Fix hidden action-zone interaction

This commit is contained in:
2018-11-07 18:13:15 +11:00
parent 484faaea4f
commit 03e5ba3183

View File

@@ -684,6 +684,13 @@ static AZone *area_actionzone_refresh_xy(ScrArea *sa, const int xy[2], const boo
AZone *az = NULL;
for (az = sa->actionzones.first; az; az = az->next) {
if (az->ar) {
if (az->ar->flag & (RGN_FLAG_HIDDEN | RGN_FLAG_TOO_SMALL)) {
continue;
}
BLI_assert(az->ar->visible);
}
if (BLI_rcti_isect_pt_v(&az->rect, xy)) {
if (az->type == AZONE_AREA) {
/* no triangle intersect but a hotspot circle based on corner */