Fix build for gameengine
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@@ -105,6 +105,9 @@
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#include "view3d_intern.h" /* bad level include */
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/* prototypes */
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static void imm_draw_box(const float vec[8][3], bool solid, unsigned pos);
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/* Workaround for sequencer scene render mode.
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*
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* Strips doesn't use DAG to update objects or so, which
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