Fix T64758: crash loading certain DDS textures

This commit is contained in:
2019-05-21 13:00:43 +02:00
parent ad4dd3ebef
commit 24607a2940

View File

@@ -757,7 +757,7 @@ void GPU_create_gl_tex_compressed(unsigned int *bind, int textarget, Image *ima,
if (textarget == GL_TEXTURE_2D && GPU_upload_dxt_texture(ibuf, use_srgb) == 0) {
glDeleteTextures(1, (GLuint *)bind);
GPU_create_gl_tex(bind, ibuf->rect, NULL, ibuf->x, ibuf->x, textarget, mipmap, use_srgb, ima);
GPU_create_gl_tex(bind, ibuf->rect, NULL, ibuf->x, ibuf->y, textarget, mipmap, use_srgb, ima);
}
glBindTexture(textarget, 0);