Fix [#22121] Object Mapping - "clone" linked w/previous material/texture

after Make Single User

Was an error in UI display of node materials/texture lists, combined with a 
very weird node setup.

I will be a very happy person the day we finally get rid of the terribly 
confusing materials-inside-materials behaviour.
This commit is contained in:
2010-04-23 02:25:19 +00:00
parent 8f286a80d0
commit 26e4a5802e

View File

@@ -45,11 +45,12 @@ class TEXTURE_MT_envmap_specials(bpy.types.Menu):
layout.operator("texture.envmap_clear", icon='FILE_REFRESH')
layout.operator("texture.envmap_clear_all", icon='FILE_REFRESH')
from properties_material import active_node_mat
def context_tex_datablock(context):
idblock = context.material
if idblock:
return idblock
return active_node_mat(idblock)
idblock = context.lamp
if idblock: