Code Cleanup: style, spelling and pep8 edits

This commit is contained in:
2013-11-20 03:38:18 +11:00
parent 780459e406
commit 1ea47c9af9
19 changed files with 30 additions and 29 deletions

View File

@@ -740,6 +740,7 @@ class VIEW3D_PT_tools_brush(Panel, View3DPaintPanel):
col.prop(brush, "vertex_tool", text="Blend")
class VIEW3D_PT_tools_brush_overlay(Panel, View3DPaintPanel):
bl_label = "Overlay"
bl_options = {'DEFAULT_CLOSED'}
@@ -753,8 +754,7 @@ class VIEW3D_PT_tools_brush_overlay(Panel, View3DPaintPanel):
context.vertex_paint_object or
context.weight_paint_object or
context.image_paint_object))
def draw(self, context):
layout = self.layout
@@ -764,7 +764,7 @@ class VIEW3D_PT_tools_brush_overlay(Panel, View3DPaintPanel):
tex_slot_mask = brush.mask_texture_slot
col = layout.column()
col.label(text="Curve:")
row = col.row(align=True)
@@ -778,7 +778,7 @@ class VIEW3D_PT_tools_brush_overlay(Panel, View3DPaintPanel):
sub.prop(brush, "use_cursor_overlay_override", toggle=True, text="", icon='BRUSH_DATA')
col.active = brush.brush_capabilities.has_overlay
if context.image_paint_object or context.sculpt_object or context.vertex_paint_object:
col.label(text="Texture:")
row = col.row(align=True)