Fix T70414 EEVEE: Crash with 2 viewports, UV edit and sync selection
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@@ -1108,9 +1108,6 @@ void DRW_mesh_batch_cache_create_requested(
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FOREACH_MESH_BUFFER_CACHE(cache, mbuffercache)
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{
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GPU_VERTBUF_DISCARD_SAFE(mbuffercache->vbo.edituv_data);
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GPU_VERTBUF_DISCARD_SAFE(mbuffercache->vbo.stretch_angle);
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GPU_VERTBUF_DISCARD_SAFE(mbuffercache->vbo.stretch_area);
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GPU_VERTBUF_DISCARD_SAFE(mbuffercache->vbo.uv);
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GPU_VERTBUF_DISCARD_SAFE(mbuffercache->vbo.fdots_uv);
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GPU_INDEXBUF_DISCARD_SAFE(mbuffercache->ibo.edituv_tris);
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GPU_INDEXBUF_DISCARD_SAFE(mbuffercache->ibo.edituv_lines);
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