Tag ununsed variable and make function real explicit prototype.

This commit is contained in:
2012-07-10 12:42:03 +00:00
parent dc65a26bf6
commit 1360147e9e
2 changed files with 2 additions and 2 deletions

View File

@@ -303,7 +303,7 @@ void COM_execute(RenderData* rd, bNodeTree *editingtree, int rendering);
* @brief Return a list of highlighted bnodes pointers.
* @return
*/
void COM_startReadHighlights();
void COM_startReadHighlights(void);
/**
* @brief check if a bnode is highlighted

View File

@@ -1132,7 +1132,7 @@ void drawnodespace(const bContext *C, ARegion *ar, View2D *v2d)
if (snode->nodetree) {
bNode *node;
void** highlights = 0;
/* void** highlights = 0; */ /* UNUSED */
node_uiblocks_init(C, snode->nodetree);