Merge branch 'master' into blender2.8
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@@ -162,7 +162,7 @@ void DepsgraphNodeBuilder::build_rig(Object *object)
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* mechanism in-between here to ensure that we can use same rig
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* multiple times in same scene.
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*/
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if (built_map_.checkIsBuilt(armature)) {
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if (!built_map_.checkIsBuilt(armature)) {
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build_animdata(&armature->id);
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/* Make sure pose is up-to-date with armature updates. */
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add_operation_node(&armature->id,
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