Style Cleanup
- duplicate cases in if/else - calc inside sizeof(...) - redundant NULL checks. - assignment to self. - fix error getting text prefix for screen ID button.
This commit is contained in:
@@ -1381,7 +1381,7 @@ void text_idbutton(struct ID *id, char *text)
|
||||
if(id) {
|
||||
if(GS(id->name)==ID_SCE)
|
||||
strcpy(text, "SCE: ");
|
||||
else if(GS(id->name)==ID_SCE)
|
||||
else if(GS(id->name)==ID_SCR)
|
||||
strcpy(text, "SCR: ");
|
||||
else if(GS(id->name)==ID_MA && ((Material*)id)->use_nodes)
|
||||
strcpy(text, "NT: ");
|
||||
|
||||
@@ -1917,7 +1917,7 @@ static ImBuf * seq_render_scene_strip_impl(
|
||||
camera= scene->camera;
|
||||
}
|
||||
|
||||
if(scene && have_seq==FALSE && camera==NULL) {
|
||||
if(have_seq==FALSE && camera==NULL) {
|
||||
scene->r.cfra= oldcfra;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@@ -206,8 +206,6 @@ LinkNode *BLO_blendhandle_get_previews(BlendHandle *bh, int ofblocktype, int *to
|
||||
}
|
||||
} else if (bhead->code==ENDB) {
|
||||
break;
|
||||
} else if (bhead->code==DATA) {
|
||||
/* DATA blocks between IDBlock and Preview */
|
||||
} else {
|
||||
looking = 0;
|
||||
new_prv = NULL;
|
||||
|
||||
@@ -3769,7 +3769,12 @@ static void lib_link_object(FileData *fd, Main *main)
|
||||
}
|
||||
else if(act->type==ACT_OBJECT) {
|
||||
bObjectActuator *oa= act->data;
|
||||
oa->reference= newlibadr(fd, ob->id.lib, oa->reference);
|
||||
if(oa==NULL) {
|
||||
init_actuator(act);
|
||||
}
|
||||
else {
|
||||
oa->reference= newlibadr(fd, ob->id.lib, oa->reference);
|
||||
}
|
||||
}
|
||||
else if(act->type==ACT_EDIT_OBJECT) {
|
||||
bEditObjectActuator *eoa= act->data;
|
||||
@@ -3781,15 +3786,6 @@ static void lib_link_object(FileData *fd, Main *main)
|
||||
eoa->me= newlibadr(fd, ob->id.lib, eoa->me);
|
||||
}
|
||||
}
|
||||
else if(act->type==ACT_OBJECT) {
|
||||
bObjectActuator *oa= act->data;
|
||||
if(oa==NULL) {
|
||||
init_actuator(act);
|
||||
}
|
||||
else {
|
||||
oa->reference= newlibadr(fd, ob->id.lib, oa->reference);
|
||||
}
|
||||
}
|
||||
else if(act->type==ACT_SCENE) {
|
||||
bSceneActuator *sa= act->data;
|
||||
sa->camera= newlibadr(fd, ob->id.lib, sa->camera);
|
||||
@@ -8716,11 +8712,11 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
|
||||
ima->gen_x= 256; ima->gen_y= 256;
|
||||
ima->gen_type= 1;
|
||||
|
||||
if(0==strncmp(ima->id.name+2, "Viewer Node", sizeof(ima->id.name+2))) {
|
||||
if(0==strncmp(ima->id.name+2, "Viewer Node", sizeof(ima->id.name)-2)) {
|
||||
ima->source= IMA_SRC_VIEWER;
|
||||
ima->type= IMA_TYPE_COMPOSITE;
|
||||
}
|
||||
if(0==strncmp(ima->id.name+2, "Render Result", sizeof(ima->id.name+2))) {
|
||||
if(0==strncmp(ima->id.name+2, "Render Result", sizeof(ima->id.name)-2)) {
|
||||
ima->source= IMA_SRC_VIEWER;
|
||||
ima->type= IMA_TYPE_R_RESULT;
|
||||
}
|
||||
|
||||
@@ -1578,7 +1578,7 @@ void uiDrawBoxShadow(unsigned char alpha, float minx, float miny, float maxx, fl
|
||||
}
|
||||
|
||||
|
||||
void ui_dropshadow(rctf *rct, float radius, float aspect, int select)
|
||||
void ui_dropshadow(rctf *rct, float radius, float aspect, int UNUSED(select))
|
||||
{
|
||||
int i;
|
||||
float rad;
|
||||
@@ -1593,7 +1593,17 @@ void ui_dropshadow(rctf *rct, float radius, float aspect, int select)
|
||||
rad= radius;
|
||||
|
||||
i= 12;
|
||||
if(select) a= i*aspect; else a= i*aspect;
|
||||
#if 0
|
||||
if(select) {
|
||||
a= i*aspect; /* same as below */
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
||||
a= i*aspect;
|
||||
|
||||
}
|
||||
|
||||
for(; i--; a-=aspect) {
|
||||
/* alpha ranges from 2 to 20 or so */
|
||||
glColor4ub(0, 0, 0, alpha);
|
||||
|
||||
@@ -2801,10 +2801,16 @@ static int ui_do_but_SLI(bContext *C, uiBlock *block, uiBut *but, uiHandleButton
|
||||
|
||||
tempf= data->value;
|
||||
temp= (int)data->value;
|
||||
|
||||
/* XXX useles "if", same result for f, uh??? */
|
||||
if(but->type==SLI) f= (float)(mx-but->x1)/(but->x2-but->x1);
|
||||
else f= (float)(mx- but->x1)/(but->x2-but->x1);
|
||||
|
||||
#if 0
|
||||
if(but->type==SLI) {
|
||||
f= (float)(mx-but->x1)/(but->x2-but->x1); /* same as below */
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
||||
f= (float)(mx- but->x1)/(but->x2-but->x1);
|
||||
}
|
||||
|
||||
f= softmin + f*softrange;
|
||||
|
||||
|
||||
@@ -1795,20 +1795,22 @@ static int keyframe_jump_exec(bContext *C, wmOperator *op)
|
||||
bDopeSheet ads= {NULL};
|
||||
DLRBT_Tree keys;
|
||||
ActKeyColumn *ak;
|
||||
float cfra= (scene)? (float)(CFRA) : 0.0f;
|
||||
float cfra;
|
||||
short next= RNA_boolean_get(op->ptr, "next");
|
||||
short done = 0;
|
||||
|
||||
/* sanity checks */
|
||||
if (scene == NULL)
|
||||
return OPERATOR_CANCELLED;
|
||||
|
||||
|
||||
cfra= (float)(CFRA);
|
||||
|
||||
/* init binarytree-list for getting keyframes */
|
||||
BLI_dlrbTree_init(&keys);
|
||||
|
||||
/* populate tree with keyframe nodes */
|
||||
if (scene)
|
||||
scene_to_keylist(&ads, scene, &keys, NULL);
|
||||
scene_to_keylist(&ads, scene, &keys, NULL);
|
||||
|
||||
if (ob)
|
||||
ob_to_keylist(&ads, ob, &keys, NULL);
|
||||
|
||||
@@ -1844,7 +1846,7 @@ static int keyframe_jump_exec(bContext *C, wmOperator *op)
|
||||
|
||||
sound_seek_scene(C);
|
||||
|
||||
WM_event_add_notifier(C, NC_SCENE|ND_FRAME, CTX_data_scene(C));
|
||||
WM_event_add_notifier(C, NC_SCENE|ND_FRAME, scene);
|
||||
|
||||
return OPERATOR_FINISHED;
|
||||
}
|
||||
|
||||
@@ -269,8 +269,6 @@ static int get_file_icon(struct direntry *file)
|
||||
return ICON_FILE_MOVIE;
|
||||
else if (file->flags & PYSCRIPTFILE)
|
||||
return ICON_FILE_SCRIPT;
|
||||
else if (file->flags & PYSCRIPTFILE)
|
||||
return ICON_FILE_SCRIPT;
|
||||
else if (file->flags & SOUNDFILE)
|
||||
return ICON_FILE_SOUND;
|
||||
else if (file->flags & FTFONTFILE)
|
||||
|
||||
@@ -797,8 +797,6 @@ int ED_file_extension_icon(char *relname)
|
||||
return ICON_FILE_MOVIE;
|
||||
else if (type == PYSCRIPTFILE)
|
||||
return ICON_FILE_SCRIPT;
|
||||
else if (type == PYSCRIPTFILE)
|
||||
return ICON_FILE_SCRIPT;
|
||||
else if (type == SOUNDFILE)
|
||||
return ICON_FILE_SOUND;
|
||||
else if (type == FTFONTFILE)
|
||||
|
||||
@@ -192,15 +192,18 @@ void projectIntView(TransInfo *t, float *vec, int *adr)
|
||||
UI_view2d_to_region_no_clip(t->view, v[0], v[1], adr, adr+1);
|
||||
}
|
||||
else if(t->spacetype == SPACE_ACTION) {
|
||||
SpaceAction *sact = t->sa->spacedata.first;
|
||||
int out[2] = {0, 0};
|
||||
#if 0
|
||||
SpaceAction *sact = t->sa->spacedata.first;
|
||||
|
||||
if (sact->flag & SACTION_DRAWTIME) {
|
||||
//vec[0] = vec[0]/((t->scene->r.frs_sec / t->scene->r.frs_sec_base));
|
||||
|
||||
/* same as below */
|
||||
UI_view2d_to_region_no_clip((View2D *)t->view, vec[0], vec[1], out, out+1);
|
||||
}
|
||||
else {
|
||||
else
|
||||
#endif
|
||||
{
|
||||
UI_view2d_to_region_no_clip((View2D *)t->view, vec[0], vec[1], out, out+1);
|
||||
}
|
||||
|
||||
|
||||
@@ -4811,10 +4811,16 @@ void special_aftertrans_update(bContext *C, TransInfo *t)
|
||||
*/
|
||||
if ((saction->flag & SACTION_MARKERS_MOVE) && (cancelled == 0)) {
|
||||
if (t->mode == TFM_TIME_TRANSLATE) {
|
||||
if (ELEM(t->frame_side, 'L', 'R')) /* TFM_TIME_EXTEND */
|
||||
#if 0
|
||||
if (ELEM(t->frame_side, 'L', 'R')) { /* TFM_TIME_EXTEND */
|
||||
/* same as below */
|
||||
ED_markers_post_apply_transform(ED_context_get_markers(C), t->scene, t->mode, t->vec[0], t->frame_side);
|
||||
}
|
||||
else /* TFM_TIME_TRANSLATE */
|
||||
#endif
|
||||
{
|
||||
ED_markers_post_apply_transform(ED_context_get_markers(C), t->scene, t->mode, t->vec[0], t->frame_side);
|
||||
}
|
||||
}
|
||||
else if (t->mode == TFM_TIME_SCALE) {
|
||||
ED_markers_post_apply_transform(ED_context_get_markers(C), t->scene, t->mode, t->vec[0], t->frame_side);
|
||||
|
||||
@@ -235,8 +235,8 @@ static void InputAngle(TransInfo *UNUSED(t), MouseInput *mi, const short mval[2]
|
||||
|
||||
/* use doubles here, to make sure a "1.0" (no rotation) doesnt become 9.999999e-01, which gives 0.02 for acos */
|
||||
double deler = ((dx1*dx1+dy1*dy1)+(dx2*dx2+dy2*dy2)-(dx3*dx3+dy3*dy3))
|
||||
/ (2.0 * (A*B?A*B:1.0));
|
||||
/* (A*B?A*B:1.0f) this takes care of potential divide by zero errors */
|
||||
/ (2.0 * ((A*B)?(A*B):1.0));
|
||||
/* ((A*B)?(A*B):1.0) this takes care of potential divide by zero errors */
|
||||
|
||||
float dphi;
|
||||
|
||||
|
||||
@@ -2544,7 +2544,6 @@ void do_material_tex(ShadeInput *shi)
|
||||
}
|
||||
else { /* add or sub */
|
||||
if(mtex->blendtype==MTEX_SUB) factt= -factt;
|
||||
else factt= factt;
|
||||
shi->displace[0]+= factt*shi->vn[0];
|
||||
shi->displace[1]+= factt*shi->vn[1];
|
||||
shi->displace[2]+= factt*shi->vn[2];
|
||||
|
||||
Reference in New Issue
Block a user