Code cleanup: use bools for DM
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@@ -359,7 +359,7 @@ struct DerivedMesh {
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*
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* Also called for *final* editmode DerivedMeshes
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*/
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void (*drawEdges)(DerivedMesh *dm, int drawLooseEdges, int drawAllEdges);
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void (*drawEdges)(DerivedMesh *dm, bool drawLooseEdges, bool drawAllEdges);
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/** Draw all loose edges (edges w/ no adjoining faces) */
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void (*drawLooseEdges)(DerivedMesh *dm);
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@@ -372,7 +372,7 @@ struct DerivedMesh {
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* Also called for *final* editmode DerivedMeshes
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*/
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void (*drawFacesSolid)(DerivedMesh *dm, float (*partial_redraw_planes)[4],
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int fast, DMSetMaterial setMaterial);
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bool fast, DMSetMaterial setMaterial);
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/** Draw all faces using MTFace
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* - Drawing options too complicated to enumerate, look at code.
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@@ -451,7 +451,7 @@ struct DerivedMesh {
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* - setFace is called to verify if a face must be hidden
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*/
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void (*drawMappedFacesMat)(DerivedMesh *dm,
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void (*setMaterial)(void *userData, int, void *attribs),
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void (*setMaterial)(void *userData, int matnr, void *attribs),
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bool (*setFace)(void *userData, int index), void *userData);
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/** Release reference to the DerivedMesh. This function decides internally
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@@ -111,7 +111,7 @@ void BKE_pbvh_raycast_project_ray_root(PBVH *bvh, bool original, float ray_start
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void BKE_pbvh_node_draw(PBVHNode *node, void *data);
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void BKE_pbvh_draw(PBVH *bvh, float (*planes)[4], float (*face_nors)[3],
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int (*setMaterial)(int, void *attribs), bool wireframe);
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int (*setMaterial)(int matnr, void *attribs), bool wireframe);
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/* PBVH Access */
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typedef enum {
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@@ -3142,7 +3142,7 @@ static void navmesh_DM_drawFacesTex(DerivedMesh *dm,
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static void navmesh_DM_drawFacesSolid(DerivedMesh *dm,
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float (*partial_redraw_planes)[4],
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int UNUSED(fast), DMSetMaterial setMaterial)
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bool UNUSED(fast), DMSetMaterial setMaterial)
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{
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(void) partial_redraw_planes;
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(void) setMaterial;
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@@ -421,7 +421,7 @@ static void cdDM_drawUVEdges(DerivedMesh *dm)
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}
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}
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static void cdDM_drawEdges(DerivedMesh *dm, int drawLooseEdges, int drawAllEdges)
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static void cdDM_drawEdges(DerivedMesh *dm, bool drawLooseEdges, bool drawAllEdges)
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{
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CDDerivedMesh *cddm = (CDDerivedMesh *) dm;
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MVert *mvert = cddm->mvert;
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@@ -531,7 +531,7 @@ static void cdDM_drawLooseEdges(DerivedMesh *dm)
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static void cdDM_drawFacesSolid(DerivedMesh *dm,
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float (*partial_redraw_planes)[4],
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int UNUSED(fast), DMSetMaterial setMaterial)
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bool UNUSED(fast), DMSetMaterial setMaterial)
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{
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CDDerivedMesh *cddm = (CDDerivedMesh *) dm;
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MVert *mvert = cddm->mvert;
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@@ -1511,7 +1511,7 @@ static void cdDM_drawFacesGLSL(DerivedMesh *dm, DMSetMaterial setMaterial)
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}
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static void cdDM_drawMappedFacesMat(DerivedMesh *dm,
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void (*setMaterial)(void *userData, int, void *attribs),
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void (*setMaterial)(void *userData, int matnr, void *attribs),
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bool (*setFace)(void *userData, int index), void *userData)
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{
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CDDerivedMesh *cddm = (CDDerivedMesh *) dm;
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@@ -298,8 +298,8 @@ static void emDM_drawMappedEdges(DerivedMesh *dm,
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}
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}
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static void emDM_drawEdges(DerivedMesh *dm,
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int UNUSED(drawLooseEdges),
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int UNUSED(drawAllEdges))
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bool UNUSED(drawLooseEdges),
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bool UNUSED(drawAllEdges))
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{
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emDM_drawMappedEdges(dm, NULL, NULL);
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}
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@@ -1058,13 +1058,13 @@ static void emDM_drawMappedFacesGLSL(DerivedMesh *dm,
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}
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static void emDM_drawFacesGLSL(DerivedMesh *dm,
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int (*setMaterial)(int, void *attribs))
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int (*setMaterial)(int matnr, void *attribs))
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{
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dm->drawMappedFacesGLSL(dm, setMaterial, NULL, NULL);
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}
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static void emDM_drawMappedFacesMat(DerivedMesh *dm,
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void (*setMaterial)(void *userData, int, void *attribs),
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void (*setMaterial)(void *userData, int matnr, void *attribs),
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bool (*setFace)(void *userData, int index), void *userData)
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{
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EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
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@@ -1612,7 +1612,7 @@ static void ccgdm_pbvh_update(CCGDerivedMesh *ccgdm)
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}
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}
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static void ccgDM_drawEdges(DerivedMesh *dm, int drawLooseEdges, int drawAllEdges)
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static void ccgDM_drawEdges(DerivedMesh *dm, bool drawLooseEdges, bool drawAllEdges)
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{
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CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
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CCGSubSurf *ss = ccgdm->ss;
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@@ -1725,7 +1725,7 @@ static void ccgDM_glNormalFast(float *a, float *b, float *c, float *d)
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}
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/* Only used by non-editmesh types */
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static void ccgDM_drawFacesSolid(DerivedMesh *dm, float (*partial_redraw_planes)[4], int fast, DMSetMaterial setMaterial)
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static void ccgDM_drawFacesSolid(DerivedMesh *dm, float (*partial_redraw_planes)[4], bool fast, DMSetMaterial setMaterial)
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{
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CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
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CCGSubSurf *ss = ccgdm->ss;
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@@ -2085,7 +2085,7 @@ static void ccgDM_drawFacesGLSL(DerivedMesh *dm, DMSetMaterial setMaterial)
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/* Only used by non-editmesh types */
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static void ccgDM_drawMappedFacesMat(DerivedMesh *dm,
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void (*setMaterial)(void *userData, int, void *attribs),
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void (*setMaterial)(void *userData, int matnr, void *attribs),
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bool (*setFace)(void *userData, int index), void *userData)
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{
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CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
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@@ -3562,7 +3562,7 @@ static void draw_mesh_fancy(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D
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GPUVertexAttribs gattribs;
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float planes[4][4];
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float (*fpl)[4] = NULL;
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int fast = (p->flags & PAINT_FAST_NAVIGATE) && (rv3d->rflag & RV3D_NAVIGATING);
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const bool fast = (p->flags & PAINT_FAST_NAVIGATE) && (rv3d->rflag & RV3D_NAVIGATING);
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if (ob->sculpt->partial_redraw) {
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if (ar->do_draw & RGN_DRAW_PARTIAL) {
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@@ -3660,7 +3660,7 @@ static void draw_mesh_fancy(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D
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if (ob->sculpt && (p = BKE_paint_get_active(scene))) {
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float planes[4][4];
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float (*fpl)[4] = NULL;
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int fast = (p->flags & PAINT_FAST_NAVIGATE) && (rv3d->rflag & RV3D_NAVIGATING);
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const bool fast = (p->flags & PAINT_FAST_NAVIGATE) && (rv3d->rflag & RV3D_NAVIGATING);
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if (ob->sculpt->partial_redraw) {
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if (ar->do_draw & RGN_DRAW_PARTIAL) {
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@@ -3728,7 +3728,7 @@ static void draw_mesh_fancy(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D
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glDepthMask(0); /* disable write in zbuffer, selected edge wires show better */
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}
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dm->drawEdges(dm, (dt == OB_WIRE || totface == 0), (ob->dtx & OB_DRAW_ALL_EDGES));
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dm->drawEdges(dm, (dt == OB_WIRE || totface == 0), (ob->dtx & OB_DRAW_ALL_EDGES) != 0);
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if (dt != OB_WIRE && (draw_wire == OBDRAW_WIRE_ON_DEPTH)) {
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glDepthMask(1);
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