3D View: fade out dupli-wire color 70%
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@@ -92,7 +92,9 @@ void DRW_globals_update(void)
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copy_v3_fl(ts.colorEditMeshMiddle, dot_v3v3(ts.colorEditMeshMiddle, (float[3]){0.3333f, 0.3333f, 0.3333f})); /* Desaturate */
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interp_v4_v4v4(ts.colorDupliSelect, ts.colorBackground, ts.colorSelect, 0.5f);
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interp_v4_v4v4(ts.colorDupli, ts.colorBackground, ts.colorWire, 0.5f);
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/* Was 50% in 2.7x since the background was lighter making it easier to tell the color from black,
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* with a darker background we need a more faded color. */
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interp_v4_v4v4(ts.colorDupli, ts.colorBackground, ts.colorWire, 0.3f);
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#ifdef WITH_FREESTYLE
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UI_GetThemeColor4fv(TH_FREESTYLE_EDGE_MARK, ts.colorEdgeFreestyle);
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