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blender-archive/source/blender/render/intern/raytrace/rayobject_qbvh.cpp

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#include "vbvh.h"
#include "svbvh.h"
#include "qbvh.h"
#include "reorganize.h"
#define DFS_STACK_SIZE 256
struct QBVHTree
{
RayObject rayobj;
SVBVHNode *root;
MemArena *node_arena;
float cost;
RTBuilder *builder;
};
template<>
void bvh_done<QBVHTree>(QBVHTree *obj)
{
rtbuild_done(obj->builder);
//TODO find a away to exactly calculate the needed memory
MemArena *arena1 = BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE);
BLI_memarena_use_malloc(arena1);
MemArena *arena2 = BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE);
BLI_memarena_use_malloc(arena2);
BLI_memarena_use_align(arena2, 16);
//Build and optimize the tree
VBVHNode *root = BuildBinaryVBVH(arena1).transform(obj->builder);
pushup_simd<VBVHNode,4>(root);
obj->root = Reorganize_SVBVH<VBVHNode>(arena2).transform(root);
//Cleanup
BLI_memarena_free(arena1);
rtbuild_free( obj->builder );
obj->builder = NULL;
obj->node_arena = arena2;
obj->cost = 1.0;
}
template<int StackSize>
int intersect(QBVHTree *obj, Isect* isec)
{
//TODO renable hint support
if(RE_rayobject_isAligned(obj->root))
return bvh_node_stack_raycast<SVBVHNode,StackSize,false>( obj->root, isec);
else
return RE_rayobject_intersect( (RayObject*) obj->root, isec );
}
template<class Tree>
void bvh_hint_bb(Tree *tree, LCTSHint *hint, float *min, float *max)
{
//TODO renable hint support
{
hint->size = 0;
hint->stack[hint->size++] = (RayObject*)tree->root;
}
}
/* the cast to pointer function is needed to workarround gcc bug: http://gcc.gnu.org/bugzilla/show_bug.cgi?id=11407 */
template<class Tree, int STACK_SIZE>
RayObjectAPI make_api()
{
static RayObjectAPI api =
{
(RE_rayobject_raycast_callback) ((int(*)(Tree*,Isect*)) &intersect<STACK_SIZE>),
(RE_rayobject_add_callback) ((void(*)(Tree*,RayObject*)) &bvh_add<Tree>),
(RE_rayobject_done_callback) ((void(*)(Tree*)) &bvh_done<Tree>),
(RE_rayobject_free_callback) ((void(*)(Tree*)) &bvh_free<Tree>),
(RE_rayobject_merge_bb_callback)((void(*)(Tree*,float*,float*)) &bvh_bb<Tree>),
(RE_rayobject_cost_callback) ((float(*)(Tree*)) &bvh_cost<Tree>),
(RE_rayobject_hint_bb_callback) ((void(*)(Tree*,LCTSHint*,float*,float*)) &bvh_hint_bb<Tree>)
};
return api;
}
template<class Tree>
RayObjectAPI* bvh_get_api(int maxstacksize)
{
static RayObjectAPI bvh_api256 = make_api<Tree,1024>();
if(maxstacksize <= 1024) return &bvh_api256;
assert(maxstacksize <= 256);
return 0;
}
RayObject *RE_rayobject_qbvh_create(int size)
{
return bvh_create_tree<QBVHTree,DFS_STACK_SIZE>(size);
}