Fix hidden action-zone interaction
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@@ -684,6 +684,13 @@ static AZone *area_actionzone_refresh_xy(ScrArea *sa, const int xy[2], const boo
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AZone *az = NULL;
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for (az = sa->actionzones.first; az; az = az->next) {
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if (az->ar) {
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if (az->ar->flag & (RGN_FLAG_HIDDEN | RGN_FLAG_TOO_SMALL)) {
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continue;
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}
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BLI_assert(az->ar->visible);
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}
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if (BLI_rcti_isect_pt_v(&az->rect, xy)) {
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if (az->type == AZONE_AREA) {
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/* no triangle intersect but a hotspot circle based on corner */
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