Correct error in recent vector transform commit

This commit is contained in:
2016-01-24 12:12:42 +11:00
parent b42878012c
commit 0284fe8579

View File

@@ -52,7 +52,7 @@ static void node_shader_init_vect_transform(bNodeTree *UNUSED(ntree), bNode *nod
node->storage = vect;
}
static const float (* const get_matrix_from_to(ShaderCallData *scd, short from, short to))[4]
static const float (* get_matrix_from_to(ShaderCallData *scd, short from, short to))[4]
{
switch (from) {
case SHD_VECT_TRANSFORM_SPACE_OBJECT: