Cleanup: Add namespace to compositor.
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@@ -20,6 +20,8 @@
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#include "BLI_math.h"
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namespace blender::compositor {
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MathBaseOperation::MathBaseOperation()
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{
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this->addInputSocket(DataType::Value);
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@@ -748,3 +750,5 @@ void MathSmoothMaxOperation::executePixelSampled(float output[4],
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clampIfNeeded(output);
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}
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} // namespace blender::compositor
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