Fix T67671: Blender crashes when resizing sidebar with a colorbamp
The amount of triangles drawn by the button depends on its `sizex`. See: ``` immBegin(GPU_PRIM_TRI_STRIP, (sizex + 1) * 2); ``` Therefore the `sizex` cannot be 0. Solution a bit similar to rB56b0cd1d. Ref T67671 Reviewers: fclem, brecht Maniphest Tasks: T67671 Differential Revision: https://developer.blender.org/D5347
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@@ -1606,6 +1606,11 @@ void ui_draw_but_COLORBAND(uiBut *but, const uiWidgetColors *UNUSED(wcol), const
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float sizey_solid = sizey * 0.25f;
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float y1 = rect->ymin;
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/* exit early if too narrow */
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if (sizex <= 0) {
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return;
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}
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GPUVertFormat *format = immVertexFormat();
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pos_id = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
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immBindBuiltinProgram(GPU_SHADER_2D_CHECKER);
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