Get rid of leftover from refactor of VBO code. Thanks to severin for

noticing
This commit is contained in:
2015-09-16 17:22:18 +03:00
parent 0b959458ff
commit 182b5736fb

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@@ -95,8 +95,6 @@ const GPUBufferTypeSettings gpu_buffer_type_settings[] = {
{GL_ELEMENT_ARRAY_BUFFER_ARB, 4},
/* triangles, 1 point since we are allocating from tottriangle points, which account for all points */
{GL_ELEMENT_ARRAY_BUFFER_ARB, 1},
/* fast triangles */
{GL_ELEMENT_ARRAY_BUFFER_ARB, 1},
};
#define MAX_GPU_ATTRIB_DATA 32