Fix multi-object edit state on load
Objects selected on save would enter edit-mode on file load.
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@@ -91,6 +91,7 @@
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void ED_editors_init(bContext *C)
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{
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Main *bmain = CTX_data_main(C);
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Scene *scene = CTX_data_scene(C);
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wmWindowManager *wm = CTX_wm_manager(C);
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if (wm->undo_stack == NULL) {
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@@ -122,7 +123,15 @@ void ED_editors_init(bContext *C)
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ID *data = ob->data;
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ob->mode = OB_MODE_OBJECT;
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if ((ob == obact) && !ID_IS_LINKED(ob) && !(data && ID_IS_LINKED(data))) {
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ED_object_mode_toggle(C, mode);
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if (mode == OB_MODE_EDIT) {
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ED_object_editmode_enter_ex(bmain, scene, ob, 0);
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}
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else if (mode == OB_MODE_POSE) {
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ED_object_posemode_enter_ex(bmain, ob);
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}
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else {
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ED_object_mode_toggle(C, mode);
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}
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}
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}
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}
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@@ -130,11 +139,8 @@ void ED_editors_init(bContext *C)
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}
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/* image editor paint mode */
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{
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Scene *sce = CTX_data_scene(C);
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if (sce) {
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ED_space_image_paint_update(bmain, wm, sce);
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}
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if (scene) {
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ED_space_image_paint_update(bmain, wm, scene);
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}
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SWAP(int, reports->flag, reports_flag_prev);
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