pep8 cleanup

This commit is contained in:
2013-06-27 03:05:19 +00:00
parent bb42703ea3
commit 2085a42e52
22 changed files with 148 additions and 120 deletions

View File

@@ -35,6 +35,7 @@ FLAG_MESSAGES = {
FORBIDDEN: "Explicitly forbidden!",
}
def gen_menu_file(stats, settings):
# Generate languages file used by Blender's i18n system.
# First, match all entries in LANGUAGES to a lang in stats, if possible!

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@@ -507,7 +507,8 @@ def keyconfig_set(filepath, report=None):
report({'ERROR'}, error_msg)
print(error_msg)
kc_new = next(chain(iter(kc for kc in keyconfigs if kc not in keyconfigs_old), (None,)))
kc_new = next(chain(iter(kc for kc in keyconfigs
if kc not in keyconfigs_old), (None,)))
if kc_new is None:
if report is not None:
report({'ERROR'}, "Failed to load keymap %r" % filepath)

View File

@@ -110,7 +110,7 @@ def complete_indices(word, namespace, obj=None, base=None):
# dictionary type
matches = ['%s[%r]' % (base, key) for key in sorted(obj.keys())]
else:
# list type,
# list type
matches = ['%s[%d]' % (base, idx) for idx in range(obj_len)]
if word != base:
matches = [match for match in matches if match.startswith(word)]

View File

@@ -42,6 +42,7 @@ class NodeCategory():
yield item
self.items = items_gen
class NodeItem():
def __init__(self, nodetype, label=None, settings={}, poll=None):
self.nodetype = nodetype
@@ -81,6 +82,7 @@ class NodeItemCustom():
_node_categories = {}
def register_node_categories(identifier, cat_list):
if identifier in _node_categories:
raise KeyError("Node categories list '%s' already registered" % identifier)
@@ -97,21 +99,21 @@ def register_node_categories(identifier, cat_list):
menu_types = []
panel_types = []
for cat in cat_list:
menu_type = type("NODE_MT_category_"+cat.identifier, (bpy.types.Menu,), {
"bl_space_type" : 'NODE_EDITOR',
"bl_label" : cat.name,
"category" : cat,
"poll" : cat.poll,
"draw" : draw_node_item,
menu_type = type("NODE_MT_category_" + cat.identifier, (bpy.types.Menu,), {
"bl_space_type": 'NODE_EDITOR',
"bl_label": cat.name,
"category": cat,
"poll": cat.poll,
"draw": draw_node_item,
})
panel_type = type("NODE_PT_category_"+cat.identifier, (bpy.types.Panel,), {
"bl_space_type" : 'NODE_EDITOR',
"bl_region_type" : 'TOOLS',
"bl_label" : cat.name,
"bl_options" : {'DEFAULT_CLOSED'},
"category" : cat,
"poll" : cat.poll,
"draw" : draw_node_item,
panel_type = type("NODE_PT_category_" + cat.identifier, (bpy.types.Panel,), {
"bl_space_type": 'NODE_EDITOR',
"bl_region_type": 'TOOLS',
"bl_label": cat.name,
"bl_options": {'DEFAULT_CLOSED'},
"category": cat,
"poll": cat.poll,
"draw": draw_node_item,
})
menu_types.append(menu_type)
@@ -166,4 +168,3 @@ def unregister_node_categories(identifier=None):
for cat_types in _node_categories.values():
unregister_node_cat_types(cat_types)
_node_categories.clear()

View File

@@ -261,8 +261,8 @@ class ClearUselessActions(Operator):
for action in bpy.data.actions:
# if only user is "fake" user...
if ((self.only_unused is False) or
(action.use_fake_user and action.users == 1)):
if ((self.only_unused is False) or
(action.use_fake_user and action.users == 1)):
# if it has F-Curves, then it's a "action library"
# (i.e. walk, wave, jump, etc.)

View File

@@ -18,9 +18,17 @@
# <pep8-80 compliant>
import bpy, nodeitems_utils
from bpy.types import Operator, PropertyGroup
from bpy.props import BoolProperty, CollectionProperty, EnumProperty, IntProperty, StringProperty
import bpy
import nodeitems_utils
from bpy.types import (Operator,
PropertyGroup,
)
from bpy.props import (BoolProperty,
CollectionProperty,
EnumProperty,
IntProperty,
StringProperty,
)
class NodeSetting(PropertyGroup):
@@ -30,6 +38,7 @@ class NodeSetting(PropertyGroup):
default="",
)
# Base class for node 'Add' operators
class NodeAddOperator():
@@ -80,12 +89,12 @@ class NodeAddOperator():
for setting in self.settings:
# XXX catch exceptions here?
value = eval(setting.value)
try:
setattr(node, setting.name, value)
except AttributeError as e:
self.report({'ERROR_INVALID_INPUT'}, "Node has no attribute "+setting.name)
print (str(e))
self.report({'ERROR_INVALID_INPUT'}, "Node has no attribute " + setting.name)
print(str(e))
# Continue despite invalid attribute
if space.use_hidden_preview:
@@ -198,7 +207,7 @@ class NODE_OT_add_search(NodeAddOperator, Operator):
# no need to keep
self._enum_item_hack.clear()
if item:
# apply settings from the node item
for setting in item.settings.items():

View File

@@ -30,7 +30,9 @@ class AddPresetBase():
- preset_subdir """
# bl_idname = "script.preset_base_add"
# bl_label = "Add a Python Preset"
bl_options = {'REGISTER', 'INTERNAL'} # only because invoke_props_popup requires. Also do not add to search menu.
# only because invoke_props_popup requires. Also do not add to search menu.
bl_options = {'REGISTER', 'INTERNAL'}
name = StringProperty(
name="Name",

View File

@@ -23,6 +23,7 @@
# Contributor(s): Keith "Wahooney" Boshoff, Campbell Barton
def applyVertexDirt(me, blur_iterations, blur_strength, clamp_dirt, clamp_clean, dirt_only):
from mathutils import Vector
from math import acos

View File

@@ -138,7 +138,7 @@ class VIEW3D_OT_select_or_deselect_all(Operator):
x = event.mouse_region_x
y = event.mouse_region_y
if self.extend == False and self.toggle == False and self.deselect == False:
if self.extend is False and self.toggle is False and self.deselect is False:
active_object = context.active_object
if active_object:

View File

@@ -1180,6 +1180,7 @@ class WM_OT_keyconfig_activate(Operator):
else:
return {'CANCELLED'}
class WM_OT_appconfig_default(Operator):
bl_idname = "wm.appconfig_default"
bl_label = "Default Application Configuration"
@@ -1574,8 +1575,9 @@ class WM_OT_addon_enable(Operator):
def execute(self, context):
import addon_utils
err_str = ""
def err_cb():
import traceback
nonlocal err_str
@@ -1618,6 +1620,7 @@ class WM_OT_addon_disable(Operator):
import addon_utils
err_str = ""
def err_cb():
import traceback
nonlocal err_str

View File

@@ -120,7 +120,7 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel):
def BEVEL(self, layout, ob, md):
split = layout.split()
col = split.column()
col.prop(md, "width")
col.prop(md, "segments")
@@ -982,26 +982,26 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel):
def VERTEX_WEIGHT_EDIT(self, layout, ob, md):
split = layout.split()
col = split.column()
col.label(text="Vertex Group:")
col.prop_search(md, "vertex_group", ob, "vertex_groups", text="")
col.label(text="Default Weight:")
col.prop(md, "default_weight", text="")
col = split.column()
col.prop(md, "use_add")
sub = col.column()
sub.active = md.use_add
sub.prop(md, "add_threshold")
col = col.column()
col.prop(md, "use_remove")
sub = col.column()
sub.active = md.use_remove
sub.prop(md, "remove_threshold")
layout.separator()
layout.prop(md, "falloff_type")
@@ -1047,20 +1047,20 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel):
col = split.column()
col.label(text="Target Object:")
col.prop(md, "target", text="")
split = layout.split()
col = split.column()
col.label(text="Distance:")
col.prop(md, "proximity_mode", text="")
if md.proximity_mode == 'GEOMETRY':
col.row().prop(md, "proximity_geometry")
col = split.column()
col.label()
col.prop(md, "min_dist")
col.prop(md, "max_dist")
layout.separator()
layout.prop(md, "falloff_type")
@@ -1070,25 +1070,25 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel):
def SKIN(self, layout, ob, md):
layout.operator("object.skin_armature_create", text="Create Armature")
layout.separator()
col = layout.column(align=True)
col.prop(md, "branch_smoothing")
col.prop(md, "use_smooth_shade")
split = layout.split()
col = split.column()
col.label(text="Selected Vertices:")
sub = col.column(align=True)
sub.operator("object.skin_loose_mark_clear", text="Mark Loose").action = 'MARK'
sub.operator("object.skin_loose_mark_clear", text="Clear Loose").action = 'CLEAR'
sub = col.column()
sub.operator("object.skin_root_mark", text="Mark Root")
sub.operator("object.skin_radii_equalize", text="Equalize Radii")
col = split.column()
col.label(text="Symmetry Axes:")
col.prop(md, "use_x_symmetry")

View File

@@ -47,7 +47,7 @@ class RENDER_PT_freestyle(RenderFreestyleButtonsPanel, Panel):
def draw(self, context):
layout = self.layout
rd = context.scene.render
layout.active = rd.use_freestyle
@@ -55,7 +55,7 @@ class RENDER_PT_freestyle(RenderFreestyleButtonsPanel, Panel):
row = layout.row()
row.label(text="Line Thickness:")
row.prop(rd, "line_thickness_mode", expand=True)
if (rd.line_thickness_mode == 'ABSOLUTE'):
layout.prop(rd, "line_thickness")
@@ -65,7 +65,7 @@ class RENDER_PT_freestyle(RenderFreestyleButtonsPanel, Panel):
# Render layer properties
class RenderLayerFreestyleButtonsPanel():
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
@@ -77,7 +77,7 @@ class RenderLayerFreestyleButtonsPanel():
scene = context.scene
rd = context.scene.render
with_freestyle = bpy.app.build_options.freestyle
return (scene and with_freestyle and rd.use_freestyle
and rd.layers.active and(scene.render.engine in cls.COMPAT_ENGINES))
@@ -119,28 +119,28 @@ class RENDERLAYER_PT_freestyle(RenderLayerFreestyleButtonsPanel, Panel):
def draw(self, context):
layout = self.layout
rd = context.scene.render
rl = rd.layers.active
freestyle = rl.freestyle_settings
layout.active = rl.use_freestyle
layout.prop(freestyle, "mode", text="Control mode")
layout.label(text="Edge Detection Options:")
split = layout.split()
col = split.column()
col.prop(freestyle, "crease_angle")
col.prop(freestyle, "use_culling")
col.prop(freestyle, "use_advanced_options")
col = split.column()
col.prop(freestyle, "use_smoothness")
if freestyle.mode == 'SCRIPT':
col.prop(freestyle, "use_material_boundaries")
# Advanced options are hidden by default to warn new users
if freestyle.use_advanced_options:
if freestyle.mode == 'SCRIPT':
@@ -184,7 +184,7 @@ class RENDERLAYER_PT_freestyle_lineset(RenderLayerFreestyleEditorButtonsPanel, P
def draw(self, context):
layout = self.layout
rd = context.scene.render
rl = rd.layers.active
freestyle = rl.freestyle_settings
@@ -233,14 +233,14 @@ class RENDERLAYER_PT_freestyle_lineset(RenderLayerFreestyleEditorButtonsPanel, P
row.prop(lineset, "edge_type_combination", expand=True)
split = col.split()
sub = split.column()
self.draw_edge_type_buttons(sub, lineset, "silhouette")
self.draw_edge_type_buttons(sub, lineset, "border")
self.draw_edge_type_buttons(sub, lineset, "contour")
self.draw_edge_type_buttons(sub, lineset, "suggestive_contour")
self.draw_edge_type_buttons(sub, lineset, "ridge_valley")
sub = split.column()
self.draw_edge_type_buttons(sub, lineset, "crease")
self.draw_edge_type_buttons(sub, lineset, "edge_mark")
@@ -518,7 +518,7 @@ class RENDERLAYER_PT_freestyle_linestyle(RenderLayerFreestyleEditorButtonsPanel,
def draw(self, context):
layout = self.layout
rd = context.scene.render
rl = rd.layers.active
lineset = rl.freestyle_settings.linesets.active

View File

@@ -643,7 +643,7 @@ class WORLD_PT_game_physics(WorldButtonsPanel, Panel):
sub.prop(gs, "deactivation_angular_threshold", text="Angular Threshold")
sub = col.row()
sub.prop(gs, "deactivation_time", text="Time")
col = layout.column()
col.prop(gs, "use_occlusion_culling", text="Occlusion Culling")
sub = col.column()

View File

@@ -67,10 +67,10 @@ class PHYSICS_PT_fluid(PhysicButtonsPanel, Panel):
# odd formatting here so translation script can extract string
layout.operator("fluid.bake", text=iface_("Bake (Req. Memory: %s)") % fluid.memory_estimate,
translate=False, icon='MOD_FLUIDSIM')
if bpy.app.build_options.openmp:
layout.prop(fluid, "threads", text="Simulation Threads")
split = layout.split()
col = split.column()

View File

@@ -78,6 +78,7 @@ class RENDER_PT_dimensions(RenderButtonsPanel, Panel):
_frame_rate_args_prev = None
_preset_class = None
@staticmethod
def _draw_framerate_label(*args):
# avoids re-creating text string each draw
@@ -85,7 +86,7 @@ class RENDER_PT_dimensions(RenderButtonsPanel, Panel):
return RENDER_PT_dimensions._frame_rate_ret
fps, fps_base, preset_label = args
if fps_base == 1.0:
fps_rate = round(fps)
else:

View File

@@ -336,7 +336,8 @@ class CLIP_PT_tools_solve(CLIP_PT_tracking_panel, Panel):
col.prop(settings, "use_keyframe_selection")
col = layout.column(align=True)
col.active = not settings.use_tripod_solver and not settings.use_keyframe_selection
col.active = (not settings.use_tripod_solver and
not settings.use_keyframe_selection)
col.prop(tracking_object, "keyframe_a")
col.prop(tracking_object, "keyframe_b")
@@ -408,7 +409,7 @@ class CLIP_PT_tools_orientation(CLIP_PT_reconstruction_panel, Panel):
layout.separator()
col = layout.column()
row = col.row(align=True);
row = col.row(align=True)
row.operator("clip.set_scale")
row.operator("clip.apply_solution_scale", text="Apply Scale")
col.prop(settings, "distance")

View File

@@ -756,7 +756,6 @@ class IMAGE_PT_tools_brush_texture(BrushButtonsPanel, Panel):
sub.prop(brush, "use_primary_overlay_override", toggle=True, text="", icon='BRUSH_DATA')
class IMAGE_PT_tools_mask_texture(BrushButtonsPanel, Panel):
bl_label = "Texture Mask"
bl_options = {'DEFAULT_CLOSED'}
@@ -783,7 +782,7 @@ class IMAGE_PT_tools_mask_texture(BrushButtonsPanel, Panel):
row.prop(brush, "use_secondary_overlay", toggle=True, text="", icon='RESTRICT_VIEW_OFF')
else:
row.prop(brush, "use_secondary_overlay", toggle=True, text="", icon='RESTRICT_VIEW_ON')
sub = row.row()
sub.prop(brush, "mask_overlay_alpha", text="Alpha")
sub.prop(brush, "use_secondary_overlay_override", toggle=True, text="", icon='BRUSH_DATA')
@@ -901,7 +900,7 @@ class IMAGE_PT_tools_brush_appearance(BrushButtonsPanel, Panel):
return
col = layout.column()
col.prop(toolsettings, "show_brush");
col.prop(toolsettings, "show_brush")
col = col.column()
col.prop(brush, "cursor_color_add", text="")

View File

@@ -131,7 +131,7 @@ class NODE_MT_view(Menu):
layout.operator("node.properties", icon='MENU_PANEL')
layout.operator("node.toolbar", icon='MENU_PANEL')
layout.separator()
layout.operator("view2d.zoom_in")

View File

@@ -1171,12 +1171,12 @@ class USERPREF_PT_addons(Panel):
continue
# check if addon should be visible with current filters
if ((filter == "All") or
(filter == info["category"]) or
(filter == "Enabled" and is_enabled) or
(filter == "Disabled" and not is_enabled) or
(filter == "User" and (mod.__file__.startswith((scripts_addons_folder, userpref_addons_folder))))
):
if ((filter == "All") or
(filter == info["category"]) or
(filter == "Enabled" and is_enabled) or
(filter == "Disabled" and not is_enabled) or
(filter == "User" and (mod.__file__.startswith((scripts_addons_folder, userpref_addons_folder))))
):
if search and search not in info["name"].lower():
if info["author"]:

View File

@@ -238,8 +238,10 @@ class VIEW3D_MT_transform_armature(VIEW3D_MT_transform_base):
layout.separator()
obj = context.object
if (obj.type == 'ARMATURE' and obj.mode in {'EDIT', 'POSE'} and
obj.data.draw_type in {'BBONE', 'ENVELOPE'}):
if (obj.type == 'ARMATURE' and obj.mode in {'EDIT', 'POSE'} and
obj.data.draw_type in {'BBONE', 'ENVELOPE'}
):
layout.operator("transform.transform", text="Scale Envelope/BBone").mode = 'BONE_SIZE'
if context.edit_object and context.edit_object.type == 'ARMATURE':
@@ -989,7 +991,7 @@ class VIEW3D_MT_object_specials(Menu):
props.data_path_item = "data.size_y"
props.header_text = "Lamp Size Y: %.3f"
elif lamp.type in {'SPOT', 'POINT', 'SUN'}:
elif lamp.type in {'SPOT', 'POINT', 'SUN'}:
props = layout.operator("wm.context_modal_mouse", text="Size")
props.data_path_iter = "selected_editable_objects"
props.data_path_item = "data.shadow_soft_size"

View File

@@ -563,7 +563,7 @@ class VIEW3D_PT_tools_brush(Panel, View3DPaintPanel):
row = col.row(align=True)
ups = toolsettings.unified_paint_settings
if ((ups.use_unified_size and ups.use_locked_size) or
if ((ups.use_unified_size and ups.use_locked_size) or
((not ups.use_unified_size) and brush.use_locked_size)):
self.prop_unified_size(row, context, brush, "use_locked_size", icon='LOCKED')
self.prop_unified_size(row, context, brush, "unprojected_radius", slider=True, text="Radius")
@@ -681,7 +681,7 @@ class VIEW3D_PT_tools_brush(Panel, View3DPaintPanel):
row.prop(brush, "use_cursor_overlay", toggle=True, text="", icon='RESTRICT_VIEW_OFF')
else:
row.prop(brush, "use_cursor_overlay", toggle=True, text="", icon='RESTRICT_VIEW_ON')
sub = row.row()
sub.prop(brush, "cursor_overlay_alpha", text="Alpha")
sub.prop(brush, "use_cursor_overlay_override", toggle=True, text="", icon='BRUSH_DATA')
@@ -714,17 +714,16 @@ class VIEW3D_PT_tools_brush(Panel, View3DPaintPanel):
col = layout.column(align=True)
col.label(text="Overlay:")
row = col.row()
row = col.row()
if brush.use_cursor_overlay:
row.prop(brush, "use_cursor_overlay", toggle=True, text="", icon='RESTRICT_VIEW_OFF')
else:
row.prop(brush, "use_cursor_overlay", toggle=True, text="", icon='RESTRICT_VIEW_ON')
sub = row.row()
sub.prop(brush, "cursor_overlay_alpha", text="Alpha")
sub.prop(brush, "use_cursor_overlay_override", toggle=True, text="", icon='BRUSH_DATA')
# Weight Paint Mode #
elif context.weight_paint_object and brush:
layout.prop(toolsettings, "use_auto_normalize", text="Auto Normalize")
@@ -776,7 +775,7 @@ class VIEW3D_PT_tools_brush(Panel, View3DPaintPanel):
row.prop(brush, "use_cursor_overlay", toggle=True, text="", icon='RESTRICT_VIEW_OFF')
else:
row.prop(brush, "use_cursor_overlay", toggle=True, text="", icon='RESTRICT_VIEW_ON')
sub = row.row()
sub.prop(brush, "cursor_overlay_alpha", text="Alpha")
sub.prop(brush, "use_cursor_overlay_override", toggle=True, text="", icon='BRUSH_DATA')
@@ -816,7 +815,7 @@ class VIEW3D_PT_tools_brush_texture(Panel, View3DPaintPanel):
row.prop(brush, "use_primary_overlay", toggle=True, text="", icon='RESTRICT_VIEW_OFF')
else:
row.prop(brush, "use_primary_overlay", toggle=True, text="", icon='RESTRICT_VIEW_ON')
sub = row.row()
sub.prop(brush, "texture_overlay_alpha", text="Alpha")
sub.prop(brush, "use_primary_overlay_override", toggle=True, text="", icon='BRUSH_DATA')
@@ -843,7 +842,7 @@ class VIEW3D_PT_tools_mask_texture(View3DPanel, Panel):
col.template_ID_preview(brush, "mask_texture", new="texture.new", rows=3, cols=8)
brush_mask_texture_settings(col, brush)
col = layout.column(align=True)
col.active = brush.brush_capabilities.has_overlay
col.label(text="Overlay:")
@@ -854,7 +853,7 @@ class VIEW3D_PT_tools_mask_texture(View3DPanel, Panel):
row.prop(brush, "use_secondary_overlay", toggle=True, text="", icon='RESTRICT_VIEW_OFF')
else:
row.prop(brush, "use_secondary_overlay", toggle=True, text="", icon='RESTRICT_VIEW_ON')
sub = row.row()
sub.prop(brush, "mask_overlay_alpha", text="Alpha")
sub.prop(brush, "use_secondary_overlay_override", toggle=True, text="", icon='BRUSH_DATA')
@@ -1083,7 +1082,7 @@ class VIEW3D_PT_tools_brush_appearance(Panel, View3DPaintPanel):
return
col = layout.column()
col.prop(settings, "show_brush");
col.prop(settings, "show_brush")
col = col.column()
col.active = settings.show_brush

View File

@@ -27,19 +27,22 @@ from nodeitems_utils import NodeCategory, NodeItem, NodeItemCustom
class CompositorNodeCategory(NodeCategory):
@classmethod
def poll(cls, context):
return context.space_data.tree_type == 'CompositorNodeTree'
return (context.space_data.tree_type == 'CompositorNodeTree')
class ShaderNewNodeCategory(NodeCategory):
@classmethod
def poll(cls, context):
return context.space_data.tree_type == 'ShaderNodeTree' and \
context.scene.render.use_shading_nodes
return (context.space_data.tree_type == 'ShaderNodeTree' and
context.scene.render.use_shading_nodes)
class ShaderOldNodeCategory(NodeCategory):
@classmethod
def poll(cls, context):
return context.space_data.tree_type == 'ShaderNodeTree' and \
not context.scene.render.use_shading_nodes
return (context.space_data.tree_type == 'ShaderNodeTree' and
not context.scene.render.use_shading_nodes)
class TextureNodeCategory(NodeCategory):
@classmethod
@@ -54,10 +57,12 @@ def group_make_draw(self, layout, context):
# maps node tree type to group node type
node_tree_group_type = {
'CompositorNodeTree' : 'CompositorNodeGroup',
'ShaderNodeTree' : 'ShaderNodeGroup',
'TextureNodeTree' : 'TextureNodeGroup',
'CompositorNodeTree': 'CompositorNodeGroup',
'ShaderNodeTree': 'ShaderNodeGroup',
'TextureNodeTree': 'TextureNodeGroup',
}
# generic node group items generator for shader, compositor and texture node groups
def node_group_items(context):
space = context.space_data
@@ -86,7 +91,10 @@ def node_group_items(context):
if contains_group(group, ntree):
continue
yield NodeItem(node_tree_group_type[group.bl_idname], group.name, { "node_tree" : "bpy.data.node_groups[%r]" % group.name })
yield NodeItem(node_tree_group_type[group.bl_idname],
group.name,
{"node_tree": "bpy.data.node_groups[%r]" % group.name})
# only show input/output nodes inside node groups
def group_input_output_item_poll(context):
@@ -231,8 +239,8 @@ shader_node_categories = [
]
compositor_node_categories = [
# Compositor Nodes
CompositorNodeCategory("CMP_INPUT", "Input", items = [
# Compositor Nodes
CompositorNodeCategory("CMP_INPUT", "Input", items=[
NodeItem("CompositorNodeRLayers"),
NodeItem("CompositorNodeImage"),
NodeItem("CompositorNodeMovieClip"),
@@ -245,7 +253,7 @@ compositor_node_categories = [
NodeItem("CompositorNodeTrackPos"),
NodeItem("NodeGroupInput", poll=group_input_output_item_poll),
]),
CompositorNodeCategory("CMP_OUTPUT", "Output", items = [
CompositorNodeCategory("CMP_OUTPUT", "Output", items=[
NodeItem("CompositorNodeComposite"),
NodeItem("CompositorNodeViewer"),
NodeItem("CompositorNodeSplitViewer"),
@@ -253,7 +261,7 @@ compositor_node_categories = [
NodeItem("CompositorNodeLevels"),
NodeItem("NodeGroupOutput", poll=group_input_output_item_poll),
]),
CompositorNodeCategory("CMP_OP_COLOR", "Color", items = [
CompositorNodeCategory("CMP_OP_COLOR", "Color", items=[
NodeItem("CompositorNodeMixRGB"),
NodeItem("CompositorNodeAlphaOver"),
NodeItem("CompositorNodeInvert"),
@@ -267,7 +275,7 @@ compositor_node_categories = [
NodeItem("CompositorNodeTonemap"),
NodeItem("CompositorNodeZcombine"),
]),
CompositorNodeCategory("CMP_CONVERTOR", "Converter", items = [
CompositorNodeCategory("CMP_CONVERTOR", "Converter", items=[
NodeItem("CompositorNodeMath"),
NodeItem("CompositorNodeValToRGB"),
NodeItem("CompositorNodeSetAlpha"),
@@ -283,7 +291,7 @@ compositor_node_categories = [
NodeItem("CompositorNodeSepYCCA"),
NodeItem("CompositorNodeCombYCCA"),
]),
CompositorNodeCategory("CMP_OP_FILTER", "Filter", items = [
CompositorNodeCategory("CMP_OP_FILTER", "Filter", items=[
NodeItem("CompositorNodeBlur"),
NodeItem("CompositorNodeBilateralblur"),
NodeItem("CompositorNodeDilateErode"),
@@ -297,14 +305,14 @@ compositor_node_categories = [
NodeItem("CompositorNodeDBlur"),
NodeItem("CompositorNodePixelate"),
]),
CompositorNodeCategory("CMP_OP_VECTOR", "Vector", items = [
CompositorNodeCategory("CMP_OP_VECTOR", "Vector", items=[
NodeItem("CompositorNodeNormal"),
NodeItem("CompositorNodeMapValue"),
NodeItem("CompositorNodeMapRange"),
NodeItem("CompositorNodeNormalize"),
NodeItem("CompositorNodeCurveVec"),
]),
CompositorNodeCategory("CMP_MATTE", "Matte", items = [
CompositorNodeCategory("CMP_MATTE", "Matte", items=[
NodeItem("CompositorNodeKeying"),
NodeItem("CompositorNodeKeyingScreen"),
NodeItem("CompositorNodeChannelMatte"),
@@ -318,7 +326,7 @@ compositor_node_categories = [
NodeItem("CompositorNodeColorMatte"),
NodeItem("CompositorNodeDoubleEdgeMask"),
]),
CompositorNodeCategory("CMP_DISTORT", "Distort", items = [
CompositorNodeCategory("CMP_DISTORT", "Distort", items=[
NodeItem("CompositorNodeScale"),
NodeItem("CompositorNodeLensdist"),
NodeItem("CompositorNodeMovieDistortion"),
@@ -332,7 +340,7 @@ compositor_node_categories = [
NodeItem("CompositorNodeStabilize"),
]),
CompositorNodeCategory("CMP_GROUP", "Group", items=node_group_items),
CompositorNodeCategory("CMP_LAYOUT", "Layout", items = [
CompositorNodeCategory("CMP_LAYOUT", "Layout", items=[
NodeItem("NodeFrame"),
NodeItem("NodeReroute"),
NodeItem("CompositorNodeSwitch"),
@@ -341,19 +349,19 @@ compositor_node_categories = [
texture_node_categories = [
# Texture Nodes
TextureNodeCategory("TEX_INPUT", "Input", items = [
TextureNodeCategory("TEX_INPUT", "Input", items=[
NodeItem("TextureNodeCurveTime"),
NodeItem("TextureNodeCoordinates"),
NodeItem("TextureNodeTexture"),
NodeItem("TextureNodeImage"),
NodeItem("NodeGroupInput", poll=group_input_output_item_poll),
]),
TextureNodeCategory("TEX_OUTPUT", "Output", items = [
TextureNodeCategory("TEX_OUTPUT", "Output", items=[
NodeItem("TextureNodeOutput"),
NodeItem("TextureNodeViewer"),
NodeItem("NodeGroupOutput", poll=group_input_output_item_poll),
]),
TextureNodeCategory("TEX_OP_COLOR", "Color", items = [
TextureNodeCategory("TEX_OP_COLOR", "Color", items=[
NodeItem("TextureNodeMixRGB"),
NodeItem("TextureNodeCurveRGB"),
NodeItem("TextureNodeInvert"),
@@ -361,11 +369,11 @@ texture_node_categories = [
NodeItem("TextureNodeCompose"),
NodeItem("TextureNodeDecompose"),
]),
TextureNodeCategory("TEX_PATTERN", "Pattern", items = [
TextureNodeCategory("TEX_PATTERN", "Pattern", items=[
NodeItem("TextureNodeChecker"),
NodeItem("TextureNodeBricks"),
]),
TextureNodeCategory("TEX_TEXTURE", "Textures", items = [
TextureNodeCategory("TEX_TEXTURE", "Textures", items=[
NodeItem("TextureNodeTexNoise"),
NodeItem("TextureNodeTexDistNoise"),
NodeItem("TextureNodeTexClouds"),
@@ -377,20 +385,20 @@ texture_node_categories = [
NodeItem("TextureNodeTexMusgrave"),
NodeItem("TextureNodeTexStucci"),
]),
TextureNodeCategory("TEX_CONVERTOR", "Converter", items = [
TextureNodeCategory("TEX_CONVERTOR", "Converter", items=[
NodeItem("TextureNodeMath"),
NodeItem("TextureNodeValToRGB"),
NodeItem("TextureNodeRGBToBW"),
NodeItem("TextureNodeValToNor"),
NodeItem("TextureNodeDistance"),
]),
TextureNodeCategory("TEX_DISTORT", "Distort", items = [
TextureNodeCategory("TEX_DISTORT", "Distort", items=[
NodeItem("TextureNodeScale"),
NodeItem("TextureNodeTranslate"),
NodeItem("TextureNodeRotate"),
]),
TextureNodeCategory("TEX_GROUP", "Group", items=node_group_items),
TextureNodeCategory("TEX_LAYOUT", "Layout", items = [
TextureNodeCategory("TEX_LAYOUT", "Layout", items=[
NodeItem("NodeFrame"),
NodeItem("NodeReroute"),
]),
@@ -398,15 +406,15 @@ texture_node_categories = [
def register():
nodeitems_utils.register_node_categories("SHADER", shader_node_categories)
nodeitems_utils.register_node_categories("COMPOSITING", compositor_node_categories)
nodeitems_utils.register_node_categories("TEXTURE", texture_node_categories)
nodeitems_utils.register_node_categories('SHADER', shader_node_categories)
nodeitems_utils.register_node_categories('COMPOSITING', compositor_node_categories)
nodeitems_utils.register_node_categories('TEXTURE', texture_node_categories)
def unregister():
nodeitems_utils.unregister_node_categories("SHADER")
nodeitems_utils.unregister_node_categories("COMPOSITING")
nodeitems_utils.unregister_node_categories("TEXTURE")
nodeitems_utils.unregister_node_categories('SHADER')
nodeitems_utils.unregister_node_categories('COMPOSITING')
nodeitems_utils.unregister_node_categories('TEXTURE')
if __name__ == "__main__":