Fix [#25319] COLLADA import segfaults on maya model

Reported by Michael Williamson
Fixed by Jeroen Bakker

Wrong UV index was being used.
This commit is contained in:
Nathan Letwory
2010-12-21 09:41:02 +00:00
parent 48cda2e08e
commit 044e31b89c

View File

@@ -546,10 +546,8 @@ void MeshImporter::read_faces(COLLADAFW::Mesh *mesh, Mesh *me, int new_tris)
}
#else
for (k = 0; k < index_list_array.getCount(); k++) {
int uvset_index = index_list_array[k]->getSetIndex();
// get mtface by face index and uv set index
MTFace *mtface = (MTFace*)CustomData_get_layer_n(&me->fdata, CD_MTFACE, uvset_index);
MTFace *mtface = (MTFace*)CustomData_get_layer_n(&me->fdata, CD_MTFACE, k);
set_face_uv(&mtface[face_index], uvs, *index_list_array[k], index, mface->v4 != 0);
}
#endif