Code Cleanup: unused defines & style
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@@ -314,7 +314,7 @@ static rbCollisionShape *rigidbody_get_shape_trimesh_from_mesh(Object *ob)
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/* init mesh data for collision shape */
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mdata = RB_trimesh_data_new(tottris, totvert);
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RB_trimesh_add_vertices(mdata, (float*)mvert, totvert, sizeof(MVert));
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RB_trimesh_add_vertices(mdata, (float *)mvert, totvert, sizeof(MVert));
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/* loop over all faces, adding them as triangles to the collision shape
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* (so for some faces, more than triangle will get added)
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@@ -482,7 +482,7 @@ static void rigidbody_validate_sim_object(RigidBodyWorld *rbw, Object *ob, bool
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rigidbody_validate_sim_shape(ob, true);
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if (rbo->physics_object && rebuild == false) {
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RB_dworld_remove_body(rbw->physics_world, rbo->physics_object);
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RB_dworld_remove_body(rbw->physics_world, rbo->physics_object);
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}
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if (!rbo->physics_object || rebuild) {
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/* remove rigid body if it already exists before creating a new one */
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@@ -555,7 +555,7 @@ static void rigidbody_validate_sim_constraint(RigidBodyWorld *rbw, Object *ob, b
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}
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if (rbc->physics_constraint && rebuild == false) {
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RB_dworld_remove_constraint(rbw->physics_world, rbc->physics_constraint);
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RB_dworld_remove_constraint(rbw->physics_world, rbc->physics_constraint);
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}
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if (rbc->physics_constraint == NULL || rebuild) {
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rbRigidBody *rb1 = rbc->ob1->rigidbody_object->physics_object;
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@@ -1035,7 +1035,7 @@ static void rigidbody_update_sim_ob(Scene *scene, RigidBodyWorld *rbw, Object *o
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int totvert = dm->getNumVerts(dm);
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BoundBox *bb = BKE_object_boundbox_get(ob);
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RB_shape_trimesh_update(rbo->physics_shape, (float*)mvert, totvert, sizeof(MVert), bb->vec[0], bb->vec[6]);
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RB_shape_trimesh_update(rbo->physics_shape, (float *)mvert, totvert, sizeof(MVert), bb->vec[0], bb->vec[6]);
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}
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}
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@@ -1474,7 +1474,7 @@ static void write_modifiers(WriteData *wd, ListBase *modbase)
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if (wmd->cmap_curve)
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write_curvemapping(wd, wmd->cmap_curve);
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}
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else if(md->type==eModifierType_LaplacianDeform) {
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else if (md->type==eModifierType_LaplacianDeform) {
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LaplacianDeformModifierData *lmd = (LaplacianDeformModifierData*) md;
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writedata(wd, DATA, sizeof(float)*lmd->total_verts * 3, lmd->vertexco);
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@@ -71,9 +71,9 @@ extern "C" {
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bItasc DefIKParam;
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// in case of animation mode, feedback and timestep is fixed
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#define ANIM_TIMESTEP 1.0
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// #define ANIM_TIMESTEP 1.0
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#define ANIM_FEEDBACK 0.8
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#define ANIM_QMAX 0.52
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// #define ANIM_QMAX 0.52
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// Structure pointed by bPose.ikdata
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