Fix #3343
Right after leaving Armature editmode, and entering posemode, the active bone was not selected (when only the head or tip was selected). This caused a confusing display of an active but not selected Bone... and not proper behaviour of UI (buttons) and inserting keys. Fix #3348 Mirror Modifier, button "Merge Limit" didn't react on left/right click.
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@@ -1284,7 +1284,7 @@ static void draw_modifier(uiBlock *block, Object *ob, ModifierData *md, int *xco
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uiDefButI(block, NUM, B_MODIFIER_RECALC, "Seed:", lx, (cy-=19), buttonWidth,19, &bmd->seed, 1.0, MAXFRAMEF, 100, 0, "Specify the seed for random if used.");
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} else if (md->type==eModifierType_Mirror) {
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MirrorModifierData *mmd = (MirrorModifierData*) md;
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uiDefButF(block, NUM, B_MODIFIER_RECALC, "Merge Limit:", lx, (cy-=19), buttonWidth,19, &mmd->tolerance, 0.0, 1, 0, 0, "Distance from axis within which mirrored vertices are merged");
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uiDefButF(block, NUM, B_MODIFIER_RECALC, "Merge Limit:", lx, (cy-=19), buttonWidth,19, &mmd->tolerance, 0.0, 1.0, 10, 10, "Distance from axis within which mirrored vertices are merged");
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uiDefButS(block, ROW, B_MODIFIER_RECALC, "X", lx, (cy-=19), 20,19, &mmd->axis, 1, 0, 0, 0, "Specify the axis to mirror about");
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uiDefButS(block, ROW, B_MODIFIER_RECALC, "Y", lx+20, cy, 20,19, &mmd->axis, 1, 1, 0, 0, "Specify the axis to mirror about");
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uiDefButS(block, ROW, B_MODIFIER_RECALC, "Z", lx+40, cy, 20,19, &mmd->axis, 1, 2, 0, 0, "Specify the axis to mirror about");
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@@ -249,6 +249,7 @@ static void editbones_to_armature (ListBase *list, Object *ob)
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memcpy (newBone->head, eBone->head, sizeof(float)*3);
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memcpy (newBone->tail, eBone->tail, sizeof(float)*3);
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newBone->flag= eBone->flag;
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if(eBone->flag & BONE_ACTIVE) newBone->flag |= BONE_SELECTED; /* important, editbones can be active with only 1 point selected */
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newBone->roll = 0.0f;
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newBone->weight = eBone->weight;
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@@ -2411,7 +2411,8 @@ void common_insertkey(void)
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}
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}
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}
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remake_action_ipos(ob->action);
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if(ob->action)
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remake_action_ipos(ob->action);
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allqueue(REDRAWIPO, 0);
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allqueue(REDRAWACTION, 0);
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