Cleanup: consistent arg order
This commit is contained in:
@@ -67,14 +67,14 @@ void DRW_draw_view(const struct bContext *C);
|
||||
|
||||
void DRW_draw_render_loop(
|
||||
struct Depsgraph *graph,
|
||||
struct View3D *v3d, struct ARegion *ar);
|
||||
struct ARegion *ar, struct View3D *v3d);
|
||||
void DRW_draw_render_loop_offscreen(
|
||||
struct Depsgraph *graph,
|
||||
struct View3D *v3d, struct ARegion *ar,
|
||||
struct ARegion *ar, struct View3D *v3d,
|
||||
struct GPUOffScreen *ofs);
|
||||
void DRW_draw_select_loop(
|
||||
struct Depsgraph *graph,
|
||||
struct View3D *v3d, struct ARegion *ar,
|
||||
struct ARegion *ar, struct View3D *v3d,
|
||||
bool use_obedit_skip, bool use_nearest, const struct rcti *rect);
|
||||
void DRW_draw_depth_loop(
|
||||
struct Depsgraph *graph,
|
||||
|
||||
@@ -2180,12 +2180,11 @@ void DRW_draw_view(const bContext *C)
|
||||
{
|
||||
struct Depsgraph *graph = CTX_data_depsgraph(C);
|
||||
ARegion *ar = CTX_wm_region(C);
|
||||
// RegionView3D *rv3d = ar->regiondata;
|
||||
View3D *v3d = CTX_wm_view3d(C);
|
||||
|
||||
DST.draw_ctx.evil_C = C;
|
||||
|
||||
DRW_draw_render_loop(graph, v3d, ar);
|
||||
DRW_draw_render_loop(graph, ar, v3d);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -2195,7 +2194,7 @@ void DRW_draw_view(const bContext *C)
|
||||
*/
|
||||
void DRW_draw_render_loop(
|
||||
struct Depsgraph *graph,
|
||||
View3D *v3d, ARegion *ar)
|
||||
ARegion *ar, View3D *v3d)
|
||||
{
|
||||
Scene *scene = DAG_get_scene(graph);
|
||||
SceneLayer *sl = DAG_get_scene_layer(graph);
|
||||
@@ -2280,7 +2279,7 @@ void DRW_draw_render_loop(
|
||||
|
||||
void DRW_draw_render_loop_offscreen(
|
||||
struct Depsgraph *graph,
|
||||
View3D *v3d, ARegion *ar, GPUOffScreen *ofs)
|
||||
ARegion *ar, View3D *v3d, GPUOffScreen *ofs)
|
||||
{
|
||||
RegionView3D *rv3d = ar->regiondata;
|
||||
|
||||
@@ -2293,7 +2292,7 @@ void DRW_draw_render_loop_offscreen(
|
||||
|
||||
DST.draw_ctx.evil_C = NULL;
|
||||
|
||||
DRW_draw_render_loop(graph, v3d, ar);
|
||||
DRW_draw_render_loop(graph, ar, v3d);
|
||||
|
||||
/* restore */
|
||||
{
|
||||
@@ -2314,7 +2313,7 @@ void DRW_draw_render_loop_offscreen(
|
||||
*/
|
||||
void DRW_draw_select_loop(
|
||||
struct Depsgraph *graph,
|
||||
View3D *v3d, ARegion *ar,
|
||||
ARegion *ar, View3D *v3d,
|
||||
bool UNUSED(use_obedit_skip), bool UNUSED(use_nearest), const rcti *rect)
|
||||
{
|
||||
Scene *scene = DAG_get_scene(graph);
|
||||
|
||||
@@ -1821,7 +1821,7 @@ void ED_view3d_draw_offscreen(
|
||||
}
|
||||
else {
|
||||
/* XXX, should take depsgraph as arg */
|
||||
DRW_draw_render_loop_offscreen(scene->depsgraph, v3d, ar, ofs);
|
||||
DRW_draw_render_loop_offscreen(scene->depsgraph, ar, v3d, ofs);
|
||||
}
|
||||
|
||||
/* post process */
|
||||
|
||||
@@ -1191,7 +1191,7 @@ int view3d_opengl_select(
|
||||
else
|
||||
#else
|
||||
{
|
||||
DRW_draw_select_loop(graph, v3d, ar, use_obedit_skip, use_nearest, &rect);
|
||||
DRW_draw_select_loop(graph, ar, v3d, use_obedit_skip, use_nearest, &rect);
|
||||
}
|
||||
#endif /* WITH_OPENGL_LEGACY */
|
||||
|
||||
@@ -1208,7 +1208,7 @@ int view3d_opengl_select(
|
||||
else
|
||||
#else
|
||||
{
|
||||
DRW_draw_select_loop(graph, v3d, ar, use_obedit_skip, use_nearest, &rect);
|
||||
DRW_draw_select_loop(graph, ar, v3d, use_obedit_skip, use_nearest, &rect);
|
||||
}
|
||||
#endif /* WITH_OPENGL_LEGACY */
|
||||
|
||||
|
||||
Reference in New Issue
Block a user