Cleanup: reduce scope for versioning vars

This commit is contained in:
2016-03-22 17:18:35 +11:00
parent 0f63ce61c5
commit 121e273bb3

View File

@@ -75,17 +75,11 @@ void BLO_update_defaults_userpref_blend(void)
* This function can be emptied each time the startup.blend is updated. */
void BLO_update_defaults_startup_blend(Main *bmain)
{
Scene *scene;
SceneRenderLayer *srl;
FreestyleLineStyle *linestyle;
Mesh *me;
Material *mat;
for (scene = bmain->scene.first; scene; scene = scene->id.next) {
for (Scene *scene = bmain->scene.first; scene; scene = scene->id.next) {
scene->r.im_format.planes = R_IMF_PLANES_RGBA;
scene->r.im_format.compress = 15;
for (srl = scene->r.layers.first; srl; srl = srl->next) {
for (SceneRenderLayer *srl = scene->r.layers.first; srl; srl = srl->next) {
srl->freestyleConfig.sphere_radius = 0.1f;
srl->pass_alpha_threshold = 0.5f;
}
@@ -158,7 +152,7 @@ void BLO_update_defaults_startup_blend(Main *bmain)
scene->r.ffcodecdata.audio_mixrate = 48000;
}
for (linestyle = bmain->linestyle.first; linestyle; linestyle = linestyle->id.next) {
for (FreestyleLineStyle *linestyle = bmain->linestyle.first; linestyle; linestyle = linestyle->id.next) {
linestyle->flag = LS_SAME_OBJECT | LS_NO_SORTING | LS_TEXTURE;
linestyle->sort_key = LS_SORT_KEY_DISTANCE_FROM_CAMERA;
linestyle->integration_type = LS_INTEGRATION_MEAN;
@@ -166,42 +160,38 @@ void BLO_update_defaults_startup_blend(Main *bmain)
linestyle->chain_count = 10;
}
{
bScreen *screen;
for (bScreen *screen = bmain->screen.first; screen; screen = screen->id.next) {
ScrArea *area;
for (area = screen->areabase.first; area; area = area->next) {
SpaceLink *space_link;
ARegion *ar;
for (screen = bmain->screen.first; screen; screen = screen->id.next) {
ScrArea *area;
for (area = screen->areabase.first; area; area = area->next) {
SpaceLink *space_link;
ARegion *ar;
for (space_link = area->spacedata.first; space_link; space_link = space_link->next) {
if (space_link->spacetype == SPACE_CLIP) {
SpaceClip *space_clip = (SpaceClip *) space_link;
space_clip->flag &= ~SC_MANUAL_CALIBRATION;
}
for (space_link = area->spacedata.first; space_link; space_link = space_link->next) {
if (space_link->spacetype == SPACE_CLIP) {
SpaceClip *space_clip = (SpaceClip *) space_link;
space_clip->flag &= ~SC_MANUAL_CALIBRATION;
}
}
for (ar = area->regionbase.first; ar; ar = ar->next) {
/* Remove all stored panels, we want to use defaults (order, open/closed) as defined by UI code here! */
BLI_freelistN(&ar->panels);
for (ar = area->regionbase.first; ar; ar = ar->next) {
/* Remove all stored panels, we want to use defaults (order, open/closed) as defined by UI code here! */
BLI_freelistN(&ar->panels);
/* some toolbars have been saved as initialized,
* we don't want them to have odd zoom-level or scrolling set, see: T47047 */
if (ELEM(ar->regiontype, RGN_TYPE_UI, RGN_TYPE_TOOLS, RGN_TYPE_TOOL_PROPS)) {
ar->v2d.flag &= ~V2D_IS_INITIALISED;
}
/* some toolbars have been saved as initialized,
* we don't want them to have odd zoom-level or scrolling set, see: T47047 */
if (ELEM(ar->regiontype, RGN_TYPE_UI, RGN_TYPE_TOOLS, RGN_TYPE_TOOL_PROPS)) {
ar->v2d.flag &= ~V2D_IS_INITIALISED;
}
}
}
}
for (me = bmain->mesh.first; me; me = me->id.next) {
for (Mesh *me = bmain->mesh.first; me; me = me->id.next) {
me->smoothresh = DEG2RADF(180.0f);
me->flag &= ~ME_TWOSIDED;
}
for (mat = bmain->mat.first; mat; mat = mat->id.next) {
for (Material *mat = bmain->mat.first; mat; mat = mat->id.next) {
mat->line_col[0] = mat->line_col[1] = mat->line_col[2] = 0.0f;
mat->line_col[3] = 1.0f;
}