Cleanup, since we don't put Cycles compat into regular bl_ui files. ;)
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@@ -1381,7 +1381,11 @@ def get_panels():
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"RENDER_PT_encoding",
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"RENDER_PT_dimensions",
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"RENDER_PT_stamp",
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"RENDER_PT_freestyle",
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"RENDERLAYER_PT_layers",
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"RENDERLAYER_PT_freestyle",
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"RENDERLAYER_PT_freestyle_lineset",
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"RENDERLAYER_PT_freestyle_linestyle",
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"SCENE_PT_scene",
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"SCENE_PT_color_management",
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"SCENE_PT_custom_props",
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@@ -1419,6 +1423,7 @@ def get_panels():
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"DATA_PT_custom_props_curve",
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"DATA_PT_custom_props_lattice",
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"DATA_PT_custom_props_metaball",
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"TEXTURE_PT_preview",
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"TEXTURE_PT_custom_props",
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"TEXTURE_PT_clouds",
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"TEXTURE_PT_wood",
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@@ -1458,6 +1463,7 @@ def get_panels():
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"PARTICLE_PT_force_fields",
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"PARTICLE_PT_vertexgroups",
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"MATERIAL_PT_custom_props",
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"MATERIAL_PT_freestyle_line",
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"BONE_PT_custom_props",
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"OBJECT_PT_custom_props",
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]
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@@ -39,7 +39,7 @@ class RenderFreestyleButtonsPanel():
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class RENDER_PT_freestyle(RenderFreestyleButtonsPanel, Panel):
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bl_label = "Freestyle"
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bl_options = {'DEFAULT_CLOSED'}
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COMPAT_ENGINES = {'BLENDER_RENDER', 'CYCLES'}
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COMPAT_ENGINES = {'BLENDER_RENDER'}
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def draw_header(self, context):
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rd = context.scene.render
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@@ -111,7 +111,7 @@ class RENDER_MT_lineset_specials(Menu):
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class RENDERLAYER_PT_freestyle(RenderLayerFreestyleButtonsPanel, Panel):
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bl_label = "Freestyle"
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COMPAT_ENGINES = {'BLENDER_RENDER', 'CYCLES'}
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COMPAT_ENGINES = {'BLENDER_RENDER'}
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def draw(self, context):
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layout = self.layout
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@@ -167,7 +167,7 @@ class RENDERLAYER_PT_freestyle(RenderLayerFreestyleButtonsPanel, Panel):
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class RENDERLAYER_PT_freestyle_lineset(RenderLayerFreestyleEditorButtonsPanel, Panel):
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bl_label = "Freestyle Line Set"
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COMPAT_ENGINES = {'BLENDER_RENDER', 'CYCLES'}
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COMPAT_ENGINES = {'BLENDER_RENDER'}
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def draw_edge_type_buttons(self, box, lineset, edge_type):
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# property names
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@@ -259,7 +259,7 @@ class RENDERLAYER_PT_freestyle_lineset(RenderLayerFreestyleEditorButtonsPanel, P
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class RENDERLAYER_PT_freestyle_linestyle(RenderLayerFreestyleEditorButtonsPanel, Panel):
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bl_label = "Freestyle Line Style"
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bl_options = {'DEFAULT_CLOSED'}
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COMPAT_ENGINES = {'BLENDER_RENDER', 'CYCLES'}
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COMPAT_ENGINES = {'BLENDER_RENDER'}
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def draw_modifier_box_header(self, box, modifier):
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row = box.row()
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@@ -719,7 +719,7 @@ class MaterialFreestyleButtonsPanel():
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class MATERIAL_PT_freestyle_line(MaterialFreestyleButtonsPanel, Panel):
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bl_label = "Freestyle Line"
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bl_options = {'DEFAULT_CLOSED'}
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COMPAT_ENGINES = {'BLENDER_RENDER', 'CYCLES'}
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COMPAT_ENGINES = {'BLENDER_RENDER'}
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def draw(self, context):
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layout = self.layout
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@@ -227,7 +227,7 @@ class TEXTURE_PT_context_texture(TextureButtonsPanel, Panel):
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class TEXTURE_PT_preview(TextureButtonsPanel, Panel):
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bl_label = "Preview"
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COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME', 'CYCLES'}
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COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
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def draw(self, context):
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layout = self.layout
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@@ -59,7 +59,7 @@ class WORLD_PT_context_world(WorldButtonsPanel, Panel):
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elif world:
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split.template_ID(space, "pin_id")
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if texture_count and rd.engine != 'CYCLES':
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if texture_count:
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split.label(text=str(texture_count), icon='TEXTURE')
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