DRW: minor optimization accessing the loop between a face and edge

This commit is contained in:
2019-03-23 02:44:22 +11:00
parent a17df6d91e
commit 043dd64c26

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@@ -2399,15 +2399,10 @@ static void mesh_create_edit_vertex_loops(
if (eidx != ORIGINDEX_NONE) {
BMEdge *eed = BM_edge_at_index(bm, eidx);
mesh_render_data_edge_flag(rdata, eed, &eattr);
/* TODO find a more efficient way to do that. */
BMLoop *loop;
BMIter iter_loop;
if (efa) {
BM_ITER_ELEM (loop, &iter_loop, efa, BM_LOOPS_OF_FACE) {
if (loop->e == eed) {
mesh_render_data_loop_flag(rdata, loop, cd_loop_uv_offset, &eattr);
break;
}
BMLoop *loop = BM_face_edge_share_loop(efa, eed);
if (loop) {
mesh_render_data_loop_flag(rdata, loop, cd_loop_uv_offset, &eattr);
}
}
}