corrections to epydocs
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@@ -70,7 +70,7 @@ This module provides access to the B{Particle} in Blender.
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- SPIN: Spin particle angular velocity
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- RANDOM: Random particle angular velocity
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@type VERTEXGROUPS: readonly dictionary
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@var VERTEXGROUPS: Constant dict used for with L{Particle.VERTEXGROUP}
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@var VERTEXGROUPS: Constant dict used for with L{Particle.getVertGroup} and L{Particle.setVertGroup}
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- DENSITY: VertexGroup affect to particles density
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- VELOCITY: VertexGroup affect to particles velocity
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- LENGHT: VertexGroup affect to particles lenght
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@@ -106,7 +106,7 @@ def New(object):
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"""
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Create a new particle system applied to L{object}
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@type object: string or L{Blender.Object.Object}
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@param name: The name of an existing object.
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@param object: The existing object to add the particle system to.
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@rtype: L{Particle}
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@return: a new Particle system.
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"""
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@@ -287,12 +287,12 @@ class Particle:
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@type childKinkAmp: float
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@ivar childBranch: Branch child paths from eachother
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@type childBranch: int
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@ivar childBranch: Animate branching
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@type childBranch: int
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@ivar childBranch: Start and end points are the same
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@type childBranch: int
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@ivar childBranch: Threshold of branching
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@type childBranch: float
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@ivar childBranchAnim: Animate branching
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@type childBranchAnim: int
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@ivar childBranchSymm: Start and end points are the same
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@type childBranchSymm: int
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@ivar childBranchThre: Threshold of branching
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@type childBranchThre: float
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"""
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def getName():
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"""
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@@ -394,7 +394,7 @@ class Texture:
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The colorband can have between 1 and 31 colors.
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@type colorband: list
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@ivar useColorband: Use colorband for this texture.
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@type colorband: int
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@type useColorband: int
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@ivar autoRefresh: Refresh image on frame changes enabled.
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@type autoRefresh: boolean
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"""
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