Armature: Fix missing bone edges in object mode.
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@@ -988,7 +988,7 @@ static void OBJECT_cache_init(void *vedata)
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{
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/* Solid bones */
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DRWState state = DRW_STATE_WRITE_COLOR | DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS_EQUAL | DRW_STATE_CULL_BACK;
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DRWState state = DRW_STATE_WRITE_COLOR | DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS_EQUAL;
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psl->bone_solid = DRW_pass_create("Bone Solid Pass", state);
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psl->bone_outline = DRW_pass_create("Bone Outline Pass", state);
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}
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