"Fix" aka implementation of [#21548] Audio doesn't work when adding scenes with audio to another scene.

This commit is contained in:
2010-03-20 11:15:16 +00:00
parent 3dde2e224a
commit 1e2be7a8c6
6 changed files with 16 additions and 2 deletions

View File

@@ -3698,7 +3698,7 @@ static void seq_update_muting_recursive(Scene *scene, ListBase *seqbasep, Sequen
seq_update_muting_recursive(scene, &seq->seqbase, metaseq, seqmute);
}
else if(seq->type == SEQ_SOUND) {
else if((seq->type == SEQ_SOUND) || (seq->type == SEQ_SCENE)) {
if(seq->scene_sound) {
sound_mute_scene_sound(scene, seq->scene_sound, seqmute);
}