Merge branch 'master' into blender2.8

This commit is contained in:
2018-02-22 16:31:59 +01:00

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@@ -162,7 +162,7 @@ void DepsgraphNodeBuilder::build_rig(Object *object)
* mechanism in-between here to ensure that we can use same rig
* multiple times in same scene.
*/
if (built_map_.checkIsBuilt(armature)) {
if (!built_map_.checkIsBuilt(armature)) {
build_animdata(&armature->id);
/* Make sure pose is up-to-date with armature updates. */
add_operation_node(&armature->id,