Cleanup: remove unused BVH_ONQUAD flag

This commit is contained in:
2015-08-20 11:03:34 +10:00
parent 4224d22039
commit 023b1a3843
2 changed files with 0 additions and 10 deletions

View File

@@ -113,9 +113,6 @@ static void mesh_faces_nearest_point(void *userdata, int index, const float co[3
nearest->dist_sq = dist_sq;
copy_v3_v3(nearest->co, nearest_tmp);
normal_tri_v3(nearest->no, t0, t1, t2);
if (t1 == vert[face->v3].co)
nearest->flags |= BVH_ONQUAD;
}
t1 = t2;
@@ -202,9 +199,6 @@ static void mesh_faces_spherecast(void *userdata, int index, const BVHTreeRay *r
madd_v3_v3v3fl(hit->co, ray->origin, ray->direction, dist);
normal_tri_v3(hit->no, t0, t1, t2);
if (t1 == vert[face->v3].co)
hit->flags |= BVH_ONQUAD;
}
t1 = t2;

View File

@@ -47,9 +47,6 @@ typedef struct BVHTreeOverlap {
int indexB;
} BVHTreeOverlap;
/* flags */
#define BVH_ONQUAD (1 << 0)
typedef struct BVHTreeNearest {
int index; /* the index of the nearest found (untouched if none is found within a dist radius from the given coordinates) */
float co[3]; /* nearest coordinates (untouched it none is found within a dist radius from the given coordinates) */
@@ -69,7 +66,6 @@ typedef struct BVHTreeRayHit {
float co[3]; /* coordinates of the hit point */
float no[3]; /* normal on hit point */
float dist; /* distance to the hit point */
int flags;
} BVHTreeRayHit;
/* callback must update nearest in case it finds a nearest result */