Cleanup: Add namespace to compositor.
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@@ -18,6 +18,8 @@
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#include "COM_ScaleOperation.h"
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namespace blender::compositor {
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#define USE_FORCE_BILINEAR
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/* XXX - ignore input and use default from old compositor,
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* could become an option like the transform node - campbell
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@@ -308,3 +310,5 @@ void ScaleFixedSizeOperation::determineResolution(unsigned int resolution[2],
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resolution[0] = this->m_newWidth;
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resolution[1] = this->m_newHeight;
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}
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} // namespace blender::compositor
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