Collada: Remove unused vector of flaot[4][4] values
Was in fact causing issues on macOS, something to do with a destructor.
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@@ -155,7 +155,6 @@ void AnimationExporter::export_keyframed_animation_set(Object *ob)
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if (this->export_settings->export_transformation_type == BC_TRANSFORMATION_TYPE_MATRIX) {
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std::vector<float> ctimes;
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std::vector<float[4][4]> values;
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find_keyframes(ob, ctimes);
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if (ctimes.size() > 0)
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export_sampled_matrix_animation(ob, ctimes);
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