Refactor: move Texture .blend I/O to IDTypeInfo callbacks
This commit is contained in:
@@ -36,6 +36,9 @@
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#include "BLT_translation.h"
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/* Allow using deprecated functionality for .blend file I/O. */
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#define DNA_DEPRECATED_ALLOW
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#include "DNA_brush_types.h"
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#include "DNA_color_types.h"
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#include "DNA_defaults.h"
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@@ -50,6 +53,7 @@
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#include "BKE_main.h"
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#include "BKE_anim_data.h"
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#include "BKE_colorband.h"
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#include "BKE_colortools.h"
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#include "BKE_icons.h"
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@@ -65,6 +69,8 @@
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#include "RE_shader_ext.h"
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#include "BLO_read_write.h"
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static void texture_init_data(ID *id)
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{
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Tex *texture = (Tex *)id;
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@@ -134,6 +140,62 @@ static void texture_foreach_id(ID *id, LibraryForeachIDData *data)
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BKE_LIB_FOREACHID_PROCESS(data, texture->ima, IDWALK_CB_USER);
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}
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static void texture_blend_write(BlendWriter *writer, ID *id, const void *id_address)
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{
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Tex *tex = (Tex *)id;
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if (tex->id.us > 0 || BLO_write_is_undo(writer)) {
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/* write LibData */
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BLO_write_id_struct(writer, Tex, id_address, &tex->id);
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BKE_id_blend_write(writer, &tex->id);
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if (tex->adt) {
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BKE_animdata_blend_write(writer, tex->adt);
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}
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/* direct data */
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if (tex->coba) {
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BLO_write_struct(writer, ColorBand, tex->coba);
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}
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/* nodetree is integral part of texture, no libdata */
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if (tex->nodetree) {
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BLO_write_struct(writer, bNodeTree, tex->nodetree);
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ntreeBlendWrite(writer, tex->nodetree);
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}
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BKE_previewimg_blend_write(writer, tex->preview);
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}
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}
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static void texture_blend_read_data(BlendDataReader *reader, ID *id)
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{
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Tex *tex = (Tex *)id;
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BLO_read_data_address(reader, &tex->adt);
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BKE_animdata_blend_read_data(reader, tex->adt);
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BLO_read_data_address(reader, &tex->coba);
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BLO_read_data_address(reader, &tex->preview);
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BKE_previewimg_blend_read(reader, tex->preview);
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tex->iuser.ok = 1;
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tex->iuser.scene = NULL;
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}
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static void texture_blend_read_lib(BlendLibReader *reader, ID *id)
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{
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Tex *tex = (Tex *)id;
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BLO_read_id_address(reader, tex->id.lib, &tex->ima);
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BLO_read_id_address(reader, tex->id.lib, &tex->ipo); // XXX deprecated - old animation system
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}
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static void texture_blend_read_expand(BlendExpander *expander, ID *id)
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{
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Tex *tex = (Tex *)id;
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BLO_expand(expander, tex->ima);
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BLO_expand(expander, tex->ipo); // XXX deprecated - old animation system
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}
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IDTypeInfo IDType_ID_TE = {
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.id_code = ID_TE,
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.id_filter = FILTER_ID_TE,
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@@ -151,10 +213,10 @@ IDTypeInfo IDType_ID_TE = {
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.foreach_id = texture_foreach_id,
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.foreach_cache = NULL,
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.blend_write = NULL,
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.blend_read_data = NULL,
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.blend_read_lib = NULL,
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.blend_read_expand = NULL,
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.blend_write = texture_blend_write,
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.blend_read_data = texture_blend_read_data,
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.blend_read_lib = texture_blend_read_lib,
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.blend_read_expand = texture_blend_read_expand,
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};
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/* Utils for all IDs using those texture slots. */
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@@ -2803,32 +2803,6 @@ void blo_do_versions_key_uidgen(Key *key)
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Read ID: Texture
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* \{ */
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static void lib_link_texture(BlendLibReader *reader, Tex *tex)
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{
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BLO_read_id_address(reader, tex->id.lib, &tex->ima);
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BLO_read_id_address(reader, tex->id.lib, &tex->ipo); // XXX deprecated - old animation system
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}
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static void direct_link_texture(BlendDataReader *reader, Tex *tex)
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{
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BLO_read_data_address(reader, &tex->adt);
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BKE_animdata_blend_read_data(reader, tex->adt);
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BLO_read_data_address(reader, &tex->coba);
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BLO_read_data_address(reader, &tex->preview);
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BKE_previewimg_blend_read(reader, tex->preview);
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tex->iuser.ok = 1;
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tex->iuser.scene = NULL;
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Read ID: Particle Settings
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* \{ */
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@@ -6630,9 +6604,6 @@ static bool direct_link_id(FileData *fd, Main *main, const int tag, ID *id, ID *
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case ID_OB:
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direct_link_object(&reader, (Object *)id);
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break;
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case ID_TE:
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direct_link_texture(&reader, (Tex *)id);
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break;
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case ID_IP:
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direct_link_ipo(&reader, (Ipo *)id);
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break;
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@@ -6692,6 +6663,7 @@ static bool direct_link_id(FileData *fd, Main *main, const int tag, ID *id, ID *
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case ID_AR:
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case ID_LP:
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case ID_KE:
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case ID_TE:
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/* Do nothing. Handled by IDTypeInfo callback. */
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break;
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}
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@@ -7336,9 +7308,6 @@ static void lib_link_all(FileData *fd, Main *bmain)
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case ID_VO:
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lib_link_volume(&reader, (Volume *)id);
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break;
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case ID_TE:
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lib_link_texture(&reader, (Tex *)id);
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break;
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case ID_GD:
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lib_link_gpencil(&reader, (bGPdata *)id);
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break;
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@@ -7375,6 +7344,7 @@ static void lib_link_all(FileData *fd, Main *bmain)
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case ID_AR:
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case ID_LP:
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case ID_KE:
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case ID_TE:
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/* Do nothing. Handled by IDTypeInfo callback. */
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break;
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}
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@@ -8060,12 +8030,6 @@ static void expand_collection(BlendExpander *expander, Collection *collection)
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#endif
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}
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static void expand_texture(BlendExpander *expander, Tex *tex)
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{
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BLO_expand(expander, tex->ima);
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BLO_expand(expander, tex->ipo); // XXX deprecated - old animation system
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}
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/* callback function used to expand constraint ID-links */
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static void expand_constraint_cb(bConstraint *UNUSED(con),
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ID **idpoin,
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@@ -8412,9 +8376,6 @@ void BLO_expand_main(void *fdhandle, Main *mainvar)
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case ID_SCE:
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expand_scene(&expander, (Scene *)id);
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break;
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case ID_TE:
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expand_texture(&expander, (Tex *)id);
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break;
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case ID_SO:
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expand_sound(&expander, (bSound *)id);
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break;
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@@ -1393,32 +1393,6 @@ static void write_object(BlendWriter *writer, Object *ob, const void *id_address
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}
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}
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static void write_texture(BlendWriter *writer, Tex *tex, const void *id_address)
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{
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if (tex->id.us > 0 || BLO_write_is_undo(writer)) {
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/* write LibData */
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BLO_write_id_struct(writer, Tex, id_address, &tex->id);
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BKE_id_blend_write(writer, &tex->id);
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if (tex->adt) {
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BKE_animdata_blend_write(writer, tex->adt);
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}
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/* direct data */
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if (tex->coba) {
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BLO_write_struct(writer, ColorBand, tex->coba);
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}
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/* nodetree is integral part of texture, no libdata */
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if (tex->nodetree) {
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BLO_write_struct(writer, bNodeTree, tex->nodetree);
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ntreeBlendWrite(writer, tex->nodetree);
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}
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BKE_previewimg_blend_write(writer, tex->preview);
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}
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}
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static void write_collection_nolib(BlendWriter *writer, Collection *collection)
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{
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/* Shared function for collection data-blocks and scene master collection. */
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@@ -2580,9 +2554,6 @@ static bool write_file_handle(Main *mainvar,
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case ID_OB:
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write_object(&writer, (Object *)id_buffer, id);
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break;
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case ID_TE:
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write_texture(&writer, (Tex *)id_buffer, id);
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break;
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case ID_PA:
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write_particlesettings(&writer, (ParticleSettings *)id_buffer, id);
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break;
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@@ -2627,6 +2598,7 @@ static bool write_file_handle(Main *mainvar,
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case ID_AR:
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case ID_LP:
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case ID_KE:
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case ID_TE:
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/* Do nothing, handled in IDTypeInfo callback. */
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break;
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case ID_LI:
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