Refactor object engine data storage

Main idea is to make specific engine types be a subclass of generic
ObjectEngineData structure.

This required following changes:

- Have extra size argument to engine data allocation function.

  Not sure whether there is less error-prone way of doing this.

- Add init() callback to engine data allocation function.

Additionally, added some extra checks to Eevee's engine data getters, so we do
not silently cast lamp data to lightprobe data.

Reviewers: dfelinto, fclem

Differential Revision: https://developer.blender.org/D3027
This commit is contained in:
2018-01-29 16:28:24 +01:00
parent d174f3bd60
commit 006c66b1ff
7 changed files with 126 additions and 72 deletions

View File

@@ -458,11 +458,8 @@ void BKE_object_free(Object *ob)
GPU_lamp_free(ob);
for (ObjectEngineData *oed = ob->drawdata.first; oed; oed = oed->next) {
if (oed->storage) {
if (oed->free) {
oed->free(oed->storage);
}
MEM_freeN(oed->storage);
if (oed->free != NULL) {
oed->free(oed);
}
}
BLI_freelistN(&ob->drawdata);

View File

@@ -65,13 +65,6 @@ static void eevee_view_layer_data_free(void *storage)
DRW_TEXTURE_FREE_SAFE(sldata->irradiance_rt);
}
static void eevee_lightprobe_data_free(void *storage)
{
EEVEE_LightProbeEngineData *ped = (EEVEE_LightProbeEngineData *)storage;
BLI_freelistN(&ped->captured_object_list);
}
EEVEE_ViewLayerData *EEVEE_view_layer_data_get(void)
{
return (EEVEE_ViewLayerData *)DRW_view_layer_engine_data_get(
@@ -90,61 +83,95 @@ EEVEE_ViewLayerData *EEVEE_view_layer_data_ensure(void)
return *sldata;
}
/* Object data. */
static void eevee_object_data_init(ObjectEngineData *engine_data)
{
EEVEE_ObjectEngineData *eevee_data = (EEVEE_ObjectEngineData *)engine_data;
eevee_data->shadow_caster_id = -1;
}
EEVEE_ObjectEngineData *EEVEE_object_data_get(Object *ob)
{
if (ELEM(ob->type, OB_LIGHTPROBE, OB_LAMP)) {
return NULL;
}
return (EEVEE_ObjectEngineData *)DRW_object_engine_data_get(
ob, &draw_engine_eevee_type);
}
EEVEE_ObjectEngineData *EEVEE_object_data_ensure(Object *ob)
{
EEVEE_ObjectEngineData **oedata = (EEVEE_ObjectEngineData **)DRW_object_engine_data_ensure(
ob, &draw_engine_eevee_type, NULL);
BLI_assert(!ELEM(ob->type, OB_LIGHTPROBE, OB_LAMP));
return (EEVEE_ObjectEngineData *)DRW_object_engine_data_ensure(
ob,
&draw_engine_eevee_type,
sizeof(EEVEE_ObjectEngineData),
eevee_object_data_init,
NULL);
}
if (*oedata == NULL) {
*oedata = MEM_callocN(sizeof(**oedata), "EEVEE_ObjectEngineData");
(*oedata)->shadow_caster_id = -1;
}
/* Light probe data. */
return *oedata;
static void eevee_lightprobe_data_init(ObjectEngineData *engine_data)
{
EEVEE_LightProbeEngineData *ped = (EEVEE_LightProbeEngineData *)engine_data;
ped->need_full_update = true;
ped->need_update = true;
}
static void eevee_lightprobe_data_free(ObjectEngineData *engine_data)
{
EEVEE_LightProbeEngineData *ped = (EEVEE_LightProbeEngineData *)engine_data;
BLI_freelistN(&ped->captured_object_list);
}
EEVEE_LightProbeEngineData *EEVEE_lightprobe_data_get(Object *ob)
{
if (ob->type != OB_LIGHTPROBE) {
return NULL;
}
return (EEVEE_LightProbeEngineData *)DRW_object_engine_data_get(
ob, &draw_engine_eevee_type);
}
EEVEE_LightProbeEngineData *EEVEE_lightprobe_data_ensure(Object *ob)
{
EEVEE_LightProbeEngineData **pedata = (EEVEE_LightProbeEngineData **)DRW_object_engine_data_ensure(
ob, &draw_engine_eevee_type, &eevee_lightprobe_data_free);
BLI_assert(ob->type == OB_LIGHTPROBE);
return (EEVEE_LightProbeEngineData *)DRW_object_engine_data_ensure(
ob,
&draw_engine_eevee_type,
sizeof(EEVEE_LightProbeEngineData),
&eevee_lightprobe_data_init,
&eevee_lightprobe_data_free);
}
if (*pedata == NULL) {
*pedata = MEM_callocN(sizeof(**pedata), "EEVEE_LightProbeEngineData");
(*pedata)->need_full_update = true;
(*pedata)->need_update = true;
}
/* Lamp data. */
return *pedata;
static void eevee_lamp_data_init(ObjectEngineData *engine_data)
{
EEVEE_LampEngineData *led = (EEVEE_LampEngineData *)engine_data;
led->need_update = true;
led->prev_cube_shadow_id = -1;
}
EEVEE_LampEngineData *EEVEE_lamp_data_get(Object *ob)
{
if (ob->type != OB_LAMP) {
return NULL;
}
return (EEVEE_LampEngineData *)DRW_object_engine_data_get(
ob, &draw_engine_eevee_type);
}
EEVEE_LampEngineData *EEVEE_lamp_data_ensure(Object *ob)
{
EEVEE_LampEngineData **ledata = (EEVEE_LampEngineData **)DRW_object_engine_data_ensure(
ob, &draw_engine_eevee_type, NULL);
if (*ledata == NULL) {
*ledata = MEM_callocN(sizeof(**ledata), "EEVEE_LampEngineData");
(*ledata)->need_update = true;
(*ledata)->prev_cube_shadow_id = -1;
}
return *ledata;
BLI_assert(ob->type == OB_LAMP);
return (EEVEE_LampEngineData *)DRW_object_engine_data_ensure(
ob,
&draw_engine_eevee_type,
sizeof(EEVEE_LampEngineData),
eevee_lamp_data_init,
NULL);
}

View File

@@ -647,6 +647,8 @@ typedef struct EEVEE_ShadowCascadeData {
* It works with even if the object is in multiple layers
* because we don't get the same "Object *" for each layer. */
typedef struct EEVEE_LampEngineData {
ObjectEngineData engine_data;
bool need_update;
/* This needs to be out of the union to avoid undefined behaviour. */
short prev_cube_shadow_id;
@@ -658,6 +660,8 @@ typedef struct EEVEE_LampEngineData {
} EEVEE_LampEngineData;
typedef struct EEVEE_LightProbeEngineData {
ObjectEngineData engine_data;
/* NOTE: need_full_update is set by dependency graph when the probe or it's
* object is updated. This triggers full probe update, including it's
* "progressive" GI refresh.
@@ -686,6 +690,8 @@ typedef struct EEVEE_LightProbeEngineData {
} EEVEE_LightProbeEngineData;
typedef struct EEVEE_ObjectEngineData {
ObjectEngineData engine_data;
bool need_update;
unsigned int shadow_caster_id;
} EEVEE_ObjectEngineData;

View File

@@ -391,9 +391,13 @@ void *DRW_view_layer_engine_data_get(DrawEngineType *engine_type);
void **DRW_view_layer_engine_data_ensure(DrawEngineType *engine_type, void (*callback)(void *storage));
/* Objects */
void *DRW_object_engine_data_get(Object *ob, DrawEngineType *engine_type);
void **DRW_object_engine_data_ensure(
Object *ob, DrawEngineType *engine_type, void (*callback)(void *storage));
ObjectEngineData *DRW_object_engine_data_get(Object *ob, DrawEngineType *engine_type);
ObjectEngineData *DRW_object_engine_data_ensure(
Object *ob,
DrawEngineType *engine_type,
size_t size,
ObjectEngineDataInitCb init_cb,
ObjectEngineDataFreeCb free_cb);
struct LampEngineData *DRW_lamp_engine_data_ensure(Object *ob, struct RenderEngineType *engine_type);
void DRW_lamp_engine_data_free(struct LampEngineData *led);

View File

@@ -2765,33 +2765,40 @@ void **DRW_view_layer_engine_data_ensure(DrawEngineType *engine_type, void (*cal
/** \name Objects (DRW_object)
* \{ */
void *DRW_object_engine_data_get(Object *ob, DrawEngineType *engine_type)
ObjectEngineData *DRW_object_engine_data_get(Object *ob, DrawEngineType *engine_type)
{
for (ObjectEngineData *oed = ob->drawdata.first; oed; oed = oed->next) {
if (oed->engine_type == engine_type) {
return oed->storage;
return oed;
}
}
return NULL;
}
void **DRW_object_engine_data_ensure(
Object *ob, DrawEngineType *engine_type, void (*callback)(void *storage))
ObjectEngineData *DRW_object_engine_data_ensure(
Object *ob,
DrawEngineType *engine_type,
size_t size,
ObjectEngineDataInitCb init_cb,
ObjectEngineDataFreeCb free_cb)
{
ObjectEngineData *oed;
for (oed = ob->drawdata.first; oed; oed = oed->next) {
if (oed->engine_type == engine_type) {
return &oed->storage;
}
BLI_assert(size >= sizeof(ObjectEngineData));
/* Try to re-use existing data. */
ObjectEngineData *oed = DRW_object_engine_data_get(ob, engine_type);
if (oed != NULL) {
return oed;
}
oed = MEM_callocN(sizeof(ObjectEngineData), "ObjectEngineData");
/* Allocate new data. */
oed = MEM_callocN(size, "ObjectEngineData");
oed->engine_type = engine_type;
oed->free = callback;
oed->free = free_cb;
/* Perform user-side initialization, if needed. */
if (init_cb != NULL) {
init_cb(oed);
}
/* Register in the list. */
BLI_addtail(&ob->drawdata, oed);
return &oed->storage;
return oed;
}
/* XXX There is definitly some overlap between this and DRW_object_engine_data_ensure.

View File

@@ -1124,15 +1124,22 @@ static void DRW_shgroup_lamp(OBJECT_StorageList *stl, Object *ob, ViewLayer *vie
int theme_id = DRW_object_wire_theme_get(ob, view_layer, &color);
static float zero = 0.0f;
float **la_mats = (float **)DRW_object_engine_data_ensure(ob, &draw_engine_object_type, NULL);
if (*la_mats == NULL) {
/* we need 2 matrices */
*la_mats = MEM_mallocN(sizeof(float) * 16 * 2, "Lamp Object Mode Matrices");
}
typedef struct LampEngineData {
ObjectEngineData engine_data;
float shape_mat[4][4];
float spot_blend_mat[4][4];
} LampEngineData;
float (*shapemat)[4], (*spotblendmat)[4];
shapemat = (float (*)[4])(*la_mats);
spotblendmat = (float (*)[4])(*la_mats + 16);
LampEngineData *lamp_engine_data =
(LampEngineData *)DRW_object_engine_data_ensure(
ob,
&draw_engine_object_type,
sizeof(LampEngineData),
NULL,
NULL);
float (*shapemat)[4] = lamp_engine_data->shape_mat;
float (*spotblendmat)[4] = lamp_engine_data->spot_blend_mat;
/* Don't draw the center if it's selected or active */
if (theme_id == TH_GROUP)
@@ -1481,13 +1488,13 @@ static void DRW_shgroup_lightprobe(OBJECT_StorageList *stl, OBJECT_PassList *psl
bool do_outlines = ((ob->base_flag & BASE_SELECTED) != 0);
DRW_object_wire_theme_get(ob, view_layer, &color);
OBJECT_LightProbeEngineData *prb_data;
OBJECT_LightProbeEngineData **prb_data_pt = (OBJECT_LightProbeEngineData **)DRW_object_engine_data_ensure(ob, &draw_engine_object_type, NULL);
if (*prb_data_pt == NULL) {
*prb_data_pt = MEM_mallocN(sizeof(OBJECT_LightProbeEngineData), "Probe Clip distances Matrices");
}
prb_data = *prb_data_pt;
OBJECT_LightProbeEngineData *prb_data =
(OBJECT_LightProbeEngineData *)DRW_object_engine_data_ensure(
ob,
&draw_engine_object_type,
sizeof(OBJECT_LightProbeEngineData),
NULL,
NULL);
if ((DRW_state_is_select() || do_outlines) && ((prb->flag & LIGHTPROBE_FLAG_SHOW_DATA) != 0)) {

View File

@@ -75,11 +75,17 @@ typedef struct bFaceMap {
} bFaceMap;
/* Object Runtime display data */
struct ObjectEngineData;
typedef void (*ObjectEngineDataInitCb)(struct ObjectEngineData *engine_data);
typedef void (*ObjectEngineDataFreeCb)(struct ObjectEngineData *engine_data);
#
#
typedef struct ObjectEngineData {
struct ObjectEngineData *next, *prev;
struct DrawEngineType *engine_type;
void *storage;
void (*free)(void *storage);
/* Only nested data, NOT the engine data itself. */
ObjectEngineDataFreeCb free;
} ObjectEngineData;
#define MAX_VGROUP_NAME 64