Fixed bugs in normal shading continuity and added support

to have corner vertices of a vmesh to have same normal as reconstructed
face in harden
This commit is contained in:
2018-07-03 21:51:01 +05:30
parent 190d1b2f7a
commit 1c699d75a0

View File

@@ -111,15 +111,18 @@ static void bevel_mod_harden_normals(BevelModifierData *bmd, BMesh *bm, float hn
{
if (bmd->res > 20)
return;
BM_mesh_normals_update(bm);
BM_lnorspace_update(bm);
BM_normals_loops_edges_tag(bm, true);
const bool vertex_only = (bmd->flags & MOD_BEVEL_VERT) != 0;
int cd_clnors_offset = CustomData_get_offset(&bm->ldata, CD_CUSTOMLOOPNORMAL);
BMFace *f;
BMLoop *l, *l_cur, *l_first;
BMIter fiter;
GHash *faceHash = bmd->clnordata.faceHash;
BM_ITER_MESH(f, &fiter, bm, BM_FACES_OF_MESH) {
l_cur = l_first = BM_FACE_FIRST_LOOP(f);
@@ -142,7 +145,8 @@ static void bevel_mod_harden_normals(BevelModifierData *bmd, BMesh *bm, float hn
e_next = lfan_pivot->e;
BLI_SMALLSTACK_DECLARE(loops, BMLoop *);
float cn_wght[3] = { 0.0f, 0.0f, 0.0f };
bool normal_to_recon_face = false;
int recon_face_count = 0; /* Reconstructed face */
BMFace *recon_face;
while (true) {
lfan_pivot_next = BM_vert_step_fan_loop(lfan_pivot, &e_next);
@@ -190,6 +194,10 @@ static void bevel_mod_harden_normals(BevelModifierData *bmd, BMesh *bm, float hn
break;
}
lfan_pivot = lfan_pivot_next;
if (!BLI_ghash_haskey(faceHash, f)) {
recon_face = f;
recon_face_count++;
}
}
normalize_v3(cn_wght);
@@ -199,11 +207,19 @@ static void bevel_mod_harden_normals(BevelModifierData *bmd, BMesh *bm, float hn
while ((l = BLI_SMALLSTACK_POP(loops))) {
const int l_index = BM_elem_index_get(l);
short *clnors = BM_ELEM_CD_GET_VOID_P(l, cd_clnors_offset);
copy_v3_v3(n_final, l->f->no);
mul_v3_fl(n_final, 1.0f - hn_strength);
add_v3_v3(n_final, cn_wght);
normalize_v3(n_final);
BKE_lnor_space_custom_normal_to_data(bm->lnor_spacearr->lspacearr[l_index], n_final, clnors);
if (!vertex_only || !recon_face_count) {
copy_v3_v3(n_final, l->f->no);
mul_v3_fl(n_final, 1.0f - hn_strength);
add_v3_v3(n_final, cn_wght);
normalize_v3(n_final);
BKE_lnor_space_custom_normal_to_data(bm->lnor_spacearr->lspacearr[l_index], n_final, clnors);
}
else if (recon_face_count == 1) {
BKE_lnor_space_custom_normal_to_data(bm->lnor_spacearr->lspacearr[l_index], recon_face->no, clnors);
}
else if(BLI_ghash_haskey(faceHash, l->f))
BKE_lnor_space_custom_normal_to_data(bm->lnor_spacearr->lspacearr[l_index], l->v->no, clnors);
}
}
}
@@ -222,6 +238,7 @@ static void bevel_fix_normal_shading_continuity(BevelModifierData *bmd, BMesh *b
BMIter liter, eiter;
int cd_clnors_offset = CustomData_get_offset(&bm->ldata, CD_CUSTOMLOOPNORMAL);
const float hn_strength = bmd->hn_strength;
float ref = 10.0f;
BM_ITER_MESH(e, &eiter, bm, BM_EDGES_OF_MESH) {
@@ -264,6 +281,29 @@ static void bevel_fix_normal_shading_continuity(BevelModifierData *bmd, BMesh *b
}
}
}
else if(_f_a == true && _f_b == true) {
for (int i = 0; i < 2; i++) {
BMVert *v = (i == 0) ? e->v1 : e->v2;
BM_ITER_ELEM(l, &liter, v, BM_LOOPS_OF_VERT) {
if(l->f == f_a || l->f == f_b) {
const int l_index = BM_elem_index_get(l);
short *clnors = BM_ELEM_CD_GET_VOID_P(l, cd_clnors_offset);
float n_final[3], cn_wght[3];
copy_v3_v3(n_final, v->no);
mul_v3_fl(n_final, hn_strength);
copy_v3_v3(cn_wght, l->f->no);
mul_v3_fl(cn_wght, 1.0f - hn_strength);
add_v3_v3(n_final, cn_wght);
normalize_v3(n_final);
BKE_lnor_space_custom_normal_to_data(bm->lnor_spacearr->lspacearr[l_index], n_final, clnors);
}
}
}
}
}
}
@@ -364,10 +404,10 @@ static Mesh *applyModifier(ModifierData *md, const ModifierEvalContext *ctx, Mes
vertex_only, bmd->lim_flags & MOD_BEVEL_WEIGHT, do_clamp,
dvert, vgroup, mat, loop_slide, mark_seam, mark_sharp, bmd->hnmode, &bmd->clnordata);
if (bmd->hnmode != MOD_BEVEL_HN_NONE) {
if (bmd->value > 0 && bmd->hnmode != MOD_BEVEL_HN_NONE) {
if (bmd->hnmode != BEVEL_HN_FIX_SHA)
bevel_mod_harden_normals(bmd, bm, bmd->hn_strength, bmd->hnmode, dvert, vgroup);
else if(bmd->clnordata.faceHash)
else if(bmd->clnordata.faceHash && !vertex_only)
bevel_fix_normal_shading_continuity(bmd, bm);
}