Cleanup: Remove unused variable
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@@ -113,7 +113,6 @@ static void workbench_cache_sculpt_populate(WORKBENCH_PrivateData *wpd,
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Object *ob,
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eV3DShadingColorType color_type)
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{
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const bool use_vcol = ELEM(color_type, V3D_SHADING_VERTEX_COLOR);
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const bool use_single_drawcall = !ELEM(color_type, V3D_SHADING_MATERIAL_COLOR);
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BLI_assert(wpd->shading.color_type != V3D_SHADING_TEXTURE_COLOR);
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