Eevee: SSR: Change clamp default.
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@@ -257,7 +257,7 @@ static void EEVEE_scene_layer_settings_create(RenderEngine *UNUSED(engine), IDPr
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BKE_collection_engine_property_add_float(props, "ssr_max_roughness", 0.5f);
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BKE_collection_engine_property_add_float(props, "ssr_thickness", 0.2f);
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BKE_collection_engine_property_add_float(props, "ssr_border_fade", 0.075f);
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BKE_collection_engine_property_add_float(props, "ssr_firefly_fac", 0.0f);
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BKE_collection_engine_property_add_float(props, "ssr_firefly_fac", 10.0f);
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BKE_collection_engine_property_add_bool(props, "volumetric_enable", false);
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BKE_collection_engine_property_add_float(props, "volumetric_start", 0.1f);
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