Cleanup: Fix build error with MSVC

C99 style initializers are C++20 feature and should not be used.

Reported by @deadpin on chat.
This commit is contained in:
2019-08-14 12:52:17 -06:00
parent 655f5818a5
commit 1845f0ee8b

View File

@@ -164,9 +164,9 @@ BLI_INLINE int gpu_convert_i16_to_i10(short x)
BLI_INLINE GPUPackedNormal GPU_normal_convert_i10_v3(const float data[3])
{
GPUPackedNormal n = {
.x = gpu_convert_normalized_f32_to_i10(data[0]),
.y = gpu_convert_normalized_f32_to_i10(data[1]),
.z = gpu_convert_normalized_f32_to_i10(data[2]),
gpu_convert_normalized_f32_to_i10(data[0]),
gpu_convert_normalized_f32_to_i10(data[1]),
gpu_convert_normalized_f32_to_i10(data[2]),
};
return n;
}
@@ -174,9 +174,9 @@ BLI_INLINE GPUPackedNormal GPU_normal_convert_i10_v3(const float data[3])
BLI_INLINE GPUPackedNormal GPU_normal_convert_i10_s3(const short data[3])
{
GPUPackedNormal n = {
.x = gpu_convert_i16_to_i10(data[0]),
.y = gpu_convert_i16_to_i10(data[1]),
.z = gpu_convert_i16_to_i10(data[2]),
gpu_convert_i16_to_i10(data[0]),
gpu_convert_i16_to_i10(data[1]),
gpu_convert_i16_to_i10(data[2]),
};
return n;
}