Fix [#25319] COLLADA import segfaults on maya model
Reported by Michael Williamson Fixed by Jeroen Bakker Wrong UV index was being used.
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@@ -546,10 +546,8 @@ void MeshImporter::read_faces(COLLADAFW::Mesh *mesh, Mesh *me, int new_tris)
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}
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#else
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for (k = 0; k < index_list_array.getCount(); k++) {
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int uvset_index = index_list_array[k]->getSetIndex();
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// get mtface by face index and uv set index
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MTFace *mtface = (MTFace*)CustomData_get_layer_n(&me->fdata, CD_MTFACE, uvset_index);
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MTFace *mtface = (MTFace*)CustomData_get_layer_n(&me->fdata, CD_MTFACE, k);
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set_face_uv(&mtface[face_index], uvs, *index_list_array[k], index, mface->v4 != 0);
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}
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#endif
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