Another fix for a silly bug

This commit is contained in:
2006-02-20 10:31:24 +00:00
parent 24adc4f645
commit 003b8ae2ef

View File

@@ -284,7 +284,6 @@ def compareFaceCol(f1, f2):
return True
def tri2quad(mesh, limit, selectedFacesOnly, respectUVs, respectVCols):
print '\nStarting tri2quad for mesh: %s' % mesh.name
print '\t...finding pairs'
@@ -444,14 +443,15 @@ def main():
('VCol Delimit', respectVCols, 'Only join pairs that have matching Vert Colors on the joining edge.'),\
('Limit: ', limit, 1, 100, 'A higher value will join more tris to quads, even if the quads are not perfect.'),\
]
if not Draw.PupBlock('Tri2Quad for %i mesh object(s)' % len(meshDict), pup_block):
return
selectedFacesOnly = selectedFacesOnly.val
respectUVs = respectUVs.val
respectVCols = respectVCols.val
limit = limit.val
if not Draw.PupBlock('Tri2Quad for %i mesh object(s)' % len(meshDict), pup_block):
return
# We now know we can execute
is_editmode = Window.EditMode()
if is_editmode: Window.EditMode(0)