Adds support for frameserver rendering to blender. This is done by

integrating a mini-webserver (around 300 lines of code) into blender.
Using the VFAPI-plugin in contrib/windows it enables blender to
directly feed its output into TMPGEnc, a commercial high quality MPEG-Encoder.
Since it is a mini-webserver, you can probably easily use it for other
interfacing purposes.
This commit is contained in:
2006-02-05 19:12:25 +00:00
parent 4f59db9ca1
commit 1ce9e196f7
7 changed files with 448 additions and 5 deletions

View File

@@ -49,6 +49,7 @@ typedef struct bMovieHandle {
void (*start_movie)(struct RenderData *rd, int rectx, int recty);
void (*append_movie)(int frame, int *pixels, int rectx, int recty);
void (*end_movie)(void);
int (*get_next_frame)(void); /* can be null */
} bMovieHandle;
bMovieHandle *BKE_get_movie_handle(int imtype);

View File

@@ -0,0 +1,50 @@
/**
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#ifndef BKE_WRITEFRAMESERVER_H
#define BKE_WRITEFRAMESERVER_H
#ifdef __cplusplus
extern "C" {
#endif
struct RenderData;
extern void start_frameserver(struct RenderData *rd, int rectx, int recty);
extern void end_frameserver(void);
extern void append_frameserver(int frame, int *pixels, int rectx, int recty);
extern int frameserver_loop();
#ifdef __cplusplus
}
#endif
#endif

View File

@@ -20,6 +20,9 @@ if env['WITH_BF_INTERNATIONAL'] == 1:
if env['WITH_BF_OPENEXR'] == 1:
defs += ' WITH_OPENEXR'
if env['WITH_BF_FFMPEG'] == 1:
defs += ' WITH_FFMPEG'
if env['WITH_BF_QUICKTIME'] == 1:
defs += ' WITH_QUICKTIME'
incs += ' ' + env['BF_QUICKTIME_INC']

View File

@@ -66,6 +66,7 @@ CPPFLAGS += -I../../render/extern/include
# for sound
#CPPFLAGS += -I../../../kernel/gen_system
CPPFLAGS += $(NAN_SDLCFLAGS)
CPPFLAGS += -I$(NAN_IKSOLVER)/include
CPPFLAGS += -I$(NAN_DECIMATION)/include
@@ -83,6 +84,10 @@ ifeq ($(WITH_FREETYPE2), true)
CPPFLAGS += -I$(NAN_FREETYPE)/include/freetype2
endif
ifeq ($(WITH_FFMPEG),true)
CPPFLAGS += -DWITH_FFMPEG
endif
ifeq ($(WITH_OPENEXR), true)
CPPFLAGS += -DWITH_OPENEXR
endif

View File

@@ -279,11 +279,13 @@ void free_unused_animimages()
int BKE_imtype_is_movie(int imtype)
{
switch(imtype) {
case R_MOVIE:
case R_AVIRAW:
case R_AVIJPEG:
case R_AVICODEC:
case R_QUICKTIME:
case R_MOVIE:
case R_AVIRAW:
case R_AVIJPEG:
case R_AVICODEC:
case R_QUICKTIME:
case R_FFMPEG:
case R_FRAMESERVER:
return 1;
}
return 0;

View File

@@ -57,6 +57,12 @@
#include "BIF_writeavicodec.h"
#endif
#ifdef WITH_FFMPEG
#include "BKE_writeffmpeg.h"
#endif
#include "BKE_writeframeserver.h"
bMovieHandle *BKE_get_movie_handle(int imtype)
{
static bMovieHandle mh;
@@ -65,6 +71,7 @@ bMovieHandle *BKE_get_movie_handle(int imtype)
mh.start_movie= start_avi;
mh.append_movie= append_avi;
mh.end_movie= end_avi;
mh.get_next_frame = 0;
/* do the platform specific handles */
#ifdef __sgi
@@ -86,6 +93,19 @@ bMovieHandle *BKE_get_movie_handle(int imtype)
mh.end_movie= end_qt;
}
#endif
#ifdef WITH_FFMPEG
if (imtype == R_FFMPEG) {
mh.start_movie = start_ffmpeg;
mh.append_movie = append_ffmpeg;
mh.end_movie = end_ffmpeg;
}
#endif
if (imtype == R_FRAMESERVER) {
mh.start_movie = start_frameserver;
mh.append_movie = append_frameserver;
mh.end_movie = end_frameserver;
mh.get_next_frame = frameserver_loop;
}
return &mh;
}

View File

@@ -0,0 +1,362 @@
/*
* Frameserver
* Makes Blender accessible from TMPGenc directly using VFAPI (you can
* use firefox too ;-)
*
* Copyright (c) 2006 Peter Schlaile
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#include <string.h>
#include <stdio.h>
#if defined(_WIN32)
#include <windows.h>
#include <winbase.h>
#include <direct.h>
#else
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <net/if.h>
#include <netdb.h>
#include <sys/ioctl.h>
#include <errno.h>
#include <unistd.h>
#include <sys/un.h>
#include <fcntl.h>
#endif
#include <stdlib.h>
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "DNA_userdef_types.h"
#include "BKE_bad_level_calls.h"
#include "BKE_global.h"
#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
#include "DNA_scene_types.h"
#include "blendef.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
/*
Big red FIXME:
You can't simply press escape to stop the frameserver, since somehow
the escape signal handling does not work, when you wait for a connection.
You have to point your favorite webbrowser to
blenderserver:port
and click on "Stop Rendering"
It does help, if you start blender using "-p 0 0 800 600" e.g...
*/
static int sock;
static int connsock;
static int write_ppm;
static int render_width;
static int render_height;
#if !defined(_WIN32)
static inline int closesocket(int fd) {
return close(fd);
}
#endif
void start_frameserver(RenderData *rd, int rectx, int recty)
{
struct sockaddr_in addr;
if ((sock = socket(AF_INET, SOCK_STREAM, 0)) < 0) {
G.afbreek = 1; /* Abort render */
error("Can't open socket");
return;
}
addr.sin_family = AF_INET;
addr.sin_port = htons(U.frameserverport);
addr.sin_addr.s_addr = INADDR_ANY;
if (bind(sock, (struct sockaddr *)&addr, sizeof(addr)) < 0) {
G.afbreek = 1; /* Abort render */
error("Can't bind to socket");
return;
}
if (listen(sock, SOMAXCONN) < 0) {
G.afbreek = 1; /* Abort render */
error("Can't establish listen backlog");
return;
}
connsock = -1;
render_width = rectx;
render_height = recty;
}
static char index_page[]
=
"HTTP/1.1 200 OK\n"
"Content-Type: text/html\n\n"
"<html><head><title>Blender Frameserver</title></head>\n"
"<body><pre>\n"
"<H2>Blender Frameserver</H2>\n"
"<A HREF=info.txt>Render Info</A><br>\n"
"<A HREF=close.txt>Stop Rendering</A><br>\n"
"\n"
"Images can be found here\n"
"\n"
"images/ppm/%d.ppm\n"
"\n"
"</pre></body></html>\n";
static char good_bye[]
= "HTTP/1.1 200 OK\n"
"Content-Type: text/html\n\n"
"<html><head><title>Blender Frameserver</title></head>\n"
"<body><pre>\n"
"Render stopped. Goodbye</pre></body></html>";
static int safe_write(char * s, int tosend)
{
int total = tosend;
do {
int got = send(connsock, s, tosend, 0);
if (got < 0) {
return got;
}
tosend -= got;
s += got;
} while (tosend > 0);
return total;
}
static int safe_puts(char * s)
{
return safe_write(s, strlen(s));
}
static int handle_request(char * req)
{
char * p;
char * path;
if (strlen(req) < 20) {
return -1;
}
if (memcmp(req, "GET ", 4) != 0) {
return -1;
}
p = req + 4;
path = p;
while (*p != ' ' && *p) p++;
*p = 0;
if (strcmp(path, "/index.html") == 0
|| strcmp(path, "/") == 0) {
safe_puts(index_page);
return -1;
}
write_ppm = 0;
if (memcmp(path, "/images/ppm/", 12) == 0) {
write_ppm = 1;
return atoi(path + 12);
}
if (strcmp(path, "/info.txt") == 0) {
char buf[4096];
sprintf(buf,
"HTTP/1.1 200 OK\n"
"Content-Type: text/html\n\n"
"start %d\n"
"end %d\n"
"width %d\n"
"height %d\n"
"rate %d\n"
"ratescale %d\n",
G.scene->r.sfra,
G.scene->r.efra,
render_width,
render_height,
G.scene->r.frs_sec,
1
);
safe_puts(buf);
return -1;
}
if (strcmp(path, "/close.txt") == 0) {
safe_puts(good_bye);
G.afbreek = 1; /* Abort render */
return -1;
}
return -1;
}
int frameserver_loop()
{
fd_set readfds;
#if !defined(_WIN32)
struct timeval tv;
#endif
struct sockaddr_in addr;
int len;
char buf[4096];
int rval;
if (connsock != -1) {
closesocket(connsock);
connsock = -1;
}
#if !defined(_WIN32)
/* FIXME: Don't know, how to wait for socket on Windows ... */
tv.tv_sec = 1;
tv.tv_usec = 0;
FD_ZERO(&readfds);
FD_SET(sock, &readfds);
rval = select(sock + 1, &readfds, NULL, NULL, &tv);
if (rval < 0) {
return -1;
}
if (rval == 0) { /* nothing to be done */
return -1;
}
#endif
len = sizeof(addr);
if ((connsock = accept(sock, (struct sockaddr *)&addr, &len)) < 0) {
return -1;
}
#if !defined(_WIN32)
/* FIXME: Don't know, how to wait for socket on Windows ... */
FD_ZERO(&readfds);
FD_SET(connsock, &readfds);
for (;;) {
/* give 10 seconds for telnet testing... */
tv.tv_sec = 10;
tv.tv_usec = 0;
rval = select(connsock + 1, &readfds, NULL, NULL, &tv);
if (rval > 0) {
break;
} else if (rval == 0) {
return -1;
} else if (rval < 0) {
if (errno != EINTR) {
return -1;
}
}
}
#endif
len = recv(connsock, buf, 4095, 0);
if (len < 0) {
return -1;
}
buf[len] = 0;
return handle_request(buf);
}
static void serve_ppm(int *pixels, int rectx, int recty)
{
unsigned char* rendered_frame;
unsigned char* row = (unsigned char*) malloc(render_width * 3);
int y;
char header[1024];
sprintf(header,
"HTTP/1.1 200 OK\n"
"Content-Type: image/ppm\n"
"Connection: close\n\n"
"P6\n"
"# Creator: blender frameserver v0.0.1\n"
"%d %d\n"
"255\n",
rectx, recty);
safe_puts(header);
rendered_frame = pixels;
for (y = recty - 1; y >= 0; y--) {
uint8_t* target = row;
uint8_t* src = rendered_frame + rectx * 4 * y;
uint8_t* end = src + rectx * 4;
while (src != end) {
target[2] = src[2];
target[1] = src[1];
target[0] = src[0];
target += 3;
src += 4;
}
safe_write(row, 3 * rectx);
}
free(row);
closesocket(connsock);
connsock = -1;
}
void append_frameserver(int frame, int *pixels, int rectx, int recty)
{
fprintf(stderr, "Serving frame: %d\n", frame);
if (write_ppm) {
serve_ppm(pixels, rectx, recty);
}
if (connsock != -1) {
closesocket(connsock);
connsock = -1;
}
}
void end_frameserver()
{
if (connsock != -1) {
closesocket(connsock);
connsock = -1;
}
closesocket(sock);
}