FEdge is the last of the ViewEdge, 0 is returned. " } ,
{ " previousEdge " , ( PyCFunction ) FEdge_previousEdge , METH_NOARGS , " Returns the Edge preceding this one in the ViewEdge. If this FEdge is the first one of the ViewEdge, 0 is returned. " } ,
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{ " viewedge " , ( PyCFunction ) FEdge_viewedge , METH_NOARGS , " Returns a pointer to the ViewEdge to which this FEdge belongs to. " } ,
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{ " isSmooth " , ( PyCFunction ) FEdge_isSmooth , METH_NOARGS , " () Returns true if this FEdge is a smooth FEdge. " } ,
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{ " setVertexA " , ( PyCFunction ) FEdge_setVertexA , METH_VARARGS , " (SVertex v) Sets the first SVertex. . " } ,
{ " setVertexB " , ( PyCFunction ) FEdge_setVertexB , METH_VARARGS , " (SVertex v) Sets the second SVertex. " } ,
{ " setId " , ( PyCFunction ) FEdge_setId , METH_VARARGS , " (Id id) Sets the FEdge Id . " } ,
{ " setNextEdge " , ( PyCFunction ) FEdge_setNextEdge , METH_VARARGS , " (FEdge e) Sets the pointer to the next FEdge. " } ,
{ " setPreviousEdge " , ( PyCFunction ) FEdge_setPreviousEdge , METH_VARARGS , " (FEdge e) Sets the pointer to the previous FEdge. " } ,
{ " setSmooth " , ( PyCFunction ) FEdge_setSmooth , METH_VARARGS , " (bool b) Sets the flag telling whether this FEdge is smooth or sharp. true for Smooth, false for Sharp. " } ,
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{ " setViewEdge " , ( PyCFunction ) FEdge_setViewEdge , METH_VARARGS , " (ViewEdge ve) Sets the ViewEdge to which this FEdge belongs to. " } ,
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{ " setNature " , ( PyCFunction ) FEdge_setNature , METH_VARARGS , " (Nature n) Sets the nature of this FEdge. " } ,
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{ " verticesBegin " , ( PyCFunction ) FEdge_verticesBegin , METH_NOARGS , " () Returns an iterator over the 2 (!) SVertex pointing to the first SVertex. " } ,
{ " verticesEnd " , ( PyCFunction ) FEdge_verticesEnd , METH_NOARGS , " () Returns an iterator over the 2 (!) SVertex pointing after the last SVertex. " } ,
{ " pointsBegin " , ( PyCFunction ) FEdge_pointsBegin , METH_VARARGS , " (float t=0) Returns an iterator over the FEdge points, pointing to the first point. The difference with verticesBegin() is that here we can iterate over points of the FEdge at a any given sampling t. Indeed, for each iteration, a virtual point is created. " } ,
{ " pointsEnd " , ( PyCFunction ) FEdge_pointsEnd , METH_VARARGS , " (float t=0) Returns an iterator over the FEdge points, pointing after the last point. The difference with verticesEnd() is that here we can iterate over points of the FEdge at a any given sampling t. Indeed, for each iteration, a virtual point is created. " } ,
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{ NULL , NULL , 0 , NULL }
} ;
/*-----------------------BPy_FEdge type definition ------------------------------*/
PyTypeObject FEdge_Type = {
PyObject_HEAD_INIT ( NULL )
0 , /* ob_size */
" FEdge " , /* tp_name */
sizeof ( BPy_FEdge ) , /* tp_basicsize */
0 , /* tp_itemsize */
/* methods */
NULL , /* tp_dealloc */
NULL , /* printfunc tp_print; */
NULL , /* getattrfunc tp_getattr; */
NULL , /* setattrfunc tp_setattr; */
NULL , /* tp_compare */
NULL , /* tp_repr */
/* Method suites for standard classes */
NULL , /* PyNumberMethods *tp_as_number; */
NULL , /* PySequenceMethods *tp_as_sequence; */
NULL , /* PyMappingMethods *tp_as_mapping; */
/* More standard operations (here for binary compatibility) */
NULL , /* hashfunc tp_hash; */
NULL , /* ternaryfunc tp_call; */
NULL , /* reprfunc tp_str; */
NULL , /* getattrofunc tp_getattro; */
NULL , /* setattrofunc tp_setattro; */
/* Functions to access object as input/output buffer */
NULL , /* PyBufferProcs *tp_as_buffer; */
/*** Flags to define presence of optional/expanded features ***/
Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE , /* long tp_flags; */
NULL , /* char *tp_doc; Documentation string */
/*** Assigned meaning in release 2.0 ***/
/* call function for all accessible objects */
NULL , /* traverseproc tp_traverse; */
/* delete references to contained objects */
NULL , /* inquiry tp_clear; */
/*** Assigned meaning in release 2.1 ***/
/*** rich comparisons ***/
NULL , /* richcmpfunc tp_richcompare; */
/*** weak reference enabler ***/
0 , /* long tp_weaklistoffset; */
/*** Added in release 2.2 ***/
/* Iterators */
NULL , /* getiterfunc tp_iter; */
NULL , /* iternextfunc tp_iternext; */
/*** Attribute descriptor and subclassing stuff ***/
BPy_FEdge_methods , /* struct PyMethodDef *tp_methods; */
NULL , /* struct PyMemberDef *tp_members; */
NULL , /* struct PyGetSetDef *tp_getset; */
& Interface1D_Type , /* struct _typeobject *tp_base; */
NULL , /* PyObject *tp_dict; */
NULL , /* descrgetfunc tp_descr_get; */
NULL , /* descrsetfunc tp_descr_set; */
0 , /* long tp_dictoffset; */
( initproc ) FEdge___init__ , /* initproc tp_init; */
NULL , /* allocfunc tp_alloc; */
NULL , /* newfunc tp_new; */
/* Low-level free-memory routine */
NULL , /* freefunc tp_free; */
/* For PyObject_IS_GC */
NULL , /* inquiry tp_is_gc; */
NULL , /* PyObject *tp_bases; */
/* method resolution order */
NULL , /* PyObject *tp_mro; */
NULL , /* PyObject *tp_cache; */
NULL , /* PyObject *tp_subclasses; */
NULL , /* PyObject *tp_weaklist; */
NULL
} ;
//-------------------MODULE INITIALIZATION--------------------------------
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//------------------------INSTANCE METHODS ----------------------------------
int FEdge___init__ ( BPy_FEdge * self , PyObject * args , PyObject * kwds )
{
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PyObject * obj1 = 0 , * obj2 = 0 ;
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SWIG/directors dependency removal (cont'd)
* Added to python/BPy_Convert.{cpp,h} 4 utility converters below for
better introspection-based automatic type conversion.
PyObject * Any_BPy_Interface0D_from_Interface0D( Interface0D& if0D );
PyObject * Any_BPy_Interface1D_from_Interface1D( Interface1D& if1D );
PyObject * Any_BPy_FEdge_from_FEdge( FEdge& fe );
PyObject * Any_BPy_ViewVertex_from_ViewVertex( ViewVertex& vv );
There are 4 corresponding converters without the "Any_" prefix. All
calls of them in the code base were replaced with these new converters
so that the introspection-based automatic conversion would take place
universally.
* python/BPy_Convert.{cpp,h}: Those C++ to Python converters having
had a "_ptr" suffix were renamed to a name without the suffix, and
their arguments were changed so as to take a reference (e.g.,
ViewVertex&) instead of a pointer (e.g., ViewVertex *). The changed
converters and their new function prototypes are listed below. These
converters now return a Python wrapper object that retains the passed
reference, instead of retaining a newly created C++ object by the
converters.
// Interface0D converters
PyObject * BPy_Interface0D_from_Interface0D( Interface0D& if0D );
PyObject * BPy_CurvePoint_from_CurvePoint( CurvePoint& cp );
PyObject * BPy_StrokeVertex_from_StrokeVertex( StrokeVertex& sv );
PyObject * BPy_SVertex_from_SVertex( SVertex& sv );
PyObject * BPy_ViewVertex_from_ViewVertex( ViewVertex& vv );
PyObject * BPy_TVertex_from_TVertex( TVertex& tv );
PyObject * BPy_NonTVertex_from_NonTVertex( NonTVertex& ntv );
// Interface1D converters
PyObject * BPy_Interface1D_from_Interface1D( Interface1D& if1D );
PyObject * BPy_Chain_from_Chain( Chain& c );
PyObject * BPy_FEdge_from_FEdge( FEdge& fe );
PyObject * BPy_FEdgeSharp_from_FEdgeSharp( FEdgeSharp& fes );
PyObject * BPy_FEdgeSmooth_from_FEdgeSmooth( FEdgeSmooth& fes );
PyObject * BPy_Stroke_from_Stroke( Stroke& s );
PyObject * BPy_ViewEdge_from_ViewEdge( ViewEdge& ve );
PyObject * BPy_directedViewEdge_from_directedViewEdge( ViewVertex::directedViewEdge& dve );
// some other converters
PyObject * BPy_ViewShape_from_ViewShape( ViewShape& vs );
PyObject * BPy_SShape_from_SShape( SShape& ss );
PyObject * BPy_FrsMaterial_from_FrsMaterial( FrsMaterial& m );
PyObject * BPy_StrokeAttribute_from_StrokeAttribute( StrokeAttribute& sa );
* Added a "borrowed" flag to the definitions of Python types being
used to wrap C++ components of Freestyle's internal data structures.
The flag indicates whether or not a Python wrapper object has a
reference to a C++ object that comprises the internal data structures.
The deallocation routines of the Python types check this flag and
release a wrapped C++ object only when it is not part of the internal
data structures. The following files were modified:
python/BPy_FrsMaterial.{cpp,h}
python/BPy_Interface0D.{cpp,h}
python/BPy_Interface1D.{cpp,h}
python/BPy_SShape.{cpp,h}
python/BPy_StrokeAttribute.{cpp,h}
python/BPy_ViewShape.{cpp,h}
python/Interface0D/BPy_CurvePoint.cpp
python/Interface0D/BPy_SVertex.cpp
python/Interface0D/BPy_ViewVertex.cpp
python/Interface0D/CurvePoint/BPy_StrokeVertex.cpp
python/Interface0D/ViewVertex/BPy_NonTVertex.cpp
python/Interface0D/ViewVertex/BPy_TVertex.cpp
python/Interface1D/BPy_FEdge.cpp
python/Interface1D/BPy_FrsCurve.cpp
python/Interface1D/BPy_Stroke.cpp
python/Interface1D/BPy_ViewEdge.cpp
python/Interface1D/Curve/BPy_Chain.cpp
python/Interface1D/FEdge/BPy_FEdgeSharp.cpp
python/Interface1D/FEdge/BPy_FEdgeSmooth.cpp
* view_map/Interface[01]D.h, python/BPy_Interface[01]D.cpp: Removed
from the Interface0D and Interface1D C++ classes a back pointer to a
Python wrapper object and all "director" calls. These classes (and
their subclasses) are used to build Freestyle's main data structures
(such as a view map and strokes) and their class hierarchy is static.
Python wrappers of these C++ classes are only used to access the data
structures from the Python layer, and not intended to extend the data
structures by subclassing the Python wrappers. Without the necessity
of subclassing in the Python layer, the back pointer to a wrapping
Python object and "director" calls would be useless (actually they
were not used at all), so they were all removed.
* python/Director.{cpp,h}: Removed the definitions of directors that
were no longer used.
* stroke/Stroke.{cpp,h}: Removed an (unused) back pointer to a Python
wrapper object.
* python/BPy_ViewMap.cpp: Fixed a possible null pointer reference.
* python/Interface1D/BPy_FEdge.cpp: Fixed parameter checking in
FEdge___init__().
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if ( ! PyArg_ParseTuple ( args , " |O!O! " , & SVertex_Type , & obj1 , & SVertex_Type , & obj2 ) )
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return - 1 ;
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if ( ! obj1 & & ! obj2 ) {
self - > fe = new FEdge ( ) ;
SWIG/directors dependency removal (cont'd)
* Added to python/BPy_Convert.{cpp,h} 4 utility converters below for
better introspection-based automatic type conversion.
PyObject * Any_BPy_Interface0D_from_Interface0D( Interface0D& if0D );
PyObject * Any_BPy_Interface1D_from_Interface1D( Interface1D& if1D );
PyObject * Any_BPy_FEdge_from_FEdge( FEdge& fe );
PyObject * Any_BPy_ViewVertex_from_ViewVertex( ViewVertex& vv );
There are 4 corresponding converters without the "Any_" prefix. All
calls of them in the code base were replaced with these new converters
so that the introspection-based automatic conversion would take place
universally.
* python/BPy_Convert.{cpp,h}: Those C++ to Python converters having
had a "_ptr" suffix were renamed to a name without the suffix, and
their arguments were changed so as to take a reference (e.g.,
ViewVertex&) instead of a pointer (e.g., ViewVertex *). The changed
converters and their new function prototypes are listed below. These
converters now return a Python wrapper object that retains the passed
reference, instead of retaining a newly created C++ object by the
converters.
// Interface0D converters
PyObject * BPy_Interface0D_from_Interface0D( Interface0D& if0D );
PyObject * BPy_CurvePoint_from_CurvePoint( CurvePoint& cp );
PyObject * BPy_StrokeVertex_from_StrokeVertex( StrokeVertex& sv );
PyObject * BPy_SVertex_from_SVertex( SVertex& sv );
PyObject * BPy_ViewVertex_from_ViewVertex( ViewVertex& vv );
PyObject * BPy_TVertex_from_TVertex( TVertex& tv );
PyObject * BPy_NonTVertex_from_NonTVertex( NonTVertex& ntv );
// Interface1D converters
PyObject * BPy_Interface1D_from_Interface1D( Interface1D& if1D );
PyObject * BPy_Chain_from_Chain( Chain& c );
PyObject * BPy_FEdge_from_FEdge( FEdge& fe );
PyObject * BPy_FEdgeSharp_from_FEdgeSharp( FEdgeSharp& fes );
PyObject * BPy_FEdgeSmooth_from_FEdgeSmooth( FEdgeSmooth& fes );
PyObject * BPy_Stroke_from_Stroke( Stroke& s );
PyObject * BPy_ViewEdge_from_ViewEdge( ViewEdge& ve );
PyObject * BPy_directedViewEdge_from_directedViewEdge( ViewVertex::directedViewEdge& dve );
// some other converters
PyObject * BPy_ViewShape_from_ViewShape( ViewShape& vs );
PyObject * BPy_SShape_from_SShape( SShape& ss );
PyObject * BPy_FrsMaterial_from_FrsMaterial( FrsMaterial& m );
PyObject * BPy_StrokeAttribute_from_StrokeAttribute( StrokeAttribute& sa );
* Added a "borrowed" flag to the definitions of Python types being
used to wrap C++ components of Freestyle's internal data structures.
The flag indicates whether or not a Python wrapper object has a
reference to a C++ object that comprises the internal data structures.
The deallocation routines of the Python types check this flag and
release a wrapped C++ object only when it is not part of the internal
data structures. The following files were modified:
python/BPy_FrsMaterial.{cpp,h}
python/BPy_Interface0D.{cpp,h}
python/BPy_Interface1D.{cpp,h}
python/BPy_SShape.{cpp,h}
python/BPy_StrokeAttribute.{cpp,h}
python/BPy_ViewShape.{cpp,h}
python/Interface0D/BPy_CurvePoint.cpp
python/Interface0D/BPy_SVertex.cpp
python/Interface0D/BPy_ViewVertex.cpp
python/Interface0D/CurvePoint/BPy_StrokeVertex.cpp
python/Interface0D/ViewVertex/BPy_NonTVertex.cpp
python/Interface0D/ViewVertex/BPy_TVertex.cpp
python/Interface1D/BPy_FEdge.cpp
python/Interface1D/BPy_FrsCurve.cpp
python/Interface1D/BPy_Stroke.cpp
python/Interface1D/BPy_ViewEdge.cpp
python/Interface1D/Curve/BPy_Chain.cpp
python/Interface1D/FEdge/BPy_FEdgeSharp.cpp
python/Interface1D/FEdge/BPy_FEdgeSmooth.cpp
* view_map/Interface[01]D.h, python/BPy_Interface[01]D.cpp: Removed
from the Interface0D and Interface1D C++ classes a back pointer to a
Python wrapper object and all "director" calls. These classes (and
their subclasses) are used to build Freestyle's main data structures
(such as a view map and strokes) and their class hierarchy is static.
Python wrappers of these C++ classes are only used to access the data
structures from the Python layer, and not intended to extend the data
structures by subclassing the Python wrappers. Without the necessity
of subclassing in the Python layer, the back pointer to a wrapping
Python object and "director" calls would be useless (actually they
were not used at all), so they were all removed.
* python/Director.{cpp,h}: Removed the definitions of directors that
were no longer used.
* stroke/Stroke.{cpp,h}: Removed an (unused) back pointer to a Python
wrapper object.
* python/BPy_ViewMap.cpp: Fixed a possible null pointer reference.
* python/Interface1D/BPy_FEdge.cpp: Fixed parameter checking in
FEdge___init__().
2009-08-02 16:23:18 +00:00
} else if ( obj1 & & obj2 ) {
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self - > fe = new FEdge ( ( ( BPy_SVertex * ) obj1 ) - > sv , ( ( BPy_SVertex * ) obj2 ) - > sv ) ;
} else {
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PyErr_SetString ( PyExc_TypeError , " invalid argument(s) " ) ;
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return - 1 ;
}
2008-07-09 08:24:13 +00:00
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self - > py_if1D . if1D = self - > fe ;
SWIG/directors dependency removal (cont'd)
* Added to python/BPy_Convert.{cpp,h} 4 utility converters below for
better introspection-based automatic type conversion.
PyObject * Any_BPy_Interface0D_from_Interface0D( Interface0D& if0D );
PyObject * Any_BPy_Interface1D_from_Interface1D( Interface1D& if1D );
PyObject * Any_BPy_FEdge_from_FEdge( FEdge& fe );
PyObject * Any_BPy_ViewVertex_from_ViewVertex( ViewVertex& vv );
There are 4 corresponding converters without the "Any_" prefix. All
calls of them in the code base were replaced with these new converters
so that the introspection-based automatic conversion would take place
universally.
* python/BPy_Convert.{cpp,h}: Those C++ to Python converters having
had a "_ptr" suffix were renamed to a name without the suffix, and
their arguments were changed so as to take a reference (e.g.,
ViewVertex&) instead of a pointer (e.g., ViewVertex *). The changed
converters and their new function prototypes are listed below. These
converters now return a Python wrapper object that retains the passed
reference, instead of retaining a newly created C++ object by the
converters.
// Interface0D converters
PyObject * BPy_Interface0D_from_Interface0D( Interface0D& if0D );
PyObject * BPy_CurvePoint_from_CurvePoint( CurvePoint& cp );
PyObject * BPy_StrokeVertex_from_StrokeVertex( StrokeVertex& sv );
PyObject * BPy_SVertex_from_SVertex( SVertex& sv );
PyObject * BPy_ViewVertex_from_ViewVertex( ViewVertex& vv );
PyObject * BPy_TVertex_from_TVertex( TVertex& tv );
PyObject * BPy_NonTVertex_from_NonTVertex( NonTVertex& ntv );
// Interface1D converters
PyObject * BPy_Interface1D_from_Interface1D( Interface1D& if1D );
PyObject * BPy_Chain_from_Chain( Chain& c );
PyObject * BPy_FEdge_from_FEdge( FEdge& fe );
PyObject * BPy_FEdgeSharp_from_FEdgeSharp( FEdgeSharp& fes );
PyObject * BPy_FEdgeSmooth_from_FEdgeSmooth( FEdgeSmooth& fes );
PyObject * BPy_Stroke_from_Stroke( Stroke& s );
PyObject * BPy_ViewEdge_from_ViewEdge( ViewEdge& ve );
PyObject * BPy_directedViewEdge_from_directedViewEdge( ViewVertex::directedViewEdge& dve );
// some other converters
PyObject * BPy_ViewShape_from_ViewShape( ViewShape& vs );
PyObject * BPy_SShape_from_SShape( SShape& ss );
PyObject * BPy_FrsMaterial_from_FrsMaterial( FrsMaterial& m );
PyObject * BPy_StrokeAttribute_from_StrokeAttribute( StrokeAttribute& sa );
* Added a "borrowed" flag to the definitions of Python types being
used to wrap C++ components of Freestyle's internal data structures.
The flag indicates whether or not a Python wrapper object has a
reference to a C++ object that comprises the internal data structures.
The deallocation routines of the Python types check this flag and
release a wrapped C++ object only when it is not part of the internal
data structures. The following files were modified:
python/BPy_FrsMaterial.{cpp,h}
python/BPy_Interface0D.{cpp,h}
python/BPy_Interface1D.{cpp,h}
python/BPy_SShape.{cpp,h}
python/BPy_StrokeAttribute.{cpp,h}
python/BPy_ViewShape.{cpp,h}
python/Interface0D/BPy_CurvePoint.cpp
python/Interface0D/BPy_SVertex.cpp
python/Interface0D/BPy_ViewVertex.cpp
python/Interface0D/CurvePoint/BPy_StrokeVertex.cpp
python/Interface0D/ViewVertex/BPy_NonTVertex.cpp
python/Interface0D/ViewVertex/BPy_TVertex.cpp
python/Interface1D/BPy_FEdge.cpp
python/Interface1D/BPy_FrsCurve.cpp
python/Interface1D/BPy_Stroke.cpp
python/Interface1D/BPy_ViewEdge.cpp
python/Interface1D/Curve/BPy_Chain.cpp
python/Interface1D/FEdge/BPy_FEdgeSharp.cpp
python/Interface1D/FEdge/BPy_FEdgeSmooth.cpp
* view_map/Interface[01]D.h, python/BPy_Interface[01]D.cpp: Removed
from the Interface0D and Interface1D C++ classes a back pointer to a
Python wrapper object and all "director" calls. These classes (and
their subclasses) are used to build Freestyle's main data structures
(such as a view map and strokes) and their class hierarchy is static.
Python wrappers of these C++ classes are only used to access the data
structures from the Python layer, and not intended to extend the data
structures by subclassing the Python wrappers. Without the necessity
of subclassing in the Python layer, the back pointer to a wrapping
Python object and "director" calls would be useless (actually they
were not used at all), so they were all removed.
* python/Director.{cpp,h}: Removed the definitions of directors that
were no longer used.
* stroke/Stroke.{cpp,h}: Removed an (unused) back pointer to a Python
wrapper object.
* python/BPy_ViewMap.cpp: Fixed a possible null pointer reference.
* python/Interface1D/BPy_FEdge.cpp: Fixed parameter checking in
FEdge___init__().
2009-08-02 16:23:18 +00:00
self - > py_if1D . borrowed = 0 ;
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return 0 ;
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}
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PyObject * FEdge___copy__ ( BPy_FEdge * self ) {
BPy_FEdge * py_fe ;
py_fe = ( BPy_FEdge * ) FEdge_Type . tp_new ( & FEdge_Type , 0 , 0 ) ;
py_fe - > fe = new FEdge ( * ( self - > fe ) ) ;
py_fe - > py_if1D . if1D = py_fe - > fe ;
SWIG/directors dependency removal (cont'd)
* Added to python/BPy_Convert.{cpp,h} 4 utility converters below for
better introspection-based automatic type conversion.
PyObject * Any_BPy_Interface0D_from_Interface0D( Interface0D& if0D );
PyObject * Any_BPy_Interface1D_from_Interface1D( Interface1D& if1D );
PyObject * Any_BPy_FEdge_from_FEdge( FEdge& fe );
PyObject * Any_BPy_ViewVertex_from_ViewVertex( ViewVertex& vv );
There are 4 corresponding converters without the "Any_" prefix. All
calls of them in the code base were replaced with these new converters
so that the introspection-based automatic conversion would take place
universally.
* python/BPy_Convert.{cpp,h}: Those C++ to Python converters having
had a "_ptr" suffix were renamed to a name without the suffix, and
their arguments were changed so as to take a reference (e.g.,
ViewVertex&) instead of a pointer (e.g., ViewVertex *). The changed
converters and their new function prototypes are listed below. These
converters now return a Python wrapper object that retains the passed
reference, instead of retaining a newly created C++ object by the
converters.
// Interface0D converters
PyObject * BPy_Interface0D_from_Interface0D( Interface0D& if0D );
PyObject * BPy_CurvePoint_from_CurvePoint( CurvePoint& cp );
PyObject * BPy_StrokeVertex_from_StrokeVertex( StrokeVertex& sv );
PyObject * BPy_SVertex_from_SVertex( SVertex& sv );
PyObject * BPy_ViewVertex_from_ViewVertex( ViewVertex& vv );
PyObject * BPy_TVertex_from_TVertex( TVertex& tv );
PyObject * BPy_NonTVertex_from_NonTVertex( NonTVertex& ntv );
// Interface1D converters
PyObject * BPy_Interface1D_from_Interface1D( Interface1D& if1D );
PyObject * BPy_Chain_from_Chain( Chain& c );
PyObject * BPy_FEdge_from_FEdge( FEdge& fe );
PyObject * BPy_FEdgeSharp_from_FEdgeSharp( FEdgeSharp& fes );
PyObject * BPy_FEdgeSmooth_from_FEdgeSmooth( FEdgeSmooth& fes );
PyObject * BPy_Stroke_from_Stroke( Stroke& s );
PyObject * BPy_ViewEdge_from_ViewEdge( ViewEdge& ve );
PyObject * BPy_directedViewEdge_from_directedViewEdge( ViewVertex::directedViewEdge& dve );
// some other converters
PyObject * BPy_ViewShape_from_ViewShape( ViewShape& vs );
PyObject * BPy_SShape_from_SShape( SShape& ss );
PyObject * BPy_FrsMaterial_from_FrsMaterial( FrsMaterial& m );
PyObject * BPy_StrokeAttribute_from_StrokeAttribute( StrokeAttribute& sa );
* Added a "borrowed" flag to the definitions of Python types being
used to wrap C++ components of Freestyle's internal data structures.
The flag indicates whether or not a Python wrapper object has a
reference to a C++ object that comprises the internal data structures.
The deallocation routines of the Python types check this flag and
release a wrapped C++ object only when it is not part of the internal
data structures. The following files were modified:
python/BPy_FrsMaterial.{cpp,h}
python/BPy_Interface0D.{cpp,h}
python/BPy_Interface1D.{cpp,h}
python/BPy_SShape.{cpp,h}
python/BPy_StrokeAttribute.{cpp,h}
python/BPy_ViewShape.{cpp,h}
python/Interface0D/BPy_CurvePoint.cpp
python/Interface0D/BPy_SVertex.cpp
python/Interface0D/BPy_ViewVertex.cpp
python/Interface0D/CurvePoint/BPy_StrokeVertex.cpp
python/Interface0D/ViewVertex/BPy_NonTVertex.cpp
python/Interface0D/ViewVertex/BPy_TVertex.cpp
python/Interface1D/BPy_FEdge.cpp
python/Interface1D/BPy_FrsCurve.cpp
python/Interface1D/BPy_Stroke.cpp
python/Interface1D/BPy_ViewEdge.cpp
python/Interface1D/Curve/BPy_Chain.cpp
python/Interface1D/FEdge/BPy_FEdgeSharp.cpp
python/Interface1D/FEdge/BPy_FEdgeSmooth.cpp
* view_map/Interface[01]D.h, python/BPy_Interface[01]D.cpp: Removed
from the Interface0D and Interface1D C++ classes a back pointer to a
Python wrapper object and all "director" calls. These classes (and
their subclasses) are used to build Freestyle's main data structures
(such as a view map and strokes) and their class hierarchy is static.
Python wrappers of these C++ classes are only used to access the data
structures from the Python layer, and not intended to extend the data
structures by subclassing the Python wrappers. Without the necessity
of subclassing in the Python layer, the back pointer to a wrapping
Python object and "director" calls would be useless (actually they
were not used at all), so they were all removed.
* python/Director.{cpp,h}: Removed the definitions of directors that
were no longer used.
* stroke/Stroke.{cpp,h}: Removed an (unused) back pointer to a Python
wrapper object.
* python/BPy_ViewMap.cpp: Fixed a possible null pointer reference.
* python/Interface1D/BPy_FEdge.cpp: Fixed parameter checking in
FEdge___init__().
2009-08-02 16:23:18 +00:00
py_fe - > py_if1D . borrowed = 0 ;
2008-07-09 08:24:13 +00:00
2008-07-18 02:55:23 +00:00
return ( PyObject * ) py_fe ;
2008-07-09 08:24:13 +00:00
}
2008-07-18 02:55:23 +00:00
PyObject * FEdge_vertexA ( BPy_FEdge * self ) {
SWIG/directors dependency removal (cont'd)
* Added to python/BPy_Convert.{cpp,h} 4 utility converters below for
better introspection-based automatic type conversion.
PyObject * Any_BPy_Interface0D_from_Interface0D( Interface0D& if0D );
PyObject * Any_BPy_Interface1D_from_Interface1D( Interface1D& if1D );
PyObject * Any_BPy_FEdge_from_FEdge( FEdge& fe );
PyObject * Any_BPy_ViewVertex_from_ViewVertex( ViewVertex& vv );
There are 4 corresponding converters without the "Any_" prefix. All
calls of them in the code base were replaced with these new converters
so that the introspection-based automatic conversion would take place
universally.
* python/BPy_Convert.{cpp,h}: Those C++ to Python converters having
had a "_ptr" suffix were renamed to a name without the suffix, and
their arguments were changed so as to take a reference (e.g.,
ViewVertex&) instead of a pointer (e.g., ViewVertex *). The changed
converters and their new function prototypes are listed below. These
converters now return a Python wrapper object that retains the passed
reference, instead of retaining a newly created C++ object by the
converters.
// Interface0D converters
PyObject * BPy_Interface0D_from_Interface0D( Interface0D& if0D );
PyObject * BPy_CurvePoint_from_CurvePoint( CurvePoint& cp );
PyObject * BPy_StrokeVertex_from_StrokeVertex( StrokeVertex& sv );
PyObject * BPy_SVertex_from_SVertex( SVertex& sv );
PyObject * BPy_ViewVertex_from_ViewVertex( ViewVertex& vv );
PyObject * BPy_TVertex_from_TVertex( TVertex& tv );
PyObject * BPy_NonTVertex_from_NonTVertex( NonTVertex& ntv );
// Interface1D converters
PyObject * BPy_Interface1D_from_Interface1D( Interface1D& if1D );
PyObject * BPy_Chain_from_Chain( Chain& c );
PyObject * BPy_FEdge_from_FEdge( FEdge& fe );
PyObject * BPy_FEdgeSharp_from_FEdgeSharp( FEdgeSharp& fes );
PyObject * BPy_FEdgeSmooth_from_FEdgeSmooth( FEdgeSmooth& fes );
PyObject * BPy_Stroke_from_Stroke( Stroke& s );
PyObject * BPy_ViewEdge_from_ViewEdge( ViewEdge& ve );
PyObject * BPy_directedViewEdge_from_directedViewEdge( ViewVertex::directedViewEdge& dve );
// some other converters
PyObject * BPy_ViewShape_from_ViewShape( ViewShape& vs );
PyObject * BPy_SShape_from_SShape( SShape& ss );
PyObject * BPy_FrsMaterial_from_FrsMaterial( FrsMaterial& m );
PyObject * BPy_StrokeAttribute_from_StrokeAttribute( StrokeAttribute& sa );
* Added a "borrowed" flag to the definitions of Python types being
used to wrap C++ components of Freestyle's internal data structures.
The flag indicates whether or not a Python wrapper object has a
reference to a C++ object that comprises the internal data structures.
The deallocation routines of the Python types check this flag and
release a wrapped C++ object only when it is not part of the internal
data structures. The following files were modified:
python/BPy_FrsMaterial.{cpp,h}
python/BPy_Interface0D.{cpp,h}
python/BPy_Interface1D.{cpp,h}
python/BPy_SShape.{cpp,h}
python/BPy_StrokeAttribute.{cpp,h}
python/BPy_ViewShape.{cpp,h}
python/Interface0D/BPy_CurvePoint.cpp
python/Interface0D/BPy_SVertex.cpp
python/Interface0D/BPy_ViewVertex.cpp
python/Interface0D/CurvePoint/BPy_StrokeVertex.cpp
python/Interface0D/ViewVertex/BPy_NonTVertex.cpp
python/Interface0D/ViewVertex/BPy_TVertex.cpp
python/Interface1D/BPy_FEdge.cpp
python/Interface1D/BPy_FrsCurve.cpp
python/Interface1D/BPy_Stroke.cpp
python/Interface1D/BPy_ViewEdge.cpp
python/Interface1D/Curve/BPy_Chain.cpp
python/Interface1D/FEdge/BPy_FEdgeSharp.cpp
python/Interface1D/FEdge/BPy_FEdgeSmooth.cpp
* view_map/Interface[01]D.h, python/BPy_Interface[01]D.cpp: Removed
from the Interface0D and Interface1D C++ classes a back pointer to a
Python wrapper object and all "director" calls. These classes (and
their subclasses) are used to build Freestyle's main data structures
(such as a view map and strokes) and their class hierarchy is static.
Python wrappers of these C++ classes are only used to access the data
structures from the Python layer, and not intended to extend the data
structures by subclassing the Python wrappers. Without the necessity
of subclassing in the Python layer, the back pointer to a wrapping
Python object and "director" calls would be useless (actually they
were not used at all), so they were all removed.
* python/Director.{cpp,h}: Removed the definitions of directors that
were no longer used.
* stroke/Stroke.{cpp,h}: Removed an (unused) back pointer to a Python
wrapper object.
* python/BPy_ViewMap.cpp: Fixed a possible null pointer reference.
* python/Interface1D/BPy_FEdge.cpp: Fixed parameter checking in
FEdge___init__().
2009-08-02 16:23:18 +00:00
SVertex * A = self - > fe - > vertexA ( ) ;
if ( A ) {
return BPy_SVertex_from_SVertex ( * A ) ;
2008-07-18 02:55:23 +00:00
}
Py_RETURN_NONE ;
2008-07-09 08:24:13 +00:00
}
2008-07-18 02:55:23 +00:00
PyObject * FEdge_vertexB ( BPy_FEdge * self ) {
SWIG/directors dependency removal (cont'd)
* Added to python/BPy_Convert.{cpp,h} 4 utility converters below for
better introspection-based automatic type conversion.
PyObject * Any_BPy_Interface0D_from_Interface0D( Interface0D& if0D );
PyObject * Any_BPy_Interface1D_from_Interface1D( Interface1D& if1D );
PyObject * Any_BPy_FEdge_from_FEdge( FEdge& fe );
PyObject * Any_BPy_ViewVertex_from_ViewVertex( ViewVertex& vv );
There are 4 corresponding converters without the "Any_" prefix. All
calls of them in the code base were replaced with these new converters
so that the introspection-based automatic conversion would take place
universally.
* python/BPy_Convert.{cpp,h}: Those C++ to Python converters having
had a "_ptr" suffix were renamed to a name without the suffix, and
their arguments were changed so as to take a reference (e.g.,
ViewVertex&) instead of a pointer (e.g., ViewVertex *). The changed
converters and their new function prototypes are listed below. These
converters now return a Python wrapper object that retains the passed
reference, instead of retaining a newly created C++ object by the
converters.
// Interface0D converters
PyObject * BPy_Interface0D_from_Interface0D( Interface0D& if0D );
PyObject * BPy_CurvePoint_from_CurvePoint( CurvePoint& cp );
PyObject * BPy_StrokeVertex_from_StrokeVertex( StrokeVertex& sv );
PyObject * BPy_SVertex_from_SVertex( SVertex& sv );
PyObject * BPy_ViewVertex_from_ViewVertex( ViewVertex& vv );
PyObject * BPy_TVertex_from_TVertex( TVertex& tv );
PyObject * BPy_NonTVertex_from_NonTVertex( NonTVertex& ntv );
// Interface1D converters
PyObject * BPy_Interface1D_from_Interface1D( Interface1D& if1D );
PyObject * BPy_Chain_from_Chain( Chain& c );
PyObject * BPy_FEdge_from_FEdge( FEdge& fe );
PyObject * BPy_FEdgeSharp_from_FEdgeSharp( FEdgeSharp& fes );
PyObject * BPy_FEdgeSmooth_from_FEdgeSmooth( FEdgeSmooth& fes );
PyObject * BPy_Stroke_from_Stroke( Stroke& s );
PyObject * BPy_ViewEdge_from_ViewEdge( ViewEdge& ve );
PyObject * BPy_directedViewEdge_from_directedViewEdge( ViewVertex::directedViewEdge& dve );
// some other converters
PyObject * BPy_ViewShape_from_ViewShape( ViewShape& vs );
PyObject * BPy_SShape_from_SShape( SShape& ss );
PyObject * BPy_FrsMaterial_from_FrsMaterial( FrsMaterial& m );
PyObject * BPy_StrokeAttribute_from_StrokeAttribute( StrokeAttribute& sa );
* Added a "borrowed" flag to the definitions of Python types being
used to wrap C++ components of Freestyle's internal data structures.
The flag indicates whether or not a Python wrapper object has a
reference to a C++ object that comprises the internal data structures.
The deallocation routines of the Python types check this flag and
release a wrapped C++ object only when it is not part of the internal
data structures. The following files were modified:
python/BPy_FrsMaterial.{cpp,h}
python/BPy_Interface0D.{cpp,h}
python/BPy_Interface1D.{cpp,h}
python/BPy_SShape.{cpp,h}
python/BPy_StrokeAttribute.{cpp,h}
python/BPy_ViewShape.{cpp,h}
python/Interface0D/BPy_CurvePoint.cpp
python/Interface0D/BPy_SVertex.cpp
python/Interface0D/BPy_ViewVertex.cpp
python/Interface0D/CurvePoint/BPy_StrokeVertex.cpp
python/Interface0D/ViewVertex/BPy_NonTVertex.cpp
python/Interface0D/ViewVertex/BPy_TVertex.cpp
python/Interface1D/BPy_FEdge.cpp
python/Interface1D/BPy_FrsCurve.cpp
python/Interface1D/BPy_Stroke.cpp
python/Interface1D/BPy_ViewEdge.cpp
python/Interface1D/Curve/BPy_Chain.cpp
python/Interface1D/FEdge/BPy_FEdgeSharp.cpp
python/Interface1D/FEdge/BPy_FEdgeSmooth.cpp
* view_map/Interface[01]D.h, python/BPy_Interface[01]D.cpp: Removed
from the Interface0D and Interface1D C++ classes a back pointer to a
Python wrapper object and all "director" calls. These classes (and
their subclasses) are used to build Freestyle's main data structures
(such as a view map and strokes) and their class hierarchy is static.
Python wrappers of these C++ classes are only used to access the data
structures from the Python layer, and not intended to extend the data
structures by subclassing the Python wrappers. Without the necessity
of subclassing in the Python layer, the back pointer to a wrapping
Python object and "director" calls would be useless (actually they
were not used at all), so they were all removed.
* python/Director.{cpp,h}: Removed the definitions of directors that
were no longer used.
* stroke/Stroke.{cpp,h}: Removed an (unused) back pointer to a Python
wrapper object.
* python/BPy_ViewMap.cpp: Fixed a possible null pointer reference.
* python/Interface1D/BPy_FEdge.cpp: Fixed parameter checking in
FEdge___init__().
2009-08-02 16:23:18 +00:00
SVertex * B = self - > fe - > vertexB ( ) ;
if ( B ) {
return BPy_SVertex_from_SVertex ( * B ) ;
2008-07-18 02:55:23 +00:00
}
Py_RETURN_NONE ;
2008-07-09 08:24:13 +00:00
}
2008-07-18 02:55:23 +00:00
PyObject * FEdge___getitem__ ( BPy_FEdge * self , PyObject * args ) {
int i ;
2008-07-09 08:24:13 +00:00
2009-03-29 21:50:10 +00:00
if ( ! ( PyArg_ParseTuple ( args , " i " , & i ) ) )
return NULL ;
if ( ! ( i = = 0 | | i = = 1 ) ) {
PyErr_SetString ( PyExc_IndexError , " index must be either 0 or 1 " ) ;
return NULL ;
2008-07-18 02:55:23 +00:00
}
SWIG/directors dependency removal (cont'd)
* Added to python/BPy_Convert.{cpp,h} 4 utility converters below for
better introspection-based automatic type conversion.
PyObject * Any_BPy_Interface0D_from_Interface0D( Interface0D& if0D );
PyObject * Any_BPy_Interface1D_from_Interface1D( Interface1D& if1D );
PyObject * Any_BPy_FEdge_from_FEdge( FEdge& fe );
PyObject * Any_BPy_ViewVertex_from_ViewVertex( ViewVertex& vv );
There are 4 corresponding converters without the "Any_" prefix. All
calls of them in the code base were replaced with these new converters
so that the introspection-based automatic conversion would take place
universally.
* python/BPy_Convert.{cpp,h}: Those C++ to Python converters having
had a "_ptr" suffix were renamed to a name without the suffix, and
their arguments were changed so as to take a reference (e.g.,
ViewVertex&) instead of a pointer (e.g., ViewVertex *). The changed
converters and their new function prototypes are listed below. These
converters now return a Python wrapper object that retains the passed
reference, instead of retaining a newly created C++ object by the
converters.
// Interface0D converters
PyObject * BPy_Interface0D_from_Interface0D( Interface0D& if0D );
PyObject * BPy_CurvePoint_from_CurvePoint( CurvePoint& cp );
PyObject * BPy_StrokeVertex_from_StrokeVertex( StrokeVertex& sv );
PyObject * BPy_SVertex_from_SVertex( SVertex& sv );
PyObject * BPy_ViewVertex_from_ViewVertex( ViewVertex& vv );
PyObject * BPy_TVertex_from_TVertex( TVertex& tv );
PyObject * BPy_NonTVertex_from_NonTVertex( NonTVertex& ntv );
// Interface1D converters
PyObject * BPy_Interface1D_from_Interface1D( Interface1D& if1D );
PyObject * BPy_Chain_from_Chain( Chain& c );
PyObject * BPy_FEdge_from_FEdge( FEdge& fe );
PyObject * BPy_FEdgeSharp_from_FEdgeSharp( FEdgeSharp& fes );
PyObject * BPy_FEdgeSmooth_from_FEdgeSmooth( FEdgeSmooth& fes );
PyObject * BPy_Stroke_from_Stroke( Stroke& s );
PyObject * BPy_ViewEdge_from_ViewEdge( ViewEdge& ve );
PyObject * BPy_directedViewEdge_from_directedViewEdge( ViewVertex::directedViewEdge& dve );
// some other converters
PyObject * BPy_ViewShape_from_ViewShape( ViewShape& vs );
PyObject * BPy_SShape_from_SShape( SShape& ss );
PyObject * BPy_FrsMaterial_from_FrsMaterial( FrsMaterial& m );
PyObject * BPy_StrokeAttribute_from_StrokeAttribute( StrokeAttribute& sa );
* Added a "borrowed" flag to the definitions of Python types being
used to wrap C++ components of Freestyle's internal data structures.
The flag indicates whether or not a Python wrapper object has a
reference to a C++ object that comprises the internal data structures.
The deallocation routines of the Python types check this flag and
release a wrapped C++ object only when it is not part of the internal
data structures. The following files were modified:
python/BPy_FrsMaterial.{cpp,h}
python/BPy_Interface0D.{cpp,h}
python/BPy_Interface1D.{cpp,h}
python/BPy_SShape.{cpp,h}
python/BPy_StrokeAttribute.{cpp,h}
python/BPy_ViewShape.{cpp,h}
python/Interface0D/BPy_CurvePoint.cpp
python/Interface0D/BPy_SVertex.cpp
python/Interface0D/BPy_ViewVertex.cpp
python/Interface0D/CurvePoint/BPy_StrokeVertex.cpp
python/Interface0D/ViewVertex/BPy_NonTVertex.cpp
python/Interface0D/ViewVertex/BPy_TVertex.cpp
python/Interface1D/BPy_FEdge.cpp
python/Interface1D/BPy_FrsCurve.cpp
python/Interface1D/BPy_Stroke.cpp
python/Interface1D/BPy_ViewEdge.cpp
python/Interface1D/Curve/BPy_Chain.cpp
python/Interface1D/FEdge/BPy_FEdgeSharp.cpp
python/Interface1D/FEdge/BPy_FEdgeSmooth.cpp
* view_map/Interface[01]D.h, python/BPy_Interface[01]D.cpp: Removed
from the Interface0D and Interface1D C++ classes a back pointer to a
Python wrapper object and all "director" calls. These classes (and
their subclasses) are used to build Freestyle's main data structures
(such as a view map and strokes) and their class hierarchy is static.
Python wrappers of these C++ classes are only used to access the data
structures from the Python layer, and not intended to extend the data
structures by subclassing the Python wrappers. Without the necessity
of subclassing in the Python layer, the back pointer to a wrapping
Python object and "director" calls would be useless (actually they
were not used at all), so they were all removed.
* python/Director.{cpp,h}: Removed the definitions of directors that
were no longer used.
* stroke/Stroke.{cpp,h}: Removed an (unused) back pointer to a Python
wrapper object.
* python/BPy_ViewMap.cpp: Fixed a possible null pointer reference.
* python/Interface1D/BPy_FEdge.cpp: Fixed parameter checking in
FEdge___init__().
2009-08-02 16:23:18 +00:00
SVertex * v = self - > fe - > operator [ ] ( i ) ;
if ( v )
return BPy_SVertex_from_SVertex ( * v ) ;
2008-07-09 08:24:13 +00:00
2008-07-18 02:55:23 +00:00
Py_RETURN_NONE ;
2008-07-09 08:24:13 +00:00
}
2008-07-18 02:55:23 +00:00
PyObject * FEdge_nextEdge ( BPy_FEdge * self ) {
SWIG/directors dependency removal (cont'd)
* Added to python/BPy_Convert.{cpp,h} 4 utility converters below for
better introspection-based automatic type conversion.
PyObject * Any_BPy_Interface0D_from_Interface0D( Interface0D& if0D );
PyObject * Any_BPy_Interface1D_from_Interface1D( Interface1D& if1D );
PyObject * Any_BPy_FEdge_from_FEdge( FEdge& fe );
PyObject * Any_BPy_ViewVertex_from_ViewVertex( ViewVertex& vv );
There are 4 corresponding converters without the "Any_" prefix. All
calls of them in the code base were replaced with these new converters
so that the introspection-based automatic conversion would take place
universally.
* python/BPy_Convert.{cpp,h}: Those C++ to Python converters having
had a "_ptr" suffix were renamed to a name without the suffix, and
their arguments were changed so as to take a reference (e.g.,
ViewVertex&) instead of a pointer (e.g., ViewVertex *). The changed
converters and their new function prototypes are listed below. These
converters now return a Python wrapper object that retains the passed
reference, instead of retaining a newly created C++ object by the
converters.
// Interface0D converters
PyObject * BPy_Interface0D_from_Interface0D( Interface0D& if0D );
PyObject * BPy_CurvePoint_from_CurvePoint( CurvePoint& cp );
PyObject * BPy_StrokeVertex_from_StrokeVertex( StrokeVertex& sv );
PyObject * BPy_SVertex_from_SVertex( SVertex& sv );
PyObject * BPy_ViewVertex_from_ViewVertex( ViewVertex& vv );
PyObject * BPy_TVertex_from_TVertex( TVertex& tv );
PyObject * BPy_NonTVertex_from_NonTVertex( NonTVertex& ntv );
// Interface1D converters
PyObject * BPy_Interface1D_from_Interface1D( Interface1D& if1D );
PyObject * BPy_Chain_from_Chain( Chain& c );
PyObject * BPy_FEdge_from_FEdge( FEdge& fe );
PyObject * BPy_FEdgeSharp_from_FEdgeSharp( FEdgeSharp& fes );
PyObject * BPy_FEdgeSmooth_from_FEdgeSmooth( FEdgeSmooth& fes );
PyObject * BPy_Stroke_from_Stroke( Stroke& s );
PyObject * BPy_ViewEdge_from_ViewEdge( ViewEdge& ve );
PyObject * BPy_directedViewEdge_from_directedViewEdge( ViewVertex::directedViewEdge& dve );
// some other converters
PyObject * BPy_ViewShape_from_ViewShape( ViewShape& vs );
PyObject * BPy_SShape_from_SShape( SShape& ss );
PyObject * BPy_FrsMaterial_from_FrsMaterial( FrsMaterial& m );
PyObject * BPy_StrokeAttribute_from_StrokeAttribute( StrokeAttribute& sa );
* Added a "borrowed" flag to the definitions of Python types being
used to wrap C++ components of Freestyle's internal data structures.
The flag indicates whether or not a Python wrapper object has a
reference to a C++ object that comprises the internal data structures.
The deallocation routines of the Python types check this flag and
release a wrapped C++ object only when it is not part of the internal
data structures. The following files were modified:
python/BPy_FrsMaterial.{cpp,h}
python/BPy_Interface0D.{cpp,h}
python/BPy_Interface1D.{cpp,h}
python/BPy_SShape.{cpp,h}
python/BPy_StrokeAttribute.{cpp,h}
python/BPy_ViewShape.{cpp,h}
python/Interface0D/BPy_CurvePoint.cpp
python/Interface0D/BPy_SVertex.cpp
python/Interface0D/BPy_ViewVertex.cpp
python/Interface0D/CurvePoint/BPy_StrokeVertex.cpp
python/Interface0D/ViewVertex/BPy_NonTVertex.cpp
python/Interface0D/ViewVertex/BPy_TVertex.cpp
python/Interface1D/BPy_FEdge.cpp
python/Interface1D/BPy_FrsCurve.cpp
python/Interface1D/BPy_Stroke.cpp
python/Interface1D/BPy_ViewEdge.cpp
python/Interface1D/Curve/BPy_Chain.cpp
python/Interface1D/FEdge/BPy_FEdgeSharp.cpp
python/Interface1D/FEdge/BPy_FEdgeSmooth.cpp
* view_map/Interface[01]D.h, python/BPy_Interface[01]D.cpp: Removed
from the Interface0D and Interface1D C++ classes a back pointer to a
Python wrapper object and all "director" calls. These classes (and
their subclasses) are used to build Freestyle's main data structures
(such as a view map and strokes) and their class hierarchy is static.
Python wrappers of these C++ classes are only used to access the data
structures from the Python layer, and not intended to extend the data
structures by subclassing the Python wrappers. Without the necessity
of subclassing in the Python layer, the back pointer to a wrapping
Python object and "director" calls would be useless (actually they
were not used at all), so they were all removed.
* python/Director.{cpp,h}: Removed the definitions of directors that
were no longer used.
* stroke/Stroke.{cpp,h}: Removed an (unused) back pointer to a Python
wrapper object.
* python/BPy_ViewMap.cpp: Fixed a possible null pointer reference.
* python/Interface1D/BPy_FEdge.cpp: Fixed parameter checking in
FEdge___init__().
2009-08-02 16:23:18 +00:00
FEdge * fe = self - > fe - > nextEdge ( ) ;
if ( fe )
return Any_BPy_FEdge_from_FEdge ( * fe ) ;
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Py_RETURN_NONE ;
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}
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PyObject * FEdge_previousEdge ( BPy_FEdge * self ) {
SWIG/directors dependency removal (cont'd)
* Added to python/BPy_Convert.{cpp,h} 4 utility converters below for
better introspection-based automatic type conversion.
PyObject * Any_BPy_Interface0D_from_Interface0D( Interface0D& if0D );
PyObject * Any_BPy_Interface1D_from_Interface1D( Interface1D& if1D );
PyObject * Any_BPy_FEdge_from_FEdge( FEdge& fe );
PyObject * Any_BPy_ViewVertex_from_ViewVertex( ViewVertex& vv );
There are 4 corresponding converters without the "Any_" prefix. All
calls of them in the code base were replaced with these new converters
so that the introspection-based automatic conversion would take place
universally.
* python/BPy_Convert.{cpp,h}: Those C++ to Python converters having
had a "_ptr" suffix were renamed to a name without the suffix, and
their arguments were changed so as to take a reference (e.g.,
ViewVertex&) instead of a pointer (e.g., ViewVertex *). The changed
converters and their new function prototypes are listed below. These
converters now return a Python wrapper object that retains the passed
reference, instead of retaining a newly created C++ object by the
converters.
// Interface0D converters
PyObject * BPy_Interface0D_from_Interface0D( Interface0D& if0D );
PyObject * BPy_CurvePoint_from_CurvePoint( CurvePoint& cp );
PyObject * BPy_StrokeVertex_from_StrokeVertex( StrokeVertex& sv );
PyObject * BPy_SVertex_from_SVertex( SVertex& sv );
PyObject * BPy_ViewVertex_from_ViewVertex( ViewVertex& vv );
PyObject * BPy_TVertex_from_TVertex( TVertex& tv );
PyObject * BPy_NonTVertex_from_NonTVertex( NonTVertex& ntv );
// Interface1D converters
PyObject * BPy_Interface1D_from_Interface1D( Interface1D& if1D );
PyObject * BPy_Chain_from_Chain( Chain& c );
PyObject * BPy_FEdge_from_FEdge( FEdge& fe );
PyObject * BPy_FEdgeSharp_from_FEdgeSharp( FEdgeSharp& fes );
PyObject * BPy_FEdgeSmooth_from_FEdgeSmooth( FEdgeSmooth& fes );
PyObject * BPy_Stroke_from_Stroke( Stroke& s );
PyObject * BPy_ViewEdge_from_ViewEdge( ViewEdge& ve );
PyObject * BPy_directedViewEdge_from_directedViewEdge( ViewVertex::directedViewEdge& dve );
// some other converters
PyObject * BPy_ViewShape_from_ViewShape( ViewShape& vs );
PyObject * BPy_SShape_from_SShape( SShape& ss );
PyObject * BPy_FrsMaterial_from_FrsMaterial( FrsMaterial& m );
PyObject * BPy_StrokeAttribute_from_StrokeAttribute( StrokeAttribute& sa );
* Added a "borrowed" flag to the definitions of Python types being
used to wrap C++ components of Freestyle's internal data structures.
The flag indicates whether or not a Python wrapper object has a
reference to a C++ object that comprises the internal data structures.
The deallocation routines of the Python types check this flag and
release a wrapped C++ object only when it is not part of the internal
data structures. The following files were modified:
python/BPy_FrsMaterial.{cpp,h}
python/BPy_Interface0D.{cpp,h}
python/BPy_Interface1D.{cpp,h}
python/BPy_SShape.{cpp,h}
python/BPy_StrokeAttribute.{cpp,h}
python/BPy_ViewShape.{cpp,h}
python/Interface0D/BPy_CurvePoint.cpp
python/Interface0D/BPy_SVertex.cpp
python/Interface0D/BPy_ViewVertex.cpp
python/Interface0D/CurvePoint/BPy_StrokeVertex.cpp
python/Interface0D/ViewVertex/BPy_NonTVertex.cpp
python/Interface0D/ViewVertex/BPy_TVertex.cpp
python/Interface1D/BPy_FEdge.cpp
python/Interface1D/BPy_FrsCurve.cpp
python/Interface1D/BPy_Stroke.cpp
python/Interface1D/BPy_ViewEdge.cpp
python/Interface1D/Curve/BPy_Chain.cpp
python/Interface1D/FEdge/BPy_FEdgeSharp.cpp
python/Interface1D/FEdge/BPy_FEdgeSmooth.cpp
* view_map/Interface[01]D.h, python/BPy_Interface[01]D.cpp: Removed
from the Interface0D and Interface1D C++ classes a back pointer to a
Python wrapper object and all "director" calls. These classes (and
their subclasses) are used to build Freestyle's main data structures
(such as a view map and strokes) and their class hierarchy is static.
Python wrappers of these C++ classes are only used to access the data
structures from the Python layer, and not intended to extend the data
structures by subclassing the Python wrappers. Without the necessity
of subclassing in the Python layer, the back pointer to a wrapping
Python object and "director" calls would be useless (actually they
were not used at all), so they were all removed.
* python/Director.{cpp,h}: Removed the definitions of directors that
were no longer used.
* stroke/Stroke.{cpp,h}: Removed an (unused) back pointer to a Python
wrapper object.
* python/BPy_ViewMap.cpp: Fixed a possible null pointer reference.
* python/Interface1D/BPy_FEdge.cpp: Fixed parameter checking in
FEdge___init__().
2009-08-02 16:23:18 +00:00
FEdge * fe = self - > fe - > previousEdge ( ) ;
if ( fe )
return Any_BPy_FEdge_from_FEdge ( * fe ) ;
2008-07-09 08:24:13 +00:00
2008-07-18 02:55:23 +00:00
Py_RETURN_NONE ;
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}
2008-07-25 00:18:10 +00:00
PyObject * FEdge_viewedge ( BPy_FEdge * self ) {
SWIG/directors dependency removal (cont'd)
* Added to python/BPy_Convert.{cpp,h} 4 utility converters below for
better introspection-based automatic type conversion.
PyObject * Any_BPy_Interface0D_from_Interface0D( Interface0D& if0D );
PyObject * Any_BPy_Interface1D_from_Interface1D( Interface1D& if1D );
PyObject * Any_BPy_FEdge_from_FEdge( FEdge& fe );
PyObject * Any_BPy_ViewVertex_from_ViewVertex( ViewVertex& vv );
There are 4 corresponding converters without the "Any_" prefix. All
calls of them in the code base were replaced with these new converters
so that the introspection-based automatic conversion would take place
universally.
* python/BPy_Convert.{cpp,h}: Those C++ to Python converters having
had a "_ptr" suffix were renamed to a name without the suffix, and
their arguments were changed so as to take a reference (e.g.,
ViewVertex&) instead of a pointer (e.g., ViewVertex *). The changed
converters and their new function prototypes are listed below. These
converters now return a Python wrapper object that retains the passed
reference, instead of retaining a newly created C++ object by the
converters.
// Interface0D converters
PyObject * BPy_Interface0D_from_Interface0D( Interface0D& if0D );
PyObject * BPy_CurvePoint_from_CurvePoint( CurvePoint& cp );
PyObject * BPy_StrokeVertex_from_StrokeVertex( StrokeVertex& sv );
PyObject * BPy_SVertex_from_SVertex( SVertex& sv );
PyObject * BPy_ViewVertex_from_ViewVertex( ViewVertex& vv );
PyObject * BPy_TVertex_from_TVertex( TVertex& tv );
PyObject * BPy_NonTVertex_from_NonTVertex( NonTVertex& ntv );
// Interface1D converters
PyObject * BPy_Interface1D_from_Interface1D( Interface1D& if1D );
PyObject * BPy_Chain_from_Chain( Chain& c );
PyObject * BPy_FEdge_from_FEdge( FEdge& fe );
PyObject * BPy_FEdgeSharp_from_FEdgeSharp( FEdgeSharp& fes );
PyObject * BPy_FEdgeSmooth_from_FEdgeSmooth( FEdgeSmooth& fes );
PyObject * BPy_Stroke_from_Stroke( Stroke& s );
PyObject * BPy_ViewEdge_from_ViewEdge( ViewEdge& ve );
PyObject * BPy_directedViewEdge_from_directedViewEdge( ViewVertex::directedViewEdge& dve );
// some other converters
PyObject * BPy_ViewShape_from_ViewShape( ViewShape& vs );
PyObject * BPy_SShape_from_SShape( SShape& ss );
PyObject * BPy_FrsMaterial_from_FrsMaterial( FrsMaterial& m );
PyObject * BPy_StrokeAttribute_from_StrokeAttribute( StrokeAttribute& sa );
* Added a "borrowed" flag to the definitions of Python types being
used to wrap C++ components of Freestyle's internal data structures.
The flag indicates whether or not a Python wrapper object has a
reference to a C++ object that comprises the internal data structures.
The deallocation routines of the Python types check this flag and
release a wrapped C++ object only when it is not part of the internal
data structures. The following files were modified:
python/BPy_FrsMaterial.{cpp,h}
python/BPy_Interface0D.{cpp,h}
python/BPy_Interface1D.{cpp,h}
python/BPy_SShape.{cpp,h}
python/BPy_StrokeAttribute.{cpp,h}
python/BPy_ViewShape.{cpp,h}
python/Interface0D/BPy_CurvePoint.cpp
python/Interface0D/BPy_SVertex.cpp
python/Interface0D/BPy_ViewVertex.cpp
python/Interface0D/CurvePoint/BPy_StrokeVertex.cpp
python/Interface0D/ViewVertex/BPy_NonTVertex.cpp
python/Interface0D/ViewVertex/BPy_TVertex.cpp
python/Interface1D/BPy_FEdge.cpp
python/Interface1D/BPy_FrsCurve.cpp
python/Interface1D/BPy_Stroke.cpp
python/Interface1D/BPy_ViewEdge.cpp
python/Interface1D/Curve/BPy_Chain.cpp
python/Interface1D/FEdge/BPy_FEdgeSharp.cpp
python/Interface1D/FEdge/BPy_FEdgeSmooth.cpp
* view_map/Interface[01]D.h, python/BPy_Interface[01]D.cpp: Removed
from the Interface0D and Interface1D C++ classes a back pointer to a
Python wrapper object and all "director" calls. These classes (and
their subclasses) are used to build Freestyle's main data structures
(such as a view map and strokes) and their class hierarchy is static.
Python wrappers of these C++ classes are only used to access the data
structures from the Python layer, and not intended to extend the data
structures by subclassing the Python wrappers. Without the necessity
of subclassing in the Python layer, the back pointer to a wrapping
Python object and "director" calls would be useless (actually they
were not used at all), so they were all removed.
* python/Director.{cpp,h}: Removed the definitions of directors that
were no longer used.
* stroke/Stroke.{cpp,h}: Removed an (unused) back pointer to a Python
wrapper object.
* python/BPy_ViewMap.cpp: Fixed a possible null pointer reference.
* python/Interface1D/BPy_FEdge.cpp: Fixed parameter checking in
FEdge___init__().
2009-08-02 16:23:18 +00:00
ViewEdge * ve = self - > fe - > viewedge ( ) ;
if ( ve )
return BPy_ViewEdge_from_ViewEdge ( * ve ) ;
2008-07-25 00:18:10 +00:00
Py_RETURN_NONE ;
}
2008-07-18 02:55:23 +00:00
PyObject * FEdge_isSmooth ( BPy_FEdge * self ) {
return PyBool_from_bool ( self - > fe - > isSmooth ( ) ) ;
2008-07-09 08:24:13 +00:00
}
2008-07-18 02:55:23 +00:00
2008-07-21 21:24:37 +00:00
PyObject * FEdge_setVertexA ( BPy_FEdge * self , PyObject * args ) {
2008-07-18 02:55:23 +00:00
PyObject * py_sv ;
2008-07-09 08:24:13 +00:00
2009-03-29 21:50:10 +00:00
if ( ! ( PyArg_ParseTuple ( args , " O! " , & SVertex_Type , & py_sv ) ) )
return NULL ;
2008-07-09 08:24:13 +00:00
2008-07-21 21:24:37 +00:00
self - > fe - > setVertexA ( ( ( BPy_SVertex * ) py_sv ) - > sv ) ;
2008-07-09 08:24:13 +00:00
2008-07-18 02:55:23 +00:00
Py_RETURN_NONE ;
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}
2008-07-21 21:24:37 +00:00
PyObject * FEdge_setVertexB ( BPy_FEdge * self , PyObject * args ) {
2008-07-18 02:55:23 +00:00
PyObject * py_sv ;
2008-07-09 08:24:13 +00:00
2008-07-18 02:55:23 +00:00
if ( ! ( PyArg_ParseTuple ( args , " O " , & py_sv ) & & BPy_SVertex_Check ( py_sv ) ) ) {
2008-07-21 21:24:37 +00:00
cout < < " ERROR: FEdge_setVertexB " < < endl ;
2008-07-18 02:55:23 +00:00
Py_RETURN_NONE ;
}
2008-07-09 08:24:13 +00:00
2008-07-21 21:24:37 +00:00
self - > fe - > setVertexB ( ( ( BPy_SVertex * ) py_sv ) - > sv ) ;
2008-07-09 08:24:13 +00:00
2008-07-18 02:55:23 +00:00
Py_RETURN_NONE ;
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}
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PyObject * FEdge_setId ( BPy_FEdge * self , PyObject * args ) {
2008-07-18 02:55:23 +00:00
PyObject * py_id ;
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2009-03-29 21:50:10 +00:00
if ( ! ( PyArg_ParseTuple ( args , " O! " , & Id_Type , & py_id ) ) )
return NULL ;
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2008-07-21 21:24:37 +00:00
self - > fe - > setId ( * ( ( ( BPy_Id * ) py_id ) - > id ) ) ;
2008-07-09 08:24:13 +00:00
2008-07-18 02:55:23 +00:00
Py_RETURN_NONE ;
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}
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PyObject * FEdge_setNextEdge ( BPy_FEdge * self , PyObject * args ) {
2008-07-18 02:55:23 +00:00
PyObject * py_fe ;
2008-07-09 08:24:13 +00:00
2009-03-29 21:50:10 +00:00
if ( ! ( PyArg_ParseTuple ( args , " O! " , & FEdge_Type , & py_fe ) ) )
return NULL ;
2008-07-09 08:24:13 +00:00
2008-07-21 21:24:37 +00:00
self - > fe - > setNextEdge ( ( ( BPy_FEdge * ) py_fe ) - > fe ) ;
2008-07-09 08:24:13 +00:00
2008-07-18 02:55:23 +00:00
Py_RETURN_NONE ;
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}
2008-07-21 21:24:37 +00:00
PyObject * FEdge_setPreviousEdge ( BPy_FEdge * self , PyObject * args ) {
2008-07-18 02:55:23 +00:00
PyObject * py_fe ;
2008-07-09 08:24:13 +00:00
2009-03-29 21:50:10 +00:00
if ( ! ( PyArg_ParseTuple ( args , " O! " , & FEdge_Type , & py_fe ) ) )
return NULL ;
2008-07-09 08:24:13 +00:00
2008-07-21 21:24:37 +00:00
self - > fe - > setPreviousEdge ( ( ( BPy_FEdge * ) py_fe ) - > fe ) ;
2008-07-09 08:24:13 +00:00
2008-07-18 02:55:23 +00:00
Py_RETURN_NONE ;
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}
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PyObject * FEdge_setNature ( BPy_FEdge * self , PyObject * args ) {
PyObject * py_n ;
2009-03-29 21:50:10 +00:00
if ( ! ( PyArg_ParseTuple ( args , " O! " , & Nature_Type , & py_n ) ) )
return NULL ;
2008-07-25 00:18:10 +00:00
PyObject * i = ( PyObject * ) & ( ( ( BPy_Nature * ) py_n ) - > i ) ;
self - > fe - > setNature ( PyInt_AsLong ( i ) ) ;
Py_RETURN_NONE ;
}
PyObject * FEdge_setViewEdge ( BPy_FEdge * self , PyObject * args ) {
PyObject * py_ve ;
2009-03-29 21:50:10 +00:00
if ( ! ( PyArg_ParseTuple ( args , " O! " , & ViewEdge_Type , & py_ve ) ) )
return NULL ;
2008-07-25 00:18:10 +00:00
ViewEdge * ve = ( ( BPy_ViewEdge * ) py_ve ) - > ve ;
self - > fe - > setViewEdge ( ve ) ;
Py_RETURN_NONE ;
}
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PyObject * FEdge_setSmooth ( BPy_FEdge * self , PyObject * args ) {
2008-07-25 01:38:19 +00:00
PyObject * py_b ;
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2009-04-03 20:03:09 +00:00
if ( ! ( PyArg_ParseTuple ( args , " O " , & py_b ) ) )
2009-03-29 21:50:10 +00:00
return NULL ;
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2008-07-25 01:38:19 +00:00
self - > fe - > setSmooth ( bool_from_PyBool ( py_b ) ) ;
2008-07-09 08:24:13 +00:00
2008-07-18 02:55:23 +00:00
Py_RETURN_NONE ;
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}
2008-07-20 05:01:29 +00:00
2008-07-25 00:18:10 +00:00
PyObject * FEdge_verticesBegin ( BPy_FEdge * self ) {
Interface0DIterator if0D_it ( self - > fe - > verticesBegin ( ) ) ;
2009-07-31 22:13:48 +00:00
return BPy_Interface0DIterator_from_Interface0DIterator ( if0D_it , 0 ) ;
2008-07-25 00:18:10 +00:00
}
2008-07-20 05:01:29 +00:00
2008-07-25 00:18:10 +00:00
PyObject * FEdge_verticesEnd ( BPy_FEdge * self ) {
Interface0DIterator if0D_it ( self - > fe - > verticesEnd ( ) ) ;
2009-07-31 22:13:48 +00:00
return BPy_Interface0DIterator_from_Interface0DIterator ( if0D_it , 1 ) ;
2008-07-20 05:01:29 +00:00
}
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PyObject * FEdge_pointsBegin ( BPy_FEdge * self , PyObject * args ) {
float f = 0 ;
2009-03-29 21:50:10 +00:00
if ( ! ( PyArg_ParseTuple ( args , " |f " , & f ) ) )
return NULL ;
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Interface0DIterator if0D_it ( self - > fe - > pointsBegin ( f ) ) ;
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return BPy_Interface0DIterator_from_Interface0DIterator ( if0D_it , 0 ) ;
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}
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PyObject * FEdge_pointsEnd ( BPy_FEdge * self , PyObject * args ) {
float f = 0 ;
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if ( ! ( PyArg_ParseTuple ( args , " |f " , & f ) ) )
return NULL ;
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2008-07-25 00:18:10 +00:00
Interface0DIterator if0D_it ( self - > fe - > pointsEnd ( f ) ) ;
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return BPy_Interface0DIterator_from_Interface0DIterator ( if0D_it , 1 ) ;
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}
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///////////////////////////////////////////////////////////////////////////////////////////
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# ifdef __cplusplus
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}
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# endif