Style cleanup
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@@ -1651,7 +1651,8 @@ static void shade_lamp_loop_only_shadow(ShadeInput *shi, ShadeResult *shr)
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else { /* shadowonly_flag == MA_SO_SHADED */
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/* Use shaded value */
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accum = 1.0f - shaded;
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}}
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}
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}
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shr->alpha= (shi->alpha)*(accum);
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if (shr->alpha<0.0f) shr->alpha=0.0f;
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