Eevee: SSR: Change clamp default.

This commit is contained in:
2017-08-11 12:59:32 +02:00
parent d9f2e4c4c5
commit 00d10977c8

View File

@@ -257,7 +257,7 @@ static void EEVEE_scene_layer_settings_create(RenderEngine *UNUSED(engine), IDPr
BKE_collection_engine_property_add_float(props, "ssr_max_roughness", 0.5f);
BKE_collection_engine_property_add_float(props, "ssr_thickness", 0.2f);
BKE_collection_engine_property_add_float(props, "ssr_border_fade", 0.075f);
BKE_collection_engine_property_add_float(props, "ssr_firefly_fac", 0.0f);
BKE_collection_engine_property_add_float(props, "ssr_firefly_fac", 10.0f);
BKE_collection_engine_property_add_bool(props, "volumetric_enable", false);
BKE_collection_engine_property_add_float(props, "volumetric_start", 0.1f);