Edit Mesh: multi-object support for 'Individual Faces' extrusion (Alt+E)

This commit is contained in:
2018-04-18 23:55:27 +02:00
parent d8f70a26fd
commit 07774d4860

View File

@@ -530,12 +530,23 @@ void MESH_OT_extrude_edges_indiv(wmOperatorType *ot)
static int edbm_extrude_faces_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BKE_editmesh_from_object(obedit);
ViewLayer *view_layer = CTX_data_view_layer(C);
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, &objects_len);
edbm_extrude_discrete_faces(em, op, BM_ELEM_SELECT);
for (uint ob_index = 0; ob_index < objects_len; ob_index++)
{
Object *obedit = objects[ob_index];
BMEditMesh *em = BKE_editmesh_from_object(obedit);
if (em->bm->totfacesel == 0) {
continue;
}
EDBM_update_generic(em, true, true);
edbm_extrude_discrete_faces(em, op, BM_ELEM_SELECT);
EDBM_update_generic(em, true, true);
}
MEM_freeN(objects);
return OPERATOR_FINISHED;
}