don't crash when adding a UVsphere (Hos, heli)
sgefant
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@@ -48,7 +48,7 @@ typedef struct EditVert
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float no[3];
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float co[3];
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short xs, ys;
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char f, h, f1, hash;
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unsigned char f, h, f1, hash;
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int totweight; /* __NLA */
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struct MDeformWeight *dw; /* __NLA */
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} EditVert;
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@@ -70,8 +70,8 @@ typedef struct EditVlak
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float uv[4][2];
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unsigned int col[4];
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struct TFace *tface; /* a pointer to original tface. */
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char mat_nr, flag;
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char f, f1;
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unsigned char mat_nr, flag;
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unsigned char f, f1;
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} EditVlak;
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#endif
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