This commit is contained in:
2008-11-19 19:28:12 +00:00
319 changed files with 57444 additions and 3254 deletions

View File

@@ -61,6 +61,8 @@ OPTION(WITH_VERSE "Enable Verse (http://verse.blender.org)" OFF)
OPTION(WITH_ELBEEM "Enable Elbeem (Fluid Simulation)" ON)
OPTION(WITH_QUICKTIME "Enable Quicktime Support" OFF)
OPTION(WITH_OPENEXR "Enable OpenEXR Support (http://www.openexr.com)" ON)
OPTION(WITH_DDS "Enable DDS Support" ON)
OPTION(WITH_FFMPEG "Enable FFMPeg Support (http://ffmpeg.mplayerhq.hu/)" OFF)
OPTION(WITH_FFMPEG "Enable FFMPeg Support (http://ffmpeg.mplayerhq.hu/)" OFF)
OPTION(WITH_OPENAL "Enable OpenAL Support (http://www.openal.org)" ON)
OPTION(WITH_OPENMP "Enable OpenMP (has to be supported by the compiler)" OFF)
@@ -86,14 +88,16 @@ INCLUDE(CMake/macros.cmake)
#Platform specifics
IF(UNIX)
INCLUDE(${CMAKE_ROOT}/Modules/FindOpenAL.cmake)
IF(OPENAL_FOUND)
SET(WITH_OPENAL ON)
SET(OPENAL_LIB ${OPENAL_LIBRARY})
SET(OPENAL_INC ${OPENAL_INCLUDE_DIR})
ELSE(OPENAL_FOUND)
SET(WITH_OPENAL OFF)
ENDIF(OPENAL_FOUND)
IF(WITH_OPENAL)
INCLUDE(${CMAKE_ROOT}/Modules/FindOpenAL.cmake)
IF(OPENAL_FOUND)
SET(WITH_OPENAL ON)
SET(OPENAL_LIB ${OPENAL_LIBRARY})
SET(OPENAL_INC ${OPENAL_INCLUDE_DIR})
ELSE(OPENAL_FOUND)
SET(WITH_OPENAL OFF)
ENDIF(OPENAL_FOUND)
ENDIF(WITH_OPENAL)
FIND_LIBRARY(ALUT_LIBRARY
NAMES alut

View File

@@ -42,6 +42,8 @@ import tools.Blender
import tools.btools
import tools.bcolors
EnsureSConsVersion(1,0,0)
BlenderEnvironment = tools.Blender.BlenderEnvironment
btools = tools.btools
B = tools.Blender
@@ -55,8 +57,8 @@ nsis_build = None
##### BEGIN SETUP #####
B.possible_types = ['core', 'common', 'blender', 'intern',
'international', 'game', 'game2',
'player', 'player2', 'system']
'international', 'game', 'game2',
'player', 'player2', 'system']
B.binarykind = ['blender' , 'blenderplayer']
##################################
@@ -65,15 +67,15 @@ B.binarykind = ['blender' , 'blenderplayer']
# XX cheating for BF_FANCY, we check for BF_FANCY before args are validated
use_color = ARGUMENTS.get('BF_FANCY', '1')
if platform=='win32':
use_color = None
use_color = None
if not use_color=='1':
B.bc.disable()
B.bc.disable()
#on defaut white Os X terminal, some colors are totally unlegible
if platform=='darwin':
B.bc.OKGREEN = '\033[34m'
B.bc.WARNING = '\033[36m'
B.bc.OKGREEN = '\033[34m'
B.bc.WARNING = '\033[36m'
# arguments
print B.bc.HEADER+'Command-line arguments'+B.bc.ENDC
@@ -96,243 +98,247 @@ quickie = B.arguments.get('BF_QUICK', None)
quickdebug = B.arguments.get('BF_QUICKDEBUG', None)
if quickdebug:
B.quickdebug=string.split(quickdebug, ',')
B.quickdebug=string.split(quickdebug, ',')
else:
B.quickdebug=[]
B.quickdebug=[]
if quickie:
B.quickie=string.split(quickie,',')
B.quickie=string.split(quickie,',')
else:
B.quickie=[]
B.quickie=[]
toolset = B.arguments.get('BF_TOOLSET', None)
if toolset:
print "Using " + toolset
if toolset=='mstoolkit':
env = BlenderEnvironment(ENV = os.environ)
env.Tool('mstoolkit', ['tools'])
else:
env = BlenderEnvironment(tools=[toolset], ENV = os.environ)
if env:
btools.SetupSpawn(env)
print "Using " + toolset
if toolset=='mstoolkit':
env = BlenderEnvironment(ENV = os.environ)
env.Tool('mstoolkit', ['tools'])
else:
env = BlenderEnvironment(tools=[toolset], ENV = os.environ)
if env:
btools.SetupSpawn(env)
else:
env = BlenderEnvironment(ENV = os.environ)
env = BlenderEnvironment(ENV = os.environ)
if not env:
print "Could not create a build environment"
Exit()
print "Could not create a build environment"
Exit()
cc = B.arguments.get('CC', None)
cxx = B.arguments.get('CXX', None)
if cc:
env['CC'] = cc
env['CC'] = cc
if cxx:
env['CXX'] = cxx
env['CXX'] = cxx
if env['CC'] in ['cl', 'cl.exe'] and sys.platform=='win32':
platform = 'win32-vc'
platform = 'win32-vc'
elif env['CC'] in ['gcc'] and sys.platform=='win32':
platform = 'win32-mingw'
platform = 'win32-mingw'
env.SConscriptChdir(0)
crossbuild = B.arguments.get('BF_CROSS', None)
if crossbuild and platform!='win32':
platform = 'linuxcross'
platform = 'linuxcross'
env['OURPLATFORM'] = platform
configfile = 'config'+os.sep+platform+'-config.py'
if os.path.exists(configfile):
print B.bc.OKGREEN + "Using config file: " + B.bc.ENDC + configfile
print B.bc.OKGREEN + "Using config file: " + B.bc.ENDC + configfile
else:
print B.bc.FAIL + configfile + " doesn't exist" + B.bc.ENDC
print B.bc.FAIL + configfile + " doesn't exist" + B.bc.ENDC
if crossbuild and env['PLATFORM'] != 'win32':
print B.bc.HEADER+"Preparing for crossbuild"+B.bc.ENDC
env.Tool('crossmingw', ['tools'])
# todo: determine proper libs/includes etc.
# Needed for gui programs, console programs should do without it
env.Append(LINKFLAGS=['-mwindows'])
print B.bc.HEADER+"Preparing for crossbuild"+B.bc.ENDC
env.Tool('crossmingw', ['tools'])
# todo: determine proper libs/includes etc.
# Needed for gui programs, console programs should do without it
env.Append(LINKFLAGS=['-mwindows'])
userconfig = B.arguments.get('BF_CONFIG', 'user-config.py')
# first read platform config. B.arguments will override
optfiles = [configfile]
if os.path.exists(userconfig):
print B.bc.OKGREEN + "Using user-config file: " + B.bc.ENDC + userconfig
optfiles += [userconfig]
print B.bc.OKGREEN + "Using user-config file: " + B.bc.ENDC + userconfig
optfiles += [userconfig]
else:
print B.bc.WARNING + userconfig + " not found, no user overrides" + B.bc.ENDC
print B.bc.WARNING + userconfig + " not found, no user overrides" + B.bc.ENDC
opts = btools.read_opts(optfiles, B.arguments)
opts.Update(env)
if not env['BF_FANCY']:
B.bc.disable()
B.bc.disable()
SetOption('num_jobs', int(env['BF_NUMJOBS']))
print "Build with %d parallel jobs" % (GetOption('num_jobs'))
# disable elbeem (fluidsim) compilation?
if env['BF_NO_ELBEEM'] == 1:
env['CPPFLAGS'].append('-DDISABLE_ELBEEM')
env['CXXFLAGS'].append('-DDISABLE_ELBEEM')
env['CCFLAGS'].append('-DDISABLE_ELBEEM')
env['CPPFLAGS'].append('-DDISABLE_ELBEEM')
env['CXXFLAGS'].append('-DDISABLE_ELBEEM')
env['CCFLAGS'].append('-DDISABLE_ELBEEM')
if env['WITH_BF_OPENMP'] == 1:
if env['OURPLATFORM']=='win32-vc':
env['CCFLAGS'].append('/openmp')
env['CPPFLAGS'].append('/openmp')
env['CXXFLAGS'].append('/openmp')
else:
if env['CC'][-3:] == 'icc': # to be able to handle CC=/opt/bla/icc case
env.Append(LINKFLAGS=['-openmp', '-static-intel'])
env['CCFLAGS'].append('-openmp')
env['CPPFLAGS'].append('-openmp')
env['CXXFLAGS'].append('-openmp')
else:
env.Append(CCFLAGS=['-fopenmp'])
env.Append(CPPFLAGS=['-fopenmp'])
env.Append(CXXFLAGS=['-fopenmp'])
# env.Append(LINKFLAGS=['-fprofile-generate'])
if env['OURPLATFORM']=='win32-vc':
env['CCFLAGS'].append('/openmp')
env['CPPFLAGS'].append('/openmp')
env['CXXFLAGS'].append('/openmp')
else:
if env['CC'][-3:] == 'icc': # to be able to handle CC=/opt/bla/icc case
env.Append(LINKFLAGS=['-openmp', '-static-intel'])
env['CCFLAGS'].append('-openmp')
env['CPPFLAGS'].append('-openmp')
env['CXXFLAGS'].append('-openmp')
else:
env.Append(CCFLAGS=['-fopenmp'])
env.Append(CPPFLAGS=['-fopenmp'])
env.Append(CXXFLAGS=['-fopenmp'])
# env.Append(LINKFLAGS=['-fprofile-generate'])
#check for additional debug libnames
if env.has_key('BF_DEBUG_LIBS'):
B.quickdebug += env['BF_DEBUG_LIBS']
B.quickdebug += env['BF_DEBUG_LIBS']
printdebug = B.arguments.get('BF_LISTDEBUG', 0)
# see if this linux distro has libalut
if env['OURPLATFORM'] == 'linux2' :
if env['WITH_BF_OPENAL']:
mylib_test_source_file = """
#include "AL/alut.h"
int main(int argc, char **argv)
{
alutGetMajorVersion();
return 0;
}
"""
if env['WITH_BF_OPENAL']:
mylib_test_source_file = """
#include "AL/alut.h"
int main(int argc, char **argv)
{
alutGetMajorVersion();
return 0;
}
"""
def CheckFreeAlut(context,env):
context.Message( B.bc.OKGREEN + "Linux platform detected:\n checking for FreeAlut... " + B.bc.ENDC )
env['LIBS'] = 'alut'
result = context.TryLink(mylib_test_source_file, '.c')
context.Result(result)
return result
def CheckFreeAlut(context,env):
context.Message( B.bc.OKGREEN + "Linux platform detected:\n checking for FreeAlut... " + B.bc.ENDC )
env['LIBS'] = 'alut'
result = context.TryLink(mylib_test_source_file, '.c')
context.Result(result)
return result
env2 = env.Copy( LIBPATH = env['BF_OPENAL'] )
sconf_temp = mkdtemp()
conf = Configure( env2, {'CheckFreeAlut' : CheckFreeAlut}, sconf_temp, '/dev/null' )
if conf.CheckFreeAlut( env2 ):
env['BF_OPENAL_LIB'] += ' alut'
del env2
root = ''
for root, dirs, files in os.walk(sconf_temp, topdown=False):
for name in files:
os.remove(os.path.join(root, name))
for name in dirs:
os.rmdir(os.path.join(root, name))
if root: os.rmdir(root)
env2 = env.Clone( LIBPATH = env['BF_OPENAL'] )
sconf_temp = mkdtemp()
conf = Configure( env2, {'CheckFreeAlut' : CheckFreeAlut}, sconf_temp, '/dev/null' )
if conf.CheckFreeAlut( env2 ):
env['BF_OPENAL_LIB'] += ' alut'
del env2
root = ''
for root, dirs, files in os.walk(sconf_temp, topdown=False):
for name in files:
os.remove(os.path.join(root, name))
for name in dirs:
os.rmdir(os.path.join(root, name))
if root: os.rmdir(root)
if len(B.quickdebug) > 0 and printdebug != 0:
print B.bc.OKGREEN + "Buildings these libs with debug symbols:" + B.bc.ENDC
for l in B.quickdebug:
print "\t" + l
print B.bc.OKGREEN + "Buildings these libs with debug symbols:" + B.bc.ENDC
for l in B.quickdebug:
print "\t" + l
# remove stdc++ from LLIBS if we are building a statc linked CXXFLAGS
if env['WITH_BF_STATICCXX']:
if 'stdc++' in env['LLIBS']:
env['LLIBS'] = env['LLIBS'].replace('stdc++', ' ')
else:
print '\tcould not remove stdc++ library from LLIBS, WITH_BF_STATICCXX may not work for your platform'
if 'stdc++' in env['LLIBS']:
env['LLIBS'].remove('stdc++')
else:
print '\tcould not remove stdc++ library from LLIBS, WITH_BF_STATICCXX may not work for your platform'
# check target for blenderplayer. Set WITH_BF_PLAYER if found on cmdline
if 'blenderplayer' in B.targets:
env['WITH_BF_PLAYER'] = True
env['WITH_BF_PLAYER'] = True
if 'blendernogame' in B.targets:
env['WITH_BF_GAMEENGINE'] = False
env['WITH_BF_GAMEENGINE'] = False
if 'blenderlite' in B.targets:
env['WITH_BF_GAMEENGINE'] = False
env['WITH_BF_OPENAL'] = False
env['WITH_BF_OPENEXR'] = False
env['WITH_BF_ICONV'] = False
env['WITH_BF_INTERNATIONAL'] = False
env['WITH_BF_OPENJPEG'] = False
env['WITH_BF_FFMPEG'] = False
env['WITH_BF_QUICKTIME'] = False
env['WITH_BF_YAFRAY'] = False
env['WITH_BF_REDCODE'] = False
env['WITH_BF_FTGL'] = False
env['WITH_BF_DDS'] = False
env['WITH_BF_ZLIB'] = False
env['WITH_BF_SDL'] = False
env['WITH_BF_JPEG'] = False
env['WITH_BF_PNG'] = False
env['WITH_BF_ODE'] = False
env['WITH_BF_BULLET'] = False
env['WITH_BF_BINRELOC'] = False
env['BF_BUILDINFO'] = False
env['BF_NO_ELBEEM'] = True
env['WITH_BF_GAMEENGINE'] = False
env['WITH_BF_OPENAL'] = False
env['WITH_BF_OPENEXR'] = False
env['WITH_BF_ICONV'] = False
env['WITH_BF_INTERNATIONAL'] = False
env['WITH_BF_OPENJPEG'] = False
env['WITH_BF_FFMPEG'] = False
env['WITH_BF_QUICKTIME'] = False
env['WITH_BF_YAFRAY'] = False
env['WITH_BF_REDCODE'] = False
env['WITH_BF_FTGL'] = False
env['WITH_BF_DDS'] = False
env['WITH_BF_ZLIB'] = False
env['WITH_BF_SDL'] = False
env['WITH_BF_JPEG'] = False
env['WITH_BF_PNG'] = False
env['WITH_BF_ODE'] = False
env['WITH_BF_BULLET'] = False
env['WITH_BF_BINRELOC'] = False
env['BF_BUILDINFO'] = False
env['BF_NO_ELBEEM'] = True
env['WITH_BF_PYTHON'] = False
# lastly we check for root_build_dir ( we should not do before, otherwise we might do wrong builddir
#B.root_build_dir = B.arguments.get('BF_BUILDDIR', '..'+os.sep+'build'+os.sep+platform+os.sep)
B.root_build_dir = env['BF_BUILDDIR']
B.doc_build_dir = env['BF_DOCDIR']
if not B.root_build_dir[-1]==os.sep:
B.root_build_dir += os.sep
B.root_build_dir += os.sep
if not B.doc_build_dir[-1]==os.sep:
B.doc_build_dir += os.sep
B.doc_build_dir += os.sep
# We do a shortcut for clean when no quicklist is given: just delete
# builddir without reading in SConscripts
do_clean = None
if 'clean' in B.targets:
do_clean = True
do_clean = True
if not quickie and do_clean:
if os.path.exists(B.doc_build_dir):
print B.bc.HEADER+'Cleaning doc dir...'+B.bc.ENDC
dirs = os.listdir(B.doc_build_dir)
for entry in dirs:
if os.path.isdir(B.doc_build_dir + entry) == 1:
print "clean dir %s"%(B.doc_build_dir+entry)
shutil.rmtree(B.doc_build_dir+entry)
else: # remove file
print "remove file %s"%(B.doc_build_dir+entry)
os.remove(B.root_build_dir+entry)
if os.path.exists(B.root_build_dir):
print B.bc.HEADER+'Cleaning build dir...'+B.bc.ENDC
dirs = os.listdir(B.root_build_dir)
for entry in dirs:
if os.path.isdir(B.root_build_dir + entry) == 1:
print "clean dir %s"%(B.root_build_dir+entry)
shutil.rmtree(B.root_build_dir+entry)
else: # remove file
print "remove file %s"%(B.root_build_dir+entry)
os.remove(B.root_build_dir+entry)
for confile in ['extern/ffmpeg/config.mak', 'extern/x264/config.mak',
'extern/xvidcore/build/generic/platform.inc']:
if os.path.exists(confile):
print "clean file %s"%confile
os.remove(confile)
print B.bc.OKGREEN+'...done'+B.bc.ENDC
else:
print B.bc.HEADER+'Already Clean, nothing to do.'+B.bc.ENDC
Exit()
if os.path.exists(B.doc_build_dir):
print B.bc.HEADER+'Cleaning doc dir...'+B.bc.ENDC
dirs = os.listdir(B.doc_build_dir)
for entry in dirs:
if os.path.isdir(B.doc_build_dir + entry) == 1:
print "clean dir %s"%(B.doc_build_dir+entry)
shutil.rmtree(B.doc_build_dir+entry)
else: # remove file
print "remove file %s"%(B.doc_build_dir+entry)
os.remove(B.root_build_dir+entry)
if os.path.exists(B.root_build_dir):
print B.bc.HEADER+'Cleaning build dir...'+B.bc.ENDC
dirs = os.listdir(B.root_build_dir)
for entry in dirs:
if os.path.isdir(B.root_build_dir + entry) == 1:
print "clean dir %s"%(B.root_build_dir+entry)
shutil.rmtree(B.root_build_dir+entry)
else: # remove file
print "remove file %s"%(B.root_build_dir+entry)
os.remove(B.root_build_dir+entry)
for confile in ['extern/ffmpeg/config.mak', 'extern/x264/config.mak',
'extern/xvidcore/build/generic/platform.inc']:
if os.path.exists(confile):
print "clean file %s"%confile
os.remove(confile)
print B.bc.OKGREEN+'...done'+B.bc.ENDC
else:
print B.bc.HEADER+'Already Clean, nothing to do.'+B.bc.ENDC
Exit()
if not os.path.isdir ( B.root_build_dir):
os.makedirs ( B.root_build_dir )
os.makedirs ( B.root_build_dir + 'source' )
os.makedirs ( B.root_build_dir + 'intern' )
os.makedirs ( B.root_build_dir + 'extern' )
os.makedirs ( B.root_build_dir + 'lib' )
os.makedirs ( B.root_build_dir + 'bin' )
os.makedirs ( B.root_build_dir )
os.makedirs ( B.root_build_dir + 'source' )
os.makedirs ( B.root_build_dir + 'intern' )
os.makedirs ( B.root_build_dir + 'extern' )
os.makedirs ( B.root_build_dir + 'lib' )
os.makedirs ( B.root_build_dir + 'bin' )
if not os.path.isdir(B.doc_build_dir):
os.makedirs ( B.doc_build_dir )
os.makedirs ( B.doc_build_dir )
Help(opts.GenerateHelpText(env))
@@ -340,10 +346,10 @@ Help(opts.GenerateHelpText(env))
# commands, do 'scons BF_QUIET=0'
bf_quietoutput = B.arguments.get('BF_QUIET', '1')
if env['BF_QUIET']:
B.set_quiet_output(env)
B.set_quiet_output(env)
else:
if toolset=='msvc':
B.msvc_hack(env)
if toolset=='msvc':
B.msvc_hack(env)
print B.bc.HEADER+'Building in '+B.bc.ENDC+B.root_build_dir
env.SConsignFile(B.root_build_dir+'scons-signatures')
@@ -365,21 +371,21 @@ SConscript(B.root_build_dir+'/source/SConscript')
# libraries to give as objects to linking phase
mainlist = []
for tp in B.possible_types:
if not tp == 'player' and not tp == 'player2':
mainlist += B.create_blender_liblist(env, tp)
if not tp == 'player' and not tp == 'player2':
mainlist += B.create_blender_liblist(env, tp)
if B.arguments.get('BF_PRIORITYLIST', '0')=='1':
B.propose_priorities()
B.propose_priorities()
dobj = B.buildinfo(env, "dynamic") + B.resources
thestatlibs, thelibincs = B.setup_staticlibs(env)
thesyslibs = B.setup_syslibs(env)
if 'blender' in B.targets or not env['WITH_BF_NOBLENDER']:
env.BlenderProg(B.root_build_dir, "blender", dobj + mainlist + thestatlibs, [], thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blender')
env.BlenderProg(B.root_build_dir, "blender", dobj + mainlist + thestatlibs, [], thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blender')
if env['WITH_BF_PLAYER']:
playerlist = B.create_blender_liblist(env, 'player')
env.BlenderProg(B.root_build_dir, "blenderplayer", dobj + playerlist + thestatlibs, [], thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blenderplayer')
playerlist = B.create_blender_liblist(env, 'player')
env.BlenderProg(B.root_build_dir, "blenderplayer", dobj + playerlist + thestatlibs, [], thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blenderplayer')
##### Now define some targets
@@ -389,19 +395,19 @@ if env['WITH_BF_PLAYER']:
#-- binaries
blenderinstall = []
if env['OURPLATFORM']=='darwin':
for prg in B.program_list:
bundle = '%s.app' % prg[0]
bundledir = os.path.dirname(bundle)
for dp, dn, df in os.walk(bundle):
if 'CVS' in dn:
dn.remove('CVS')
if '.svn' in dn:
dn.remove('.svn')
dir=env['BF_INSTALLDIR']+dp[len(bundledir):]
source=[dp+os.sep+f for f in df]
blenderinstall.append(env.Install(dir=dir,source=source))
for prg in B.program_list:
bundle = '%s.app' % prg[0]
bundledir = os.path.dirname(bundle)
for dp, dn, df in os.walk(bundle):
if 'CVS' in dn:
dn.remove('CVS')
if '.svn' in dn:
dn.remove('.svn')
dir=env['BF_INSTALLDIR']+dp[len(bundledir):]
source=[dp+os.sep+f for f in df]
blenderinstall.append(env.Install(dir=dir,source=source))
else:
blenderinstall = env.Install(dir=env['BF_INSTALLDIR'], source=B.program_list)
blenderinstall = env.Install(dir=env['BF_INSTALLDIR'], source=B.program_list)
#-- .blender
#- dont do .blender and scripts for darwin, it is already in the bundle
@@ -410,30 +416,41 @@ dottargetlist = []
scriptinstall = []
if env['OURPLATFORM']!='darwin':
for dp, dn, df in os.walk('bin/.blender'):
if 'CVS' in dn:
dn.remove('CVS')
if '.svn' in dn:
dn.remove('.svn')
for f in df:
dotblendlist.append(dp+os.sep+f)
dottargetlist.append(env['BF_INSTALLDIR']+dp[3:]+os.sep+f)
for dp, dn, df in os.walk('bin/.blender'):
if 'CVS' in dn:
dn.remove('CVS')
if '.svn' in dn:
dn.remove('.svn')
for f in df:
if not env['WITH_BF_INTERNATIONAL']:
if 'locale' in dp:
continue
if f == '.Blanguages':
continue
if not env['WITH_BF_FREETYPE']:
if f.endswith('.ttf'):
continue
dotblendlist.append(os.path.join(dp, f))
dottargetlist.append(env['BF_INSTALLDIR']+dp[3:]+os.sep+f)
dotblenderinstall = []
for targetdir,srcfile in zip(dottargetlist, dotblendlist):
td, tf = os.path.split(targetdir)
dotblenderinstall.append(env.Install(dir=td, source=srcfile))
#-- .blender/scripts
scriptpath='release/scripts'
for dp, dn, df in os.walk(scriptpath):
if 'CVS' in dn:
dn.remove('CVS')
if '.svn' in dn:
dn.remove('.svn')
dir=env['BF_INSTALLDIR']+'/.blender/scripts'+dp[len(scriptpath):]
source=[dp+os.sep+f for f in df]
scriptinstall.append(env.Install(dir=dir,source=source))
dotblenderinstall = []
for targetdir,srcfile in zip(dottargetlist, dotblendlist):
td, tf = os.path.split(targetdir)
dotblenderinstall.append(env.Install(dir=td, source=srcfile))
if env['WITH_BF_PYTHON']:
#-- .blender/scripts
scriptpath='release/scripts'
for dp, dn, df in os.walk(scriptpath):
if 'CVS' in dn:
dn.remove('CVS')
if '.svn' in dn:
dn.remove('.svn')
dir=env['BF_INSTALLDIR']+'/.blender/scripts'+dp[len(scriptpath):]
source=[dp+os.sep+f for f in df]
scriptinstall.append(env.Install(dir=dir,source=source))
#-- icons
if env['OURPLATFORM']=='linux2':
@@ -455,18 +472,25 @@ if env['OURPLATFORM']=='linux2':
td, tf = os.path.split(targetdir)
iconinstall.append(env.Install(dir=td, source=srcfile))
# dlls for linuxcross
# TODO - add more libs, for now this lets blenderlite run
if env['OURPLATFORM']=='linuxcross':
dir=env['BF_INSTALLDIR']
source = ['../lib/windows/pthreads/lib/pthreadGC2.dll']
scriptinstall.append(env.Install(dir=dir, source=source))
#-- plugins
pluglist = []
plugtargetlist = []
for tp, tn, tf in os.walk('release/plugins'):
if 'CVS' in tn:
tn.remove('CVS')
if '.svn' in tn:
tn.remove('.svn')
for f in tf:
print ">>>", env['BF_INSTALLDIR'], tp, f
pluglist.append(tp+os.sep+f)
plugtargetlist.append(env['BF_INSTALLDIR']+tp[7:]+os.sep+f)
if 'CVS' in tn:
tn.remove('CVS')
if '.svn' in tn:
tn.remove('.svn')
for f in tf:
print ">>>", env['BF_INSTALLDIR'], tp, f
pluglist.append(tp+os.sep+f)
plugtargetlist.append(env['BF_INSTALLDIR']+tp[7:]+os.sep+f)
# header files for plugins
pluglist.append('source/blender/blenpluginapi/documentation.h')
@@ -486,59 +510,58 @@ plugtargetlist.append(env['BF_INSTALLDIR'] + os.sep + 'plugins' + os.sep + 'incl
plugininstall = []
for targetdir,srcfile in zip(plugtargetlist, pluglist):
td, tf = os.path.split(targetdir)
plugininstall.append(env.Install(dir=td, source=srcfile))
td, tf = os.path.split(targetdir)
plugininstall.append(env.Install(dir=td, source=srcfile))
textlist = []
texttargetlist = []
for tp, tn, tf in os.walk('release/text'):
if 'CVS' in tn:
tn.remove('CVS')
if '.svn' in tn:
tn.remove('.svn')
for f in tf:
textlist.append(tp+os.sep+f)
if 'CVS' in tn:
tn.remove('CVS')
if '.svn' in tn:
tn.remove('.svn')
for f in tf:
textlist.append(tp+os.sep+f)
textinstall = env.Install(dir=env['BF_INSTALLDIR'], source=textlist)
if env['OURPLATFORM']=='darwin':
allinstall = [blenderinstall, plugininstall, textinstall]
allinstall = [blenderinstall, plugininstall, textinstall]
elif env['OURPLATFORM']=='linux2':
allinstall = [blenderinstall, dotblenderinstall, scriptinstall, plugininstall, textinstall, iconinstall]
allinstall = [blenderinstall, dotblenderinstall, scriptinstall, plugininstall, textinstall, iconinstall]
else:
allinstall = [blenderinstall, dotblenderinstall, scriptinstall, plugininstall, textinstall]
allinstall = [blenderinstall, dotblenderinstall, scriptinstall, plugininstall, textinstall]
if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw'):
dllsources = ['${LCGDIR}/gettext/lib/gnu_gettext.dll',
'${LCGDIR}/png/lib/libpng.dll',
'#release/windows/extra/python25.zip',
'#release/windows/extra/zlib.pyd',
'${LCGDIR}/sdl/lib/SDL.dll',
'${LCGDIR}/zlib/lib/zlib.dll',
'${LCGDIR}/tiff/lib/libtiff.dll']
if env['BF_DEBUG']:
dllsources.append('${LCGDIR}/python/lib/${BF_PYTHON_LIB}_d.dll')
else:
dllsources.append('${LCGDIR}/python/lib/${BF_PYTHON_LIB}.dll')
if env['OURPLATFORM'] == 'win32-mingw':
dllsources += ['${LCGDIR}/pthreads/lib/pthreadGC2.dll']
else:
dllsources += ['${LCGDIR}/pthreads/lib/pthreadVC2.dll']
if env['WITH_BF_ICONV']:
dllsources += ['${LCGDIR}/iconv/lib/iconv.dll']
if env['WITH_BF_FFMPEG']:
dllsources += ['${LCGDIR}/ffmpeg/lib/avcodec-51.dll',
'${LCGDIR}/ffmpeg/lib/avformat-52.dll',
'${LCGDIR}/ffmpeg/lib/avdevice-52.dll',
'${LCGDIR}/ffmpeg/lib/avutil-49.dll',
'${LCGDIR}/ffmpeg/lib/libfaad-0.dll',
'${LCGDIR}/ffmpeg/lib/libfaac-0.dll',
'${LCGDIR}/ffmpeg/lib/libmp3lame-0.dll',
'${LCGDIR}/ffmpeg/lib/libx264-59.dll',
'${LCGDIR}/ffmpeg/lib/xvidcore.dll',
'${LCGDIR}/ffmpeg/lib/swscale-0.dll']
windlls = env.Install(dir=env['BF_INSTALLDIR'], source = dllsources)
allinstall += windlls
dllsources = ['${LCGDIR}/gettext/lib/gnu_gettext.dll',
'${BF_PNG_LIBPATH}/libpng.dll',
'${BF_ZLIB_LIBPATH}/zlib.dll',
'${BF_TIFF_LIBPATH}/${BF_TIFF_LIB}.dll']
dllsources += ['${BF_PTHREADS_LIBPATH}/${BF_PTHREADS_LIB}.dll']
if env['WITH_BF_SDL']:
dllsources.append('${BF_SDL_LIBPATH}/SDL.dll')
if env['WITH_BF_PYTHON']:
dllsources.append('#release/windows/extra/python25.zip')
dllsources.append('#release/windows/extra/zlib.pyd')
if env['BF_DEBUG']:
dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_LIB}_d.dll')
else:
dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_LIB}.dll')
if env['WITH_BF_ICONV']:
dllsources += ['${BF_ICONV_LIBPATH}/iconv.dll']
if env['WITH_BF_FFMPEG']:
dllsources += ['${LCGDIR}/ffmpeg/lib/avcodec-51.dll',
'${LCGDIR}/ffmpeg/lib/avformat-52.dll',
'${LCGDIR}/ffmpeg/lib/avdevice-52.dll',
'${LCGDIR}/ffmpeg/lib/avutil-49.dll',
'${LCGDIR}/ffmpeg/lib/libfaad-0.dll',
'${LCGDIR}/ffmpeg/lib/libfaac-0.dll',
'${LCGDIR}/ffmpeg/lib/libmp3lame-0.dll',
'${LCGDIR}/ffmpeg/lib/libx264-59.dll',
'${LCGDIR}/ffmpeg/lib/xvidcore.dll',
'${LCGDIR}/ffmpeg/lib/swscale-0.dll']
windlls = env.Install(dir=env['BF_INSTALLDIR'], source = dllsources)
allinstall += windlls
installtarget = env.Alias('install', allinstall)
bininstalltarget = env.Alias('install-bin', blenderinstall)
@@ -552,12 +575,12 @@ if 'blender' in B.targets:
Depends(blenderexe,installtarget)
if env['WITH_BF_PLAYER']:
blenderplayer = env.Alias('blenderplayer', B.program_list)
Depends(blenderplayer,installtarget)
blenderplayer = env.Alias('blenderplayer', B.program_list)
Depends(blenderplayer,installtarget)
if not env['WITH_BF_GAMEENGINE']:
blendernogame = env.Alias('blendernogame', B.program_list)
Depends(blendernogame,installtarget)
blendernogame = env.Alias('blendernogame', B.program_list)
Depends(blendernogame,installtarget)
if 'blenderlite' in B.targets:
blenderlite = env.Alias('blenderlite', B.program_list)
@@ -568,7 +591,7 @@ Depends(nsiscmd, allinstall)
Default(B.program_list)
if not env['WITHOUT_BF_INSTALL']:
Default(installtarget)
Default(installtarget)
#------------ RELEASE
# TODO: zipup the installation
@@ -578,6 +601,6 @@ if not env['WITHOUT_BF_INSTALL']:
#------------ EPYDOC
if env['WITH_BF_DOCS']:
SConscript('source/blender/python/api2_2x/doc/SConscript')
SConscript('source/gameengine/PyDoc/SConscript')
SConscript('source/blender/python/api2_2x/doc/SConscript')
SConscript('source/gameengine/PyDoc/SConscript')

View File

@@ -104,6 +104,7 @@ IF(UNIX)
bf_blenlib
bf_cineon
bf_openexr
bf_dds
bf_ftfont
extern_ftgl
bf_readblenfile

View File

@@ -216,14 +216,14 @@ CXXFLAGS = [ '-pipe','-fPIC','-funsigned-char', '-fpascal-strings']
PLATFORM_LINKFLAGS = '-fexceptions -framework CoreServices -framework Foundation -framework IOKit -framework AppKit -framework Carbon -framework AGL -framework AudioUnit -framework AudioToolbox -framework CoreAudio -framework QuickTime'
#note to build succesfully on 10.3.9 SDK you need to patch 10.3.9 by adding the SystemStubs.a lib from 10.4
LLIBS = 'stdc++ SystemStubs'
LLIBS = ['stdc++', 'SystemStubs']
# some flags shuffling for different Os versions
if MAC_MIN_VERS == '10.3':
CFLAGS = ['-fuse-cxa-atexit']+CFLAGS
CXXFLAGS = ['-fuse-cxa-atexit']+CXXFLAGS
PLATFORM_LINKFLAGS = '-fuse-cxa-atexit '+PLATFORM_LINKFLAGS
LLIBS = LLIBS + ' crt3.o'
LLIBS.append('crt3.o')
if USE_SDK==True:
SDK_FLAGS=['-isysroot', MACOSX_SDK,'-mmacosx-version-min='+MAC_MIN_VERS]
@@ -251,20 +251,21 @@ else:
##
CC = 'gcc'
CXX = 'g++'
C_WARN = ' -Wall -Wno-long-double -Wdeclaration-after-statement '
C_WARN = ['-Wdeclaration-after-statement']
CC_WARN = ' -Wall -Wno-long-double'
CC_WARN = ['-Wall', '-Wno-long-double']
##FIX_STUBS_WARNINGS = -Wno-unused
##LOPTS = --dynamic
##DYNLDFLAGS = -shared $(LDFLAGS)
BF_PROFILE_FLAGS = ' -pg -g '
BF_PROFILE_CCFLAGS = ['-pg', '-g ']
BF_PROFILE_LINKFLAGS = ['-pg']
BF_PROFILE = False
BF_DEBUG = False
BF_DEBUG_FLAGS = '-g'
BF_DEBUG_CCFLAGS = ['-g']
BF_BUILDDIR='../build/darwin'
BF_INSTALLDIR='../install/darwin'

View File

@@ -187,21 +187,22 @@ REL_CCFLAGS = ['-O2']
##ARFLAGS = ruv
##ARFLAGSQUIET = ru
##
C_WARN = '-Wall -Wno-char-subscripts -Wdeclaration-after-statement'
C_WARN = ['-Wno-char-subscripts', '-Wdeclaration-after-statement']
CC_WARN = '-Wall'
CC_WARN = ['-Wall']
##FIX_STUBS_WARNINGS = -Wno-unused
LLIBS = 'util c m dl pthread stdc++'
LLIBS = ['util', 'c', 'm', 'dl', 'pthread', 'stdc++']
##LOPTS = --dynamic
##DYNLDFLAGS = -shared $(LDFLAGS)
BF_PROFILE_FLAGS = ['-pg','-g']
BF_PROFILE = False
BF_PROFILE_CCFLAGS = ['-pg','-g']
BF_PROFILE_LINKFLAGS = ['-pg']
BF_DEBUG = False
BF_DEBUG_FLAGS = '-g'
BF_DEBUG_CCFLAGS = ['-g']
BF_BUILDDIR = '../build/linux2'
BF_INSTALLDIR='../install/linux2'

View File

@@ -1,4 +1,4 @@
LCGDIR = '../lib/windows'
LCGDIR = '#../lib/windows'
LIBDIR = '${LCGDIR}'
WITH_BF_VERSE = False
@@ -101,6 +101,9 @@ BF_SOLID = '#extern/solid'
BF_SOLID_INC = '${BF_SOLID}'
BF_SOLID_LIB = 'extern_solid'
BF_WINTAB = LIBDIR + '/wintab'
BF_WINTAB_INC = '${BF_WINTAB}/INCLUDE'
# enable freetype2 support for text objects
BF_FREETYPE = LIBDIR + '/gcc/freetype'
BF_FREETYPE_INC = '${BF_FREETYPE}/include ${BF_FREETYPE}/include/freetype2'
@@ -144,7 +147,11 @@ CC_WARN = [ '-Wall' ]
LLIBS = [ '-ldxguid', '-lgdi32', '-lmsvcrt', '-lwinmm', '-lmingw32', '-lm', '-lws2_32', '-lz'] #'-lutil', '-lc', '-lm', '-ldl', '-lpthread' ]
BF_DEBUG = False
BF_DEBUG_FLAGS= ''
BF_DEBUG_CCFLAGS= []
BF_PROFILE = False
BF_PROFILE_CCFLAGS = ['-pg','-g']
BF_PROFILE_LINKFLAGS = ['-pg']
BF_BUILDDIR = '../build/linuxcross'
BF_INSTALLDIR='../install/linuxcross'

View File

@@ -145,21 +145,22 @@ REL_CCFLAGS = ['-O2']
##
CC = 'gcc'
CXX = 'g++'
C_WARN = '-Wall -Wdeclaration-after-statement'
C_WARN = ['-Wdeclaration-after-statement']
CC_WARN = '-Wall'
CC_WARN = ['-Wall']
##FIX_STUBS_WARNINGS = -Wno-unused
LLIBS = 'm stdc++ pthread util'
LLIBS = ['m', 'stdc++', 'pthread', 'util']
##LOPTS = --dynamic
##DYNLDFLAGS = -shared $(LDFLAGS)
BF_PROFILE_FLAGS = ' -pg -g '
BF_PROFILE = False
BF_PROFILE_CCFLAGS = ['-pg','-g']
BF_PROFILE_LINKFLAGS = ['-pg']
BF_DEBUG = False
BF_DEBUG_FLAGS = '-g'
BF_DEBUG_CCFLAGS = ['-g']
BF_BUILDDIR='../build/openbsd3'
BF_INSTALLDIR='../install/openbsd3'

View File

@@ -159,25 +159,26 @@ REL_CCFLAGS = ['-O2']
##ARFLAGS = ruv
##ARFLAGSQUIET = ru
##
C_WARN = '-Wall -Wno-char-subscripts -Wdeclaration-after-statement'
C_WARN = ['-Wno-char-subscripts', '-Wdeclaration-after-statement']
CC_WARN = '-Wall'
CC_WARN = ['-Wall']
##FIX_STUBS_WARNINGS = -Wno-unused
LLIBS = 'c m dl pthread stdc++'
LLIBS = ['c', 'm', 'dl', 'pthread', 'stdc++']
##LOPTS = --dynamic
##DYNLDFLAGS = -shared $(LDFLAGS)
BF_PROFILE_FLAGS = ['-pg','-g']
BF_PROFILE_CCFLAGS = ['-pg', '-g ']
BF_PROFILE_LINKFLAGS = ['-pg']
BF_PROFILE = False
BF_DEBUG = False
BF_DEBUG_FLAGS = ''
BF_DEBUG_CCFLAGS = []
BF_BUILDDIR = '../build/sunos5'
BF_INSTALLDIR='../install/sunos5'
BF_DOCDIR='../install/doc'
PLATFORM_LINKFLAGS = ['']
PLATFORM_LINKFLAGS = []

View File

@@ -9,7 +9,7 @@ BF_PYTHON_VERSION = '2.5'
BF_PYTHON_INC = '${BF_PYTHON}/include/python${BF_PYTHON_VERSION}'
BF_PYTHON_BINARY = 'python'
BF_PYTHON_LIB = 'python25'
BF_PYTHON_LIBPATH = '${BF_PYTHON}/lib'
BF_PYTHON_LIBPATH = '${BF_PYTHON}/lib/lib25_vs2005'
WITH_BF_OPENAL = True
WITH_BF_STATICOPENAL = False
@@ -64,6 +64,8 @@ BF_PNG_LIBPATH = '${BF_PNG}/lib'
BF_TIFF = LIBDIR + '/tiff'
BF_TIFF_INC = '${BF_TIFF}/include'
BF_TIFF_LIB = 'libtiff'
BF_TIFF_LIBPATH = '${BF_TIFF}/lib'
WITH_BF_ZLIB = True
BF_ZLIB = LIBDIR + '/zlib'
@@ -153,16 +155,17 @@ CXXFLAGS = ['-pipe', '-mwindows', '-funsigned-char', '-fno-strict-aliasing' ]
REL_CFLAGS = [ '-O2' ]
REL_CCFLAGS = [ '-O2' ]
C_WARN = [ '-Wall' , '-Wno-char-subscripts', '-Wdeclaration-after-statement' ]
C_WARN = [ '-Wno-char-subscripts', '-Wdeclaration-after-statement' ]
CC_WARN = [ '-Wall' ]
LLIBS = ['-lshell32', '-lshfolder', '-lgdi32', '-lmsvcrt', '-lwinmm', '-lmingw32', '-lm', '-lws2_32', '-lz', '-lstdc++']
BF_DEBUG = False
BF_DEBUG_FLAGS= '-g'
BF_DEBUG_CCFLAGS= ['-g']
BF_PROFILE_FLAGS = ['-pg','-g']
BF_PROFILE_CCFLAGS = ['-pg', '-g ']
BF_PROFILE_LINKFLAGS = ['-pg']
BF_PROFILE = False
BF_BUILDDIR = '..\\build\\win32-mingw'

View File

@@ -77,6 +77,8 @@ BF_PNG_LIBPATH = '${BF_PNG}/lib'
BF_TIFF = LIBDIR + '/tiff'
BF_TIFF_INC = '${BF_TIFF}/include'
BF_TIFF_LIB = 'libtiff'
BF_TIFF_LIBPATH = '${BF_TIFF}/lib'
WITH_BF_ZLIB = True
BF_ZLIB = LIBDIR + '/zlib'
@@ -150,6 +152,11 @@ BF_QUICKTIME_INC = '${BF_QUICKTIME}/CIncludes'
BF_QUICKTIME_LIB = 'qtmlClient'
BF_QUICKTIME_LIBPATH = '${BF_QUICKTIME}/Libraries'
WITH_BF_OPENJPEG = True
WITH_BF_REDCODE = False
BF_REDCODE_INC = '#extern'
WITH_BF_STATICOPENGL = False
BF_OPENGL_INC = '${BF_OPENGL}/include'
BF_OPENGL_LIBINC = '${BF_OPENGL}/lib'
@@ -161,16 +168,20 @@ CC = 'cl.exe'
CXX = 'cl.exe'
CCFLAGS = ['/nologo', '/Ob1', '/J', '/W3', '/Gd', '/MT']
CXXFLAGS = ['/EHsc']
BF_DEBUG_FLAGS = ['/Zi', '/FR${TARGET}.sbr']
BF_DEBUG_CCFLAGS = ['/Zi', '/FR${TARGET}.sbr']
CPPFLAGS = ['-DWIN32','-D_CONSOLE', '-D_LIB', '-DFTGL_LIBRARY_STATIC', '-D_CRT_SECURE_NO_DEPRECATE']
REL_CFLAGS = ['-O2', '-DNDEBUG']
REL_CCFLAGS = ['-O2', '-DNDEBUG']
REL_CXXFLAGS = ['-O2', '-DNDEBUG']
C_WARN = []
CC_WARN = []
CXX_WARN = []
LLIBS = 'ws2_32 vfw32 winmm kernel32 user32 gdi32 comdlg32 advapi32 shfolder shell32 ole32 oleaut32 uuid'
LLIBS = ['ws2_32', 'vfw32', 'winmm', 'kernel32', 'user32', 'gdi32', 'comdlg32', 'advapi32', 'shfolder', 'shell32', 'ole32', 'oleaut32', 'uuid']
PLATFORM_LINKFLAGS = '''
/SUBSYSTEM:CONSOLE
@@ -186,6 +197,11 @@ PLATFORM_LINKFLAGS = '''
/LARGEADDRESSAWARE
'''
# # Todo
# BF_PROFILE_CCFLAGS = ['-pg', '-g ']
# BF_PROFILE_LINKFLAGS = ['-pg']
# BF_PROFILE = False
BF_BUILDDIR = '..\\build\\win32-vc'
BF_INSTALLDIR='..\\install\\win32-vc'
BF_DOCDIR='..\\install\\doc'

View File

@@ -1,9 +1,5 @@
$Id$
Note: The current official release of SCons is 0.98, but
our system still works for 0.97. However, this will be fixed
soon.
Blenders SCons build scripts
============================
@@ -30,8 +26,9 @@ $Id$
----------------
To build Blender with the SCons scripts you need a full Python
install, version 2.4 or later (http://www.python.org) and a SCons
installation, version v0.97 (http://www.scons.org).
install, version 2.4 or later (http://www.python.org). We already provide
a scons-local installation, which can be found in the scons/ subdirectory.
This document uses the scons-local installation for its examples.
Check from the page
http://www.blender.org/development/building-blender/getting-dependencies/
@@ -42,9 +39,14 @@ $Id$
In the base directory of the sources (from now on called $BLENDERHOME)
you'll see a file named SConstruct. This is the entry point for the
SCons build system. In a terminal, change to this directory. To just
build, issue the command 'scons':
build, start the SCons entry script on Windows (will be used for the remainder
of this document):
% scons
% python scons\scons.py
On a Unix-compatible system it would be
% python ./scons/scons.py
This will start the build process with default values. Depending
on your platform you may see colour in your output (non-Windows
@@ -53,8 +55,9 @@ $Id$
build are configured.
The build uses BF_BUILDDIR to build into and BF_INSTALLDIR to
finally copy all needed files to get a proper setup. These
variabbles have default values for every platform in
finally copy all needed files to get a proper setup. The BF_DOCDIR is
used to generate Blender Python documentation files to. These
variables have default values for every platform in
$BLENDERHOME/config/(platform)-config.py. After the build successfully
completes, you can find everything you need in BF_INSTALLDIR.
@@ -63,7 +66,7 @@ $Id$
As an extra dependency, you need the MoreInfo plugin too. The creation of
the installer is tied into the build process and can be triggered with:
% scons nsis
% python scons\scons.py nsis
Configuring the build
@@ -80,20 +83,21 @@ $Id$
(TBD: add cygwin, solaris and freebsd support)
These files you will normally not change. If you need to override
a default value, make a copy of the proper configuration to
$BLENDERHOME/user-config.py. This file you can modify to your
likings. Any value set here will override the ones from the
(platform)-config.py.
a default value, make a file called $BLENDERHOME/user-config.py, and copy
settings from the config/(platform)-config.py that you want to change. Don't
copy the entire file (unless explicitely stated in the configuration file),
because you may not get updated options you don't change yourself, which may
result in build errors.
You can use BF_CONFIG argument to override the default user-config.py
check. This is just like the user-config.py, but just with another name:
% scons BF_CONFIG=myownsettings
% python scons\scons.py BF_CONFIG=myownsettings
If you want to quickly test a new setting, you can give the option
also on the command-line:
% scons BF_BUILDDIR=../mybuilddir WITH_BF_OPENEXR=0
% python scons\scons.py BF_BUILDDIR=../mybuilddir WITH_BF_OPENEXR=0
This command sets the build directory to BF_BUILDDIR and disables
OpenEXR support.
@@ -101,7 +105,7 @@ $Id$
If you need to know what can be set through the command-line, run
scons with -h:
% scons -h
% python scons\scons.py -h
This command will print a long list with settable options and what
every option means. Many of the default values will be empty, and
@@ -122,11 +126,11 @@ $Id$
you need to see the full command-line for compiles, then you can
change that behaviour. Also the use of colours can be changed:
% scons BF_FANCY=0
% python scons\scons.py BF_FANCY=0
This will disable the use of colours.
% scons BF_QUIET=0
% python scons\scons.py BF_QUIET=0
This will give the old, noisy output. Every command-line per
compile is printed out in its full glory. This is very useful when
@@ -137,11 +141,11 @@ $Id$
Compiling Only Some Libraries
-----------------------------
Scons now has support for specifying a list of libraries that are
Our implementation now has support for specifying a list of libraries that are
exclusively compiled, ignoring all other libraries. This is invoked
with the BF_QUICK arguments; for example:
% scons BF_QUICK=src,bf_blenkernel
% python scons\scons.py BF_QUICK=src,bf_blenkernel
Note that this not the same as passing a list of folders as in the
makefile's "quicky" command. In Scons, all of Blender's code modules
@@ -161,7 +165,7 @@ $Id$
BF_QUICKDEBUG is similar to BF_QUICK:
% scons BF_QUICKDEBUG=src,bf_blenkernel,some-other-lib
% python scons\scons.py BF_QUICKDEBUG=src,bf_blenkernel,some-other-lib
To use BF_DEBUG_LIBS, put something like the following in you user-config.py:
@@ -188,14 +192,8 @@ $Id$
On Windows with all of the three toolset installed you need to
specify what toolset to use
% scons BF_TOOLSET=msvc
% scons BF_TOOLSET=mingw
If you have only the toolkit installed, you will also need to give
BF_TOOLSET=mstoolkit on the command-line, to make sure everything is
setup properly. Currently there is no good mechanism to automatically
determine wether the found 'cl.exe' is from the toolkit or from a
complete install.
% python scons\scons.py BF_TOOLSET=msvc
% python scons\scons.py BF_TOOLSET=mingw
LINUX and OS X
@@ -208,30 +206,26 @@ $Id$
Build Blender with the defaults:
% scons
% python scons\scons.py
Build Blender, but disable OpenEXR support:
% scons WITH_BF_OPENEXR=0
% python scons\scons.py WITH_BF_OPENEXR=0
Build Blender, enable debug symbols:
% scons BF_DEBUG=1
% python scons\scons.py BF_DEBUG=1
Build Blender, install to different directory:
% scons BF_INSTALLDIR=/tmp/testbuild
% python scons\scons.py BF_INSTALLDIR=../myown/installdir
Build Blender in /tmp/obj and install to /usr/local:
Build Blender in ../myown/builddir and install to ../myown/installdir:
% scons BF_BUILDDIR=/tmp/obj BF_INSTALLDIR=/usr/local
% python scons\scons.py BF_BUILDDIR=../myown/builddir BF_INSTALLDIR=../myown/installdir
Clean BF_BUILDDIR:
% scons clean
Clean out the installed files:
% scons -c
% python scons\scons.py clean
/Nathan Letwory (jesterKing)

View File

@@ -0,0 +1,537 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="EXT_ftgl_static_lib"
ProjectGUID="{F9850C15-FF0A-429E-9D47-89FB433C9BD8}"
RootNamespace="ftgl_static_lib"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\extern\ftgl\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\extern\ftgl\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\include;..\..\..\..\..\lib\windows\freetype\include"
PreprocessorDefinitions="_DEBUG;WIN32;_LIB;FTGL_LIBRARY_STATIC"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\extern\ftgl\debug\ftgl_static_lib.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\extern\ftgl\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\extern\ftgl\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\extern\ftgl\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\extern\debug\ftgl_static.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying FTGL files library (debug target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\ftgl\include\ MKDIR ..\..\..\..\..\build\msvc_9\extern\ftgl\include&#x0D;&#x0A;XCOPY /Y ..\..\include\*.h ..\..\..\..\..\build\msvc_9\extern\ftgl\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\extern\ftgl"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\extern\ftgl"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\include;..\..\..\..\..\lib\windows\freetype\include"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;FTGL_LIBRARY_STATIC"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\extern\ftgl\ftgl_static_lib.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\extern\ftgl\"
ObjectFile="..\..\..\..\..\build\msvc_9\extern\ftgl\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\extern\ftgl\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\extern\ftgl_static.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying FTGL files library to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\ftgl\include\ MKDIR ..\..\..\..\..\build\msvc_9\extern\ftgl\include&#x0D;&#x0A;XCOPY /Y ..\..\include\*.h ..\..\..\..\..\build\msvc_9\extern\ftgl\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3D Plugin Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\extern\ftgl\mtdll"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\extern\ftgl\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\include;..\..\..\..\..\lib\windows\freetype\include"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;FTGL_LIBRARY_STATIC"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\extern\ftgl\mtdll\ftgl_static_lib.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\extern\ftgl\mtdll\"
ObjectFile="..\..\..\..\..\build\msvc_9\extern\ftgl\mtdll\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\extern\ftgl\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\extern\mtdll\ftgl_static.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying FTGL files library to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\ftgl\include\ MKDIR ..\..\..\..\..\build\msvc_9\extern\ftgl\include&#x0D;&#x0A;XCOPY /Y ..\..\include\*.h ..\..\..\..\..\build\msvc_9\extern\ftgl\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3D Plugin Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\extern\ftgl\mtdll\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\extern\ftgl\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\include;..\..\..\..\..\lib\windows\freetype\include"
PreprocessorDefinitions="_DEBUG;WIN32;_LIB;FTGL_LIBRARY_STATIC"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\extern\ftgl\mtdll\debug\ftgl_static_lib.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\extern\ftgl\mtdll\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\extern\ftgl\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\extern\ftgl\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\extern\mtdll\debug\ftgl_static.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying FTGL files library (debug target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\ftgl\include\ MKDIR ..\..\..\..\..\build\msvc_9\extern\ftgl\include&#x0D;&#x0A;XCOPY /Y ..\..\include\*.h ..\..\..\..\..\build\msvc_9\extern\ftgl\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\src\FTBitmapGlyph.cpp"
>
</File>
<File
RelativePath="..\..\src\FTCharmap.cpp"
>
</File>
<File
RelativePath="..\..\src\FTContour.cpp"
>
</File>
<File
RelativePath="..\..\src\FTExtrdGlyph.cpp"
>
</File>
<File
RelativePath="..\..\src\FTFace.cpp"
>
</File>
<File
RelativePath="..\..\src\FTFont.cpp"
>
</File>
<File
RelativePath="..\..\src\FTGLBitmapFont.cpp"
>
</File>
<File
RelativePath="..\..\src\FTGLExtrdFont.cpp"
>
</File>
<File
RelativePath="..\..\src\FTGLOutlineFont.cpp"
>
</File>
<File
RelativePath="..\..\src\FTGLPixmapFont.cpp"
>
</File>
<File
RelativePath="..\..\src\FTGLPolygonFont.cpp"
>
</File>
<File
RelativePath="..\..\src\FTGLTextureFont.cpp"
>
</File>
<File
RelativePath="..\..\src\FTGlyph.cpp"
>
</File>
<File
RelativePath="..\..\src\FTGlyphContainer.cpp"
>
</File>
<File
RelativePath="..\..\src\FTLibrary.cpp"
>
</File>
<File
RelativePath="..\..\src\FTOutlineGlyph.cpp"
>
</File>
<File
RelativePath="..\..\src\FTPixmapGlyph.cpp"
>
</File>
<File
RelativePath="..\..\src\FTPoint.cpp"
>
</File>
<File
RelativePath="..\..\src\FTPolyGlyph.cpp"
>
</File>
<File
RelativePath="..\..\src\FTSize.cpp"
>
</File>
<File
RelativePath="..\..\src\FTTextureGlyph.cpp"
>
</File>
<File
RelativePath="..\..\src\FTVectoriser.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\include\FTBBox.h"
>
</File>
<File
RelativePath="..\..\include\FTBitmapGlyph.h"
>
</File>
<File
RelativePath="..\..\include\FTCharmap.h"
>
</File>
<File
RelativePath="..\..\include\FTCharToGlyphIndexMap.h"
>
</File>
<File
RelativePath="..\..\include\FTContour.h"
>
</File>
<File
RelativePath="..\..\include\FTExtrdGlyph.h"
>
</File>
<File
RelativePath="..\..\include\FTFace.h"
>
</File>
<File
RelativePath="..\..\include\FTFont.h"
>
</File>
<File
RelativePath="..\..\include\FTGL.h"
>
</File>
<File
RelativePath="..\..\include\FTGLBitmapFont.h"
>
</File>
<File
RelativePath="..\..\include\FTGLExtrdFont.h"
>
</File>
<File
RelativePath="..\..\include\FTGLOutlineFont.h"
>
</File>
<File
RelativePath="..\..\include\FTGLPixmapFont.h"
>
</File>
<File
RelativePath="..\..\include\FTGLPolygonFont.h"
>
</File>
<File
RelativePath="..\..\include\FTGLTextureFont.h"
>
</File>
<File
RelativePath="..\..\include\FTGlyph.h"
>
</File>
<File
RelativePath="..\..\include\FTGlyphContainer.h"
>
</File>
<File
RelativePath="..\..\include\FTLibrary.h"
>
</File>
<File
RelativePath="..\..\include\FTList.h"
>
</File>
<File
RelativePath="..\..\include\FTOutlineGlyph.h"
>
</File>
<File
RelativePath="..\..\include\FTPixmapGlyph.h"
>
</File>
<File
RelativePath="..\..\include\FTPoint.h"
>
</File>
<File
RelativePath="..\..\include\FTPolyGlyph.h"
>
</File>
<File
RelativePath="..\..\include\FTSize.h"
>
</File>
<File
RelativePath="..\..\include\FTTextureGlyph.h"
>
</File>
<File
RelativePath="..\..\include\FTVector.h"
>
</File>
<File
RelativePath="..\..\include\FTVectoriser.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

1497
extern/bullet2/make/msvc_9_0/Bullet.vcproj vendored Normal file

File diff suppressed because it is too large Load Diff

196
extern/glew/make/msvc_9_0/glew.vcproj vendored Normal file
View File

@@ -0,0 +1,196 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="EXT_glew"
ProjectGUID="{BAC615B0-F1AF-418B-8D23-A10FD8870D6A}"
RootNamespace="glew"
Keyword="Win32Proj"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\extern\glew\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\extern\glew\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
MinimalRebuild="false"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\extern\glew\debug\glew.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\extern\glew\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\extern\glew\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\extern\glew\debug\"
WarningLevel="2"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\extern\debug\glew.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying GLEW files library (debug target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\glew\include\GL MKDIR ..\..\..\..\..\build\msvc_9\extern\glew\include\GL&#x0D;&#x0A;XCOPY /Y ..\..\include\GL\*.h ..\..\..\..\..\build\msvc_9\extern\glew\include\GL&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\extern\glew"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\extern\glew"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\extern\glew\glew.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\extern\glew\"
ObjectFile="..\..\..\..\..\build\msvc_9\extern\glew\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\extern\glew\"
WarningLevel="2"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\extern\glew.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying GLEW files library to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\glew\include\GL MKDIR ..\..\..\..\..\build\msvc_9\extern\glew\include\GL&#x0D;&#x0A;XCOPY /Y ..\..\include\GL\*.h ..\..\..\..\..\build\msvc_9\extern\glew\include\GL&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath="..\..\src\glew.c"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
<File
RelativePath="..\..\include\GL\glew.h"
>
</File>
<File
RelativePath="..\..\include\GL\glxew.h"
>
</File>
<File
RelativePath="..\..\include\GL\wglew.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -7,14 +7,18 @@ Import('env')
sources = env.Glob('*.c')
incs = '.'
flags = "-Wall -O3 -ffast-math -std=c99"
if env['OURPLATFORM'] == 'win32-vc':
flags = []
else:
flags = ['-Wall', '-O3', '-ffast-math', '-std=c99']
oj_env = env.Copy();
oj_env.Replace(CCFLAGS = '')
oj_env.Replace(BF_DEBUG_FLAGS = '')
oj_env = env.Clone()
if not env['OURPLATFORM'] == 'win32-vc':
oj_env.Replace(CCFLAGS = '')
oj_env.Replace(BF_DEBUG_FLAGS = '')
oj_env.BlenderLib ( libname='extern_openjpeg',
sources=sources, includes=Split(incs),
defines=[],
libtype=['core','intern','player'],
priority=[10, 10, 300], compileflags = Split(flags))
priority=[10, 10, 300], compileflags = flags)

View File

@@ -9,18 +9,6 @@ Import('env')
sources = env.Glob('*.c')
incs = '. ../libopenjpeg'
root = "extern/libredcode"
if not os.path.isdir(root + "/include"):
os.mkdir(root + "/include");
if not os.path.isdir(root + "/include/redcode"):
os.mkdir(root + "/include/redcode");
for h in env.Glob('*.h'):
shutil.copyfile(root + "/" + h,
root + "/include/redcode/" + h)
env.BlenderLib ( libname='extern_redcode',
sources=sources, includes=Split(incs),
defines=[],

View File

@@ -1,4 +1,9 @@
#ifdef _WIN32
#include <Winsock2.h>
#else
#include <netinet/in.h>
#endif
#include <stdio.h>
#include <stdlib.h>
#include <string.h>

View File

@@ -0,0 +1,114 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="EXT_build_install_all"
ProjectGUID="{9C71A793-C177-4CAB-8EC5-923D500B39F8}"
RootNamespace="build_install_all"
Keyword="ManagedCProj"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\extern\debug"
IntermediateDirectory="..\..\..\..\build\msvc_9\extern\debug"
ConfigurationType="10"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
ManagedExtensions="4"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\extern"
IntermediateDirectory="..\..\..\..\build\msvc_9\extern"
ConfigurationType="10"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
ManagedExtensions="4"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\extern\mtdll"
IntermediateDirectory="..\..\..\..\build\msvc_9\extern\mtdll"
ConfigurationType="10"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
ManagedExtensions="4"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\extern\mtdll\debug"
IntermediateDirectory="..\..\..\..\build\msvc_9\extern\mtdll\debug"
ConfigurationType="10"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
ManagedExtensions="4"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

877
extern/qhull/make/msvc_9_0/qhull.vcproj vendored Normal file
View File

@@ -0,0 +1,877 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="EXT_qhull"
ProjectGUID="{6461F05D-4698-47AB-A8E8-1CA2ACC9948B}"
RootNamespace="qhull"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\extern\qhull"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\extern\qhull"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\extern\qhull\qhull.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\extern\qhull\"
ObjectFile="..\..\..\..\..\build\msvc_9\extern\qhull\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\extern\qhull\"
WarningLevel="2"
SuppressStartupBanner="true"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\extern\qhull.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying QHULL files library to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\qhull\include MKDIR ..\..\..\..\..\build\msvc_9\extern\qhull\include&#x0D;&#x0A;XCOPY /Y ..\..\include\qhull\*.h ..\..\..\..\..\build\msvc_9\extern\qhull\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\extern\qhull\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\extern\qhull\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\extern\qhull\debug\qhull.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\extern\qhull\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\extern\qhull\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\extern\qhull\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\extern\debug\qhull.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying QHULL files library (debug target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\qhull\include MKDIR ..\..\..\..\..\build\msvc_9\extern\qhull\include&#x0D;&#x0A;XCOPY /Y ..\..\include\qhull\*.h ..\..\..\..\..\build\msvc_9\extern\qhull\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3D Plugin Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\extern\qhull\mtdll"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\extern\qhull\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\extern\qhull\mtdll\qhull.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\extern\qhull\mtdll\"
ObjectFile="..\..\..\..\..\build\msvc_9\extern\qhull\mtdll\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\extern\qhull\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\extern\mtdll\qhull.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying QHULL files library to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\qhull\include MKDIR ..\..\..\..\..\build\msvc_9\extern\qhull\include&#x0D;&#x0A;XCOPY /Y ..\..\include\qhull\*.h ..\..\..\..\..\build\msvc_9\extern\qhull\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3D Plugin Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\extern\qhull\mtdll\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\extern\qhull\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\extern\qhull\mtdll\debug\qhull.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\extern\qhull\mtdll\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\extern\qhull\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\extern\qhull\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\extern\mtdll\debug\qhull.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying QHULL files library (debug target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\qhull\include MKDIR ..\..\..\..\..\build\msvc_9\extern\qhull\include&#x0D;&#x0A;XCOPY /Y ..\..\include\qhull\*.h ..\..\..\..\..\build\msvc_9\extern\qhull\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\src\geom.c"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Blender Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\geom2.c"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Blender Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\global.c"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Blender Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\io.c"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Blender Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\mem.c"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Blender Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\merge.c"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Blender Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\poly.c"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Blender Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\poly2.c"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Blender Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\qhull.c"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Blender Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\qset.c"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Blender Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\stat.c"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Blender Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\user.c"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Blender Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\src\geom.h"
>
</File>
<File
RelativePath="..\..\src\io.h"
>
</File>
<File
RelativePath="..\..\src\mem.h"
>
</File>
<File
RelativePath="..\..\src\merge.h"
>
</File>
<File
RelativePath="..\..\src\poly.h"
>
</File>
<File
RelativePath="..\..\src\qhull.h"
>
</File>
<File
RelativePath="..\..\src\qhull_a.h"
>
</File>
<File
RelativePath="..\..\src\qset.h"
>
</File>
<File
RelativePath="..\..\src\stat.h"
>
</File>
<File
RelativePath="..\..\src\user.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,369 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="EXT_broad"
ProjectGUID="{0112CAD5-3584-412A-A2E5-1315A00437B4}"
RootNamespace="broad"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\..\build\msvc_9\extern\solid\broad"
IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\extern\solid\broad"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\extern\solid\broad\broad.pch"
AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\extern\solid\broad\"
ObjectFile="..\..\..\..\..\..\build\msvc_9\extern\solid\broad\"
ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\extern\solid\broad\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\..\build\msvc_9\libs\extern\broad.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\..\build\msvc_9\extern\solid\broad\debug"
IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\extern\solid\broad\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\extern\solid\broad\debug\broad.pch"
AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\extern\solid\broad\debug\"
ObjectFile="..\..\..\..\..\..\build\msvc_9\extern\solid\broad\debug\"
ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\extern\solid\broad\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\..\build\msvc_9\libs\extern\debug\broad.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Release|Win32"
OutputDirectory="..\..\..\..\..\..\build\msvc_9\extern\solid\broad\mtdll"
IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\extern\solid\broad\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\extern\solid\broad\mtdll\broad.pch"
AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\extern\solid\broad\mtdll\"
ObjectFile="..\..\..\..\..\..\build\msvc_9\extern\solid\broad\mtdll\"
ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\extern\solid\broad\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\..\build\msvc_9\libs\extern\mtdll\broad.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Debug|Win32"
OutputDirectory="..\..\..\..\..\..\build\msvc_9\extern\solid\broad\mtdll\debug"
IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\extern\solid\broad\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\extern\solid\broad\mtdll\debug\broad.pch"
AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\extern\solid\broad\mtdll\debug\"
ObjectFile="..\..\..\..\..\..\build\msvc_9\extern\solid\broad\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\extern\solid\broad\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\..\build\msvc_9\libs\extern\mtdll\debug\broad.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\..\src\broad\BP_C-api.cpp"
>
</File>
<File
RelativePath="..\..\..\src\broad\BP_EndpointList.cpp"
>
</File>
<File
RelativePath="..\..\..\src\broad\BP_Proxy.cpp"
>
</File>
<File
RelativePath="..\..\..\src\broad\BP_Scene.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\src\broad\BP_Endpoint.h"
>
</File>
<File
RelativePath="..\..\src\broad\BP_EndpointList.h"
>
</File>
<File
RelativePath="..\..\src\broad\BP_Proxy.h"
>
</File>
<File
RelativePath="..\..\src\broad\BP_ProxyList.h"
>
</File>
<File
RelativePath="..\..\src\broad\BP_Scene.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,355 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="EXT_complex"
ProjectGUID="{B83C6BED-11EC-46C8-AFFA-121EEDE94373}"
RootNamespace="complex"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\..\build\msvc_9\extern\solid\complex"
IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\extern\solid\complex"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\include;..\..\..\src\convex"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\extern\solid\complex\complex.pch"
AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\extern\solid\complex\"
ObjectFile="..\..\..\..\..\..\build\msvc_9\extern\solid\complex\"
ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\extern\solid\complex\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\..\build\msvc_9\libs\extern\complex.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\..\build\msvc_9\extern\solid\complex\debug"
IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\extern\solid\complex\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include;..\..\..\src\convex"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\extern\solid\complex\debug\complex.pch"
AssemblerOutput="0"
AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\extern\solid\complex\debug\"
ObjectFile="..\..\..\..\..\..\build\msvc_9\extern\solid\complex\debug\"
ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\extern\solid\complex\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\..\build\msvc_9\libs\extern\debug\complex.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Release|Win32"
OutputDirectory="..\..\..\..\..\..\build\msvc_9\extern\solid\complex\mtdll"
IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\extern\solid\complex\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\include;..\..\..\src\convex"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\extern\solid\complex\mtdll\complex.pch"
AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\extern\solid\complex\mtdll\"
ObjectFile="..\..\..\..\..\..\build\msvc_9\extern\solid\complex\mtdll\"
ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\extern\solid\complex\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\..\build\msvc_9\libs\extern\mtdll\complex.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Debug|Win32"
OutputDirectory="..\..\..\..\..\..\build\msvc_9\extern\solid\complex\mtdll\debug"
IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\extern\solid\complex\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include;..\..\..\src\convex"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\extern\solid\complex\mtdll\debug\complex.pch"
AssemblerOutput="0"
AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\extern\solid\complex\mtdll\debug\"
ObjectFile="..\..\..\..\..\..\build\msvc_9\extern\solid\complex\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\extern\solid\complex\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\..\build\msvc_9\libs\extern\mtdll\debug\complex.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\..\src\complex\DT_BBoxTree.cpp"
>
</File>
<File
RelativePath="..\..\..\src\complex\DT_Complex.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\src\complex\DT_BBoxTree.h"
>
</File>
<File
RelativePath="..\..\src\complex\DT_CBox.h"
>
</File>
<File
RelativePath="..\..\src\complex\DT_Complex.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,469 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="EXT_convex"
ProjectGUID="{524264F4-DF21-4B79-847F-E7CA643ECD0B}"
RootNamespace="convex"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\..\build\msvc_9\extern\solid\convex\debug"
IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\extern\solid\convex\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include;..\..\..\..\qhull\include"
PreprocessorDefinitions="_DEBUG;QHULL;WIN32;_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\extern\solid\convex\debug\convex.pch"
AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\extern\solid\convex\debug\"
ObjectFile="..\..\..\..\..\..\build\msvc_9\extern\solid\convex\debug\"
ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\extern\solid\convex\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\..\build\msvc_9\libs\extern\debug\convex.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\..\build\msvc_9\extern\solid\convex"
IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\extern\solid\convex"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\include;..\..\..\..\qhull\include"
PreprocessorDefinitions="NDEBUG;QHULL;WIN32;_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\extern\solid\convex\convex.pch"
AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\extern\solid\convex\"
ObjectFile="..\..\..\..\..\..\build\msvc_9\extern\solid\convex\"
ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\extern\solid\convex\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\..\build\msvc_9\libs\extern\convex.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Release|Win32"
OutputDirectory="..\..\..\..\..\..\build\msvc_9\extern\solid\convex\mtdll"
IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\extern\solid\convex\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\include;..\..\..\..\qhull\include"
PreprocessorDefinitions="NDEBUG;QHULL;WIN32;_LIB"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\extern\solid\convex\mtdll\convex.pch"
AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\extern\solid\convex\mtdll\"
ObjectFile="..\..\..\..\..\..\build\msvc_9\extern\solid\convex\mtdll\"
ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\extern\solid\convex\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\..\build\msvc_9\libs\extern\mtdll\convex.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Debug|Win32"
OutputDirectory="..\..\..\..\..\..\build\msvc_9\extern\solid\convex\mtdll\debug"
IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\extern\solid\convex\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\include;..\..\..\..\qhull\include"
PreprocessorDefinitions="_DEBUG;QHULL;WIN32;_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\extern\solid\convex\mtdll\debug\convex.pch"
AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\extern\solid\convex\mtdll\debug\"
ObjectFile="..\..\..\..\..\..\build\msvc_9\extern\solid\convex\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\extern\solid\convex\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\..\build\msvc_9\libs\extern\mtdll\debug\convex.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\..\src\convex\DT_Accuracy.cpp"
>
</File>
<File
RelativePath="..\..\..\src\convex\DT_Box.cpp"
>
</File>
<File
RelativePath="..\..\..\src\convex\DT_Cone.cpp"
>
</File>
<File
RelativePath="..\..\..\src\convex\DT_Convex.cpp"
>
</File>
<File
RelativePath="..\..\..\src\convex\DT_Cylinder.cpp"
>
</File>
<File
RelativePath="..\..\..\src\convex\DT_Facet.cpp"
>
</File>
<File
RelativePath="..\..\..\src\convex\DT_LineSegment.cpp"
>
</File>
<File
RelativePath="..\..\..\src\convex\DT_PenDepth.cpp"
>
</File>
<File
RelativePath="..\..\..\src\convex\DT_Point.cpp"
>
</File>
<File
RelativePath="..\..\..\src\convex\DT_Polyhedron.cpp"
>
</File>
<File
RelativePath="..\..\..\src\convex\DT_Polytope.cpp"
>
</File>
<File
RelativePath="..\..\..\src\convex\DT_Sphere.cpp"
>
</File>
<File
RelativePath="..\..\..\src\convex\DT_Triangle.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\src\convex\DT_Accuracy.h"
>
</File>
<File
RelativePath="..\..\src\convex\DT_Array.h"
>
</File>
<File
RelativePath="..\..\src\convex\DT_Box.h"
>
</File>
<File
RelativePath="..\..\src\convex\DT_Cone.h"
>
</File>
<File
RelativePath="..\..\src\convex\DT_Convex.h"
>
</File>
<File
RelativePath="..\..\src\convex\DT_Cylinder.h"
>
</File>
<File
RelativePath="..\..\src\convex\DT_Facet.h"
>
</File>
<File
RelativePath="..\..\src\convex\DT_GJK.h"
>
</File>
<File
RelativePath="..\..\src\convex\DT_Hull.h"
>
</File>
<File
RelativePath="..\..\src\convex\DT_IndexArray.h"
>
</File>
<File
RelativePath="..\..\src\convex\DT_LineSegment.h"
>
</File>
<File
RelativePath="..\..\src\convex\DT_Minkowski.h"
>
</File>
<File
RelativePath="..\..\src\convex\DT_PenDepth.h"
>
</File>
<File
RelativePath="..\..\src\convex\DT_Point.h"
>
</File>
<File
RelativePath="..\..\src\convex\DT_Polyhedron.h"
>
</File>
<File
RelativePath="..\..\src\convex\DT_Polytope.h"
>
</File>
<File
RelativePath="..\..\src\convex\DT_Shape.h"
>
</File>
<File
RelativePath="..\..\src\convex\DT_Sphere.h"
>
</File>
<File
RelativePath="..\..\src\convex\DT_Transform.h"
>
</File>
<File
RelativePath="..\..\src\convex\DT_Triangle.h"
>
</File>
<File
RelativePath="..\..\src\convex\DT_VertexBase.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

595
extern/solid/make/msvc_9_0/solid.vcproj vendored Normal file
View File

@@ -0,0 +1,595 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="EXT_solid"
ProjectGUID="{D696C86B-0B53-4471-A50D-5B983A6FA4AD}"
RootNamespace="solid"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\extern\solid\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\extern\solid\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\include;..\..\src\convex;..\..\src\complex"
PreprocessorDefinitions="_DEBUG;QHULL;WIN32;_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\extern\solid\debug\solid.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\extern\solid\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\extern\solid\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\extern\solid\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\extern\debug\solid.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying SOLID files library (debug target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\solid\include\SOLID MKDIR ..\..\..\..\..\build\msvc_9\extern\solid\include\SOLID&#x0D;&#x0A;XCOPY /Y ..\..\include\SOLID*.h ..\..\..\..\..\build\msvc_9\extern\solid\include\SOLID&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\extern\solid"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\extern\solid"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\include;..\..\src\convex;..\..\src\complex"
PreprocessorDefinitions="NDEBUG;QHULL;WIN32;_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\extern\solid\solid.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\extern\solid\"
ObjectFile="..\..\..\..\..\build\msvc_9\extern\solid\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\extern\solid\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\extern\solid.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying SOLID files library to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\solid\include\SOLID MKDIR ..\..\..\..\..\build\msvc_9\extern\solid\include\SOLID&#x0D;&#x0A;XCOPY /Y ..\..\include\SOLID*.h ..\..\..\..\..\build\msvc_9\extern\solid\include\SOLID&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3D Plugin Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\extern\solid\mtdll"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\extern\solid\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\include;..\..\src\convex;..\..\src\complex"
PreprocessorDefinitions="NDEBUG;QHULL;WIN32;_LIB"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\extern\solid\mtdll\solid.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\extern\solid\mtdll\"
ObjectFile="..\..\..\..\..\build\msvc_9\extern\solid\mtdll\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\extern\solid\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\extern\mtdll\solid.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying SOLID files library to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\solid\include\SOLID MKDIR ..\..\..\..\..\build\msvc_9\extern\solid\include\SOLID&#x0D;&#x0A;XCOPY /Y ..\..\include\SOLID*.h ..\..\..\..\..\build\msvc_9\extern\solid\include\SOLID&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3D Plugin Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\extern\solid\mtdll\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\extern\solid\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\include;..\..\src\convex;..\..\src\complex"
PreprocessorDefinitions="_DEBUG;QHULL;WIN32;_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\extern\solid\mtdll\debug\solid.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\extern\solid\mtdll\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\extern\solid\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\extern\solid\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\extern\mtdll\debug\solid.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying SOLID files library (debug target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\solid\include\SOLID MKDIR ..\..\..\..\..\build\msvc_9\extern\solid\include\SOLID&#x0D;&#x0A;XCOPY /Y ..\..\include\SOLID*.h ..\..\..\..\..\build\msvc_9\extern\solid\include\SOLID&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\src\DT_C-api.cpp"
>
<FileConfiguration
Name="Blender Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\DT_Encounter.cpp"
>
<FileConfiguration
Name="Blender Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\DT_Object.cpp"
>
<FileConfiguration
Name="Blender Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\DT_RespTable.cpp"
>
<FileConfiguration
Name="Blender Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\src\DT_Scene.cpp"
>
<FileConfiguration
Name="Blender Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\src\DT_AlgoTable.h"
>
</File>
<File
RelativePath="..\..\src\DT_Encounter.h"
>
</File>
<File
RelativePath="..\..\src\DT_Object.h"
>
</File>
<File
RelativePath="..\..\src\DT_Response.h"
>
</File>
<File
RelativePath="..\..\src\DT_RespTable.h"
>
</File>
<File
RelativePath="..\..\src\DT_Scene.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -56,7 +56,7 @@ else:
platform_linkflags += ['/DEBUG','/PDB:verse.pdb']
verse_env = env.Copy()
verse_env = env.Clone()
cmd_gen_files = (['v_cmd_gen.c',
'v_cmd_def_a.c',
@@ -71,7 +71,7 @@ cmd_gen_files = (['v_cmd_gen.c',
cmd_gen_deps = (['v_gen_pack_init.c'])
proto_env = env.Copy()
proto_env = env.Clone()
proto_env.Append(CPPDEFINES=['V_GENERATE_FUNC_MODE'])
mkprot_tool = proto_env.Program(target = 'mkprot', source = cmd_gen_files)
@@ -130,10 +130,10 @@ server_source_files = (['vs_connection.c',
'vs_node_text.c'
])
verselib_env = verse_env.Copy()
verselib_env = verse_env.Clone()
verselib_env.Append(CPPDEFINES = defines)
verseserver_env = verse_env.Copy()
verseserver_env = verse_env.Clone()
verseserver_env.Append(CPPDEFINES = defines)
verseserver_env.Append (LIBPATH = ['.'])
verseserver_env.Append (LIBS= ['verse'])

View File

@@ -0,0 +1,368 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="EXT_verse"
ProjectGUID="{531D4862-D0E7-4B9B-A0B6-B3A6A25B547A}"
RootNamespace="verse"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\extern\verse\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\extern\verse\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\include;..\..\..\..\..\lib\windows\freetype\include"
PreprocessorDefinitions="_DEBUG;WIN32;_LIB;FTGL_LIBRARY_STATIC"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\extern\verse\debug\libverse.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\extern\verse\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\extern\verse\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\extern\verse\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\extern\debug\verse.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying verse files library (debug target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\verse\include\ MKDIR ..\..\..\..\..\build\msvc_9\extern\verse\include&#x0D;&#x0A;XCOPY /Y ..\..\dist\*.h ..\..\..\..\..\build\msvc_9\extern\verse\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\extern\verse"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\extern\verse"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\include;..\..\..\..\..\lib\windows\freetype\include"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;FTGL_LIBRARY_STATIC"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\extern\verse\libverse.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\extern\verse\"
ObjectFile="..\..\..\..\..\build\msvc_9\extern\verse\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\extern\verse\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\extern\verse.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying verse files library to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\verse\include\ MKDIR ..\..\..\..\..\build\msvc_9\extern\verse\include&#x0D;&#x0A;XCOPY /Y ..\..\dist\*.h ..\..\..\..\..\build\msvc_9\extern\verse\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\dist\v_bignum.c"
>
</File>
<File
RelativePath="..\..\dist\v_cmd_buf.c"
>
</File>
<File
RelativePath="..\..\dist\v_cmd_def_a.c"
>
</File>
<File
RelativePath="..\..\dist\v_cmd_def_b.c"
>
</File>
<File
RelativePath="..\..\dist\v_cmd_def_c.c"
>
</File>
<File
RelativePath="..\..\dist\v_cmd_def_g.c"
>
</File>
<File
RelativePath="..\..\dist\v_cmd_def_m.c"
>
</File>
<File
RelativePath="..\..\dist\v_cmd_def_o.c"
>
</File>
<File
RelativePath="..\..\dist\v_cmd_def_s.c"
>
</File>
<File
RelativePath="..\..\dist\v_cmd_def_t.c"
>
</File>
<File
RelativePath="..\..\dist\v_connect.c"
>
</File>
<File
RelativePath="..\..\dist\v_connection.c"
>
</File>
<File
RelativePath="..\..\dist\v_encryption.c"
>
</File>
<File
RelativePath="..\..\dist\v_func_storage.c"
>
</File>
<File
RelativePath="..\..\dist\v_gen_pack_a_node.c"
>
</File>
<File
RelativePath="..\..\dist\v_gen_pack_b_node.c"
>
</File>
<File
RelativePath="..\..\dist\v_gen_pack_c_node.c"
>
</File>
<File
RelativePath="..\..\dist\v_gen_pack_g_node.c"
>
</File>
<File
RelativePath="..\..\dist\v_gen_pack_init.c"
>
</File>
<File
RelativePath="..\..\dist\v_gen_pack_m_node.c"
>
</File>
<File
RelativePath="..\..\dist\v_gen_pack_o_node.c"
>
</File>
<File
RelativePath="..\..\dist\v_gen_pack_s_node.c"
>
</File>
<File
RelativePath="..\..\dist\v_gen_pack_t_node.c"
>
</File>
<File
RelativePath="..\..\dist\v_man_pack_node.c"
>
</File>
<File
RelativePath="..\..\dist\v_network.c"
>
</File>
<File
RelativePath="..\..\dist\v_network_in_que.c"
>
</File>
<File
RelativePath="..\..\dist\v_network_out_que.c"
>
</File>
<File
RelativePath="..\..\dist\v_pack.c"
>
</File>
<File
RelativePath="..\..\dist\v_pack_method.c"
>
</File>
<File
RelativePath="..\..\dist\v_prime.c"
>
</File>
<File
RelativePath="..\..\dist\v_randgen.c"
>
</File>
<File
RelativePath="..\..\dist\v_util.c"
>
</File>
<File
RelativePath="..\..\dist\verse_ms.c"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\dist\v_bignum.h"
>
</File>
<File
RelativePath="..\..\dist\v_cmd_buf.h"
>
</File>
<File
RelativePath="..\..\dist\v_connection.h"
>
</File>
<File
RelativePath="..\..\dist\v_encryption.h"
>
</File>
<File
RelativePath="..\..\dist\v_internal_verse.h"
>
</File>
<File
RelativePath="..\..\dist\v_network.h"
>
</File>
<File
RelativePath="..\..\dist\v_network_in_que.h"
>
</File>
<File
RelativePath="..\..\dist\v_network_out_que.h"
>
</File>
<File
RelativePath="..\..\dist\v_pack.h"
>
</File>
<File
RelativePath="..\..\dist\v_randgen.h"
>
</File>
<File
RelativePath="..\..\dist\v_util.h"
>
</File>
</Filter>
<File
RelativePath="..\..\dist\verse_ms.h"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

669
extern/verse/make/msvc_9_0/verse.vcproj vendored Normal file
View File

@@ -0,0 +1,669 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="EXT_verse_server"
ProjectGUID="{FC752464-F413-4D4F-842D-A5D3AA0E6A3D}"
RootNamespace="verse_server"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="3D Plugin Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\makesdna\mtdll\debug"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\makesdna\mtdll\debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\..\..\..\source\blender\makesdna\intern/DNA_makesdna.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\..\lib\windows\pthreads\include"
PreprocessorDefinitions="_DEBUG,WIN32,_CONSOLE"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\makesdna\mtdll\debug\verse.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\makesdna\mtdll\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\makesdna\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\makesdna\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="libguardedalloc.lib BLI_blenlib.lib odbc32.lib odbccp32.lib"
OutputFile=".\..\..\..\source\blender\makesdna\intern/DNA_makesdna.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\..\..\build\msvc_9\libs\intern\mtdll\debug;..\..\..\..\build\msvc_9\libs\mtdll\debug"
IgnoreDefaultLibraryNames=" libc.lib, libcmt.lib, msvcrt.lib, libcd.lib, libcmtd.lib"
GenerateDebugInformation="true"
ProgramDatabaseFile="..\..\..\..\build\msvc_9\libs\debug\DNA_makesdna.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Building DNA"
CommandLine="CD ..\..\..\source\blender\makesdna\intern\&#x0D;&#x0A;DNA_makesdna.exe dna.c&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\bin"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\extern\verse\server"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\..\..\..\source\blender\makesdna\intern/verse.tlb"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories=""
PreprocessorDefinitions="NDEBUG,WIN32,_CONSOLE"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\blender\verse\server\verse.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\extern\verse\server\"
ObjectFile="..\..\..\..\..\build\msvc_9\extern\verse\server\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\extern\verse\server\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="verse.lib ws2_32.lib"
OutputFile="..\..\..\..\bin\verse.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\..\..\..\build\msvc_9\libs\extern"
IgnoreDefaultLibraryNames="libc.lib"
ProgramDatabaseFile="..\..\..\..\..\build\msvc_9\extern\verse\server\verse.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\makesdna\mtdll"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\makesdna\mtdll"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\..\..\..\source\blender\makesdna\intern/verse.tlb"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\..\lib\windows\pthreads\include"
PreprocessorDefinitions="NDEBUG,WIN32,_CONSOLE"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\makesdna\mtdll\verse.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\makesdna\mtdll\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\makesdna\mtdll\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\makesdna\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="libguardedalloc.lib BLI_blenlib.lib odbc32.lib odbccp32.lib"
OutputFile="..\..\..\source\blender\makesdna\intern\verse.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\..\..\build\msvc_9\libs\intern\mtdll;..\..\..\..\build\msvc_9\libs\mtdll"
IgnoreDefaultLibraryNames=" libc.lib, libcmt.lib, libcd.lib, libcmtd.lib, msvcrtd.lib"
ProgramDatabaseFile="..\..\..\..\build\msvc_9\libs\verse.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Building DNA"
CommandLine="CD ..\..\..\source\blender\makesdna\intern\&#x0D;&#x0A;verse.exe dna.c&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\bin\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\extern\verse\server\debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\..\..\..\source\blender\makesdna\intern/verse.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions="_DEBUG;WIN32;_CONSOLE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\blender\verse\server\debug\verse.pch"
ExpandAttributedSource="false"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\extern\verse\server\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\extern\verse\server\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\extern\verse\server\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386&#x0D;&#x0A;"
AdditionalDependencies="verse.lib ws2_32.lib"
OutputFile="..\..\..\..\bin\debug\verse.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\..\..\..\build\msvc_9\libs\extern\debug"
IgnoreAllDefaultLibraries="false"
IgnoreDefaultLibraryNames="libcd"
GenerateDebugInformation="true"
ProgramDatabaseFile="..\..\..\..\..\build\msvc_9\extern\verse\server\debug\verse.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\makesdna\debug\blenplayer"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\makesdna\debug\blenplayer"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\..\..\..\source\blender\makesdna\intern/verse.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\..\lib\windows\pthreads\include"
PreprocessorDefinitions="_DEBUG,WIN32,_CONSOLE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\makesdna\debug\verse.pch"
ExpandAttributedSource="false"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\makesdna\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\makesdna\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\makesdna\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386&#x0D;&#x0A;"
AdditionalDependencies="libguardedalloc.lib BLI_blenlib.lib odbc32.lib odbccp32.lib"
OutputFile="..\..\..\source\blender\makesdna\intern\verse.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\..\..\build\msvc_9\libs\intern\debug;..\..\..\..\build\msvc_9\libs\debug"
IgnoreAllDefaultLibraries="false"
IgnoreDefaultLibraryNames="libc.lib, libcd.lib"
GenerateDebugInformation="true"
ProgramDatabaseFile="..\..\..\..\build\msvc_9\libs\debug\verse.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Building DNA"
CommandLine="CD ..\..\..\source\blender\makesdna\intern&#x0D;&#x0A;verse.exe dna.c&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\makesdna\blenplayer"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\makesdna\blenplayer"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\..\..\..\source\blender\makesdna\intern/verse.tlb"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\..\lib\windows\pthreads\include"
PreprocessorDefinitions="NDEBUG,WIN32,_CONSOLE"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\makesdna\verse.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\makesdna\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\makesdna\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\makesdna\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="libguardedalloc.lib BLI_blenlib.lib odbc32.lib odbccp32.lib"
OutputFile="..\..\..\source\blender\makesdna\intern\verse.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\..\..\build\msvc_9\libs\intern;..\..\..\..\build\msvc_9\libs"
IgnoreDefaultLibraryNames="libc.lib"
ProgramDatabaseFile="..\..\..\..\build\msvc_9\libs\verse.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Building DNA"
CommandLine="CD ..\..\..\source\blender\makesdna\intern\&#x0D;&#x0A;verse.exe dna.c&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\dist\vs_connection.c"
>
</File>
<File
RelativePath="..\..\dist\vs_main.c"
>
</File>
<File
RelativePath="..\..\dist\vs_master.c"
>
</File>
<File
RelativePath="..\..\dist\vs_node_audio.c"
>
</File>
<File
RelativePath="..\..\dist\vs_node_bitmap.c"
>
</File>
<File
RelativePath="..\..\dist\vs_node_curve.c"
>
</File>
<File
RelativePath="..\..\dist\vs_node_geometry.c"
>
</File>
<File
RelativePath="..\..\dist\vs_node_head.c"
>
</File>
<File
RelativePath="..\..\dist\vs_node_material.c"
>
</File>
<File
RelativePath="..\..\dist\vs_node_object.c"
>
</File>
<File
RelativePath="..\..\dist\vs_node_particle.c"
>
</File>
<File
RelativePath="..\..\dist\vs_node_storage.c"
>
</File>
<File
RelativePath="..\..\dist\vs_node_text.c"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\dist\v_cmd_gen.h"
>
</File>
<File
RelativePath="..\..\dist\v_util.h"
>
</File>
<File
RelativePath="..\..\dist\verse.h"
>
</File>
<File
RelativePath="..\..\dist\vs_server.h"
>
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -40,8 +40,13 @@
#include <math.h>
#include <string.h>
#if defined(WIN32)
#if defined(_WIN32)
#include <io.h>
#define open _open
#define read _read
#define close _close
#define write _write
#define lseek _lseek
#else
#include <unistd.h>
#endif

View File

@@ -0,0 +1,447 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="INT_SoundSystem"
ProjectGUID="{98330220-47A6-42E0-9DE4-AD0FF5D204D6}"
RootNamespace="SoundSystem"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\soundsystem\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\soundsystem\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\dummy;..\..\openal;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\moto\include"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\soundsystem\debug\SoundSystem.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\soundsystem\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\soundsystem\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\soundsystem\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\debug\libSoundSystem.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying SND SoundSystem files library (debug target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include MKDIR ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\soundsystem"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\soundsystem"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..;..\..\dummy;..\..\openal;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\moto\include"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\soundsystem\SoundSystem.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\soundsystem\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\soundsystem\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\soundsystem\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\libSoundSystem.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying SND SoundSystem files library to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include MKDIR ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3DPlugin Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..;..\..\dummy;..\..\openal;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\moto\include"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll\SoundSystem.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\libSoundSystem.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying SND SoundSystem files library to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include MKDIR ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3DPlugin Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\dummy;..\..\openal;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\moto\include"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll\debug\SoundSystem.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug\libSoundSystem.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying SND SoundSystem files library (debug target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include MKDIR ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\intern\SND_AudioDevice.cpp"
>
</File>
<File
RelativePath="..\..\intern\SND_C-api.cpp"
>
</File>
<File
RelativePath="..\..\intern\SND_CDObject.cpp"
>
</File>
<File
RelativePath="..\..\intern\SND_DeviceManager.cpp"
>
</File>
<File
RelativePath="..\..\intern\SND_IdObject.cpp"
>
</File>
<File
RelativePath="..\..\intern\SND_Scene.cpp"
>
</File>
<File
RelativePath="..\..\intern\SND_SoundListener.cpp"
>
</File>
<File
RelativePath="..\..\intern\SND_SoundObject.cpp"
>
</File>
<File
RelativePath="..\..\intern\SND_Utils.cpp"
>
</File>
<File
RelativePath="..\..\intern\SND_WaveCache.cpp"
>
</File>
<File
RelativePath="..\..\intern\SND_WaveSlot.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\intern\SND_AudioDevice.h"
>
</File>
<File
RelativePath="..\..\SND_C-api.h"
>
</File>
<File
RelativePath="..\..\SND_CDObject.h"
>
</File>
<File
RelativePath="..\..\SND_DependKludge.h"
>
</File>
<File
RelativePath="..\..\SND_DeviceManager.h"
>
</File>
<File
RelativePath="..\..\SND_IAudioDevice.h"
>
</File>
<File
RelativePath="..\..\intern\SND_IdObject.h"
>
</File>
<File
RelativePath="..\..\SND_Object.h"
>
</File>
<File
RelativePath="..\..\SND_Scene.h"
>
</File>
<File
RelativePath="..\..\SND_SoundListener.h"
>
</File>
<File
RelativePath="..\..\SND_SoundObject.h"
>
</File>
<File
RelativePath="..\..\SND_Utils.h"
>
</File>
<File
RelativePath="..\..\SND_WaveCache.h"
>
</File>
<File
RelativePath="..\..\SND_WaveSlot.h"
>
</File>
<File
RelativePath="..\..\SoundDefines.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,343 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="INT_DummySoundSystem"
ProjectGUID="{FAF46346-65CC-4DB2-85C4-B99826F79D0C}"
RootNamespace="DummySoundSystem"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy"
IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\intern;..\..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\..\..\build\msvc_9\intern\moto\include"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\DummySoundSystem.pch"
AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\"
ObjectFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\"
ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\..\build\msvc_9\libs\intern\libDummySoundSystem.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\debug"
IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\intern;..\..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\..\..\build\msvc_9\intern\moto\include"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\debug\DummySoundSystem.pch"
AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\debug\"
ObjectFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\debug\"
ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\..\build\msvc_9\libs\intern\debug\libDummySoundSystem.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3DPlugin Release|Win32"
OutputDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\mtdll"
IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\intern;..\..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\..\..\build\msvc_9\intern\moto\include"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\mtdll\DummySoundSystem.pch"
AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\mtdll\"
ObjectFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\mtdll\"
ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\..\build\msvc_9\libs\intern\mtdll\libDummySoundSystem.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3DPlugin Debug|Win32"
OutputDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\mtdll\debug"
IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\intern;..\..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\..\..\build\msvc_9\intern\moto\include"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\mtdll\debug\DummySoundSystem.pch"
AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\mtdll\debug\"
ObjectFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug\libDummySoundSystem.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\..\dummy\SND_DummyDevice.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\..\dummy\SND_DummyDevice.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,351 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="INT_OpenALSoundSystem"
ProjectGUID="{213356A9-3A1F-41DA-9819-1297BCD17DEE}"
RootNamespace="OpenALSoundSystem"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\debug"
IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\sdl;..\..\..\intern;..\..\..\..\..\..\lib\windows\sdl\include;..\..\..\..\..\..\lib\windows\openal\include;..\..\..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\intern\string\include"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\debug\OpenALSoundSystem.pch"
AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\debug\"
ObjectFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\debug\"
ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\..\build\msvc_9\libs\intern\debug\libOpenALSoundSystem.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal"
IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\sdl;..\..\..\intern;..\..\..\..\..\..\lib\windows\sdl\include;..\..\..\..\..\..\lib\windows\openal\include;..\..\..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\intern\string\include"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\OpenALSoundSystem.pch"
AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\"
ObjectFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\"
ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\..\build\msvc_9\libs\intern\libOpenALSoundSystem.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3DPlugin Release|Win32"
OutputDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\mtdll"
IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\sdl;..\..\..\intern;..\..\..\..\..\..\lib\windows\sdl\include;..\..\..\..\..\..\lib\windows\openal\include;..\..\..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\intern\string\include"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\mtdll\OpenALSoundSystem.pch"
AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\mtdll\"
ObjectFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\mtdll\"
ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\..\build\msvc_9\libs\intern\mtdll\libOpenALSoundSystem.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3DPlugin Debug|Win32"
OutputDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\mtdll\debug"
IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\sdl;..\..\..\intern;..\..\..\..\..\..\lib\windows\sdl\include;..\..\..\..\..\..\lib\windows\openal\include;..\..\..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\intern\string\include"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\mtdll\debug\OpenALSoundSystem.pch"
AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\mtdll\debug\"
ObjectFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\openal\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug\libOpenALSoundSystem.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\..\openal\SND_OpenALDevice.cpp"
>
</File>
<File
RelativePath="..\..\..\sdl\SND_SDLCDDevice.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\..\openal\SND_OpenALDevice.h"
>
</File>
<File
RelativePath="..\..\..\sdl\SND_SDLCDDevice.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,413 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="INT_bmfont"
ProjectGUID="{E784098D-3ED8-433A-9353-9679415DDDC5}"
RootNamespace="bmfont"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\bmfont"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\bmfont"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..;..\..\intern"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\bmfont\bmfont.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\bmfont\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\bmfont\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\bmfont\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\libbmfont.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying BMFONT files library to lib tree"
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\bmfont\include MKDIR ..\..\..\..\..\build\msvc_9\intern\bmfont\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\bmfont\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\bmfont\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\bmfont\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\intern"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
BufferSecurityCheck="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\bmfont\debug\bmfont.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\bmfont\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\bmfont\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\bmfont\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\debug\libbmfont.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying BMFONT files library (debug target) to lib tree"
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\bmfont\include MKDIR ..\..\..\..\..\build\msvc_9\intern\bmfont\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\bmfont\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3DPlugin Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\bmfont\mtdll"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\bmfont\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..;..\..\intern"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\bmfont\mtdll\bmfont.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\bmfont\mtdll\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\bmfont\mtdll\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\bmfont\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\libbmfont.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying BMFONT files library to lib tree"
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\bmfont\include MKDIR ..\..\..\..\..\build\msvc_9\intern\bmfont\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\bmfont\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3DPlugin Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\bmfont\mtdll\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\bmfont\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\intern"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
BufferSecurityCheck="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\bmfont\mtdll\debug\bmfont.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\bmfont\mtdll\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\bmfont\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\bmfont\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug\libbmfont.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying BMFONT files library (debug target) to lib tree"
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\bmfont\include MKDIR ..\..\..\..\..\build\msvc_9\intern\bmfont\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\bmfont\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\intern\BMF_Api.cpp"
>
</File>
<File
RelativePath="..\..\intern\BMF_BitmapFont.cpp"
>
</File>
<File
RelativePath="..\..\intern\BMF_font_helv10.cpp"
>
</File>
<File
RelativePath="..\..\intern\BMF_font_helv12.cpp"
>
</File>
<File
RelativePath="..\..\intern\BMF_font_helvb10.cpp"
>
</File>
<File
RelativePath="..\..\intern\BMF_font_helvb12.cpp"
>
</File>
<File
RelativePath="..\..\intern\BMF_font_helvb14.cpp"
>
</File>
<File
RelativePath="..\..\intern\BMF_font_helvb8.cpp"
>
</File>
<File
RelativePath="..\..\intern\BMF_font_scr12.cpp"
>
</File>
<File
RelativePath="..\..\intern\BMF_font_scr14.cpp"
>
</File>
<File
RelativePath="..\..\intern\BMF_font_scr15.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<Filter
Name="intern"
>
<File
RelativePath="..\..\intern\BMF_BitmapFont.h"
>
</File>
<File
RelativePath="..\..\intern\BMF_FontData.h"
>
</File>
</Filter>
<Filter
Name="extern"
>
<File
RelativePath="..\..\BMF_Api.h"
>
</File>
<File
RelativePath="..\..\BMF_Fonts.h"
>
</File>
<File
RelativePath="..\..\BMF_Settings.h"
>
</File>
</Filter>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,487 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="INT_boolop"
ProjectGUID="{EB75F4D6-2970-4A3A-8D99-2BAD7201C0E9}"
RootNamespace="boolop"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\boolop\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\boolop\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\extern;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\..\build\msvc_9\intern\container\include;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\makesdna;$(NOINHERIT)"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
BufferSecurityCheck="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\boolop\debug\bsplib.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\boolop\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\boolop\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\boolop\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\debug\libboolop.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying BOOLOP files library (debug target) to lib tree"
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\boolop\include MKDIR ..\..\..\..\..\build\msvc_9\intern\boolop\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\boolop\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\boolop"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\boolop"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="2"
AdditionalIncludeDirectories="..\..\extern;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\..\build\msvc_9\intern\container\include;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\makesdna;$(NOINHERIT)"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\boolop\bsplib.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\boolop\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\boolop\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\boolop\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\libboolop.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying BOOLOP files library to lib tree"
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\boolop\include MKDIR ..\..\..\..\..\build\msvc_9\intern\boolop\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\boolop\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3DPlugin Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\boolop\mtdll"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\boolop\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="2"
AdditionalIncludeDirectories="..\..\extern;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\..\build\msvc_9\intern\container\include;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\makesdna;$(NOINHERIT)"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\boolop\mtdll\bsplib.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\boolop\mtdll\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\boolop\mtdll\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\boolop\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\libboolop.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying BOOLOP files library to lib tree"
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\boolop\include MKDIR ..\..\..\..\..\build\msvc_9\intern\boolop\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\boolop\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3DPlugin Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\boolop\mtdll\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\boolop\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\extern;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\..\build\msvc_9\intern\container\include;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\makesdna;$(NOINHERIT)"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
BufferSecurityCheck="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\boolop\mtdll\debug\bsplib.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\boolop\mtdll\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\boolop\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\boolop\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug\libboolop.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying BOOLOP files library (debug target) to lib tree"
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\boolop\include MKDIR ..\..\..\..\..\build\msvc_9\intern\boolop\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\boolop\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="intern"
>
<Filter
Name="Source Files"
>
<File
RelativePath="..\..\intern\BOP_BBox.cpp"
>
</File>
<File
RelativePath="..\..\intern\BOP_BSPNode.cpp"
>
</File>
<File
RelativePath="..\..\intern\BOP_BSPTree.cpp"
>
</File>
<File
RelativePath="..\..\intern\BOP_Edge.cpp"
>
</File>
<File
RelativePath="..\..\intern\BOP_Face.cpp"
>
</File>
<File
RelativePath="..\..\intern\BOP_Face2Face.cpp"
>
</File>
<File
RelativePath="..\..\intern\BOP_Interface.cpp"
>
</File>
<File
RelativePath="..\..\intern\BOP_MathUtils.cpp"
>
</File>
<File
RelativePath="..\..\intern\BOP_Merge.cpp"
>
</File>
<File
RelativePath="..\..\intern\BOP_Merge2.cpp"
>
</File>
<File
RelativePath="..\..\intern\BOP_Mesh.cpp"
>
</File>
<File
RelativePath="..\..\intern\BOP_Segment.cpp"
>
</File>
<File
RelativePath="..\..\intern\BOP_Splitter.cpp"
>
</File>
<File
RelativePath="..\..\intern\BOP_Tag.cpp"
>
</File>
<File
RelativePath="..\..\intern\BOP_Triangulator.cpp"
>
</File>
<File
RelativePath="..\..\intern\BOP_Vertex.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
>
<File
RelativePath="..\..\intern\BOP_BBox.h"
>
</File>
<File
RelativePath="..\..\intern\BOP_BSPNode.h"
>
</File>
<File
RelativePath="..\..\intern\BOP_BSPTree.h"
>
</File>
<File
RelativePath="..\..\intern\BOP_Chrono.h"
>
</File>
<File
RelativePath="..\..\intern\BOP_Edge.h"
>
</File>
<File
RelativePath="..\..\intern\BOP_Face.h"
>
</File>
<File
RelativePath="..\..\intern\BOP_Face2Face.h"
>
</File>
<File
RelativePath="..\..\intern\BOP_Indexs.h"
>
</File>
<File
RelativePath="..\..\intern\BOP_MathUtils.h"
>
</File>
<File
RelativePath="..\..\intern\BOP_Merge.h"
>
</File>
<File
RelativePath="..\..\intern\BOP_Merge2.h"
>
</File>
<File
RelativePath="..\..\intern\BOP_Mesh.h"
>
</File>
<File
RelativePath="..\..\intern\BOP_Misc.h"
>
</File>
<File
RelativePath="..\..\intern\BOP_Segment.h"
>
</File>
<File
RelativePath="..\..\intern\BOP_Splitter.h"
>
</File>
<File
RelativePath="..\..\intern\BOP_Tag.h"
>
</File>
<File
RelativePath="..\..\intern\BOP_Triangulator.h"
>
</File>
<File
RelativePath="..\..\intern\BOP_Vertex.h"
>
</File>
</Filter>
</Filter>
<Filter
Name="extern"
>
<File
RelativePath="..\..\extern\BOP_Interface.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,371 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="INT_bsplib"
ProjectGUID="{B093415D-C0F6-4E76-8F5A-6BC1917BCE9E}"
RootNamespace="bsplib"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\bsp\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\bsp\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\container\include"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
BufferSecurityCheck="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\bsp\debug\bsplib.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\bsp\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\bsp\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\bsp\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\debug\libbsp.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying BSP files library (debug target) to lib tree"
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\bsp\include MKDIR ..\..\..\..\..\build\msvc_9\intern\bsp\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\bsp\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\bsp"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\bsp"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="2"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\container\include"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\bsp\bsplib.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\bsp\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\bsp\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\bsp\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\libbsp.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying BSP files library to lib tree"
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\bsp\include MKDIR ..\..\..\..\..\build\msvc_9\intern\bsp\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\bsp\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3DPlugin Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\bsp\mtdll"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\bsp\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="2"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\container\include"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\bsp\mtdll\bsplib.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\bsp\mtdll\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\bsp\mtdll\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\bsp\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\libbsp.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying BSP files library to lib tree"
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\bsp\include MKDIR ..\..\..\..\..\build\msvc_9\intern\bsp\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\bsp\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3DPlugin Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\bsp\mtdll\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\bsp\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\container\include"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
BufferSecurityCheck="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\bsp\mtdll\debug\bsplib.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\bsp\mtdll\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\bsp\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\bsp\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug\libbsp.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying BSP files library (debug target) to lib tree"
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\bsp\include MKDIR ..\..\..\..\..\build\msvc_9\intern\bsp\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\bsp\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="intern"
>
<File
RelativePath="..\..\intern\BSP_CSGException.h"
>
</File>
<File
RelativePath="..\..\intern\BSP_CSGMesh.cpp"
>
</File>
<File
RelativePath="..\..\intern\BSP_CSGMesh.h"
>
</File>
<File
RelativePath="..\..\intern\BSP_CSGMesh_CFIterator.h"
>
</File>
<File
RelativePath="..\..\intern\BSP_MeshPrimitives.cpp"
>
</File>
<File
RelativePath="..\..\intern\BSP_MeshPrimitives.h"
>
</File>
<File
RelativePath="..\..\intern\CSG_BooleanOps.cpp"
>
</File>
</Filter>
<Filter
Name="extern"
>
<File
RelativePath="..\..\extern\CSG_BooleanOps.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,387 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="INT_container"
ProjectGUID="{51A348C1-8684-4D67-B980-97B1FC74159B}"
RootNamespace="container"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\container"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\container"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="2"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\container\container.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\container\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\container\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\container\"
WarningLevel="2"
SuppressStartupBanner="true"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\libcontainer.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying CTR files library to lib tree"
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\container\include MKDIR ..\..\..\..\..\build\msvc_9\intern\container\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\container\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\container\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\container\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
BufferSecurityCheck="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\container\debug\container.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\container\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\container\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\container\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\debug\libcontainer.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying CTR files library (debug target) to lib tree"
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\container\include MKDIR ..\..\..\..\..\build\msvc_9\intern\container\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\container\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3DPlugin Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\container\mtdll"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\container\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="2"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\container\mtdll\container.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\container\mtdll\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\container\mtdll\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\container\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\libcontainer.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying CTR files library to lib tree"
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\container\include MKDIR ..\..\..\..\..\build\msvc_9\intern\container\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\container\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3DPlugin Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\container\mtdll\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\container\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
BufferSecurityCheck="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\container\mtdll\debug\container.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\container\mtdll\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\container\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\container\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug\libcontainer.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying CTR files library (debug target) to lib tree"
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\container\include MKDIR ..\..\..\..\..\build\msvc_9\intern\container\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\container\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="intern"
>
<File
RelativePath="..\..\intern\CTR_List.cpp"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="../extern,../../;$(NoInherit)"
CompileAs="0"
/>
</FileConfiguration>
<FileConfiguration
Name="Blender Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="../../;$(NoInherit)"
CompileAs="0"
/>
</FileConfiguration>
<FileConfiguration
Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="../extern,../../;$(NoInherit)"
CompileAs="0"
/>
</FileConfiguration>
<FileConfiguration
Name="3DPlugin Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="../../;$(NoInherit)"
CompileAs="0"
/>
</FileConfiguration>
</File>
</Filter>
<File
RelativePath="..\..\CTR_List.h"
>
</File>
<File
RelativePath="..\..\CTR_Map.h"
>
</File>
<File
RelativePath="..\..\CTR_TaggedIndex.h"
>
</File>
<File
RelativePath="..\..\CTR_TaggedSetOps.h"
>
</File>
<File
RelativePath="..\..\CTR_UHeap.h"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,423 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="INT_decimation"
ProjectGUID="{C66F722C-46BE-40C9-ABAE-2EAC7A697EB8}"
RootNamespace="decimation"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\decimation\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\decimation\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\..\build\msvc_9\intern\container\include;..\..\..\..\..\build\msvc_9\intern\moto\include"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
BufferSecurityCheck="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\decimation\debug\decimation.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\decimation\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\decimation\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\decimation\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\debug\libdecimation.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying LOD files library (debug target) to lib tree"
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\decimation\include MKDIR ..\..\..\..\..\build\msvc_9\intern\decimation\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\decimation\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\decimation"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\decimation"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="2"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\..\build\msvc_9\intern\container\include;..\..\..\..\..\build\msvc_9\intern\moto\include"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\decimation\decimation.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\decimation\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\decimation\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\decimation\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\libdecimation.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying LOD files library to lib tree"
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\decimation\include MKDIR ..\..\..\..\..\build\msvc_9\intern\decimation\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\decimation\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3DPlugin Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\decimation\mtdll"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\decimation\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="2"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\..\build\msvc_9\intern\container\include;..\..\..\..\..\build\msvc_9\intern\moto\include"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\decimation\mtdll\decimation.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\decimation\mtdll\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\decimation\mtdll\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\decimation\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\libdecimation.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying LOD files library to lib tree"
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\decimation\include MKDIR ..\..\..\..\..\build\msvc_9\intern\decimation\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\decimation\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3DPlugin Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\decimation\mtdll\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\decimation\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\..\build\msvc_9\intern\container\include;..\..\..\..\..\build\msvc_9\intern\moto\include"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
BufferSecurityCheck="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\decimation\mtdll\debug\decimation.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\decimation\mtdll\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\decimation\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\decimation\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug\libdecimation.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying LOD files library (debug target) to lib tree"
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\decimation\include MKDIR ..\..\..\..\..\build\msvc_9\intern\decimation\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\decimation\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="intern"
>
<File
RelativePath="..\..\intern\LOD_decimation.cpp"
>
</File>
<File
RelativePath="..\..\intern\LOD_DecimationClass.h"
>
</File>
<File
RelativePath="..\..\intern\LOD_EdgeCollapser.cpp"
>
</File>
<File
RelativePath="..\..\intern\LOD_EdgeCollapser.h"
>
</File>
<File
RelativePath="..\..\intern\LOD_ExternBufferEditor.h"
>
</File>
<File
RelativePath="..\..\intern\LOD_ExternNormalEditor.cpp"
>
</File>
<File
RelativePath="..\..\intern\LOD_ExternNormalEditor.h"
>
</File>
<File
RelativePath="..\..\intern\LOD_FaceNormalEditor.cpp"
>
</File>
<File
RelativePath="..\..\intern\LOD_FaceNormalEditor.h"
>
</File>
<File
RelativePath="..\..\intern\LOD_ManMesh2.cpp"
>
</File>
<File
RelativePath="..\..\intern\LOD_ManMesh2.h"
>
</File>
<File
RelativePath="..\..\intern\LOD_MeshBounds.h"
>
</File>
<File
RelativePath="..\..\intern\LOD_MeshException.h"
>
</File>
<File
RelativePath="..\..\intern\LOD_MeshPrimitives.cpp"
>
</File>
<File
RelativePath="..\..\intern\LOD_MeshPrimitives.h"
>
</File>
<File
RelativePath="..\..\intern\LOD_QSDecimator.cpp"
>
</File>
<File
RelativePath="..\..\intern\LOD_QSDecimator.h"
>
</File>
<File
RelativePath="..\..\intern\LOD_Quadric.h"
>
</File>
<File
RelativePath="..\..\intern\LOD_QuadricEditor.cpp"
>
</File>
<File
RelativePath="..\..\intern\LOD_QuadricEditor.h"
>
</File>
</Filter>
<Filter
Name="extern"
>
<File
RelativePath="..\..\extern\LOD_decimation.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -12,7 +12,7 @@ if env['WITH_BF_OPENMP']:
if env['OURPLATFORM']=='win32-vc':
defs += ' USE_MSVC6FIXES'
incs = env['BF_PNG_INC'] + ' ' + env['BF_ZLIB_INC'] + ' ' +env['BF_SDL_INC']
incs = env['BF_PNG_INC'] + ' ' + env['BF_ZLIB_INC']
incs += ' extern '
env.BlenderLib ('bf_elbeem', sources, Split(incs), Split(defs), libtype='blender', priority=0 )

View File

@@ -0,0 +1,524 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="INT_elbeem"
ProjectGUID="{A90C4918-4B21-4277-93BD-AF65F30951D9}"
RootNamespace="elbeem"
Keyword="Win32Proj"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\elbeem\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\elbeem\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\intern;..\..\extern;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\..\lib\windows\sdl\include"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;NOGUI;ELBEEM_BLENDER=1;LBM_INCLUDE_CONTROL=1"
MinimalRebuild="false"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
BufferSecurityCheck="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\elbeem\debug\elbeem.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\elbeem\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\elbeem\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\elbeem\debug\"
BrowseInformation="1"
WarningLevel="2"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\debug\libelbeem.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying ELBEEM files library (debug target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\elbeem\include MKDIR ..\..\..\..\..\build\msvc_9\intern\elbeem\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\elbeem\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\elbeem"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\elbeem"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\intern;..\..\extern;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\..\lib\windows\sdl\include"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;NOGUI;ELBEEM_BLENDER=1;LBM_INCLUDE_CONTROL=1"
StringPooling="true"
MinimalRebuild="false"
RuntimeLibrary="0"
BufferSecurityCheck="true"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\elbeem\elbeem.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\elbeem\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\elbeem\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\elbeem\"
WarningLevel="4"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\libelbeem.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying ELBEEM files library (release target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\elbeem\include MKDIR ..\..\..\..\..\build\msvc_9\intern\elbeem\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\elbeem\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3DPlugin Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\intern;..\..\extern;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\..\lib\windows\sdl\include"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;NOGUI;ELBEEM_BLENDER=1"
MinimalRebuild="false"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
BufferSecurityCheck="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll\debug\elbeem.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll\debug\"
BrowseInformation="1"
WarningLevel="2"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug\libelbeem.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying ELBEEM files library (debug target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\elbeem\include MKDIR ..\..\..\..\..\build\msvc_9\intern\elbeem\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\elbeem\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3DPlugin Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\intern;..\..\extern;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\..\lib\windows\sdl\include"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;NOGUI;ELBEEM_BLENDER=1"
StringPooling="true"
MinimalRebuild="false"
RuntimeLibrary="2"
BufferSecurityCheck="true"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll\elbeem.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll\"
WarningLevel="2"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\libelbeem.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying ELBEEM files library (release target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\elbeem\include MKDIR ..\..\..\..\..\build\msvc_9\intern\elbeem\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\elbeem\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath="..\..\intern\attributes.cpp"
>
</File>
<File
RelativePath="..\..\intern\controlparticles.cpp"
>
</File>
<File
RelativePath="..\..\intern\elbeem.cpp"
>
</File>
<File
RelativePath="..\..\intern\elbeem_control.cpp"
>
</File>
<File
RelativePath="..\..\intern\isosurface.cpp"
>
</File>
<File
RelativePath="..\..\intern\mvmcoords.cpp"
>
</File>
<File
RelativePath="..\..\intern\ntl_blenderdumper.cpp"
>
</File>
<File
RelativePath="..\..\intern\ntl_bsptree.cpp"
>
</File>
<File
RelativePath="..\..\intern\ntl_geometrymodel.cpp"
>
</File>
<File
RelativePath="..\..\intern\ntl_geometryobject.cpp"
>
</File>
<File
RelativePath="..\..\intern\ntl_lighting.cpp"
>
</File>
<File
RelativePath="..\..\intern\ntl_ray.cpp"
>
</File>
<File
RelativePath="..\..\intern\ntl_world.cpp"
>
</File>
<File
RelativePath="..\..\intern\parametrizer.cpp"
>
</File>
<File
RelativePath="..\..\intern\particletracer.cpp"
>
</File>
<File
RelativePath="..\..\intern\simulation_object.cpp"
>
</File>
<File
RelativePath="..\..\intern\solver_adap.cpp"
>
</File>
<File
RelativePath="..\..\intern\solver_control.cpp"
>
</File>
<File
RelativePath="..\..\intern\solver_init.cpp"
>
</File>
<File
RelativePath="..\..\intern\solver_interface.cpp"
>
</File>
<File
RelativePath="..\..\intern\solver_main.cpp"
>
</File>
<File
RelativePath="..\..\intern\solver_util.cpp"
>
</File>
<File
RelativePath="..\..\intern\utilities.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
<File
RelativePath="..\..\intern\attributes.h"
>
</File>
<File
RelativePath="..\..\intern\controlparticles.h"
>
</File>
<File
RelativePath="..\..\extern\elbeem.h"
>
</File>
<File
RelativePath="..\..\intern\elbeem_control.h"
>
</File>
<File
RelativePath="..\..\intern\isosurface.h"
>
</File>
<File
RelativePath="..\..\intern\mcubes_tables.h"
>
</File>
<File
RelativePath="..\..\intern\mvmcoords.h"
>
</File>
<File
RelativePath="..\..\intern\ntl_blenderdumper.h"
>
</File>
<File
RelativePath="..\..\intern\ntl_bsptree.h"
>
</File>
<File
RelativePath="..\..\intern\ntl_geometryclass.h"
>
</File>
<File
RelativePath="..\..\intern\ntl_geometrymodel.h"
>
</File>
<File
RelativePath="..\..\intern\ntl_geometryobject.h"
>
</File>
<File
RelativePath="..\..\intern\ntl_geometryshader.h"
>
</File>
<File
RelativePath="..\..\intern\ntl_lighting.h"
>
</File>
<File
RelativePath="..\..\intern\ntl_matrices.h"
>
</File>
<File
RelativePath="..\..\intern\ntl_ray.h"
>
</File>
<File
RelativePath="..\..\intern\ntl_vector3dim.h"
>
</File>
<File
RelativePath="..\..\intern\ntl_world.h"
>
</File>
<File
RelativePath="..\..\intern\parametrizer.h"
>
</File>
<File
RelativePath="..\..\intern\particletracer.h"
>
</File>
<File
RelativePath="..\..\intern\simulation_object.h"
>
</File>
<File
RelativePath="..\..\intern\solver_class.h"
>
</File>
<File
RelativePath="..\..\intern\solver_control.h"
>
</File>
<File
RelativePath="..\..\intern\solver_interface.h"
>
</File>
<File
RelativePath="..\..\intern\solver_relax.h"
>
</File>
<File
RelativePath="..\..\intern\utilities.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -854,7 +854,7 @@ static int WeightPixelFormat(PIXELFORMATDESCRIPTOR& pfd) {
static int EnumPixelFormats(HDC hdc) {
int iPixelFormat;
int i, n, w, weight = 0;
PIXELFORMATDESCRIPTOR pfd, pfd_fallback;
PIXELFORMATDESCRIPTOR pfd;
/* we need a device context to do anything */
if(!hdc) return 0;

View File

@@ -0,0 +1,539 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="INT_ghost"
ProjectGUID="{76D90B92-ECC7-409C-9F98-A8814B90F3C0}"
RootNamespace="ghost"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\ghost"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\ghost"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\lib\windows\wintab\INCLUDE"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\ghost\ghost.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\ghost\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\ghost\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\ghost\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\libghost.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying GHOST files library (release target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\ghost\include MKDIR ..\..\..\..\..\build\msvc_9\intern\ghost\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\ghost\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\ghost\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\ghost\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\lib\windows\wintab\INCLUDE"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB,_USE_MATH_DEFINES"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\ghost\debug\ghost.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\ghost\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\ghost\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\ghost\debug\"
BrowseInformation="1"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\debug\libghost.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying GHOST files library (debug target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\ghost\include MKDIR ..\..\..\..\..\build\msvc_9\intern\ghost\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\ghost\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3DPlugin Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\ghost\mtdll"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\ghost\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\lib\windows\wintab\INCLUDE"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\ghost\mtdll\ghost.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\ghost\mtdll\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\ghost\mtdll\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\ghost\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\libghost.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying GHOST files library (release target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\ghost\include MKDIR ..\..\..\..\..\build\msvc_9\intern\ghost\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\ghost\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3DPlugin Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\ghost\mtdll\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\ghost\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\lib\windows\wintab\INCLUDE"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\ghost\mtdll\debug\ghost.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\ghost\mtdll\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\ghost\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\ghost\mtdll\debug\"
BrowseInformation="1"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug\libghost.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying GHOST files library (debug target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\ghost\include MKDIR ..\..\..\..\..\build\msvc_9\intern\ghost\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\ghost\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Header Files"
>
<Filter
Name="intern"
>
<File
RelativePath="..\..\intern\GHOST_Buttons.h"
>
</File>
<File
RelativePath="..\..\intern\GHOST_CallbackEventConsumer.h"
>
</File>
<File
RelativePath="..\..\intern\GHOST_Debug.h"
>
</File>
<File
RelativePath="..\..\intern\GHOST_DisplayManager.h"
>
</File>
<File
RelativePath="..\..\intern\GHOST_DisplayManagerWin32.h"
>
</File>
<File
RelativePath="..\..\intern\GHOST_Event.h"
>
</File>
<File
RelativePath="..\..\intern\GHOST_EventButton.h"
>
</File>
<File
RelativePath="..\..\intern\GHOST_EventCursor.h"
>
</File>
<File
RelativePath="..\..\intern\GHOST_EventKey.h"
>
</File>
<File
RelativePath="..\..\intern\GHOST_EventManager.h"
>
</File>
<File
RelativePath="..\..\intern\GHOST_EventNDOF.h"
>
</File>
<File
RelativePath="..\..\intern\GHOST_EventPrinter.h"
>
</File>
<File
RelativePath="..\..\intern\GHOST_EventWheel.h"
>
</File>
<File
RelativePath="..\..\intern\GHOST_EventWindow.h"
>
</File>
<File
RelativePath="..\..\intern\GHOST_ModifierKeys.h"
>
</File>
<File
RelativePath="..\..\intern\GHOST_NDOFManager.cpp"
>
</File>
<File
RelativePath="..\..\intern\GHOST_System.h"
>
</File>
<File
RelativePath="..\..\intern\GHOST_SystemWin32.h"
>
</File>
<File
RelativePath="..\..\intern\GHOST_TimerManager.h"
>
</File>
<File
RelativePath="..\..\intern\GHOST_TimerTask.h"
>
</File>
<File
RelativePath="..\..\intern\GHOST_Window.h"
>
</File>
<File
RelativePath="..\..\intern\GHOST_WindowManager.h"
>
</File>
<File
RelativePath="..\..\intern\GHOST_WindowWin32.h"
>
</File>
</Filter>
<Filter
Name="extern"
>
<File
RelativePath="..\..\GHOST_C-api.h"
>
</File>
<File
RelativePath="..\..\GHOST_IEvent.h"
>
</File>
<File
RelativePath="..\..\GHOST_IEventConsumer.h"
>
</File>
<File
RelativePath="..\..\GHOST_ISystem.h"
>
</File>
<File
RelativePath="..\..\GHOST_ITimerTask.h"
>
</File>
<File
RelativePath="..\..\GHOST_IWindow.h"
>
</File>
<File
RelativePath="..\..\GHOST_Rect.h"
>
</File>
<File
RelativePath="..\..\GHOST_Types.h"
>
</File>
</Filter>
</Filter>
<Filter
Name="Source Files"
>
<File
RelativePath="..\..\intern\GHOST_Buttons.cpp"
>
</File>
<File
RelativePath="..\..\intern\GHOST_C-api.cpp"
>
</File>
<File
RelativePath="..\..\intern\GHOST_CallbackEventConsumer.cpp"
>
</File>
<File
RelativePath="..\..\intern\GHOST_DisplayManager.cpp"
>
</File>
<File
RelativePath="..\..\intern\GHOST_DisplayManagerWin32.cpp"
>
</File>
<File
RelativePath="..\..\intern\GHOST_EventManager.cpp"
>
</File>
<File
RelativePath="..\..\intern\GHOST_EventPrinter.cpp"
>
</File>
<File
RelativePath="..\..\intern\GHOST_ISystem.cpp"
>
</File>
<File
RelativePath="..\..\intern\GHOST_ModifierKeys.cpp"
>
</File>
<File
RelativePath="..\..\intern\GHOST_NDOFManager.cpp"
>
</File>
<File
RelativePath="..\..\intern\GHOST_Rect.cpp"
>
</File>
<File
RelativePath="..\..\intern\GHOST_System.cpp"
>
</File>
<File
RelativePath="..\..\intern\GHOST_SystemWin32.cpp"
>
</File>
<File
RelativePath="..\..\intern\GHOST_TimerManager.cpp"
>
</File>
<File
RelativePath="..\..\intern\GHOST_Window.cpp"
>
</File>
<File
RelativePath="..\..\intern\GHOST_WindowManager.cpp"
>
</File>
<File
RelativePath="..\..\intern\GHOST_WindowWin32.cpp"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,369 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="INT_guardedalloc"
ProjectGUID="{1CC733F1-6AB5-4904-8F63-C08C46B79DD9}"
RootNamespace="guardedalloc"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\guardedalloc"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\guardedalloc"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\.."
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\guardedalloc\guardedalloc.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\guardedalloc\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\guardedalloc\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\guardedalloc\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\libguardedalloc.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying MEM files library to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\guardedalloc\include MKDIR ..\..\..\..\..\build\msvc_9\intern\guardedalloc\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\guardedalloc\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\guardedalloc\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\guardedalloc\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\.."
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
BufferSecurityCheck="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\guardedalloc\debug\guardedalloc.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\guardedalloc\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\guardedalloc\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\guardedalloc\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\debug\libguardedalloc.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying MEM files library (debug target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\guardedalloc\include MKDIR ..\..\..\..\..\build\msvc_9\intern\guardedalloc\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\guardedalloc\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3DPlugin Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\guardedalloc\mtdll"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\guardedalloc\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\.."
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\guardedalloc\mtdll\guardedalloc.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\guardedalloc\mtdll\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\guardedalloc\mtdll\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\guardedalloc\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\libguardedalloc.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying MEM files library to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\guardedalloc\include MKDIR ..\..\..\..\..\build\msvc_9\intern\guardedalloc\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\guardedalloc\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3DPlugin Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\guardedalloc\mtdll\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\guardedalloc\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\.."
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
BufferSecurityCheck="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\guardedalloc\mtdll\debug\guardedalloc.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\guardedalloc\mtdll\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\guardedalloc\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\guardedalloc\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug\libguardedalloc.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying MEM files library (debug target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\guardedalloc\include MKDIR ..\..\..\..\..\build\msvc_9\intern\guardedalloc\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\guardedalloc\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\intern\mallocn.c"
>
</File>
<File
RelativePath="..\..\intern\mmap_win.c"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<Filter
Name="extern"
>
<File
RelativePath="..\..\BLO_sys_types.h"
>
</File>
<File
RelativePath="..\..\MEM_guardedalloc.h"
>
</File>
<File
RelativePath="..\..\mmap_win.h"
>
</File>
</Filter>
<Filter
Name="intern"
>
</Filter>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,487 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="INT_iksolver"
ProjectGUID="{542A9FA1-B7FF-441C-AE15-054DB31D3488}"
RootNamespace="iksolver"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\iksolver"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\iksolver"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="2"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\..\build\msvc_9\intern\moto\include"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\iksolver\iksolver.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\iksolver\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\iksolver\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\iksolver\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\libiksolver.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying IK files library to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\iksolver\include MKDIR ..\..\..\..\..\build\msvc_9\intern\iksolver\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\iksolver\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\iksolver\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\iksolver\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\..\build\msvc_9\intern\moto\include"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
BufferSecurityCheck="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\iksolver\debug\iksolver.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\iksolver\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\iksolver\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\iksolver\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\debug\libiksolver.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying IK files library (debug target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\iksolver\include MKDIR ..\..\..\..\..\build\msvc_9\intern\iksolver\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\iksolver\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3DPlugin Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\iksolver\mtdll"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\iksolver\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="2"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\..\build\msvc_9\intern\moto\include"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\iksolver\mtdll\iksolver.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\iksolver\mtdll\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\iksolver\mtdll\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\iksolver\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\libiksolver.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying IK files library to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\iksolver\include MKDIR ..\..\..\..\..\build\msvc_9\intern\iksolver\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\iksolver\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3DPlugin Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\iksolver\mtdll\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\iksolver\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\..\build\msvc_9\intern\moto\include"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
BufferSecurityCheck="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\iksolver\mtdll\debug\iksolver.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\iksolver\mtdll\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\iksolver\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\iksolver\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug\libiksolver.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying IK files library (debug target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\iksolver\include MKDIR ..\..\..\..\..\build\msvc_9\intern\iksolver\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\iksolver\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="intern"
>
<File
RelativePath="..\..\intern\IK_QJacobian.cpp"
>
</File>
<File
RelativePath="..\..\intern\IK_QJacobian.h"
>
</File>
<File
RelativePath="..\..\intern\IK_QJacobianSolver.cpp"
>
</File>
<File
RelativePath="..\..\intern\IK_QJacobianSolver.h"
>
</File>
<File
RelativePath="..\..\intern\IK_QSegment.cpp"
>
</File>
<File
RelativePath="..\..\intern\IK_QSegment.h"
>
</File>
<File
RelativePath="..\..\intern\IK_QTask.cpp"
>
</File>
<File
RelativePath="..\..\intern\IK_QTask.h"
>
</File>
<File
RelativePath="..\..\intern\IK_Solver.cpp"
>
</File>
<File
RelativePath="..\..\intern\MT_ExpMap.cpp"
>
</File>
<File
RelativePath="..\..\intern\MT_ExpMap.h"
>
</File>
<Filter
Name="TNT"
>
<File
RelativePath="..\..\intern\TNT\cholesky.h"
>
</File>
<File
RelativePath="..\..\intern\TNT\cmat.h"
>
</File>
<File
RelativePath="..\..\intern\TNT\fcscmat.h"
>
</File>
<File
RelativePath="..\..\intern\TNT\fmat.h"
>
</File>
<File
RelativePath="..\..\intern\TNT\fortran.h"
>
</File>
<File
RelativePath="..\..\intern\TNT\fspvec.h"
>
</File>
<File
RelativePath="..\..\intern\TNT\index.h"
>
</File>
<File
RelativePath="..\..\intern\TNT\lapack.h"
>
</File>
<File
RelativePath="..\..\intern\TNT\lu.h"
>
</File>
<File
RelativePath="..\..\intern\TNT\qr.h"
>
</File>
<File
RelativePath="..\..\intern\TNT\region1d.h"
>
</File>
<File
RelativePath="..\..\intern\TNT\region2d.h"
>
</File>
<File
RelativePath="..\..\intern\TNT\stopwatch.h"
>
</File>
<File
RelativePath="..\..\intern\TNT\subscript.h"
>
</File>
<File
RelativePath="..\..\intern\TNT\svd.h"
>
</File>
<File
RelativePath="..\..\intern\TNT\tnt.h"
>
</File>
<File
RelativePath="..\..\intern\TNT\tntmath.h"
>
</File>
<File
RelativePath="..\..\intern\TNT\tntreqs.h"
>
</File>
<File
RelativePath="..\..\intern\TNT\transv.h"
>
</File>
<File
RelativePath="..\..\intern\TNT\triang.h"
>
</File>
<File
RelativePath="..\..\intern\TNT\trisolve.h"
>
</File>
<File
RelativePath="..\..\intern\TNT\vec.h"
>
</File>
<File
RelativePath="..\..\intern\TNT\vecadaptor.h"
>
</File>
<File
RelativePath="..\..\intern\TNT\version.h"
>
</File>
</Filter>
</Filter>
<Filter
Name="extern"
>
<File
RelativePath="..\..\extern\IK_solver.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,109 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="INT_build_install_all"
ProjectGUID="{02110D03-59DB-4571-8787-72B3C03B2F2D}"
Keyword="MakeFileProj"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\intern\debug"
IntermediateDirectory="..\..\..\..\build\msvc_9\intern\debug"
ConfigurationType="10"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCPostBuildEventTool"
ExcludedFromBuild="false"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\intern"
IntermediateDirectory="..\..\..\..\build\msvc_9\intern"
ConfigurationType="10"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3DPlugin Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\intern\mtdll"
IntermediateDirectory="..\..\..\..\build\msvc_9\intern\mtdll"
ConfigurationType="10"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3DPlugin Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\intern\mtdll\debug"
IntermediateDirectory="..\..\..\..\build\msvc_9\intern\mtdll\debug"
ConfigurationType="10"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCPostBuildEventTool"
ExcludedFromBuild="false"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
</Files>
</VisualStudioProject>

View File

@@ -0,0 +1,385 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="INT_memutil"
ProjectGUID="{E86B7BDE-C33C-4E55-9433-E74C141D7538}"
RootNamespace="memutil"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\memutil\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\memutil\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\intern;..\..\..\memutil"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
BufferSecurityCheck="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\memutil\debug\memutil.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\memutil\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\memutil\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\memutil\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\debug\memutil.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying MEM files library (debug target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\memutil\include MKDIR ..\..\..\..\..\build\msvc_9\intern\memutil\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\memutil\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\memutil"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\memutil"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="2"
AdditionalIncludeDirectories="..\..\..\..\intern;..\..\..\memutil"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\memutil\memutil.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\memutil\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\memutil\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\memutil\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\memutil.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying MEM files library to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\memutil\include MKDIR ..\..\..\..\..\build\msvc_9\intern\memutil\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\memutil\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3DPlugin Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\memutil\mtdll"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\memutil\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="2"
AdditionalIncludeDirectories="..\..\..\..\intern;..\..\..\memutil"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\memutil\mtdll\memutil.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\memutil\mtdll\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\memutil\mtdll\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\memutil\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\memutil.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying MEM files library to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\memutil\include MKDIR ..\..\..\..\..\build\msvc_9\intern\memutil\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\memutil\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3DPlugin Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\memutil\mtdll\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\memutil\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\intern;..\..\..\memutil"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
BufferSecurityCheck="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\memutil\mtdll\debug\memutil.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\memutil\mtdll\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\memutil\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\memutil\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug\memutil.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying MEM files library (debug target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\memutil\include MKDIR ..\..\..\..\..\build\msvc_9\intern\memutil\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\memutil\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\intern\MEM_CacheLimiterC-Api.cpp"
>
</File>
<File
RelativePath="..\..\intern\MEM_RefCountedC-Api.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\MEM_Allocator.h"
>
</File>
<File
RelativePath="..\..\MEM_CacheLimiter.h"
>
</File>
<File
RelativePath="..\..\MEM_CacheLimiterC-Api.h"
>
</File>
<Filter
Name="extern"
>
<File
RelativePath="..\..\MEM_NonCopyable.h"
>
</File>
<File
RelativePath="..\..\MEM_RefCounted.h"
>
</File>
<File
RelativePath="..\..\MEM_RefCountedC-Api.h"
>
</File>
<File
RelativePath="..\..\MEM_RefCountPtr.h"
>
</File>
<File
RelativePath="..\..\MEM_SmartPtr.h"
>
</File>
</Filter>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,713 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="INT_MoTo"
ProjectGUID="{4B6AFCC5-968C-424A-8F20-76E41B3BEF74}"
RootNamespace="MoTo"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\moto"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\moto"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="2"
AdditionalIncludeDirectories="..\..\include\"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\moto\MoTo.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\moto\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\moto\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\moto\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\libmoto.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying MOTO files library to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\moto\include MKDIR ..\..\..\..\..\build\msvc_9\intern\moto\include&#x0D;&#x0A;XCOPY /Y ..\..\include\*.h ..\..\..\..\..\build\msvc_9\intern\moto\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\moto\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\moto\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\include\"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
BufferSecurityCheck="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\moto\debug\MoTo.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\moto\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\moto\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\moto\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\debug\libmoto.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying MOTO files library (debug target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\moto\include MKDIR ..\..\..\..\..\build\msvc_9\intern\moto\include&#x0D;&#x0A;XCOPY /Y ..\..\include\*.h ..\..\..\..\..\build\msvc_9\intern\moto\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3DPlugin Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\moto\mtdll"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\moto\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="2"
AdditionalIncludeDirectories="..\..\include\"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\moto\mtdll\MoTo.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\moto\mtdll\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\moto\mtdll\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\moto\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\libmoto.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying MOTO files library to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\moto\include MKDIR ..\..\..\..\..\build\msvc_9\intern\moto\include&#x0D;&#x0A;XCOPY /Y ..\..\include\*.h ..\..\..\..\..\build\msvc_9\intern\moto\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3DPlugin Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\moto\mtdll\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\moto\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\include\"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
BufferSecurityCheck="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\moto\mtdll\debug\MoTo.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\moto\mtdll\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\moto\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\moto\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug\libmoto.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying MOTO files library (debug target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\moto\include MKDIR ..\..\..\..\..\build\msvc_9\intern\moto\include&#x0D;&#x0A;XCOPY /Y ..\..\include\*.h ..\..\..\..\..\build\msvc_9\intern\moto\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\intern\MT_CmMatrix4x4.cpp"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
WarningLevel="3"
/>
</FileConfiguration>
<FileConfiguration
Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
WarningLevel="3"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\intern\MT_Matrix3x3.cpp"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
WarningLevel="3"
/>
</FileConfiguration>
<FileConfiguration
Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
WarningLevel="3"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\intern\MT_Matrix4x4.cpp"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
WarningLevel="3"
/>
</FileConfiguration>
<FileConfiguration
Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
WarningLevel="3"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\intern\MT_Plane3.cpp"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
WarningLevel="3"
/>
</FileConfiguration>
<FileConfiguration
Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
WarningLevel="3"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\intern\MT_Point3.cpp"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
WarningLevel="3"
/>
</FileConfiguration>
<FileConfiguration
Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
WarningLevel="3"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\intern\MT_Quaternion.cpp"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
WarningLevel="3"
/>
</FileConfiguration>
<FileConfiguration
Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
WarningLevel="3"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\intern\MT_random.cpp"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
WarningLevel="3"
/>
</FileConfiguration>
<FileConfiguration
Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
WarningLevel="3"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\intern\MT_Transform.cpp"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
WarningLevel="3"
/>
</FileConfiguration>
<FileConfiguration
Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
WarningLevel="3"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\intern\MT_Vector2.cpp"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
WarningLevel="3"
/>
</FileConfiguration>
<FileConfiguration
Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
WarningLevel="3"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\intern\MT_Vector3.cpp"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
WarningLevel="3"
/>
</FileConfiguration>
<FileConfiguration
Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
WarningLevel="3"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\intern\MT_Vector4.cpp"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
WarningLevel="3"
/>
</FileConfiguration>
<FileConfiguration
Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\include\;../../include;$(NoInherit)"
WarningLevel="3"
/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\include\GEN_List.h"
>
</File>
<File
RelativePath="..\..\include\GEN_Map.h"
>
</File>
<File
RelativePath="..\..\include\MT_assert.h"
>
</File>
<File
RelativePath="..\..\include\MT_CmMatrix4x4.h"
>
</File>
<File
RelativePath="..\..\include\MT_Matrix3x3.h"
>
</File>
<File
RelativePath="..\..\include\MT_Matrix4x4.h"
>
</File>
<File
RelativePath="..\..\include\MT_MinMax.h"
>
</File>
<File
RelativePath="..\..\include\MT_Optimize.h"
>
</File>
<File
RelativePath="..\..\include\MT_Plane3.h"
>
</File>
<File
RelativePath="..\..\include\MT_Point2.h"
>
</File>
<File
RelativePath="..\..\include\MT_Point3.h"
>
</File>
<File
RelativePath="..\..\include\MT_Quaternion.h"
>
</File>
<File
RelativePath="..\..\include\MT_random.h"
>
</File>
<File
RelativePath="..\..\include\MT_Scalar.h"
>
</File>
<File
RelativePath="..\..\include\MT_Stream.h"
>
</File>
<File
RelativePath="..\..\include\MT_Transform.h"
>
</File>
<File
RelativePath="..\..\include\MT_Tuple2.h"
>
</File>
<File
RelativePath="..\..\include\MT_Tuple3.h"
>
</File>
<File
RelativePath="..\..\include\MT_Tuple4.h"
>
</File>
<File
RelativePath="..\..\include\MT_Vector2.h"
>
</File>
<File
RelativePath="..\..\include\MT_Vector3.h"
>
</File>
<File
RelativePath="..\..\include\MT_Vector4.h"
>
</File>
<File
RelativePath="..\..\include\NM_Scalar.h"
>
</File>
<Filter
Name="inlines"
>
<File
RelativePath="..\..\include\MT_Matrix3x3.inl"
>
</File>
<File
RelativePath="..\..\include\MT_Matrix4x4.inl"
>
</File>
<File
RelativePath="..\..\include\MT_Plane3.inl"
>
</File>
<File
RelativePath="..\..\include\MT_Point2.inl"
>
</File>
<File
RelativePath="..\..\include\MT_Point3.inl"
>
</File>
<File
RelativePath="..\..\include\MT_Quaternion.inl"
>
</File>
<File
RelativePath="..\..\include\MT_Vector2.inl"
>
</File>
<File
RelativePath="..\..\include\MT_Vector3.inl"
>
</File>
<File
RelativePath="..\..\include\MT_Vector4.inl"
>
</File>
</Filter>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,993 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="INT_opennl"
ProjectGUID="{8B8D4FC3-3234-4E54-8376-5AB83D00D164}"
RootNamespace="opennl"
Keyword="Win32Proj"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\opennl\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\opennl\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\opennl\extern;..\..\..\opennl\superlu"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
MinimalRebuild="false"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
BufferSecurityCheck="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\opennl\debug\OpenNL.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\opennl\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\opennl\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\opennl\debug\"
WarningLevel="2"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\debug\libopennl.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying OpenNL files library (debug target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\opennl\include MKDIR ..\..\..\..\..\build\msvc_9\intern\opennl\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\opennl\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\opennl"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\opennl"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
OmitFramePointers="true"
AdditionalIncludeDirectories="..\..\..\opennl\extern;..\..\..\opennl\superlu"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\opennl\OpenNL.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\opennl\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\opennl\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\opennl\"
WarningLevel="2"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\libopennl.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying OpenNL files library to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\opennl\include MKDIR ..\..\..\..\..\build\msvc_9\intern\opennl\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\opennl\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3DPlugin Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\opennl\mtdll"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\opennl\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
OmitFramePointers="true"
AdditionalIncludeDirectories="..\..\..\opennl\extern;..\..\..\opennl\superlu"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\opennl\mtdll\OpenNL.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\opennl\mtdll\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\opennl\mtdll\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\opennl\mtdll\"
WarningLevel="2"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\libopennl.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying OpenNL files library to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\opennl\include MKDIR ..\..\..\..\..\build\msvc_9\intern\opennl\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\opennl\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3DPlugin Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\opennl\mtdll\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\opennl\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\opennl\extern;..\..\..\opennl\superlu"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
MinimalRebuild="false"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
BufferSecurityCheck="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\opennl\mtdll\debug\OpenNL.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\opennl\mtdll\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\opennl\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\opennl\mtdll\debug\"
WarningLevel="2"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug\libopennl.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying OpenNL files library (debug target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\opennl\include MKDIR ..\..\..\..\..\build\msvc_9\intern\opennl\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\opennl\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm"
>
<File
RelativePath="..\..\superlu\colamd.c"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
<FileConfiguration
Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\superlu\get_perm_c.c"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
<FileConfiguration
Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\superlu\heap_relax_snode.c"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
<FileConfiguration
Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\superlu\lsame.c"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
<FileConfiguration
Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\superlu\memory.c"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
<FileConfiguration
Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\superlu\mmd.c"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
<FileConfiguration
Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\intern\opennl.c"
>
</File>
<File
RelativePath="..\..\superlu\relax_snode.c"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
<FileConfiguration
Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\superlu\scolumn_bmod.c"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
<FileConfiguration
Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\superlu\scolumn_dfs.c"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
<FileConfiguration
Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\superlu\scopy_to_ucol.c"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
<FileConfiguration
Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\superlu\sgssv.c"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
<FileConfiguration
Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\superlu\sgstrf.c"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
<FileConfiguration
Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\superlu\sgstrs.c"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
<FileConfiguration
Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\superlu\smemory.c"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
<FileConfiguration
Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\superlu\smyblas2.c"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
<FileConfiguration
Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\superlu\sp_coletree.c"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
<FileConfiguration
Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\superlu\sp_ienv.c"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
<FileConfiguration
Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\superlu\sp_preorder.c"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
<FileConfiguration
Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\superlu\spanel_bmod.c"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
<FileConfiguration
Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\superlu\spanel_dfs.c"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
<FileConfiguration
Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\superlu\spivotL.c"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
<FileConfiguration
Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\superlu\spruneL.c"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
<FileConfiguration
Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\superlu\ssnode_bmod.c"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
<FileConfiguration
Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\superlu\ssnode_dfs.c"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
<FileConfiguration
Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\superlu\ssp_blas2.c"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
<FileConfiguration
Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\superlu\ssp_blas3.c"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
<FileConfiguration
Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\superlu\strsv.c"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
<FileConfiguration
Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\superlu\superlu_timer.c"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
<FileConfiguration
Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\superlu\sutil.c"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
<FileConfiguration
Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\superlu\util.c"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
<FileConfiguration
Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\superlu\xerbla.c"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
<FileConfiguration
Name="3DPlugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)/$(InputName)1.obj"
/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc"
>
<File
RelativePath="..\..\extern\ONL_opennl.h"
>
</File>
<Filter
Name="superlu"
>
<File
RelativePath="..\..\superlu\BLO_sys_types.h"
>
</File>
<File
RelativePath="..\..\superlu\Cnames.h"
>
</File>
<File
RelativePath="..\..\superlu\colamd.h"
>
</File>
<File
RelativePath="..\..\superlu\ssp_defs.h"
>
</File>
<File
RelativePath="..\..\superlu\supermatrix.h"
>
</File>
<File
RelativePath="..\..\superlu\util.h"
>
</File>
</Filter>
</Filter>
<Filter
Name="Resource Files"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,355 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="INT_string"
ProjectGUID="{B789C2F3-279E-4A85-8F0A-7F7AC068E598}"
RootNamespace="string"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\string\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\string\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\.."
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\string\debug\string.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9/intern\string\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\string\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\string\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\debug\libstring.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying STRING files library (debug target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\string\include MKDIR ..\..\..\..\..\build\msvc_9\intern\string\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\string\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\string"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\string"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\.."
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\string\string.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9/intern\string\"
ObjectFile="..\..\..\..\..\build\msvc_9/intern\string\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9/intern\string\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\libstring.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying STRING files library to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\string\include MKDIR ..\..\..\..\..\build\msvc_9\intern\string\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\string\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3DPlugin Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\string\mtdll"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\string\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\.."
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\string\mtdll\string.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9/intern\string\mtdll\"
ObjectFile="..\..\..\..\..\build\msvc_9/intern\string\mtdll\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9/intern\string\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\libstring.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying STRING files library to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\string\include MKDIR ..\..\..\..\..\build\msvc_9\intern\string\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\string\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3DPlugin Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\string\mtdll\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\string\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\.."
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\string\mtdll\debug\string.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9/intern\string\mtdll\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\string\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\string\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug\libstring.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying STRING files library (debug target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\string\include MKDIR ..\..\..\..\..\build\msvc_9\intern\string\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\string\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\intern\STR_String.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<Filter
Name="extern"
>
<File
RelativePath="..\..\STR_HashedString.h"
>
</File>
<File
RelativePath="..\..\STR_String.h"
>
</File>
</Filter>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -17,6 +17,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "blender", "blender.vcproj",
{138DD16C-CC78-4F6C-A898-C8DA68D89067} = {138DD16C-CC78-4F6C-A898-C8DA68D89067}
{415BFD6E-64CF-422B-AF88-C07F040A7292} = {415BFD6E-64CF-422B-AF88-C07F040A7292}
{106AE171-0083-41D6-A949-20DB0E8DC251} = {106AE171-0083-41D6-A949-20DB0E8DC251}
{670EC17A-0548-4BBF-A27B-636C7C188139} = {670EC17A-0548-4BBF-A27B-636C7C188139}
{4C3AB78A-52CA-4276-A041-39776E52D8C8} = {4C3AB78A-52CA-4276-A041-39776E52D8C8}
{6B801390-5F95-4F07-81A7-97FBA046AACC} = {6B801390-5F95-4F07-81A7-97FBA046AACC}
{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94} = {CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}
@@ -239,6 +240,10 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BL_gpu", "gpu\BL_gpu.vcproj
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TEX_Video", "..\gameengine\videotexture\TEX_Video.vcproj", "{670EC17A-0548-4BBF-A27B-636C7C188139}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfiguration) = preSolution
3D Plugin Debug = 3D Plugin Debug
@@ -815,6 +820,18 @@ Global
{138DD16C-CC78-4F6C-A898-C8DA68D89067}.Debug.Build.0 = BlenderPlayer Debug|Win32
{138DD16C-CC78-4F6C-A898-C8DA68D89067}.Release.ActiveCfg = BlenderPlayer Release|Win32
{138DD16C-CC78-4F6C-A898-C8DA68D89067}.Release.Build.0 = BlenderPlayer Release|Win32
{670EC17A-0548-4BBF-A27B-636C7C188139}.3D Plugin Debug.ActiveCfg = Debug|Win32
{670EC17A-0548-4BBF-A27B-636C7C188139}.3D Plugin Release.ActiveCfg = Release|Win32
{670EC17A-0548-4BBF-A27B-636C7C188139}.Blender Debug.ActiveCfg = Debug|Win32
{670EC17A-0548-4BBF-A27B-636C7C188139}.Blender Debug.Build.0 = Debug|Win32
{670EC17A-0548-4BBF-A27B-636C7C188139}.Blender Release.ActiveCfg = Release|Win32
{670EC17A-0548-4BBF-A27B-636C7C188139}.Blender Release.Build.0 = Release|Win32
{670EC17A-0548-4BBF-A27B-636C7C188139}.BlenderPlayer Debug.ActiveCfg = Debug|Win32
{670EC17A-0548-4BBF-A27B-636C7C188139}.BlenderPlayer Debug.Build.0 = Debug|Win32
{670EC17A-0548-4BBF-A27B-636C7C188139}.BlenderPlayer Release.ActiveCfg = Release|Win32
{670EC17A-0548-4BBF-A27B-636C7C188139}.BlenderPlayer Release.Build.0 = Release|Win32
{670EC17A-0548-4BBF-A27B-636C7C188139}.Debug.ActiveCfg = Debug|Win32
{670EC17A-0548-4BBF-A27B-636C7C188139}.Release.ActiveCfg = Release|Win32
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
EndGlobalSection

View File

@@ -124,7 +124,7 @@ ECHO Done
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386
"
AdditionalDependencies="SDL.lib freetype2ST.lib ftgl_static.lib gnu_gettext.lib qtmlClient.lib openal_static.lib libsoundsystem.lib libopenalsoundsystem.lib libdummysoundsystem.lib libguardedalloc.lib libbsp.lib libbmfont.lib libghost.lib libstring.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libdecimation.lib libiksolver.lib libpng_st.lib zlib.lib libmoto.lib solid.lib qhull.lib libopennl.lib Bullet.lib python25_d.lib libelbeem.lib libboolop.lib pthreadVSE2.lib pthreadVC2.lib libtiff.lib broad.lib complex.lib convex.lib memutil.lib verse.lib Half.lib Iex.lib Imath.lib IlmImf.lib IlmThread.lib avcodec-51.lib avformat-52.lib avutil-49.lib swscale-0.lib glew.lib"
AdditionalDependencies="SDL.lib freetype2ST.lib ftgl_static.lib gnu_gettext.lib qtmlClient.lib openal_static.lib libsoundsystem.lib libopenalsoundsystem.lib libdummysoundsystem.lib libguardedalloc.lib libbsp.lib libbmfont.lib libghost.lib libstring.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libdecimation.lib libiksolver.lib libpng_st.lib zlib.lib libmoto.lib solid.lib qhull.lib libopennl.lib Bullet.lib python25_d.lib libelbeem.lib libboolop.lib pthreadVSE2.lib pthreadVC2.lib libtiff.lib broad.lib complex.lib convex.lib memutil.lib verse.lib Half.lib Iex.lib Imath.lib IlmImf.lib IlmThread.lib avcodec-51.lib avformat-52.lib avdevice-52.lib avutil-49.lib swscale-0.lib glew.lib"
ShowProgress="0"
OutputFile="..\..\bin\debug\blender.exe"
LinkIncremental="2"

View File

@@ -382,6 +382,9 @@
<File
RelativePath="..\..\..\source\blender\blenlib\intern\freetypefont.c">
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\graph.c">
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\gsqueue.c">
</File>
@@ -458,6 +461,9 @@
<File
RelativePath="..\..\..\source\blender\blenlib\BLI_ghash.h">
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\BLI_graph.h">
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\BLI_heap.h">
</File>

View File

@@ -121,6 +121,9 @@
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
RelativePath="..\..\..\source\blender\src\autoarmature.c">
</File>
<File
RelativePath="..\..\..\source\blender\src\B.blend.c">
</File>

View File

@@ -0,0 +1,226 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="TEX_Video"
ProjectGUID="{670EC17A-0548-4BBF-A27B-636C7C188139}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\videotexture\debug"
IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\videotexture\debug"
ConfigurationType="4"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\Expressions;..\..\..\source\gameengine\GameLogic;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\Rasterizer;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf;..\..\..\source\blender\python;..\..\..\source\blender\gpu;..\..\..\source\kernel\gen_system;..\..\..\intern\string;..\..\..\intern\moto\include;..\..\..\intern\guardedalloc;..\..\..\intern\SoundSystem;..\..\..\extern\glew\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;WITH_FFMPEG;__STDC_CONSTANT_MACROS"
StringPooling="FALSE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\debug\TEX_Video.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\videotexture\debug\"
ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\videotexture\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\videotexture\debug\"
WarningLevel="2"
Detect64BitPortabilityProblems="FALSE"
DebugInformationFormat="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_7\libs\debug\TEX_Video.lib"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\videotexture"
IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\videotexture"
ConfigurationType="4"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\Expressions;..\..\..\source\gameengine\GameLogic;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\Rasterizer;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf;..\..\..\source\blender\python;..\..\..\source\blender\gpu;..\..\..\source\kernel\gen_system;..\..\..\intern\string;..\..\..\intern\moto\include;..\..\..\intern\guardedalloc;..\..\..\intern\SoundSystem;..\..\..\extern\glew\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;WITH_FFMPEG;__STDC_CONSTANT_MACROS"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\gamelogic\TEX_Video.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\videotexture\"
ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\videotexture\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\videotexture\"
WarningLevel="2"
Detect64BitPortabilityProblems="FALSE"
DebugInformationFormat="0"
CompileAs="0"
ShowIncludes="FALSE"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_7\libs\TEX_Video.lib"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\blendVideoTex.cpp">
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\Exception.cpp">
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\FilterBase.cpp">
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\FilterBlueScreen.cpp">
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\FilterColor.cpp">
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\FilterNormal.cpp">
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\FilterSource.cpp">
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\ImageBase.cpp">
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\ImageBuff.cpp">
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\ImageMix.cpp">
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\ImageRender.cpp">
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\ImageViewport.cpp">
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\PyTypeList.cpp">
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\Texture.cpp">
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\VideoBase.cpp">
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\VideoFFmpeg.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\BlendType.h">
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\Common.h">
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\Exception.h">
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\FilterBase.h">
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\FilterBlueScreen.h">
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\FilterColor.h">
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\FilterNormal.h">
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\FilterSource.h">
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\ImageBase.h">
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\ImageBuff.h">
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\ImageMix.h">
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\ImageRender.h">
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\ImageViewport.h">
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\PyTypeList.h">
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\Texture.h">
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\VideoBase.h">
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\VideoFFmpeg.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,489 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="BLO_readblenfile"
ProjectGUID="{DB6BE55D-B6D9-494D-856A-8764FF7BA91D}"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="3D Plugin Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\readblenfile\mtdll"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\readblenfile\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\inflate;..\..\..\source\blender\deflate;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\blender\readblenfile;..\..\..\source\blender\readstreamglue;..\..\..\source\kernel\gen_messaging"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\readblenfile\mtdll\BLO_readblenfile.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\readblenfile\mtdll\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\readblenfile\mtdll\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\readblenfile\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\mtdll\BLO_readblenfile.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\readblenfile\debug"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\readblenfile\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\inflate;..\..\..\source\blender\deflate;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\blender\readblenfile;..\..\..\source\blender\readstreamglue;..\..\..\source\kernel\gen_messaging"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\readblenfile\debug\BLO_readblenfile.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\readblenfile\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\readblenfile\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\readblenfile\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\debug\BLO_readblenfile.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\readblenfile\mtdll\debug"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\readblenfile\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\inflate;..\..\..\source\blender\deflate;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\blender\readblenfile;..\..\..\source\blender\readstreamglue;..\..\..\source\kernel\gen_messaging"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\readblenfile\mtdll\debug\BLO_readblenfile.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\readblenfile\mtdll\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\readblenfile\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\readblenfile\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\mtdll\debug\BLO_readblenfile.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\readblenfile"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\readblenfile"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\inflate;..\..\..\source\blender\deflate;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\blender\readblenfile;..\..\..\source\blender\readstreamglue;..\..\..\source\kernel\gen_messaging"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\readblenfile\BLO_readblenfile.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\readblenfile\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\readblenfile\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\readblenfile\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\BLO_readblenfile.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\readblenfile\debug\blenplayer"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\readblenfile\debug\blenplayer"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\inflate;..\..\..\source\blender\deflate;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\blender\readblenfile;..\..\..\source\blender\readstreamglue;..\..\..\source\kernel\gen_messaging"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\readblenfile\debug\BLO_readblenfile.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\readblenfile\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\readblenfile\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\readblenfile\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\debug\BLO_readblenfile.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\readblenfile\blenplayer"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\readblenfile\blenplayer"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\inflate;..\..\..\source\blender\deflate;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\blender\readblenfile;..\..\..\source\blender\readstreamglue;..\..\..\source\kernel\gen_messaging"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\readblenfile\BLO_readblenfile.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\readblenfile\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\readblenfile\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\readblenfile\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\BLO_readblenfile.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\..\source\blender\readblenfile\intern\BLO_readblenfile.c"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\..\source\blender\readblenfile\BLO_readblenfile.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,906 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="BPY_python"
ProjectGUID="{5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\python\debug"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\python\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\img;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB;WITH_FFMPEG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DisableLanguageExtensions="false"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\python\debug\BPY_python.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\python\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\python\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\python\debug\"
WarningLevel="4"
SuppressStartupBanner="true"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
CompileAs="0"
DisableSpecificWarnings="4100"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\debug\BPY_python.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\python"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\python"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\img;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\python\BPY_python.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\python\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\python\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\python\"
WarningLevel="3"
SuppressStartupBanner="true"
Detect64BitPortabilityProblems="false"
CompileAs="0"
DisableSpecificWarnings="4100"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\BPY_python.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Debug|Win32"
OutputDirectory="$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\img;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB;WITH_FFMPEG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DisableLanguageExtensions="false"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\python\debug\BPY_python.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\python\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\python\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\python\debug\"
WarningLevel="4"
SuppressStartupBanner="true"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
CompileAs="0"
DisableSpecificWarnings="4100"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\debug\BPY_python.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Release|Win32"
OutputDirectory="$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\img;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\python\BPY_python.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\python\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\python\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\python\"
WarningLevel="3"
SuppressStartupBanner="true"
Detect64BitPortabilityProblems="false"
CompileAs="0"
DisableSpecificWarnings="4100"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\BPY_python.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Armature.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\BGL.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Blender.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Bone.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\bpy.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\bpy_config.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\bpy_data.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Camera.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Constraint.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Curve.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Draw.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Effect.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\gen_library.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Geometry.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Group.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\IDProp.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Image.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Ipo.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Key.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Lamp.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Lattice.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Library.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Material.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Mathutils.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Mesh.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Metaball.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Modifier.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\NLA.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\NMesh.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Node.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Noise.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Object.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Pose.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Registry.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Scene.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\sceneRadio.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\sceneRender.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\sceneSequence.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\sceneTimeLine.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Sound.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\SurfNurb.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Sys.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Text.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Text3d.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Texture.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Window.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\World.c"
>
</File>
<Filter
Name="internal"
>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\BezTriple.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\BPY_interface.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\BPY_menus.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\charRGBA.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\constant.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\CurNurb.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\euler.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\EXPP_interface.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Font.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\gen_utils.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Ipocurve.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\logic.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\matrix.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\meshPrimitive.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\MTex.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Particle.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\point.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\quat.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\rgbTuple.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Types.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\vector.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\windowTheme.c"
>
</File>
</Filter>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Armature.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\BGL.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Blender.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Bone.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\bpy.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\bpy_config.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\bpy_data.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Camera.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Constraint.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Curve.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Draw.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Effect.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\gen_library.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Geometry.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Group.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\IDProp.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Image.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Ipo.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Key.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Lamp.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Lattice.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Library.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Material.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Mathutils.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Mesh.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Metaball.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Modifier.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\NLA.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\NMesh.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Node.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Object.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Pose.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Registry.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Scene.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\sceneRadio.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\sceneRender.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\sceneSequence.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\sceneTimeLine.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Sound.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\SurfNurb.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Sys.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Text.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Text3d.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Texture.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Window.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\World.h"
>
</File>
<Filter
Name="internal"
>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\BezTriple.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\BPY_extern.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\BPY_menus.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\bpy_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\charRGBA.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\constant.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\CurNurb.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\euler.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\EXPP_interface.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Font.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\gen_utils.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Ipocurve.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\logic.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\matrix.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\meshPrimitive.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\modules.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\MTex.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Particle.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\point.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\quat.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\rgbTuple.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\vector.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\windowTheme.h"
>
</File>
</Filter>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,536 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="BL_avi"
ProjectGUID="{9A307EE5-CD77-47BC-BD87-62508C7E19D8}"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="3D Plugin Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\avi\mtdll\debug"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\avi\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern\openexr"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\avi\mtdll\debug\BL_avi.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\avi\mtdll\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\avi\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\avi\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\mtdll\debug\BL_avi.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\avi\debug"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\avi\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern\openexr"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="false"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\avi\debug\BL_avi.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\avi\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\avi\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\avi\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\debug\BL_avi.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\avi"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\avi"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern\openexr"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\avi\BL_avi.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\avi\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\avi\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\avi\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\BL_avi.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\avi\mtdll"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\avi\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern\openexr"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\avi\mtdll\BL_avi.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\avi\mtdll\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\avi\mtdll\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\avi\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\mtdll\BL_avi.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\avi\debug\blenplayer"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\avi\debug\blenplayer"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern\openexr"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="false"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\avi\debug\BL_avi.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\avi\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\avi\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\avi\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\debug\BL_avi.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\avi\blenplayer"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\avi\blenplayer"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern\openexr"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\avi\BL_avi.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\avi\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\avi\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\avi\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\BL_avi.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\..\source\blender\avi\intern\avi.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\avi\intern\avirgb.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\avi\intern\codecs.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\avi\intern\endian.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\avi\intern\mjpeg.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\avi\intern\options.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\avi\intern\rgb32.c"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\..\source\blender\avi\AVI_avi.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\avi\intern\avi_intern.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\avi\intern\avirgb.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\avi\intern\endian.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\avi\intern\mjpeg.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\avi\intern\rgb32.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,820 @@
Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "blender", "blender.vcproj", "{F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}"
ProjectSection(ProjectDependencies) = postProject
{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F} = {E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}
{6E24BF09-9653-4166-A871-F65CC9E98A9B} = {6E24BF09-9653-4166-A871-F65CC9E98A9B}
{F9850C15-FF0A-429E-9D47-89FB433C9BD8} = {F9850C15-FF0A-429E-9D47-89FB433C9BD8}
{A90C4918-4B21-4277-93BD-AF65F30951D9} = {A90C4918-4B21-4277-93BD-AF65F30951D9}
{FB88301F-F725-401B-ACD7-D2ABBF333B71} = {FB88301F-F725-401B-ACD7-D2ABBF333B71}
{98330220-47A6-42E0-9DE4-AD0FF5D204D6} = {98330220-47A6-42E0-9DE4-AD0FF5D204D6}
{BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE} = {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}
{C66F722C-46BE-40C9-ABAE-2EAC7A697EB8} = {C66F722C-46BE-40C9-ABAE-2EAC7A697EB8}
{9625642D-6F20-4FB6-A089-BE7441B223E3} = {9625642D-6F20-4FB6-A089-BE7441B223E3}
{E645CC32-4823-463E-82F0-46ADDE664018} = {E645CC32-4823-463E-82F0-46ADDE664018}
{FAF46346-65CC-4DB2-85C4-B99826F79D0C} = {FAF46346-65CC-4DB2-85C4-B99826F79D0C}
{51FB3D48-2467-4BFA-A321-D848252B437E} = {51FB3D48-2467-4BFA-A321-D848252B437E}
{FFD3C64A-30E2-4BC7-BC8F-51818C320400} = {FFD3C64A-30E2-4BC7-BC8F-51818C320400}
{31628053-825D-4C06-8A21-D13883489718} = {31628053-825D-4C06-8A21-D13883489718}
{EADC3C5A-6C51-4F03-8038-1553E7D7F740} = {EADC3C5A-6C51-4F03-8038-1553E7D7F740}
{B093415D-C0F6-4E76-8F5A-6BC1917BCE9E} = {B093415D-C0F6-4E76-8F5A-6BC1917BCE9E}
{DB6BE55D-B6D9-494D-856A-8764FF7BA91D} = {DB6BE55D-B6D9-494D-856A-8764FF7BA91D}
{6461F05D-4698-47AB-A8E8-1CA2ACC9948B} = {6461F05D-4698-47AB-A8E8-1CA2ACC9948B}
{0A73055E-4DED-40CD-9F72-9093ED3EEC7E} = {0A73055E-4DED-40CD-9F72-9093ED3EEC7E}
{09222F5E-1625-4FF3-A89A-384D16875EE5} = {09222F5E-1625-4FF3-A89A-384D16875EE5}
{531D4862-D0E7-4B9B-A0B6-B3A6A25B547A} = {531D4862-D0E7-4B9B-A0B6-B3A6A25B547A}
{E013786A-9575-4F34-81B2-33290357EE87} = {E013786A-9575-4F34-81B2-33290357EE87}
{D696C86B-0B53-4471-A50D-5B983A6FA4AD} = {D696C86B-0B53-4471-A50D-5B983A6FA4AD}
{138DD16C-CC78-4F6C-A898-C8DA68D89067} = {138DD16C-CC78-4F6C-A898-C8DA68D89067}
{415BFD6E-64CF-422B-AF88-C07F040A7292} = {415BFD6E-64CF-422B-AF88-C07F040A7292}
{106AE171-0083-41D6-A949-20DB0E8DC251} = {106AE171-0083-41D6-A949-20DB0E8DC251}
{670EC17A-0548-4BBF-A27B-636C7C188139} = {670EC17A-0548-4BBF-A27B-636C7C188139}
{4C3AB78A-52CA-4276-A041-39776E52D8C8} = {4C3AB78A-52CA-4276-A041-39776E52D8C8}
{E784098D-3ED8-433A-9353-9679415DDDC5} = {E784098D-3ED8-433A-9353-9679415DDDC5}
{6B801390-5F95-4F07-81A7-97FBA046AACC} = {6B801390-5F95-4F07-81A7-97FBA046AACC}
{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94} = {CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}
{76D90B92-ECC7-409C-9F98-A8814B90F3C0} = {76D90B92-ECC7-409C-9F98-A8814B90F3C0}
{F90BD995-FFA4-4B18-81E8-FA4322C939E8} = {F90BD995-FFA4-4B18-81E8-FA4322C939E8}
{BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23} = {BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}
{8154A59A-CAED-403D-AB94-BC4E7C032666} = {8154A59A-CAED-403D-AB94-BC4E7C032666}
{3648FB9A-C36F-43AB-AED0-1F1361E67FC7} = {3648FB9A-C36F-43AB-AED0-1F1361E67FC7}
{542A9FA1-B7FF-441C-AE15-054DB31D3488} = {542A9FA1-B7FF-441C-AE15-054DB31D3488}
{E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B} = {E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}
{213356A9-3A1F-41DA-9819-1297BCD17DEE} = {213356A9-3A1F-41DA-9819-1297BCD17DEE}
{727F90AC-ABE6-40BF-8937-C2F2F1D13DEA} = {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A} = {BAC615B0-F1AF-418B-8D23-A10FD8870D6A}
{A1CCF5B0-08E1-4F00-B417-8BFAC34E5E90} = {A1CCF5B0-08E1-4F00-B417-8BFAC34E5E90}
{E90C7BC2-CF30-4A60-A8F2-0050D592E358} = {E90C7BC2-CF30-4A60-A8F2-0050D592E358}
{8B8D4FC3-3234-4E54-8376-5AB83D00D164} = {8B8D4FC3-3234-4E54-8376-5AB83D00D164}
{9991A3C3-83FE-4AFE-9E18-9D01CB57E879} = {9991A3C3-83FE-4AFE-9E18-9D01CB57E879}
{4B6AFCC5-968C-424A-8F20-76E41B3BEF74} = {4B6AFCC5-968C-424A-8F20-76E41B3BEF74}
{0112CAD5-3584-412A-A2E5-1315A00437B4} = {0112CAD5-3584-412A-A2E5-1315A00437B4}
{EB75F4D6-2970-4A3A-8D99-2BAD7201C0E9} = {EB75F4D6-2970-4A3A-8D99-2BAD7201C0E9}
{2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49} = {2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49}
{5A2EA6DC-1A53-4E87-9166-52870CE3B4EA} = {5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}
{E86B7BDE-C33C-4E55-9433-E74C141D7538} = {E86B7BDE-C33C-4E55-9433-E74C141D7538}
{32CC75E2-EE85-45E6-8E3D-513F58464F43} = {32CC75E2-EE85-45E6-8E3D-513F58464F43}
{9A307EE5-CD77-47BC-BD87-62508C7E19D8} = {9A307EE5-CD77-47BC-BD87-62508C7E19D8}
{AB590CED-F71F-4A17-A89B-18583ECD633D} = {AB590CED-F71F-4A17-A89B-18583ECD633D}
{B83C6BED-11EC-46C8-AFFA-121EEDE94373} = {B83C6BED-11EC-46C8-AFFA-121EEDE94373}
{1CC733F1-6AB5-4904-8F63-C08C46B79DD9} = {1CC733F1-6AB5-4904-8F63-C08C46B79DD9}
{B789C2F3-279E-4A85-8F0A-7F7AC068E598} = {B789C2F3-279E-4A85-8F0A-7F7AC068E598}
{524264F4-DF21-4B79-847F-E7CA643ECD0B} = {524264F4-DF21-4B79-847F-E7CA643ECD0B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BKE_blenkernel", "blenkernel\BKE_blenkernel.vcproj", "{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BLI_blenlib", "blenlib\BLI_blenlib.vcproj", "{31628053-825D-4C06-8A21-D13883489718}"
ProjectSection(ProjectDependencies) = postProject
{02110D03-59DB-4571-8787-72B3C03B2F2D} = {02110D03-59DB-4571-8787-72B3C03B2F2D}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BLO_loader", "loader\BLO_loader.vcproj", "{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BLO_readblenfile", "BLO_readblenfile\BLO_readblenfile.vcproj", "{DB6BE55D-B6D9-494D-856A-8764FF7BA91D}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BL_avi", "avi\BL_avi.vcproj", "{9A307EE5-CD77-47BC-BD87-62508C7E19D8}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BL_imbuf", "imbuf\BL_imbuf.vcproj", "{415BFD6E-64CF-422B-AF88-C07F040A7292}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BL_src", "src\BL_src.vcproj", "{FB88301F-F725-401B-ACD7-D2ABBF333B71}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BPY_python", "BPY_python\BPY_python.vcproj", "{5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BRA_radiosity", "radiosity\BRA_radiosity.vcproj", "{2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BRE_render", "render\BRE_render.vcproj", "{106AE171-0083-41D6-A949-20DB0E8DC251}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DNA_makesdna", "makesdna\DNA_makesdna.vcproj", "{E013786A-9575-4F34-81B2-33290357EE87}"
ProjectSection(ProjectDependencies) = postProject
{31628053-825D-4C06-8A21-D13883489718} = {31628053-825D-4C06-8A21-D13883489718}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EXP_expressions", "..\gameengine\expression\EXP_expressions.vcproj", "{EADC3C5A-6C51-4F03-8038-1553E7D7F740}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "FTF_ftfont", "ftfont\FTF_ftfont.vcproj", "{A1CCF5B0-08E1-4F00-B417-8BFAC34E5E90}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GP_axctl", "..\gameengine\gameplayer\axctl\GP_axctl.vcproj", "{DF25E6F2-780C-438B-8AAD-D10CF8B3820A}"
ProjectSection(ProjectDependencies) = postProject
{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F} = {E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}
{6E24BF09-9653-4166-A871-F65CC9E98A9B} = {6E24BF09-9653-4166-A871-F65CC9E98A9B}
{BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE} = {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}
{9625642D-6F20-4FB6-A089-BE7441B223E3} = {9625642D-6F20-4FB6-A089-BE7441B223E3}
{E645CC32-4823-463E-82F0-46ADDE664018} = {E645CC32-4823-463E-82F0-46ADDE664018}
{51FB3D48-2467-4BFA-A321-D848252B437E} = {51FB3D48-2467-4BFA-A321-D848252B437E}
{31628053-825D-4C06-8A21-D13883489718} = {31628053-825D-4C06-8A21-D13883489718}
{EADC3C5A-6C51-4F03-8038-1553E7D7F740} = {EADC3C5A-6C51-4F03-8038-1553E7D7F740}
{DB6BE55D-B6D9-494D-856A-8764FF7BA91D} = {DB6BE55D-B6D9-494D-856A-8764FF7BA91D}
{0A73055E-4DED-40CD-9F72-9093ED3EEC7E} = {0A73055E-4DED-40CD-9F72-9093ED3EEC7E}
{09222F5E-1625-4FF3-A89A-384D16875EE5} = {09222F5E-1625-4FF3-A89A-384D16875EE5}
{E013786A-9575-4F34-81B2-33290357EE87} = {E013786A-9575-4F34-81B2-33290357EE87}
{415BFD6E-64CF-422B-AF88-C07F040A7292} = {415BFD6E-64CF-422B-AF88-C07F040A7292}
{4C3AB78A-52CA-4276-A041-39776E52D8C8} = {4C3AB78A-52CA-4276-A041-39776E52D8C8}
{6B801390-5F95-4F07-81A7-97FBA046AACC} = {6B801390-5F95-4F07-81A7-97FBA046AACC}
{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94} = {CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}
{F90BD995-FFA4-4B18-81E8-FA4322C939E8} = {F90BD995-FFA4-4B18-81E8-FA4322C939E8}
{BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23} = {BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}
{3648FB9A-C36F-43AB-AED0-1F1361E67FC7} = {3648FB9A-C36F-43AB-AED0-1F1361E67FC7}
{D8ABD6A5-1B36-4D62-934E-B5C6801130B0} = {D8ABD6A5-1B36-4D62-934E-B5C6801130B0}
{E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B} = {E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}
{727F90AC-ABE6-40BF-8937-C2F2F1D13DEA} = {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}
{E90C7BC2-CF30-4A60-A8F2-0050D592E358} = {E90C7BC2-CF30-4A60-A8F2-0050D592E358}
{32CC75E2-EE85-45E6-8E3D-513F58464F43} = {32CC75E2-EE85-45E6-8E3D-513F58464F43}
{9A307EE5-CD77-47BC-BD87-62508C7E19D8} = {9A307EE5-CD77-47BC-BD87-62508C7E19D8}
{AB590CED-F71F-4A17-A89B-18583ECD633D} = {AB590CED-F71F-4A17-A89B-18583ECD633D}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GP_common", "..\gameengine\gameplayer\common\GP_common.vcproj", "{D8ABD6A5-1B36-4D62-934E-B5C6801130B0}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "blenderplayer", "..\gameengine\gameplayer\ghost\GP_ghost.vcproj", "{3D310C60-6771-48E4-BCCA-D2718CDED898}"
ProjectSection(ProjectDependencies) = postProject
{02110D03-59DB-4571-8787-72B3C03B2F2D} = {02110D03-59DB-4571-8787-72B3C03B2F2D}
{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F} = {E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}
{6E24BF09-9653-4166-A871-F65CC9E98A9B} = {6E24BF09-9653-4166-A871-F65CC9E98A9B}
{98330220-47A6-42E0-9DE4-AD0FF5D204D6} = {98330220-47A6-42E0-9DE4-AD0FF5D204D6}
{BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE} = {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}
{C66F722C-46BE-40C9-ABAE-2EAC7A697EB8} = {C66F722C-46BE-40C9-ABAE-2EAC7A697EB8}
{9625642D-6F20-4FB6-A089-BE7441B223E3} = {9625642D-6F20-4FB6-A089-BE7441B223E3}
{E645CC32-4823-463E-82F0-46ADDE664018} = {E645CC32-4823-463E-82F0-46ADDE664018}
{FAF46346-65CC-4DB2-85C4-B99826F79D0C} = {FAF46346-65CC-4DB2-85C4-B99826F79D0C}
{51FB3D48-2467-4BFA-A321-D848252B437E} = {51FB3D48-2467-4BFA-A321-D848252B437E}
{FFD3C64A-30E2-4BC7-BC8F-51818C320400} = {FFD3C64A-30E2-4BC7-BC8F-51818C320400}
{31628053-825D-4C06-8A21-D13883489718} = {31628053-825D-4C06-8A21-D13883489718}
{EADC3C5A-6C51-4F03-8038-1553E7D7F740} = {EADC3C5A-6C51-4F03-8038-1553E7D7F740}
{DB6BE55D-B6D9-494D-856A-8764FF7BA91D} = {DB6BE55D-B6D9-494D-856A-8764FF7BA91D}
{0A73055E-4DED-40CD-9F72-9093ED3EEC7E} = {0A73055E-4DED-40CD-9F72-9093ED3EEC7E}
{09222F5E-1625-4FF3-A89A-384D16875EE5} = {09222F5E-1625-4FF3-A89A-384D16875EE5}
{531D4862-D0E7-4B9B-A0B6-B3A6A25B547A} = {531D4862-D0E7-4B9B-A0B6-B3A6A25B547A}
{E013786A-9575-4F34-81B2-33290357EE87} = {E013786A-9575-4F34-81B2-33290357EE87}
{D696C86B-0B53-4471-A50D-5B983A6FA4AD} = {D696C86B-0B53-4471-A50D-5B983A6FA4AD}
{138DD16C-CC78-4F6C-A898-C8DA68D89067} = {138DD16C-CC78-4F6C-A898-C8DA68D89067}
{415BFD6E-64CF-422B-AF88-C07F040A7292} = {415BFD6E-64CF-422B-AF88-C07F040A7292}
{670EC17A-0548-4BBF-A27B-636C7C188139} = {670EC17A-0548-4BBF-A27B-636C7C188139}
{4C3AB78A-52CA-4276-A041-39776E52D8C8} = {4C3AB78A-52CA-4276-A041-39776E52D8C8}
{6B801390-5F95-4F07-81A7-97FBA046AACC} = {6B801390-5F95-4F07-81A7-97FBA046AACC}
{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94} = {CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}
{76D90B92-ECC7-409C-9F98-A8814B90F3C0} = {76D90B92-ECC7-409C-9F98-A8814B90F3C0}
{9C71A793-C177-4CAB-8EC5-923D500B39F8} = {9C71A793-C177-4CAB-8EC5-923D500B39F8}
{F90BD995-FFA4-4B18-81E8-FA4322C939E8} = {F90BD995-FFA4-4B18-81E8-FA4322C939E8}
{BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23} = {BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}
{3648FB9A-C36F-43AB-AED0-1F1361E67FC7} = {3648FB9A-C36F-43AB-AED0-1F1361E67FC7}
{542A9FA1-B7FF-441C-AE15-054DB31D3488} = {542A9FA1-B7FF-441C-AE15-054DB31D3488}
{D8ABD6A5-1B36-4D62-934E-B5C6801130B0} = {D8ABD6A5-1B36-4D62-934E-B5C6801130B0}
{E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B} = {E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}
{213356A9-3A1F-41DA-9819-1297BCD17DEE} = {213356A9-3A1F-41DA-9819-1297BCD17DEE}
{727F90AC-ABE6-40BF-8937-C2F2F1D13DEA} = {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A} = {BAC615B0-F1AF-418B-8D23-A10FD8870D6A}
{E90C7BC2-CF30-4A60-A8F2-0050D592E358} = {E90C7BC2-CF30-4A60-A8F2-0050D592E358}
{8B8D4FC3-3234-4E54-8376-5AB83D00D164} = {8B8D4FC3-3234-4E54-8376-5AB83D00D164}
{4B6AFCC5-968C-424A-8F20-76E41B3BEF74} = {4B6AFCC5-968C-424A-8F20-76E41B3BEF74}
{5A2EA6DC-1A53-4E87-9166-52870CE3B4EA} = {5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}
{E86B7BDE-C33C-4E55-9433-E74C141D7538} = {E86B7BDE-C33C-4E55-9433-E74C141D7538}
{32CC75E2-EE85-45E6-8E3D-513F58464F43} = {32CC75E2-EE85-45E6-8E3D-513F58464F43}
{9A307EE5-CD77-47BC-BD87-62508C7E19D8} = {9A307EE5-CD77-47BC-BD87-62508C7E19D8}
{AB590CED-F71F-4A17-A89B-18583ECD633D} = {AB590CED-F71F-4A17-A89B-18583ECD633D}
{1CC733F1-6AB5-4904-8F63-C08C46B79DD9} = {1CC733F1-6AB5-4904-8F63-C08C46B79DD9}
{B789C2F3-279E-4A85-8F0A-7F7AC068E598} = {B789C2F3-279E-4A85-8F0A-7F7AC068E598}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "KX_blenderhook", "..\gameengine\blenderhook\KX_blenderhook.vcproj", "{8154A59A-CAED-403D-AB94-BC4E7C032666}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "KX_converter", "..\gameengine\converter\KX_converter.vcproj", "{F90BD995-FFA4-4B18-81E8-FA4322C939E8}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "KX_ketsji", "..\gameengine\ketsji\KX_ketsji.vcproj", "{E645CC32-4823-463E-82F0-46ADDE664018}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "KX_network", "..\gameengine\ketsji\network\KX_network.vcproj", "{6E24BF09-9653-4166-A871-F65CC9E98A9B}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "NG_loopbacknetwork", "..\gameengine\network\loopbacknetwork\NG_loopbacknetwork.vcproj", "{6B801390-5F95-4F07-81A7-97FBA046AACC}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "NG_network", "..\gameengine\network\network\NG_network.vcproj", "{0A73055E-4DED-40CD-9F72-9093ED3EEC7E}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PHY_Dummy", "..\GAMEENGINE\PHYSICS\PHY_PHYSICS\PHY_Dummy\PHY_Dummy.vcproj", "{3648FB9A-C36F-43AB-AED0-1F1361E67FC7}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PHY_Ode", "..\gameengine\physics\PHY_Physics\PHY_Ode\PHY_Ode.vcproj", "{EC405272-28E3-4840-AAC2-53D6DE4E163D}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PHY_Physics", "..\gameengine\physics\PHY_Physics\PHY_Physics.vcproj", "{E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RAS_openglrasterizer", "..\gameengine\rasterizer\openglrasterizer\RAS_openglrasterizer.vcproj", "{AB590CED-F71F-4A17-A89B-18583ECD633D}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RAS_rasterizer", "..\gameengine\rasterizer\RAS_rasterizer.vcproj", "{51FB3D48-2467-4BFA-A321-D848252B437E}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SCA_GameLogic", "..\gameengine\gamelogic\SCA_GameLogic.vcproj", "{32CC75E2-EE85-45E6-8E3D-513F58464F43}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SG_SceneGraph", "..\gameengine\scenegraph\SG_SceneGraph.vcproj", "{09222F5E-1625-4FF3-A89A-384D16875EE5}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SYS_system", "..\kernel\system\SYS_system.vcproj", "{BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "blenpluginapi", "blenpluginapi\blenpluginapi\blenpluginapi.vcproj", "{BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gen_messaging", "..\KERNEL\gen_messaging\gen_messaging.vcproj", "{727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PHY_Sumo", "..\gameengine\physics\PHY_Physics\PHY_Sumo\PHY_Sumo.vcproj", "{9625642D-6F20-4FB6-A089-BE7441B223E3}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BRE_yafray", "yafray\BRE_yafray.vcproj", "{9991A3C3-83FE-4AFE-9E18-9D01CB57E879}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PHY_Bullet", "..\gameengine\physics\PHY_Physics\PHY_Bullet\PHY_Bullet.vcproj", "{E90C7BC2-CF30-4A60-A8F2-0050D592E358}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BL_nodes", "nodes\nodes.vcproj", "{4C3AB78A-52CA-4276-A041-39776E52D8C8}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BL_gpu", "gpu\BL_gpu.vcproj", "{138DD16C-CC78-4F6C-A898-C8DA68D89067}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TEX_Video", "..\gameengine\videotexture\TEX_Video.vcproj", "{670EC17A-0548-4BBF-A27B-636C7C188139}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EXT_broad", "..\..\extern\solid\make\msvc_9_0\broad\broad.vcproj", "{0112CAD5-3584-412A-A2E5-1315A00437B4}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EXT_complex", "..\..\extern\solid\make\msvc_9_0\complex\complex.vcproj", "{B83C6BED-11EC-46C8-AFFA-121EEDE94373}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EXT_convex", "..\..\extern\solid\make\msvc_9_0\convex\convex.vcproj", "{524264F4-DF21-4B79-847F-E7CA643ECD0B}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EXT_solid", "..\..\extern\solid\make\msvc_9_0\solid.vcproj", "{D696C86B-0B53-4471-A50D-5B983A6FA4AD}"
ProjectSection(ProjectDependencies) = postProject
{6461F05D-4698-47AB-A8E8-1CA2ACC9948B} = {6461F05D-4698-47AB-A8E8-1CA2ACC9948B}
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A} = {BAC615B0-F1AF-418B-8D23-A10FD8870D6A}
{0112CAD5-3584-412A-A2E5-1315A00437B4} = {0112CAD5-3584-412A-A2E5-1315A00437B4}
{B83C6BED-11EC-46C8-AFFA-121EEDE94373} = {B83C6BED-11EC-46C8-AFFA-121EEDE94373}
{524264F4-DF21-4B79-847F-E7CA643ECD0B} = {524264F4-DF21-4B79-847F-E7CA643ECD0B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EXT_bullet2", "..\..\extern\bullet2\make\msvc_9_0\Bullet.vcproj", "{FFD3C64A-30E2-4BC7-BC8F-51818C320400}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EXT_ftgl_static_lib", "..\..\extern\bFTGL\make\msvc_9_0\ftgl_static_lib.vcproj", "{F9850C15-FF0A-429E-9D47-89FB433C9BD8}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EXT_glew", "..\..\extern\glew\make\msvc_9_0\glew.vcproj", "{BAC615B0-F1AF-418B-8D23-A10FD8870D6A}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EXT_qhull", "..\..\extern\qhull\make\msvc_9_0\qhull.vcproj", "{6461F05D-4698-47AB-A8E8-1CA2ACC9948B}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EXT_verse", "..\..\extern\verse\make\msvc_9_0\libverse.vcproj", "{531D4862-D0E7-4B9B-A0B6-B3A6A25B547A}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EXT_verse_server", "..\..\extern\verse\make\msvc_9_0\verse.vcproj", "{FC752464-F413-4D4F-842D-A5D3AA0E6A3D}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EXT_build_install_all", "..\..\extern\make\msvc_9_0\build_install_all.vcproj", "{9C71A793-C177-4CAB-8EC5-923D500B39F8}"
ProjectSection(ProjectDependencies) = postProject
{F9850C15-FF0A-429E-9D47-89FB433C9BD8} = {F9850C15-FF0A-429E-9D47-89FB433C9BD8}
{FFD3C64A-30E2-4BC7-BC8F-51818C320400} = {FFD3C64A-30E2-4BC7-BC8F-51818C320400}
{531D4862-D0E7-4B9B-A0B6-B3A6A25B547A} = {531D4862-D0E7-4B9B-A0B6-B3A6A25B547A}
{D696C86B-0B53-4471-A50D-5B983A6FA4AD} = {D696C86B-0B53-4471-A50D-5B983A6FA4AD}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "INT_bmfont", "..\..\intern\bmfont\make\msvc_9_0\bmfont.vcproj", "{E784098D-3ED8-433A-9353-9679415DDDC5}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "INT_boolop", "..\..\intern\boolop\make\msvc_9_0\boolop.vcproj", "{EB75F4D6-2970-4A3A-8D99-2BAD7201C0E9}"
ProjectSection(ProjectDependencies) = postProject
{4B6AFCC5-968C-424A-8F20-76E41B3BEF74} = {4B6AFCC5-968C-424A-8F20-76E41B3BEF74}
{E86B7BDE-C33C-4E55-9433-E74C141D7538} = {E86B7BDE-C33C-4E55-9433-E74C141D7538}
{1CC733F1-6AB5-4904-8F63-C08C46B79DD9} = {1CC733F1-6AB5-4904-8F63-C08C46B79DD9}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "INT_bsplib", "..\..\intern\bsp\make\msvc_9_0\bsplib.vcproj", "{B093415D-C0F6-4E76-8F5A-6BC1917BCE9E}"
ProjectSection(ProjectDependencies) = postProject
{51A348C1-8684-4D67-B980-97B1FC74159B} = {51A348C1-8684-4D67-B980-97B1FC74159B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "INT_container", "..\..\intern\container\make\msvc_9_0\container.vcproj", "{51A348C1-8684-4D67-B980-97B1FC74159B}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "INT_decimation", "..\..\intern\decimation\make\msvc_9_0\decimation.vcproj", "{C66F722C-46BE-40C9-ABAE-2EAC7A697EB8}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "INT_DummySoundSystem", "..\..\intern\SoundSystem\make\msvc_9_0\dummy\DummySoundSystem.vcproj", "{FAF46346-65CC-4DB2-85C4-B99826F79D0C}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "INT_elbeem", "..\..\intern\elbeem\make\msvc_9_0\elbeem.vcproj", "{A90C4918-4B21-4277-93BD-AF65F30951D9}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "INT_ghost", "..\..\intern\ghost\make\msvc_9_0\ghost.vcproj", "{76D90B92-ECC7-409C-9F98-A8814B90F3C0}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "INT_guardedalloc", "..\..\intern\guardedalloc\make\msvc_9_0\guardedalloc.vcproj", "{1CC733F1-6AB5-4904-8F63-C08C46B79DD9}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "INT_iksolver", "..\..\intern\iksolver\make\msvc_9_0\iksolver.vcproj", "{542A9FA1-B7FF-441C-AE15-054DB31D3488}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "INT_memutil", "..\..\intern\memutil\make\msvc_9_0\memutil.vcproj", "{E86B7BDE-C33C-4E55-9433-E74C141D7538}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "INT_MoTo", "..\..\intern\moto\make\msvc_9_0\moto.vcproj", "{4B6AFCC5-968C-424A-8F20-76E41B3BEF74}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "INT_OpenALSoundSystem", "..\..\intern\SoundSystem\make\msvc_9_0\openal\OpenALSoundSystem.vcproj", "{213356A9-3A1F-41DA-9819-1297BCD17DEE}"
ProjectSection(ProjectDependencies) = postProject
{98330220-47A6-42E0-9DE4-AD0FF5D204D6} = {98330220-47A6-42E0-9DE4-AD0FF5D204D6}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "INT_opennl", "..\..\intern\opennl\make\msvc_9_0\opennl.vcproj", "{8B8D4FC3-3234-4E54-8376-5AB83D00D164}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "INT_SoundSystem", "..\..\intern\SoundSystem\make\msvc_9_0\SoundSystem.vcproj", "{98330220-47A6-42E0-9DE4-AD0FF5D204D6}"
ProjectSection(ProjectDependencies) = postProject
{4B6AFCC5-968C-424A-8F20-76E41B3BEF74} = {4B6AFCC5-968C-424A-8F20-76E41B3BEF74}
{B789C2F3-279E-4A85-8F0A-7F7AC068E598} = {B789C2F3-279E-4A85-8F0A-7F7AC068E598}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "INT_string", "..\..\intern\string\make\msvc_9_0\string.vcproj", "{B789C2F3-279E-4A85-8F0A-7F7AC068E598}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "INT_build_install_all", "..\..\intern\make\msvc_9_0\INT_build_install_all.vcproj", "{02110D03-59DB-4571-8787-72B3C03B2F2D}"
ProjectSection(ProjectDependencies) = postProject
{A90C4918-4B21-4277-93BD-AF65F30951D9} = {A90C4918-4B21-4277-93BD-AF65F30951D9}
{98330220-47A6-42E0-9DE4-AD0FF5D204D6} = {98330220-47A6-42E0-9DE4-AD0FF5D204D6}
{C66F722C-46BE-40C9-ABAE-2EAC7A697EB8} = {C66F722C-46BE-40C9-ABAE-2EAC7A697EB8}
{FAF46346-65CC-4DB2-85C4-B99826F79D0C} = {FAF46346-65CC-4DB2-85C4-B99826F79D0C}
{B093415D-C0F6-4E76-8F5A-6BC1917BCE9E} = {B093415D-C0F6-4E76-8F5A-6BC1917BCE9E}
{E784098D-3ED8-433A-9353-9679415DDDC5} = {E784098D-3ED8-433A-9353-9679415DDDC5}
{76D90B92-ECC7-409C-9F98-A8814B90F3C0} = {76D90B92-ECC7-409C-9F98-A8814B90F3C0}
{542A9FA1-B7FF-441C-AE15-054DB31D3488} = {542A9FA1-B7FF-441C-AE15-054DB31D3488}
{213356A9-3A1F-41DA-9819-1297BCD17DEE} = {213356A9-3A1F-41DA-9819-1297BCD17DEE}
{51A348C1-8684-4D67-B980-97B1FC74159B} = {51A348C1-8684-4D67-B980-97B1FC74159B}
{8B8D4FC3-3234-4E54-8376-5AB83D00D164} = {8B8D4FC3-3234-4E54-8376-5AB83D00D164}
{4B6AFCC5-968C-424A-8F20-76E41B3BEF74} = {4B6AFCC5-968C-424A-8F20-76E41B3BEF74}
{EB75F4D6-2970-4A3A-8D99-2BAD7201C0E9} = {EB75F4D6-2970-4A3A-8D99-2BAD7201C0E9}
{E86B7BDE-C33C-4E55-9433-E74C141D7538} = {E86B7BDE-C33C-4E55-9433-E74C141D7538}
{1CC733F1-6AB5-4904-8F63-C08C46B79DD9} = {1CC733F1-6AB5-4904-8F63-C08C46B79DD9}
{B789C2F3-279E-4A85-8F0A-7F7AC068E598} = {B789C2F3-279E-4A85-8F0A-7F7AC068E598}
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Blender Debug|Win32 = Blender Debug|Win32
Blender Release|Win32 = Blender Release|Win32
BlenderPlayer Debug|Win32 = BlenderPlayer Debug|Win32
BlenderPlayer Release|Win32 = BlenderPlayer Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}.Blender Release|Win32.Build.0 = Blender Release|Win32
{F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}.Blender Release|Win32.Build.0 = Blender Release|Win32
{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}.BlenderPlayer Debug|Win32.ActiveCfg = BlenderPlayer Debug|Win32
{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}.BlenderPlayer Debug|Win32.Build.0 = BlenderPlayer Debug|Win32
{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}.BlenderPlayer Release|Win32.ActiveCfg = BlenderPlayer Release|Win32
{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}.BlenderPlayer Release|Win32.Build.0 = BlenderPlayer Release|Win32
{31628053-825D-4C06-8A21-D13883489718}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{31628053-825D-4C06-8A21-D13883489718}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{31628053-825D-4C06-8A21-D13883489718}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{31628053-825D-4C06-8A21-D13883489718}.Blender Release|Win32.Build.0 = Blender Release|Win32
{31628053-825D-4C06-8A21-D13883489718}.BlenderPlayer Debug|Win32.ActiveCfg = BlenderPlayer Debug|Win32
{31628053-825D-4C06-8A21-D13883489718}.BlenderPlayer Debug|Win32.Build.0 = BlenderPlayer Debug|Win32
{31628053-825D-4C06-8A21-D13883489718}.BlenderPlayer Release|Win32.ActiveCfg = BlenderPlayer Release|Win32
{31628053-825D-4C06-8A21-D13883489718}.BlenderPlayer Release|Win32.Build.0 = BlenderPlayer Release|Win32
{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}.Blender Release|Win32.Build.0 = Blender Release|Win32
{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}.BlenderPlayer Debug|Win32.ActiveCfg = BlenderPlayer Debug|Win32
{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}.BlenderPlayer Debug|Win32.Build.0 = BlenderPlayer Debug|Win32
{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}.BlenderPlayer Release|Win32.ActiveCfg = BlenderPlayer Release|Win32
{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}.BlenderPlayer Release|Win32.Build.0 = BlenderPlayer Release|Win32
{DB6BE55D-B6D9-494D-856A-8764FF7BA91D}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{DB6BE55D-B6D9-494D-856A-8764FF7BA91D}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{DB6BE55D-B6D9-494D-856A-8764FF7BA91D}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{DB6BE55D-B6D9-494D-856A-8764FF7BA91D}.Blender Release|Win32.Build.0 = Blender Release|Win32
{DB6BE55D-B6D9-494D-856A-8764FF7BA91D}.BlenderPlayer Debug|Win32.ActiveCfg = BlenderPlayer Debug|Win32
{DB6BE55D-B6D9-494D-856A-8764FF7BA91D}.BlenderPlayer Debug|Win32.Build.0 = BlenderPlayer Debug|Win32
{DB6BE55D-B6D9-494D-856A-8764FF7BA91D}.BlenderPlayer Release|Win32.ActiveCfg = BlenderPlayer Release|Win32
{DB6BE55D-B6D9-494D-856A-8764FF7BA91D}.BlenderPlayer Release|Win32.Build.0 = BlenderPlayer Release|Win32
{9A307EE5-CD77-47BC-BD87-62508C7E19D8}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{9A307EE5-CD77-47BC-BD87-62508C7E19D8}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{9A307EE5-CD77-47BC-BD87-62508C7E19D8}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{9A307EE5-CD77-47BC-BD87-62508C7E19D8}.Blender Release|Win32.Build.0 = Blender Release|Win32
{9A307EE5-CD77-47BC-BD87-62508C7E19D8}.BlenderPlayer Debug|Win32.ActiveCfg = BlenderPlayer Debug|Win32
{9A307EE5-CD77-47BC-BD87-62508C7E19D8}.BlenderPlayer Debug|Win32.Build.0 = BlenderPlayer Debug|Win32
{9A307EE5-CD77-47BC-BD87-62508C7E19D8}.BlenderPlayer Release|Win32.ActiveCfg = BlenderPlayer Release|Win32
{9A307EE5-CD77-47BC-BD87-62508C7E19D8}.BlenderPlayer Release|Win32.Build.0 = BlenderPlayer Release|Win32
{415BFD6E-64CF-422B-AF88-C07F040A7292}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{415BFD6E-64CF-422B-AF88-C07F040A7292}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{415BFD6E-64CF-422B-AF88-C07F040A7292}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{415BFD6E-64CF-422B-AF88-C07F040A7292}.Blender Release|Win32.Build.0 = Blender Release|Win32
{415BFD6E-64CF-422B-AF88-C07F040A7292}.BlenderPlayer Debug|Win32.ActiveCfg = BlenderPlayer Debug|Win32
{415BFD6E-64CF-422B-AF88-C07F040A7292}.BlenderPlayer Debug|Win32.Build.0 = BlenderPlayer Debug|Win32
{415BFD6E-64CF-422B-AF88-C07F040A7292}.BlenderPlayer Release|Win32.ActiveCfg = BlenderPlayer Release|Win32
{415BFD6E-64CF-422B-AF88-C07F040A7292}.BlenderPlayer Release|Win32.Build.0 = BlenderPlayer Release|Win32
{FB88301F-F725-401B-ACD7-D2ABBF333B71}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{FB88301F-F725-401B-ACD7-D2ABBF333B71}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{FB88301F-F725-401B-ACD7-D2ABBF333B71}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{FB88301F-F725-401B-ACD7-D2ABBF333B71}.Blender Release|Win32.Build.0 = Blender Release|Win32
{FB88301F-F725-401B-ACD7-D2ABBF333B71}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{FB88301F-F725-401B-ACD7-D2ABBF333B71}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}.Blender Release|Win32.Build.0 = Blender Release|Win32
{5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}.BlenderPlayer Debug|Win32.ActiveCfg = BlenderPlayer Debug|Win32
{5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}.BlenderPlayer Debug|Win32.Build.0 = BlenderPlayer Debug|Win32
{5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}.BlenderPlayer Release|Win32.ActiveCfg = BlenderPlayer Release|Win32
{5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}.BlenderPlayer Release|Win32.Build.0 = BlenderPlayer Release|Win32
{2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49}.Blender Release|Win32.Build.0 = Blender Release|Win32
{2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{106AE171-0083-41D6-A949-20DB0E8DC251}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{106AE171-0083-41D6-A949-20DB0E8DC251}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{106AE171-0083-41D6-A949-20DB0E8DC251}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{106AE171-0083-41D6-A949-20DB0E8DC251}.Blender Release|Win32.Build.0 = Blender Release|Win32
{106AE171-0083-41D6-A949-20DB0E8DC251}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{106AE171-0083-41D6-A949-20DB0E8DC251}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{E013786A-9575-4F34-81B2-33290357EE87}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{E013786A-9575-4F34-81B2-33290357EE87}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{E013786A-9575-4F34-81B2-33290357EE87}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{E013786A-9575-4F34-81B2-33290357EE87}.Blender Release|Win32.Build.0 = Blender Release|Win32
{E013786A-9575-4F34-81B2-33290357EE87}.BlenderPlayer Debug|Win32.ActiveCfg = BlenderPlayer Debug|Win32
{E013786A-9575-4F34-81B2-33290357EE87}.BlenderPlayer Debug|Win32.Build.0 = BlenderPlayer Debug|Win32
{E013786A-9575-4F34-81B2-33290357EE87}.BlenderPlayer Release|Win32.ActiveCfg = BlenderPlayer Release|Win32
{E013786A-9575-4F34-81B2-33290357EE87}.BlenderPlayer Release|Win32.Build.0 = BlenderPlayer Release|Win32
{EADC3C5A-6C51-4F03-8038-1553E7D7F740}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{EADC3C5A-6C51-4F03-8038-1553E7D7F740}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{EADC3C5A-6C51-4F03-8038-1553E7D7F740}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{EADC3C5A-6C51-4F03-8038-1553E7D7F740}.Blender Release|Win32.Build.0 = Blender Release|Win32
{EADC3C5A-6C51-4F03-8038-1553E7D7F740}.BlenderPlayer Debug|Win32.ActiveCfg = BlenderPlayer Debug|Win32
{EADC3C5A-6C51-4F03-8038-1553E7D7F740}.BlenderPlayer Debug|Win32.Build.0 = BlenderPlayer Debug|Win32
{EADC3C5A-6C51-4F03-8038-1553E7D7F740}.BlenderPlayer Release|Win32.ActiveCfg = BlenderPlayer Release|Win32
{EADC3C5A-6C51-4F03-8038-1553E7D7F740}.BlenderPlayer Release|Win32.Build.0 = BlenderPlayer Release|Win32
{A1CCF5B0-08E1-4F00-B417-8BFAC34E5E90}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{A1CCF5B0-08E1-4F00-B417-8BFAC34E5E90}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{A1CCF5B0-08E1-4F00-B417-8BFAC34E5E90}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{A1CCF5B0-08E1-4F00-B417-8BFAC34E5E90}.Blender Release|Win32.Build.0 = Blender Release|Win32
{A1CCF5B0-08E1-4F00-B417-8BFAC34E5E90}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{A1CCF5B0-08E1-4F00-B417-8BFAC34E5E90}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.Blender Debug|Win32.ActiveCfg = 3D Plugin Debug|Win32
{DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.Blender Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.BlenderPlayer Debug|Win32.ActiveCfg = 3D Plugin Debug|Win32
{DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.BlenderPlayer Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{D8ABD6A5-1B36-4D62-934E-B5C6801130B0}.Blender Debug|Win32.ActiveCfg = BlenderPlayer Debug|Win32
{D8ABD6A5-1B36-4D62-934E-B5C6801130B0}.Blender Release|Win32.ActiveCfg = BlenderPlayer Release|Win32
{D8ABD6A5-1B36-4D62-934E-B5C6801130B0}.BlenderPlayer Debug|Win32.ActiveCfg = BlenderPlayer Debug|Win32
{D8ABD6A5-1B36-4D62-934E-B5C6801130B0}.BlenderPlayer Debug|Win32.Build.0 = BlenderPlayer Debug|Win32
{D8ABD6A5-1B36-4D62-934E-B5C6801130B0}.BlenderPlayer Release|Win32.ActiveCfg = BlenderPlayer Release|Win32
{D8ABD6A5-1B36-4D62-934E-B5C6801130B0}.BlenderPlayer Release|Win32.Build.0 = BlenderPlayer Release|Win32
{3D310C60-6771-48E4-BCCA-D2718CDED898}.Blender Debug|Win32.ActiveCfg = BlenderPlayer Debug|Win32
{3D310C60-6771-48E4-BCCA-D2718CDED898}.Blender Release|Win32.ActiveCfg = BlenderPlayer Release|Win32
{3D310C60-6771-48E4-BCCA-D2718CDED898}.BlenderPlayer Debug|Win32.ActiveCfg = BlenderPlayer Debug|Win32
{3D310C60-6771-48E4-BCCA-D2718CDED898}.BlenderPlayer Debug|Win32.Build.0 = BlenderPlayer Debug|Win32
{3D310C60-6771-48E4-BCCA-D2718CDED898}.BlenderPlayer Release|Win32.ActiveCfg = BlenderPlayer Release|Win32
{3D310C60-6771-48E4-BCCA-D2718CDED898}.BlenderPlayer Release|Win32.Build.0 = BlenderPlayer Release|Win32
{8154A59A-CAED-403D-AB94-BC4E7C032666}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{8154A59A-CAED-403D-AB94-BC4E7C032666}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{8154A59A-CAED-403D-AB94-BC4E7C032666}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{8154A59A-CAED-403D-AB94-BC4E7C032666}.Blender Release|Win32.Build.0 = Blender Release|Win32
{8154A59A-CAED-403D-AB94-BC4E7C032666}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{8154A59A-CAED-403D-AB94-BC4E7C032666}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{F90BD995-FFA4-4B18-81E8-FA4322C939E8}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{F90BD995-FFA4-4B18-81E8-FA4322C939E8}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{F90BD995-FFA4-4B18-81E8-FA4322C939E8}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{F90BD995-FFA4-4B18-81E8-FA4322C939E8}.Blender Release|Win32.Build.0 = Blender Release|Win32
{F90BD995-FFA4-4B18-81E8-FA4322C939E8}.BlenderPlayer Debug|Win32.ActiveCfg = BlenderPlayer Debug|Win32
{F90BD995-FFA4-4B18-81E8-FA4322C939E8}.BlenderPlayer Debug|Win32.Build.0 = BlenderPlayer Debug|Win32
{F90BD995-FFA4-4B18-81E8-FA4322C939E8}.BlenderPlayer Release|Win32.ActiveCfg = BlenderPlayer Release|Win32
{F90BD995-FFA4-4B18-81E8-FA4322C939E8}.BlenderPlayer Release|Win32.Build.0 = BlenderPlayer Release|Win32
{E645CC32-4823-463E-82F0-46ADDE664018}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{E645CC32-4823-463E-82F0-46ADDE664018}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{E645CC32-4823-463E-82F0-46ADDE664018}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{E645CC32-4823-463E-82F0-46ADDE664018}.Blender Release|Win32.Build.0 = Blender Release|Win32
{E645CC32-4823-463E-82F0-46ADDE664018}.BlenderPlayer Debug|Win32.ActiveCfg = BlenderPlayer Debug|Win32
{E645CC32-4823-463E-82F0-46ADDE664018}.BlenderPlayer Debug|Win32.Build.0 = BlenderPlayer Debug|Win32
{E645CC32-4823-463E-82F0-46ADDE664018}.BlenderPlayer Release|Win32.ActiveCfg = BlenderPlayer Release|Win32
{E645CC32-4823-463E-82F0-46ADDE664018}.BlenderPlayer Release|Win32.Build.0 = BlenderPlayer Release|Win32
{6E24BF09-9653-4166-A871-F65CC9E98A9B}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{6E24BF09-9653-4166-A871-F65CC9E98A9B}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{6E24BF09-9653-4166-A871-F65CC9E98A9B}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{6E24BF09-9653-4166-A871-F65CC9E98A9B}.Blender Release|Win32.Build.0 = Blender Release|Win32
{6E24BF09-9653-4166-A871-F65CC9E98A9B}.BlenderPlayer Debug|Win32.ActiveCfg = BlenderPlayer Debug|Win32
{6E24BF09-9653-4166-A871-F65CC9E98A9B}.BlenderPlayer Debug|Win32.Build.0 = BlenderPlayer Debug|Win32
{6E24BF09-9653-4166-A871-F65CC9E98A9B}.BlenderPlayer Release|Win32.ActiveCfg = BlenderPlayer Release|Win32
{6E24BF09-9653-4166-A871-F65CC9E98A9B}.BlenderPlayer Release|Win32.Build.0 = BlenderPlayer Release|Win32
{6B801390-5F95-4F07-81A7-97FBA046AACC}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{6B801390-5F95-4F07-81A7-97FBA046AACC}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{6B801390-5F95-4F07-81A7-97FBA046AACC}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{6B801390-5F95-4F07-81A7-97FBA046AACC}.Blender Release|Win32.Build.0 = Blender Release|Win32
{6B801390-5F95-4F07-81A7-97FBA046AACC}.BlenderPlayer Debug|Win32.ActiveCfg = BlenderPlayer Debug|Win32
{6B801390-5F95-4F07-81A7-97FBA046AACC}.BlenderPlayer Debug|Win32.Build.0 = BlenderPlayer Debug|Win32
{6B801390-5F95-4F07-81A7-97FBA046AACC}.BlenderPlayer Release|Win32.ActiveCfg = BlenderPlayer Release|Win32
{6B801390-5F95-4F07-81A7-97FBA046AACC}.BlenderPlayer Release|Win32.Build.0 = BlenderPlayer Release|Win32
{0A73055E-4DED-40CD-9F72-9093ED3EEC7E}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{0A73055E-4DED-40CD-9F72-9093ED3EEC7E}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{0A73055E-4DED-40CD-9F72-9093ED3EEC7E}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{0A73055E-4DED-40CD-9F72-9093ED3EEC7E}.Blender Release|Win32.Build.0 = Blender Release|Win32
{0A73055E-4DED-40CD-9F72-9093ED3EEC7E}.BlenderPlayer Debug|Win32.ActiveCfg = BlenderPlayer Debug|Win32
{0A73055E-4DED-40CD-9F72-9093ED3EEC7E}.BlenderPlayer Debug|Win32.Build.0 = BlenderPlayer Debug|Win32
{0A73055E-4DED-40CD-9F72-9093ED3EEC7E}.BlenderPlayer Release|Win32.ActiveCfg = BlenderPlayer Release|Win32
{0A73055E-4DED-40CD-9F72-9093ED3EEC7E}.BlenderPlayer Release|Win32.Build.0 = BlenderPlayer Release|Win32
{3648FB9A-C36F-43AB-AED0-1F1361E67FC7}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{3648FB9A-C36F-43AB-AED0-1F1361E67FC7}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{3648FB9A-C36F-43AB-AED0-1F1361E67FC7}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{3648FB9A-C36F-43AB-AED0-1F1361E67FC7}.Blender Release|Win32.Build.0 = Blender Release|Win32
{3648FB9A-C36F-43AB-AED0-1F1361E67FC7}.BlenderPlayer Debug|Win32.ActiveCfg = BlenderPlayer Debug|Win32
{3648FB9A-C36F-43AB-AED0-1F1361E67FC7}.BlenderPlayer Debug|Win32.Build.0 = BlenderPlayer Debug|Win32
{3648FB9A-C36F-43AB-AED0-1F1361E67FC7}.BlenderPlayer Release|Win32.ActiveCfg = BlenderPlayer Release|Win32
{3648FB9A-C36F-43AB-AED0-1F1361E67FC7}.BlenderPlayer Release|Win32.Build.0 = BlenderPlayer Release|Win32
{EC405272-28E3-4840-AAC2-53D6DE4E163D}.Blender Debug|Win32.ActiveCfg = BlenderPlayer Debug|Win32
{EC405272-28E3-4840-AAC2-53D6DE4E163D}.Blender Release|Win32.ActiveCfg = BlenderPlayer Release|Win32
{EC405272-28E3-4840-AAC2-53D6DE4E163D}.BlenderPlayer Debug|Win32.ActiveCfg = BlenderPlayer Debug|Win32
{EC405272-28E3-4840-AAC2-53D6DE4E163D}.BlenderPlayer Release|Win32.ActiveCfg = BlenderPlayer Release|Win32
{E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}.Blender Release|Win32.Build.0 = Blender Release|Win32
{E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}.BlenderPlayer Debug|Win32.ActiveCfg = BlenderPlayer Debug|Win32
{E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}.BlenderPlayer Debug|Win32.Build.0 = BlenderPlayer Debug|Win32
{E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}.BlenderPlayer Release|Win32.ActiveCfg = BlenderPlayer Release|Win32
{E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}.BlenderPlayer Release|Win32.Build.0 = BlenderPlayer Release|Win32
{AB590CED-F71F-4A17-A89B-18583ECD633D}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{AB590CED-F71F-4A17-A89B-18583ECD633D}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{AB590CED-F71F-4A17-A89B-18583ECD633D}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{AB590CED-F71F-4A17-A89B-18583ECD633D}.Blender Release|Win32.Build.0 = Blender Release|Win32
{AB590CED-F71F-4A17-A89B-18583ECD633D}.BlenderPlayer Debug|Win32.ActiveCfg = BlenderPlayer Debug|Win32
{AB590CED-F71F-4A17-A89B-18583ECD633D}.BlenderPlayer Debug|Win32.Build.0 = BlenderPlayer Debug|Win32
{AB590CED-F71F-4A17-A89B-18583ECD633D}.BlenderPlayer Release|Win32.ActiveCfg = BlenderPlayer Release|Win32
{AB590CED-F71F-4A17-A89B-18583ECD633D}.BlenderPlayer Release|Win32.Build.0 = BlenderPlayer Release|Win32
{51FB3D48-2467-4BFA-A321-D848252B437E}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{51FB3D48-2467-4BFA-A321-D848252B437E}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{51FB3D48-2467-4BFA-A321-D848252B437E}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{51FB3D48-2467-4BFA-A321-D848252B437E}.Blender Release|Win32.Build.0 = Blender Release|Win32
{51FB3D48-2467-4BFA-A321-D848252B437E}.BlenderPlayer Debug|Win32.ActiveCfg = BlenderPlayer Debug|Win32
{51FB3D48-2467-4BFA-A321-D848252B437E}.BlenderPlayer Debug|Win32.Build.0 = BlenderPlayer Debug|Win32
{51FB3D48-2467-4BFA-A321-D848252B437E}.BlenderPlayer Release|Win32.ActiveCfg = BlenderPlayer Release|Win32
{51FB3D48-2467-4BFA-A321-D848252B437E}.BlenderPlayer Release|Win32.Build.0 = BlenderPlayer Release|Win32
{32CC75E2-EE85-45E6-8E3D-513F58464F43}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{32CC75E2-EE85-45E6-8E3D-513F58464F43}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{32CC75E2-EE85-45E6-8E3D-513F58464F43}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{32CC75E2-EE85-45E6-8E3D-513F58464F43}.Blender Release|Win32.Build.0 = Blender Release|Win32
{32CC75E2-EE85-45E6-8E3D-513F58464F43}.BlenderPlayer Debug|Win32.ActiveCfg = BlenderPlayer Debug|Win32
{32CC75E2-EE85-45E6-8E3D-513F58464F43}.BlenderPlayer Debug|Win32.Build.0 = BlenderPlayer Debug|Win32
{32CC75E2-EE85-45E6-8E3D-513F58464F43}.BlenderPlayer Release|Win32.ActiveCfg = BlenderPlayer Release|Win32
{32CC75E2-EE85-45E6-8E3D-513F58464F43}.BlenderPlayer Release|Win32.Build.0 = BlenderPlayer Release|Win32
{09222F5E-1625-4FF3-A89A-384D16875EE5}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{09222F5E-1625-4FF3-A89A-384D16875EE5}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{09222F5E-1625-4FF3-A89A-384D16875EE5}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{09222F5E-1625-4FF3-A89A-384D16875EE5}.Blender Release|Win32.Build.0 = Blender Release|Win32
{09222F5E-1625-4FF3-A89A-384D16875EE5}.BlenderPlayer Debug|Win32.ActiveCfg = BlenderPlayer Debug|Win32
{09222F5E-1625-4FF3-A89A-384D16875EE5}.BlenderPlayer Debug|Win32.Build.0 = BlenderPlayer Debug|Win32
{09222F5E-1625-4FF3-A89A-384D16875EE5}.BlenderPlayer Release|Win32.ActiveCfg = BlenderPlayer Release|Win32
{09222F5E-1625-4FF3-A89A-384D16875EE5}.BlenderPlayer Release|Win32.Build.0 = BlenderPlayer Release|Win32
{BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}.Blender Release|Win32.Build.0 = Blender Release|Win32
{BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}.BlenderPlayer Debug|Win32.ActiveCfg = BlenderPlayer Debug|Win32
{BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}.BlenderPlayer Debug|Win32.Build.0 = BlenderPlayer Debug|Win32
{BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}.BlenderPlayer Release|Win32.ActiveCfg = BlenderPlayer Release|Win32
{BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}.BlenderPlayer Release|Win32.Build.0 = BlenderPlayer Release|Win32
{BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}.Blender Release|Win32.Build.0 = Blender Release|Win32
{BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}.BlenderPlayer Debug|Win32.ActiveCfg = BlenderPlayer Debug|Win32
{BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}.BlenderPlayer Debug|Win32.Build.0 = BlenderPlayer Debug|Win32
{BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}.BlenderPlayer Release|Win32.ActiveCfg = BlenderPlayer Release|Win32
{BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}.BlenderPlayer Release|Win32.Build.0 = BlenderPlayer Release|Win32
{727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.Blender Release|Win32.Build.0 = Blender Release|Win32
{727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.BlenderPlayer Debug|Win32.ActiveCfg = BlenderPlayer Debug|Win32
{727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.BlenderPlayer Debug|Win32.Build.0 = BlenderPlayer Debug|Win32
{727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.BlenderPlayer Release|Win32.ActiveCfg = BlenderPlayer Release|Win32
{727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.BlenderPlayer Release|Win32.Build.0 = BlenderPlayer Release|Win32
{9625642D-6F20-4FB6-A089-BE7441B223E3}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{9625642D-6F20-4FB6-A089-BE7441B223E3}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{9625642D-6F20-4FB6-A089-BE7441B223E3}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{9625642D-6F20-4FB6-A089-BE7441B223E3}.Blender Release|Win32.Build.0 = Blender Release|Win32
{9625642D-6F20-4FB6-A089-BE7441B223E3}.BlenderPlayer Debug|Win32.ActiveCfg = BlenderPlayer Debug|Win32
{9625642D-6F20-4FB6-A089-BE7441B223E3}.BlenderPlayer Debug|Win32.Build.0 = BlenderPlayer Debug|Win32
{9625642D-6F20-4FB6-A089-BE7441B223E3}.BlenderPlayer Release|Win32.ActiveCfg = BlenderPlayer Release|Win32
{9625642D-6F20-4FB6-A089-BE7441B223E3}.BlenderPlayer Release|Win32.Build.0 = BlenderPlayer Release|Win32
{9991A3C3-83FE-4AFE-9E18-9D01CB57E879}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{9991A3C3-83FE-4AFE-9E18-9D01CB57E879}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{9991A3C3-83FE-4AFE-9E18-9D01CB57E879}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{9991A3C3-83FE-4AFE-9E18-9D01CB57E879}.Blender Release|Win32.Build.0 = Blender Release|Win32
{9991A3C3-83FE-4AFE-9E18-9D01CB57E879}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{9991A3C3-83FE-4AFE-9E18-9D01CB57E879}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{E90C7BC2-CF30-4A60-A8F2-0050D592E358}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{E90C7BC2-CF30-4A60-A8F2-0050D592E358}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{E90C7BC2-CF30-4A60-A8F2-0050D592E358}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{E90C7BC2-CF30-4A60-A8F2-0050D592E358}.Blender Release|Win32.Build.0 = Blender Release|Win32
{E90C7BC2-CF30-4A60-A8F2-0050D592E358}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{E90C7BC2-CF30-4A60-A8F2-0050D592E358}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
{E90C7BC2-CF30-4A60-A8F2-0050D592E358}.BlenderPlayer Release|Win32.ActiveCfg = BlenderPlayer Release|Win32
{E90C7BC2-CF30-4A60-A8F2-0050D592E358}.BlenderPlayer Release|Win32.Build.0 = BlenderPlayer Release|Win32
{4C3AB78A-52CA-4276-A041-39776E52D8C8}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{4C3AB78A-52CA-4276-A041-39776E52D8C8}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{4C3AB78A-52CA-4276-A041-39776E52D8C8}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{4C3AB78A-52CA-4276-A041-39776E52D8C8}.Blender Release|Win32.Build.0 = Blender Release|Win32
{4C3AB78A-52CA-4276-A041-39776E52D8C8}.BlenderPlayer Debug|Win32.ActiveCfg = BlenderPlayer Debug|Win32
{4C3AB78A-52CA-4276-A041-39776E52D8C8}.BlenderPlayer Debug|Win32.Build.0 = BlenderPlayer Debug|Win32
{4C3AB78A-52CA-4276-A041-39776E52D8C8}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{4C3AB78A-52CA-4276-A041-39776E52D8C8}.BlenderPlayer Release|Win32.Build.0 = Blender Release|Win32
{138DD16C-CC78-4F6C-A898-C8DA68D89067}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{138DD16C-CC78-4F6C-A898-C8DA68D89067}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{138DD16C-CC78-4F6C-A898-C8DA68D89067}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{138DD16C-CC78-4F6C-A898-C8DA68D89067}.Blender Release|Win32.Build.0 = Blender Release|Win32
{138DD16C-CC78-4F6C-A898-C8DA68D89067}.BlenderPlayer Debug|Win32.ActiveCfg = BlenderPlayer Debug|Win32
{138DD16C-CC78-4F6C-A898-C8DA68D89067}.BlenderPlayer Debug|Win32.Build.0 = BlenderPlayer Debug|Win32
{138DD16C-CC78-4F6C-A898-C8DA68D89067}.BlenderPlayer Release|Win32.ActiveCfg = BlenderPlayer Release|Win32
{138DD16C-CC78-4F6C-A898-C8DA68D89067}.BlenderPlayer Release|Win32.Build.0 = BlenderPlayer Release|Win32
{670EC17A-0548-4BBF-A27B-636C7C188139}.Blender Debug|Win32.ActiveCfg = Debug|Win32
{670EC17A-0548-4BBF-A27B-636C7C188139}.Blender Debug|Win32.Build.0 = Debug|Win32
{670EC17A-0548-4BBF-A27B-636C7C188139}.Blender Release|Win32.ActiveCfg = Release|Win32
{670EC17A-0548-4BBF-A27B-636C7C188139}.Blender Release|Win32.Build.0 = Release|Win32
{670EC17A-0548-4BBF-A27B-636C7C188139}.BlenderPlayer Debug|Win32.ActiveCfg = Debug|Win32
{670EC17A-0548-4BBF-A27B-636C7C188139}.BlenderPlayer Debug|Win32.Build.0 = Debug|Win32
{670EC17A-0548-4BBF-A27B-636C7C188139}.BlenderPlayer Release|Win32.ActiveCfg = Release|Win32
{670EC17A-0548-4BBF-A27B-636C7C188139}.BlenderPlayer Release|Win32.Build.0 = Release|Win32
{0112CAD5-3584-412A-A2E5-1315A00437B4}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{0112CAD5-3584-412A-A2E5-1315A00437B4}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{0112CAD5-3584-412A-A2E5-1315A00437B4}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{0112CAD5-3584-412A-A2E5-1315A00437B4}.Blender Release|Win32.Build.0 = Blender Release|Win32
{0112CAD5-3584-412A-A2E5-1315A00437B4}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{0112CAD5-3584-412A-A2E5-1315A00437B4}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{B83C6BED-11EC-46C8-AFFA-121EEDE94373}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{B83C6BED-11EC-46C8-AFFA-121EEDE94373}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{B83C6BED-11EC-46C8-AFFA-121EEDE94373}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{B83C6BED-11EC-46C8-AFFA-121EEDE94373}.Blender Release|Win32.Build.0 = Blender Release|Win32
{B83C6BED-11EC-46C8-AFFA-121EEDE94373}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{B83C6BED-11EC-46C8-AFFA-121EEDE94373}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{524264F4-DF21-4B79-847F-E7CA643ECD0B}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{524264F4-DF21-4B79-847F-E7CA643ECD0B}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{524264F4-DF21-4B79-847F-E7CA643ECD0B}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{524264F4-DF21-4B79-847F-E7CA643ECD0B}.Blender Release|Win32.Build.0 = Blender Release|Win32
{524264F4-DF21-4B79-847F-E7CA643ECD0B}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{524264F4-DF21-4B79-847F-E7CA643ECD0B}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{D696C86B-0B53-4471-A50D-5B983A6FA4AD}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{D696C86B-0B53-4471-A50D-5B983A6FA4AD}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{D696C86B-0B53-4471-A50D-5B983A6FA4AD}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{D696C86B-0B53-4471-A50D-5B983A6FA4AD}.Blender Release|Win32.Build.0 = Blender Release|Win32
{D696C86B-0B53-4471-A50D-5B983A6FA4AD}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{D696C86B-0B53-4471-A50D-5B983A6FA4AD}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
{D696C86B-0B53-4471-A50D-5B983A6FA4AD}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{D696C86B-0B53-4471-A50D-5B983A6FA4AD}.BlenderPlayer Release|Win32.Build.0 = Blender Release|Win32
{FFD3C64A-30E2-4BC7-BC8F-51818C320400}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{FFD3C64A-30E2-4BC7-BC8F-51818C320400}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{FFD3C64A-30E2-4BC7-BC8F-51818C320400}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{FFD3C64A-30E2-4BC7-BC8F-51818C320400}.Blender Release|Win32.Build.0 = Blender Release|Win32
{FFD3C64A-30E2-4BC7-BC8F-51818C320400}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{FFD3C64A-30E2-4BC7-BC8F-51818C320400}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
{FFD3C64A-30E2-4BC7-BC8F-51818C320400}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{FFD3C64A-30E2-4BC7-BC8F-51818C320400}.BlenderPlayer Release|Win32.Build.0 = Blender Release|Win32
{F9850C15-FF0A-429E-9D47-89FB433C9BD8}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{F9850C15-FF0A-429E-9D47-89FB433C9BD8}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{F9850C15-FF0A-429E-9D47-89FB433C9BD8}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{F9850C15-FF0A-429E-9D47-89FB433C9BD8}.Blender Release|Win32.Build.0 = Blender Release|Win32
{F9850C15-FF0A-429E-9D47-89FB433C9BD8}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{F9850C15-FF0A-429E-9D47-89FB433C9BD8}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A}.Blender Release|Win32.Build.0 = Blender Release|Win32
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A}.BlenderPlayer Release|Win32.Build.0 = Blender Release|Win32
{6461F05D-4698-47AB-A8E8-1CA2ACC9948B}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{6461F05D-4698-47AB-A8E8-1CA2ACC9948B}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{6461F05D-4698-47AB-A8E8-1CA2ACC9948B}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{6461F05D-4698-47AB-A8E8-1CA2ACC9948B}.Blender Release|Win32.Build.0 = Blender Release|Win32
{6461F05D-4698-47AB-A8E8-1CA2ACC9948B}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{6461F05D-4698-47AB-A8E8-1CA2ACC9948B}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{6461F05D-4698-47AB-A8E8-1CA2ACC9948B}.BlenderPlayer Release|Win32.Build.0 = Blender Release|Win32
{531D4862-D0E7-4B9B-A0B6-B3A6A25B547A}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{531D4862-D0E7-4B9B-A0B6-B3A6A25B547A}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{531D4862-D0E7-4B9B-A0B6-B3A6A25B547A}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{531D4862-D0E7-4B9B-A0B6-B3A6A25B547A}.Blender Release|Win32.Build.0 = Blender Release|Win32
{531D4862-D0E7-4B9B-A0B6-B3A6A25B547A}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{531D4862-D0E7-4B9B-A0B6-B3A6A25B547A}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
{531D4862-D0E7-4B9B-A0B6-B3A6A25B547A}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{531D4862-D0E7-4B9B-A0B6-B3A6A25B547A}.BlenderPlayer Release|Win32.Build.0 = Blender Release|Win32
{FC752464-F413-4D4F-842D-A5D3AA0E6A3D}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{FC752464-F413-4D4F-842D-A5D3AA0E6A3D}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{FC752464-F413-4D4F-842D-A5D3AA0E6A3D}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{FC752464-F413-4D4F-842D-A5D3AA0E6A3D}.Blender Release|Win32.Build.0 = Blender Release|Win32
{FC752464-F413-4D4F-842D-A5D3AA0E6A3D}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{FC752464-F413-4D4F-842D-A5D3AA0E6A3D}.BlenderPlayer Release|Win32.ActiveCfg = BlenderPlayer Release|Win32
{9C71A793-C177-4CAB-8EC5-923D500B39F8}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{9C71A793-C177-4CAB-8EC5-923D500B39F8}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{9C71A793-C177-4CAB-8EC5-923D500B39F8}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{9C71A793-C177-4CAB-8EC5-923D500B39F8}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{E784098D-3ED8-433A-9353-9679415DDDC5}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{E784098D-3ED8-433A-9353-9679415DDDC5}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{E784098D-3ED8-433A-9353-9679415DDDC5}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{E784098D-3ED8-433A-9353-9679415DDDC5}.Blender Release|Win32.Build.0 = Blender Release|Win32
{E784098D-3ED8-433A-9353-9679415DDDC5}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{E784098D-3ED8-433A-9353-9679415DDDC5}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{EB75F4D6-2970-4A3A-8D99-2BAD7201C0E9}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{EB75F4D6-2970-4A3A-8D99-2BAD7201C0E9}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{EB75F4D6-2970-4A3A-8D99-2BAD7201C0E9}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{EB75F4D6-2970-4A3A-8D99-2BAD7201C0E9}.Blender Release|Win32.Build.0 = Blender Release|Win32
{EB75F4D6-2970-4A3A-8D99-2BAD7201C0E9}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{EB75F4D6-2970-4A3A-8D99-2BAD7201C0E9}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{B093415D-C0F6-4E76-8F5A-6BC1917BCE9E}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{B093415D-C0F6-4E76-8F5A-6BC1917BCE9E}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{B093415D-C0F6-4E76-8F5A-6BC1917BCE9E}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{B093415D-C0F6-4E76-8F5A-6BC1917BCE9E}.Blender Release|Win32.Build.0 = Blender Release|Win32
{B093415D-C0F6-4E76-8F5A-6BC1917BCE9E}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{B093415D-C0F6-4E76-8F5A-6BC1917BCE9E}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{51A348C1-8684-4D67-B980-97B1FC74159B}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{51A348C1-8684-4D67-B980-97B1FC74159B}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{51A348C1-8684-4D67-B980-97B1FC74159B}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{51A348C1-8684-4D67-B980-97B1FC74159B}.Blender Release|Win32.Build.0 = Blender Release|Win32
{51A348C1-8684-4D67-B980-97B1FC74159B}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{51A348C1-8684-4D67-B980-97B1FC74159B}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
{51A348C1-8684-4D67-B980-97B1FC74159B}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{51A348C1-8684-4D67-B980-97B1FC74159B}.BlenderPlayer Release|Win32.Build.0 = Blender Release|Win32
{C66F722C-46BE-40C9-ABAE-2EAC7A697EB8}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{C66F722C-46BE-40C9-ABAE-2EAC7A697EB8}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{C66F722C-46BE-40C9-ABAE-2EAC7A697EB8}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{C66F722C-46BE-40C9-ABAE-2EAC7A697EB8}.Blender Release|Win32.Build.0 = Blender Release|Win32
{C66F722C-46BE-40C9-ABAE-2EAC7A697EB8}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{C66F722C-46BE-40C9-ABAE-2EAC7A697EB8}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
{C66F722C-46BE-40C9-ABAE-2EAC7A697EB8}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{C66F722C-46BE-40C9-ABAE-2EAC7A697EB8}.BlenderPlayer Release|Win32.Build.0 = Blender Release|Win32
{FAF46346-65CC-4DB2-85C4-B99826F79D0C}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{FAF46346-65CC-4DB2-85C4-B99826F79D0C}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{FAF46346-65CC-4DB2-85C4-B99826F79D0C}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{FAF46346-65CC-4DB2-85C4-B99826F79D0C}.Blender Release|Win32.Build.0 = Blender Release|Win32
{FAF46346-65CC-4DB2-85C4-B99826F79D0C}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{FAF46346-65CC-4DB2-85C4-B99826F79D0C}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
{FAF46346-65CC-4DB2-85C4-B99826F79D0C}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{FAF46346-65CC-4DB2-85C4-B99826F79D0C}.BlenderPlayer Release|Win32.Build.0 = Blender Release|Win32
{A90C4918-4B21-4277-93BD-AF65F30951D9}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{A90C4918-4B21-4277-93BD-AF65F30951D9}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{A90C4918-4B21-4277-93BD-AF65F30951D9}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{A90C4918-4B21-4277-93BD-AF65F30951D9}.Blender Release|Win32.Build.0 = Blender Release|Win32
{A90C4918-4B21-4277-93BD-AF65F30951D9}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{A90C4918-4B21-4277-93BD-AF65F30951D9}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{76D90B92-ECC7-409C-9F98-A8814B90F3C0}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{76D90B92-ECC7-409C-9F98-A8814B90F3C0}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{76D90B92-ECC7-409C-9F98-A8814B90F3C0}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{76D90B92-ECC7-409C-9F98-A8814B90F3C0}.Blender Release|Win32.Build.0 = Blender Release|Win32
{76D90B92-ECC7-409C-9F98-A8814B90F3C0}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{76D90B92-ECC7-409C-9F98-A8814B90F3C0}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
{76D90B92-ECC7-409C-9F98-A8814B90F3C0}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{76D90B92-ECC7-409C-9F98-A8814B90F3C0}.BlenderPlayer Release|Win32.Build.0 = Blender Release|Win32
{1CC733F1-6AB5-4904-8F63-C08C46B79DD9}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{1CC733F1-6AB5-4904-8F63-C08C46B79DD9}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{1CC733F1-6AB5-4904-8F63-C08C46B79DD9}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{1CC733F1-6AB5-4904-8F63-C08C46B79DD9}.Blender Release|Win32.Build.0 = Blender Release|Win32
{1CC733F1-6AB5-4904-8F63-C08C46B79DD9}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{1CC733F1-6AB5-4904-8F63-C08C46B79DD9}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
{1CC733F1-6AB5-4904-8F63-C08C46B79DD9}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{1CC733F1-6AB5-4904-8F63-C08C46B79DD9}.BlenderPlayer Release|Win32.Build.0 = Blender Release|Win32
{542A9FA1-B7FF-441C-AE15-054DB31D3488}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{542A9FA1-B7FF-441C-AE15-054DB31D3488}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{542A9FA1-B7FF-441C-AE15-054DB31D3488}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{542A9FA1-B7FF-441C-AE15-054DB31D3488}.Blender Release|Win32.Build.0 = Blender Release|Win32
{542A9FA1-B7FF-441C-AE15-054DB31D3488}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{542A9FA1-B7FF-441C-AE15-054DB31D3488}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
{542A9FA1-B7FF-441C-AE15-054DB31D3488}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{542A9FA1-B7FF-441C-AE15-054DB31D3488}.BlenderPlayer Release|Win32.Build.0 = Blender Release|Win32
{E86B7BDE-C33C-4E55-9433-E74C141D7538}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{E86B7BDE-C33C-4E55-9433-E74C141D7538}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{E86B7BDE-C33C-4E55-9433-E74C141D7538}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{E86B7BDE-C33C-4E55-9433-E74C141D7538}.Blender Release|Win32.Build.0 = Blender Release|Win32
{E86B7BDE-C33C-4E55-9433-E74C141D7538}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{E86B7BDE-C33C-4E55-9433-E74C141D7538}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
{E86B7BDE-C33C-4E55-9433-E74C141D7538}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{E86B7BDE-C33C-4E55-9433-E74C141D7538}.BlenderPlayer Release|Win32.Build.0 = Blender Release|Win32
{4B6AFCC5-968C-424A-8F20-76E41B3BEF74}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{4B6AFCC5-968C-424A-8F20-76E41B3BEF74}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{4B6AFCC5-968C-424A-8F20-76E41B3BEF74}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{4B6AFCC5-968C-424A-8F20-76E41B3BEF74}.Blender Release|Win32.Build.0 = Blender Release|Win32
{4B6AFCC5-968C-424A-8F20-76E41B3BEF74}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{4B6AFCC5-968C-424A-8F20-76E41B3BEF74}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
{4B6AFCC5-968C-424A-8F20-76E41B3BEF74}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{4B6AFCC5-968C-424A-8F20-76E41B3BEF74}.BlenderPlayer Release|Win32.Build.0 = Blender Release|Win32
{213356A9-3A1F-41DA-9819-1297BCD17DEE}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{213356A9-3A1F-41DA-9819-1297BCD17DEE}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{213356A9-3A1F-41DA-9819-1297BCD17DEE}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{213356A9-3A1F-41DA-9819-1297BCD17DEE}.Blender Release|Win32.Build.0 = Blender Release|Win32
{213356A9-3A1F-41DA-9819-1297BCD17DEE}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{213356A9-3A1F-41DA-9819-1297BCD17DEE}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
{213356A9-3A1F-41DA-9819-1297BCD17DEE}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{213356A9-3A1F-41DA-9819-1297BCD17DEE}.BlenderPlayer Release|Win32.Build.0 = Blender Release|Win32
{8B8D4FC3-3234-4E54-8376-5AB83D00D164}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{8B8D4FC3-3234-4E54-8376-5AB83D00D164}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{8B8D4FC3-3234-4E54-8376-5AB83D00D164}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{8B8D4FC3-3234-4E54-8376-5AB83D00D164}.Blender Release|Win32.Build.0 = Blender Release|Win32
{8B8D4FC3-3234-4E54-8376-5AB83D00D164}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{8B8D4FC3-3234-4E54-8376-5AB83D00D164}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
{8B8D4FC3-3234-4E54-8376-5AB83D00D164}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{8B8D4FC3-3234-4E54-8376-5AB83D00D164}.BlenderPlayer Release|Win32.Build.0 = Blender Release|Win32
{98330220-47A6-42E0-9DE4-AD0FF5D204D6}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{98330220-47A6-42E0-9DE4-AD0FF5D204D6}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{98330220-47A6-42E0-9DE4-AD0FF5D204D6}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{98330220-47A6-42E0-9DE4-AD0FF5D204D6}.Blender Release|Win32.Build.0 = Blender Release|Win32
{98330220-47A6-42E0-9DE4-AD0FF5D204D6}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{98330220-47A6-42E0-9DE4-AD0FF5D204D6}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
{98330220-47A6-42E0-9DE4-AD0FF5D204D6}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{98330220-47A6-42E0-9DE4-AD0FF5D204D6}.BlenderPlayer Release|Win32.Build.0 = Blender Release|Win32
{B789C2F3-279E-4A85-8F0A-7F7AC068E598}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{B789C2F3-279E-4A85-8F0A-7F7AC068E598}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{B789C2F3-279E-4A85-8F0A-7F7AC068E598}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{B789C2F3-279E-4A85-8F0A-7F7AC068E598}.Blender Release|Win32.Build.0 = Blender Release|Win32
{B789C2F3-279E-4A85-8F0A-7F7AC068E598}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{B789C2F3-279E-4A85-8F0A-7F7AC068E598}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
{B789C2F3-279E-4A85-8F0A-7F7AC068E598}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
{B789C2F3-279E-4A85-8F0A-7F7AC068E598}.BlenderPlayer Release|Win32.Build.0 = Blender Release|Win32
{02110D03-59DB-4571-8787-72B3C03B2F2D}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{02110D03-59DB-4571-8787-72B3C03B2F2D}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{02110D03-59DB-4571-8787-72B3C03B2F2D}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{02110D03-59DB-4571-8787-72B3C03B2F2D}.BlenderPlayer Release|Win32.ActiveCfg = Blender Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View File

@@ -0,0 +1,264 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="blender"
ProjectGUID="{F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}"
RootNamespace="blender"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\bin"
IntermediateDirectory="..\..\..\build\msvc_9\source\blender"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\..\..\obj\windows\blender/blender.tlb"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\source\blender;..\..\source\blender\imbuf;..\..\source\blender\misc;..\..\source\blender\blenlib;..\..\source\blender\python;..\..\source\blender\include;..\..\source\blender\renderui;..\..\source\blender\makesdna;..\..\source\blender\blenkernel;..\..\source\blender\blenloader;..\..\source\blender\renderconverter;..\..\source\blender\render\extern\include;..\..\source\blender\radiosity\extern\include;..\..\source\kernel\gen_system;..\..\source\kernel\gen_messaging;..\..\..\build\msvc_9\extern\glew\include;..\..\source\blender\gpu"
PreprocessorDefinitions="NDEBUG;WIN32;_CONSOLE;WITH_QUICKTIME;GAMEBLENDER=1;USE_SUMO_SOLID;FTGL_LIBRARY_STATIC;WITH_VERSE"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\build\msvc_9\source\blender\blender.pch"
AssemblerListingLocation="..\..\..\build\msvc_9\source\blender\"
ObjectFile="..\..\..\build\msvc_9\source\blender\"
ProgramDataBaseFileName="..\..\..\build\msvc_9\source\blender\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="0"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="SDL.lib freetype2ST.lib gnu_gettext.lib qtmlClient.lib openal_static.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libpng_st.lib zlib.lib python25.lib pthreadVSE2.lib pthreadVC2.lib libtiff.lib Half.lib Iex.lib IlmImf.lib Imath.lib IlmThread.lib avcodec-51.lib avformat-52.lib avutil-49.lib swscale-0.lib"
ShowProgress="0"
OutputFile="..\..\bin\blender.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\..\lib\windows\sdl\lib;..\..\..\lib\windows\ode\lib;..\..\..\lib\windows\zlib\lib;..\..\..\lib\windows\png\lib;..\..\..\lib\windows\jpeg\lib;..\..\..\lib\windows\gettext\lib;..\..\..\lib\windows\python\lib\lib25_vs2008;..\..\..\lib\windows\freetype\lib;..\..\..\lib\windows\tiff\lib;..\..\..\lib\windows\pthreads\lib;..\..\..\lib\windows\openal\lib;..\..\..\lib\windows\openexr\lib_vs2008;..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\build\msvc_9\libs\intern;..\..\..\build\msvc_9\libs\extern;..\..\..\lib\windows\ffmpeg\lib"
IgnoreAllDefaultLibraries="false"
IgnoreDefaultLibraryNames="msvcprt.lib;glut32.lib;libc.lib;libcd.lib;libcpd.lib;libcp.lib;libcmtd.lib;odbc32.lib;odbccp32.lib"
ProgramDatabaseFile="..\..\..\build\msvc_9\libs\blender.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="ECHO Moving libraries and export definitions...&#x0D;&#x0A;MOVE /Y ..\..\bin\blender.lib ..\..\..\build\msvc_9\libs&#x0D;&#x0A;MOVE /Y ..\..\bin\blender.exp ..\..\..\build\msvc_9\libs&#x0D;&#x0A;ECHO Copying required 3rd party dlls...&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\python\lib\lib25_vs2008\python25.dll ..\..\bin&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\gettext\lib\*.dll ..\..\bin&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\sdl\lib\*.dll ..\..\bin&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\tiff\lib\*.dll ..\..\bin&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\pthreads\lib\pthreadVSE2.dll ..\..\bin&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\ffmpeg\lib\*.dll ..\..\bin&#x0D;&#x0A;ECHO Copying language folder&#x0D;&#x0A;ECHO Copying python scripts&#x0D;&#x0A;IF NOT EXIST ..\..\bin\.blender\scripts MKDIR ..\..\bin\.blender\scripts&#x0D;&#x0A;XCOPY /Y ..\..\release\scripts ..\..\bin\.blender\scripts /E&#x0D;&#x0A;ECHO Copying manuals/text&#x0D;&#x0A;XCOPY/Y ..\..\release\text ..\..\bin /E&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\bin\debug"
IntermediateDirectory="..\..\..\build\msvc_9\source\blender\debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
DeleteExtensionsOnClean="*.obj;*.pdb;*.tlb;*.tli;*.tlh;*.tmp;*.rsp;*.bat;$(TargetPath)"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\..\..\obj\windows\blender\debug/blender.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\source\blender;..\..\source\blender\imbuf;..\..\source\blender\misc;..\..\source\blender\blenlib;..\..\source\blender\python;..\..\source\blender\include;..\..\source\blender\renderui;..\..\source\blender\makesdna;..\..\source\blender\blenkernel;..\..\source\blender\blenloader;..\..\source\blender\renderconverter;..\..\source\blender\render\extern\include;..\..\source\blender\radiosity\extern\include;..\..\source\kernel\gen_system;..\..\source\kernel\gen_messaging;..\..\..\build\msvc_9\extern\glew\include;..\..\source\blender\gpu"
PreprocessorDefinitions="_DEBUG;WIN32;_CONSOLE;WITH_QUICKTIME;WITH_VERSE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\build\msvc_9\source\blender\debug\blender.pch"
AssemblerListingLocation="..\..\..\build\msvc_9\source\blender\debug\"
ObjectFile="..\..\..\build\msvc_9\source\blender\debug\"
ProgramDataBaseFileName="..\..\..\build\msvc_9\source\blender\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386&#x0D;&#x0A;"
AdditionalDependencies="SDL.lib freetype2ST.lib gnu_gettext.lib qtmlClient.lib openal_static.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libpng_st.lib zlib.lib python25_d.lib pthreadVSE2.lib pthreadVC2.lib libtiff.lib Half.lib Iex.lib Imath.lib IlmImf.lib IlmThread.lib avcodec-51.lib avformat-52.lib avdevice-52.lib avutil-49.lib swscale-0.lib"
ShowProgress="0"
OutputFile="..\..\bin\debug\blender.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\..\lib\windows\sdl\lib;..\..\..\lib\windows\ode\lib;..\..\..\lib\windows\zlib\lib;..\..\..\lib\windows\png\lib;..\..\..\lib\windows\jpeg\lib;..\..\..\lib\windows\pthreads\lib;..\..\..\lib\windows\tiff\lib;..\..\..\lib\windows\gettext\lib;..\..\..\lib\windows\freetype\lib;..\..\..\lib\windows\python\lib\lib25_vs2008;..\..\..\lib\windows\openal\lib;..\..\..\lib\windows\openexr\lib_vs2008;..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\lib\windows\ffmpeg\lib;..\..\..\build\msvc_9\libs\intern\debug;..\..\..\build\msvc_9\libs\extern\debug"
IgnoreDefaultLibraryNames="libc.lib, libcmt.lib, msvcrt.lib, libcd.lib, odbc32.lib, odbccp32.lib"
GenerateDebugInformation="true"
ProgramDatabaseFile="..\..\..\build\msvc_9\libs\debug\blender.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="ECHO Moving libraries and export definitions...&#x0D;&#x0A;MOVE /Y ..\..\bin\debug\blender.lib ..\..\..\build\msvc_9\libs\debug&#x0D;&#x0A;MOVE /Y ..\..\bin\debug\blender.exp ..\..\..\build\msvc_9\libs\debug&#x0D;&#x0A;MOVE /Y ..\..\bin\debug\blender.ilk ..\..\..\build\msvc_9\libs\debug&#x0D;&#x0A;ECHO Copying required 3rd party dlls...&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\gettext\lib\*.dll ..\..\bin\debug&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\sdl\lib\*.dll ..\..\bin\debug&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\python\lib\lib25_vs2008\python25_d.dll ..\..\bin\debug&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\CRTL\lib\msvcrtd.dll ..\..\bin\debug&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\tiff\lib\*.dll ..\..\bin\debug&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\pthreads\lib\pthreadVSE2.dll ..\..\bin\debug&#x0D;&#x0A;XCOPY /Y ..\..\..\lib\windows\ffmpeg\lib\*.dll ..\..\bin\debug&#x0D;&#x0A;ECHO Copying language folder&#x0D;&#x0A;IF NOT EXIST ..\..\bin\debug\.blender MKDIR ..\..\bin\debug\.blender&#x0D;&#x0A;XCOPY /Y ..\..\bin\.blender ..\..\bin\debug\.blender /E&#x0D;&#x0A;ECHO Copying python scripts&#x0D;&#x0A;IF NOT EXIST ..\..\bin\debug\.blender\scripts MKDIR ..\..\bin\debug\.blender\scripts&#x0D;&#x0A;XCOPY /Y ..\..\release\scripts ..\..\bin\debug\.blender\scripts /E&#x0D;&#x0A;ECHO Copying manuals/text&#x0D;&#x0A;XCOPY/Y ..\..\release\text ..\..\bin\debug /E&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\source\creator\buildinfo.c"
>
</File>
<File
RelativePath="..\..\source\creator\creator.c"
>
</File>
<File
RelativePath="..\..\source\icons\winblender.rc"
>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="\blenderdev\blender.test2\source\icons;$(NoInherit)"
/>
</FileConfiguration>
<FileConfiguration
Name="Blender Debug|Win32"
>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="\blenderdev\blender.test2\source\icons;$(NoInherit)"
/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
>
<File
RelativePath="..\..\source\icons\winblender.ico"
>
</File>
<File
RelativePath="..\..\source\icons\winblenderfile.ico"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,725 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="BLI_blenlib"
ProjectGUID="{31628053-825D-4C06-8A21-D13883489718}"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="3D Plugin Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\blenlib\mtdll"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\blenlib\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\freetype\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,WITH_FREETYPE2"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\blenlib\mtdll\BLI_blenlib.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\blenlib\mtdll\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\blenlib\mtdll\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\blenlib\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\mtdll\BLI_blenlib.lib"
AdditionalLibraryDirectories=""
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\blenlib\debug"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\blenlib\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\freetype\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_FREETYPE2;WITH_VERSE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough="StdAfx.h"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\blenlib\debug\BLI_blenlib.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\blenlib\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\blenlib\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\blenlib\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\debug\BLI_blenlib.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\blenlib"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\blenlib"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\freetype\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_FREETYPE2;WITH_VERSE"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\blenlib\BLI_blenlib.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\blenlib\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\blenlib\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\blenlib\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\BLI_blenlib.lib"
AdditionalLibraryDirectories=""
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\blenlib\mtdll\debug"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\blenlib\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\freetype\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\blenlib\mtdll\debug\BLI_blenlib.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\blenlib\mtdll\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\blenlib\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\blenlib\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\mtdll\debug\BLI_blenlib.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\blenlib\debug\blenplayer"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\blenlib\debug\blenplayer"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\freetype\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB,WITH_FREETYPE2"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough="StdAfx.h"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\blenlib\debug\BLI_blenlib.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\blenlib\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\blenlib\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\blenlib\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\debug\BLI_blenlib.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\blenlib\blenplayer"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\blenlib\blenplayer"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\freetype\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,WITH_FREETYPE2"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\blenlib\BLI_blenlib.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\blenlib\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\blenlib\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\blenlib\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\BLI_blenlib.lib"
AdditionalLibraryDirectories=""
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\arithb.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\BLI_dynstr.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\BLI_ghash.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\BLI_heap.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\BLI_kdopbvh.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\BLI_kdtree.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\BLI_linklist.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\BLI_memarena.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\BLI_mempool.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\boxpack2d.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\bpath.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\dynlib.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\edgehash.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\fileops.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\fnmatch.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\freetypefont.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\graph.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\gsqueue.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\jitter.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\matrixops.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\noise.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\psfont.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\rand.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\rct.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\scanfill.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\storage.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\threads.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\time.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\util.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\vectorops.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\winstuff.c"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\..\source\blender\blenlib\BLI_arithb.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\BLI_blenlib.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\BLI_boxpack2d.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\BLI_bpath.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\BLI_callbacks.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\BLI_edgehash.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\BLI_editVert.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\BLI_fileops.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\BLI_fnmatch.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\BLI_ghash.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\BLI_graph.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\BLI_heap.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\BLI_jitter.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\BLI_kdopbvh.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\BLI_kdtree.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\BLI_linklist.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\BLI_memarena.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\BLI_mempool.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\BLI_scanfill.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\BLI_storage.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\BLI_storage_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\BLI_threads.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\intern\BLI_util.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\BLI_winstuff.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\MTC_matrixops.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\MTC_vectorops.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\PIL_dynlib.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenlib\PIL_time.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,513 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="blenpluginapi"
ProjectGUID="{BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\source\blender;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenpluginapi"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\debug\blenpluginapi.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\debug\blenpluginapi.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\source\blender;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenpluginapi"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\blenpluginapi.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\"
ObjectFile="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\blenpluginapi.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\mtdll"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\source\blender;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenpluginapi"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\mtdll\blenpluginapi.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\mtdll\"
ObjectFile="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\mtdll\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\mtdll\blenpluginapi.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\debug\blenplayer"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\debug\blenplayer"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\source\blender;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenpluginapi"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\debug\blenpluginapi.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\debug\blenpluginapi.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\blenplayer"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\blenplayer"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\source\blender;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenpluginapi"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\blenpluginapi.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\"
ObjectFile="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\blenpluginapi.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\mtdll\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\source\blender;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenpluginapi"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\mtdll\debug\blenpluginapi.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\mtdll\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\blender\blenpluginapi\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\mtdll\debug\blenpluginapi.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\..\..\source\blender\blenpluginapi\intern\pluginapi.c"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\..\..\source\blender\blenpluginapi\documentation.h"
>
</File>
<File
RelativePath="..\..\..\..\source\blender\blenpluginapi\externdef.h"
>
</File>
<File
RelativePath="..\..\..\..\source\blender\blenpluginapi\floatpatch.h"
>
</File>
<File
RelativePath="..\..\..\..\source\blender\blenpluginapi\iff.h"
>
</File>
<File
RelativePath="..\..\..\..\source\blender\blenpluginapi\plugin.h"
>
</File>
<File
RelativePath="..\..\..\..\source\blender\blenpluginapi\util.h"
>
</File>
</Filter>
<File
RelativePath="..\..\..\..\source\blender\blenpluginapi\plugin.DEF"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,207 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="FTF_ftfont"
ProjectGUID="{A1CCF5B0-08E1-4F00-B417-8BFAC34E5E90}"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\ftfont"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\ftfont"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\freetype\include;..\..\..\..\build\msvc_9\extern\ftgl\include;..\..\..\..\lib\windows\gettext\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;WCHAR_T16;HAVE_LC_MESSAGES;FTGL_LIBRARY_STATIC"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\ftfont\FTF_ftfont.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\ftfont\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\ftfont\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\ftfont\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1041"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\FTF_ftfont.lib"
AdditionalLibraryDirectories=""
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\ftfont\debug"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\ftfont\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\freetype\include;..\..\..\..\build\msvc_9\extern\ftgl\include;..\..\..\..\lib\windows\gettext\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB,WCHAR_T16,HAVE_LC_MESSAGES,FTGL_LIBRARY_STATIC"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\ftfont\debug\FTF_ftfont.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\ftfont\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\ftfont\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\ftfont\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1041"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\debug\FTF_ftfont.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\..\source\blender\ftfont\intern\FTF_Api.cpp"
>
</File>
<File
RelativePath="..\..\..\source\blender\ftfont\intern\FTF_TTFont.cpp"
>
</File>
</Filter>
<Filter
Name="extern"
>
<File
RelativePath="..\..\..\source\blender\ftfont\FTF_Api.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\ftfont\FTF_Settings.h"
>
</File>
</Filter>
<Filter
Name="intern"
>
<File
RelativePath="..\..\..\source\blender\ftfont\intern\FTF_TTFont.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,525 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="BL_gpu"
ProjectGUID="{138DD16C-CC78-4F6C-A898-C8DA68D89067}"
RootNamespace="BL_gpu"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="3D Plugin Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\gpu\mtdll\debug"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\gpu\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\gpu"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\gpu\mtdll\debug\BL_gpu.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\gpu\mtdll\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\gpu\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\gpu\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\mtdll\debug\BL_gpu.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\gpu\debug"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\gpu\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\gpu"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="false"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\gpu\debug\BL_gpu.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\gpu\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\gpu\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\gpu\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\debug\BL_gpu.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\gpu"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\gpu"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\gpu"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\gpu\BL_gpu.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\gpu\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\gpu\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\gpu\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\BL_gpu.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\gpu\mtdll"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\gpu\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\gpu"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\gpu\mtdll\BL_gpu.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\gpu\mtdll\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\gpu\mtdll\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\gpu\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\mtdll\BL_gpu.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\gpu\debug\blenplayer"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\gpu\debug\blenplayer"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\gpu"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="false"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\gpu\debug\BL_gpu.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\gpu\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\gpu\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\gpu\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\debug\BL_gpu.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\gpu\blenplayer"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\gpu\blenplayer"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\gpu"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,DWORDS_LITTLEENDIAN"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\gpu\BL_gpu.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\gpu\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\gpu\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\gpu\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\BL_gpu.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\..\source\blender\gpu\intern\gpu_codegen.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\gpu\intern\gpu_draw.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\gpu\intern\gpu_extensions.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\gpu\intern\gpu_material.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\gpu\intern\gpu_shader_material.glsl.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\gpu\intern\gpu_shader_vertex.glsl.c"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\..\source\blender\gpu\intern\gpu_codegen.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\gpu\GPU_draw.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\gpu\GPU_extensions.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\gpu\GPU_material.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,888 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="BL_imbuf"
ProjectGUID="{415BFD6E-64CF-422B-AF88-C07F040A7292}"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\imbuf\debug"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\imbuf\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\png\include;..\..\..\..\lib\windows\tiff\include;..\..\..\..\lib\windows\openexr\include;..\..\..\..\lib\windows\openexr\include\Iex;..\..\..\..\lib\windows\openexr\include\Imath;..\..\..\..\lib\windows\openexr\include\IlmImf;..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\imbuf\intern\openexr;..\..\..\source\blender\imbuf\intern\dds"
PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_QUICKTIME;WITH_OPENEXR;WITH_DDS;WITH_FFMPEG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\imbuf\debug\BL_imbuf.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\imbuf\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\imbuf\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\imbuf\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\debug\BL_imbuf.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\imbuf\mtdll\debug"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\imbuf\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\png\include;..\..\..\..\lib\windows\tiff\include;..\..\..\..\lib\windows\openexr\include;..\..\..\..\lib\windows\openexr\include\Iex;..\..\..\..\lib\windows\openexr\include\Imath;..\..\..\..\lib\windows\openexr\include\IlmImf;..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\imbuf\intern\openexr"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\imbuf\mtdll\debug\BL_imbuf.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\imbuf\mtdll\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\imbuf\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\imbuf\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\mtdll\debug\BL_imbuf.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\imbuf\mtdll"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\imbuf\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\png\include;..\..\..\..\lib\windows\tiff\include;..\..\..\..\lib\windows\openexr\include;..\..\..\..\lib\windows\openexr\include\Iex;..\..\..\..\lib\windows\openexr\include\Imath;..\..\..\..\lib\windows\openexr\include\IlmImf;..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\imbuf\intern\openexr"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,WITH_QUICKTIME"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\imbuf\mtdll\BL_imbuf.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\imbuf\mtdll\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\imbuf\mtdll\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\imbuf\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\mtdll\BL_imbuf.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\imbuf"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\imbuf"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\png\include;..\..\..\..\lib\windows\tiff\include;..\..\..\..\lib\windows\openexr\include;..\..\..\..\lib\windows\openexr\include\Iex;..\..\..\..\lib\windows\openexr\include\Imath;..\..\..\..\lib\windows\openexr\include\IlmImf;..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\imbuf\intern\openexr;..\..\..\source\blender\imbuf\intern\dds;..\..\..\..\lib\windows\ffmpeg\include"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_QUICKTIME;WITH_OPENEXR;WITH_DDS;WITH_FFMPEG"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\imbuf\BL_imbuf.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\imbuf\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\imbuf\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\imbuf\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\BL_imbuf.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\imbuf\debug\blenplayer"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\imbuf\debug\blenplayer"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\png\include;..\..\..\..\lib\windows\tiff\include;..\..\..\..\lib\windows\openexr\include;..\..\..\..\lib\windows\openexr\include\Iex;..\..\..\..\lib\windows\openexr\include\Imath;..\..\..\..\lib\windows\openexr\include\IlmImf;..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\imbuf\intern\openexr;..\..\..\source\blender\imbuf\intern\dds;..\..\..\..\lib\windows\ffmpeg\include"
PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_QUICKTIME;WITH_DDS;WITH_FFMPEG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\imbuf\debug\BL_imbuf.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\imbuf\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\imbuf\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\imbuf\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\debug\BL_imbuf.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\imbuf\blenplayer"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\imbuf\blenplayer"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\jpeg\include;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\png\include;..\..\..\..\lib\windows\tiff\include;..\..\..\..\lib\windows\openexr\include;..\..\..\..\lib\windows\openexr\include\Iex;..\..\..\..\lib\windows\openexr\include\Imath;..\..\..\..\lib\windows\openexr\include\IlmImf;..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf\intern;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\imbuf\intern\openexr;..\..\..\source\blender\imbuf\intern\dds;..\..\..\..\lib\windows\ffmpeg\include"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_QUICKTIME;WITH_DDS;WITH_FFMPEG"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\imbuf\BL_imbuf.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\imbuf\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\imbuf\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\imbuf\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\BL_imbuf.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\allocimbuf.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\amiga.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\anim.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\anim5.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\antialias.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\bitplanes.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\bmp.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\cmap.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\cspace.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\data.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\dither.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\divers.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\dynlibtiff.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\filter.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\ham.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\hamx.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\iff.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\imageprocess.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\imginfo.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\iris.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\jpeg.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\md5.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\openexr\openexr_api.cpp"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\png.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\quicktime\apple\quicktime_export.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\quicktime\apple\quicktime_import.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\radiance_hdr.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\readimage.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\rectop.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\rotate.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\scaling.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\targa.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\thumbs.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\tiff.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\util.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\writeimage.c"
>
</File>
<Filter
Name="cineon"
>
<Filter
Name="Source Files"
>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\cineon\cineon_dpx.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\cineon\cineonlib.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\cineon\dpxlib.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\cineon\logImageCore.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\cineon\logImageLib.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\cineon\logmemfile.c"
>
</File>
</Filter>
<Filter
Name="Header Files"
>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\cineon\cin_debug_stuff.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\cineon\cineonfile.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\cineon\cineonlib.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\cineon\dpxfile.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\cineon\dpxlib.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\cineon\logImageCore.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\cineon\logImageLib.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\cineon\logmemfile.h"
>
</File>
</Filter>
</Filter>
<Filter
Name="dds"
>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\dds\BlockDXT.cpp"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\dds\ColorBlock.cpp"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\dds\dds_api.cpp"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\dds\DirectDrawSurface.cpp"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\dds\Image.cpp"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\dds\Stream.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\dds\BlockDXT.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\dds\Color.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\dds\ColorBlock.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\dds\Common.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\dds\dds_api.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\dds\DirectDrawSurface.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\dds\Image.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\dds\Stream.h"
>
</File>
</Filter>
</Filter>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\dynlibtiff.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\IMB_allocimbuf.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\IMB_amiga.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\IMB_anim.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\IMB_anim5.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\IMB_bitplanes.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\IMB_bmp.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\IMB_cmap.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\IMB_divers.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\IMB_dpxcineon.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\IMB_filter.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\IMB_ham.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\IMB_hamx.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\IMB_iff.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\IMB_imbuf.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\IMB_imbuf_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\IMB_imginfo.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\IMB_iris.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\IMB_jpeg.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\IMB_png.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\IMB_radiance_hdr.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\IMB_targa.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\IMB_thumbs.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\IMB_tiff.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\imbuf.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\imbuf_patch.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\matrix.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\openexr\openexr_api.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\imbuf\intern\openexr\openexr_multi.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\quicktime\quicktime_export.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\quicktime\quicktime_import.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,287 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="BL_img"
SccProjectName=""
SccLocalPath="">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\img"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\img"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\img\BL_img.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\img\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\img\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\img\"
WarningLevel="2"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\BL_img.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\img\debug"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\img\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\img\debug\BL_img.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\img\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\img\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\img\debug\"
WarningLevel="2"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\debug\BL_img.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="3D Plugin Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\img\mtdll"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\img\mtdll"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\img\mtdll\BL_img.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\img\mtdll\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\img\mtdll\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\img\mtdll\"
WarningLevel="2"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\mtdll\BL_img.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="3D Plugin Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\img\mtdll\debug"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\img\mtdll\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\img\mtdll\debug\BL_img.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\img\mtdll\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\img\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\img\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\mtdll\debug\BL_img.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
RelativePath="..\..\..\source\blender\img\intern\IMG_Api.cpp">
</File>
<File
RelativePath="..\..\..\source\blender\img\intern\IMG_BrushRGBA32.cpp">
</File>
<File
RelativePath="..\..\..\source\blender\img\intern\IMG_CanvasRGBA32.cpp">
</File>
<File
RelativePath="..\..\..\source\blender\img\intern\IMG_Line.cpp">
</File>
<File
RelativePath="..\..\..\source\blender\img\intern\IMG_Pixmap.cpp">
</File>
<File
RelativePath="..\..\..\source\blender\img\intern\IMG_PixmapRGBA32.cpp">
</File>
<File
RelativePath="..\..\..\source\blender\img\intern\IMG_Rect.cpp">
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl">
<Filter
Name="intern"
Filter="">
<File
RelativePath="..\..\..\source\blender\img\intern\IMG_BrushRGBA32.h">
</File>
<File
RelativePath="..\..\..\source\blender\img\intern\IMG_CanvasRGBA32.h">
</File>
<File
RelativePath="..\..\..\source\blender\img\intern\IMG_Color.h">
</File>
<File
RelativePath="..\..\..\source\blender\img\intern\IMG_Line.h">
</File>
<File
RelativePath="..\..\..\source\blender\img\intern\IMG_MemPtr.h">
</File>
<File
RelativePath="..\..\..\source\blender\img\intern\IMG_Pixmap.h">
</File>
<File
RelativePath="..\..\..\source\blender\img\intern\IMG_PixmapRGBA32.h">
</File>
<File
RelativePath="..\..\..\source\blender\img\intern\IMG_Rect.h">
</File>
<File
RelativePath="..\..\..\source\blender\img\intern\IMG_Types.h">
</File>
</Filter>
<Filter
Name="extern"
Filter="">
<File
RelativePath="..\..\..\source\blender\img\IMG_Api.h">
</File>
</Filter>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,664 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="BLO_loader"
ProjectGUID="{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\loader\debug"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\loader\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\lib\windows\zlib\include;..\..\..\source\blender\inflate;..\..\..\source\blender\deflate;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\streamglue;..\..\..\source\blender\readblenfile;..\..\..\source\blender\writeblenfile;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\writestreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\kernel\gen_messaging;..\..\..\..\build\msvc_9\extern\verse\include"
PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_VERSE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\loader\debug\BLO_loader.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\loader\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\loader\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\loader\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\debug\BLO_loader.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\loader\mtdll\debug"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\loader\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\lib\windows\zlib\include;..\..\..\source\blender\inflate;..\..\..\source\blender\deflate;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\streamglue;..\..\..\source\blender\readblenfile;..\..\..\source\blender\writeblenfile;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\writestreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\kernel\gen_messaging"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\loader\mtdll\debug\BLO_loader.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\loader\mtdll\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\loader\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\loader\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\mtdll\debug\BLO_loader.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\loader\mtdll"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\loader\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\lib\windows\zlib\include;..\..\..\source\blender\inflate;..\..\..\source\blender\deflate;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\streamglue;..\..\..\source\blender\readblenfile;..\..\..\source\blender\writeblenfile;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\writestreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\kernel\gen_messaging"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\loader\mtdll\BLO_loader.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\loader\mtdll\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\loader\mtdll\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\loader\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\mtdll\BLO_loader.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\loader"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\loader"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\lib\windows\zlib\include;..\..\..\source\blender\inflate;..\..\..\source\blender\deflate;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\streamglue;..\..\..\source\blender\readblenfile;..\..\..\source\blender\writeblenfile;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\writestreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\kernel\gen_messaging;..\..\..\..\build\msvc_9\extern\verse\include"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_VERSE"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\loader\BLO_loader.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\loader\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\loader\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\loader\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\BLO_loader.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\loader\debug\blenplayer"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\loader\debug\blenplayer"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\lib\windows\zlib\include;..\..\..\source\blender\inflate;..\..\..\source\blender\deflate;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\streamglue;..\..\..\source\blender\readblenfile;..\..\..\source\blender\writeblenfile;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\writestreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\kernel\gen_messaging"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\loader\debug\BLO_loader.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\loader\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\loader\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\loader\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\debug\BLO_loader.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\loader\blenplayer"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\loader\blenplayer"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\lib\windows\zlib\include;..\..\..\source\blender\inflate;..\..\..\source\blender\deflate;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenloader;..\..\..\source\blender\streamglue;..\..\..\source\blender\readblenfile;..\..\..\source\blender\writeblenfile;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\writestreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\kernel\gen_messaging"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\loader\BLO_loader.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\loader\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\loader\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\loader\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\BLO_loader.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\..\source\blender\blenloader\intern\genfile.c"
>
<FileConfiguration
Name="Blender Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
/>
</FileConfiguration>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
/>
</FileConfiguration>
<FileConfiguration
Name="BlenderPlayer Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
/>
</FileConfiguration>
<FileConfiguration
Name="BlenderPlayer Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\source\blender\blenloader\intern\readblenentry.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenloader\intern\readfile.c"
>
<FileConfiguration
Name="Blender Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
/>
</FileConfiguration>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
/>
</FileConfiguration>
<FileConfiguration
Name="BlenderPlayer Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
/>
</FileConfiguration>
<FileConfiguration
Name="BlenderPlayer Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\source\blender\blenloader\intern\undofile.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenloader\intern\writefile.c"
>
<FileConfiguration
Name="Blender Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
/>
</FileConfiguration>
<FileConfiguration
Name="Blender Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
/>
</FileConfiguration>
<FileConfiguration
Name="BlenderPlayer Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
/>
</FileConfiguration>
<FileConfiguration
Name="BlenderPlayer Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=""
/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\..\source\blender\blenloader\BLO_genfile.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenloader\BLO_readfile.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenloader\BLO_soundfile.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenloader\BLO_undofile.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,828 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="DNA_makesdna"
ProjectGUID="{E013786A-9575-4F34-81B2-33290357EE87}"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="3D Plugin Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\makesdna\mtdll\debug"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\makesdna\mtdll\debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\..\..\..\source\blender\makesdna\intern/DNA_makesdna.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\..\lib\windows\pthreads\include"
PreprocessorDefinitions="_DEBUG,WIN32,_CONSOLE"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\makesdna\mtdll\debug\DNA_makesdna.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\makesdna\mtdll\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\makesdna\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\makesdna\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="libguardedalloc.lib BLI_blenlib.lib odbc32.lib odbccp32.lib"
OutputFile=".\..\..\..\source\blender\makesdna\intern/DNA_makesdna.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\..\..\build\msvc_9\libs\intern\mtdll\debug;..\..\..\..\build\msvc_9\libs\mtdll\debug"
IgnoreDefaultLibraryNames=" libc.lib, libcmt.lib, msvcrt.lib, libcd.lib, libcmtd.lib"
GenerateDebugInformation="true"
ProgramDatabaseFile="..\..\..\..\build\msvc_9\libs\debug\DNA_makesdna.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Building DNA"
CommandLine="CD ..\..\..\source\blender\makesdna\intern\&#x0D;&#x0A;DNA_makesdna.exe dna.c&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\makesdna"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\makesdna"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\..\..\..\source\blender\makesdna\intern/DNA_makesdna.tlb"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\..\lib\windows\pthreads\include"
PreprocessorDefinitions="NDEBUG,WIN32,_CONSOLE,WITH_VERSE"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\makesdna\DNA_makesdna.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\makesdna\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\makesdna\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\makesdna\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="libguardedalloc.lib BLI_blenlib.lib"
OutputFile="..\..\..\source\blender\makesdna\intern\DNA_makesdna.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\..\..\build\msvc_9\libs\intern;..\..\..\..\build\msvc_9\libs"
IgnoreDefaultLibraryNames="libc.lib"
ProgramDatabaseFile="..\..\..\..\build\msvc_9\libs\DNA_makesdna.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Building DNA"
CommandLine="CD ..\..\..\source\blender\makesdna\intern\&#x0D;&#x0A;DNA_makesdna.exe dna.c&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3D Plugin Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\makesdna\mtdll"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\makesdna\mtdll"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\..\..\..\source\blender\makesdna\intern/DNA_makesdna.tlb"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\..\lib\windows\pthreads\include"
PreprocessorDefinitions="NDEBUG,WIN32,_CONSOLE"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\makesdna\mtdll\DNA_makesdna.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\makesdna\mtdll\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\makesdna\mtdll\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\makesdna\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="libguardedalloc.lib BLI_blenlib.lib odbc32.lib odbccp32.lib"
OutputFile="..\..\..\source\blender\makesdna\intern\DNA_makesdna.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\..\..\build\msvc_9\libs\intern\mtdll;..\..\..\..\build\msvc_9\libs\mtdll"
IgnoreDefaultLibraryNames=" libc.lib, libcmt.lib, libcd.lib, libcmtd.lib, msvcrtd.lib"
ProgramDatabaseFile="..\..\..\..\build\msvc_9\libs\DNA_makesdna.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Building DNA"
CommandLine="CD ..\..\..\source\blender\makesdna\intern\&#x0D;&#x0A;DNA_makesdna.exe dna.c&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\makesdna\debug"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\makesdna\debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\..\..\..\source\blender\makesdna\intern/DNA_makesdna.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\..\lib\windows\pthreads\include"
PreprocessorDefinitions="_DEBUG;WIN32;_CONSOLE;WITH_VERSE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\makesdna\debug\DNA_makesdna.pch"
ExpandAttributedSource="false"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\makesdna\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\makesdna\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\makesdna\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386&#x0D;&#x0A;"
AdditionalDependencies="libguardedalloc.lib BLI_blenlib.lib"
OutputFile="..\..\..\source\blender\makesdna\intern\DNA_makesdna.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\..\..\build\msvc_9\libs\intern\debug;..\..\..\..\build\msvc_9\libs\debug"
IgnoreAllDefaultLibraries="false"
IgnoreDefaultLibraryNames="libc.lib, libcd.lib"
GenerateDebugInformation="true"
ProgramDatabaseFile="..\..\..\..\build\msvc_9\libs\debug\DNA_makesdna.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Building DNA"
CommandLine="CD ..\..\..\source\blender\makesdna\intern&#x0D;&#x0A;DNA_makesdna.exe dna.c&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\makesdna\debug\blenplayer"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\makesdna\debug\blenplayer"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\..\..\..\source\blender\makesdna\intern/DNA_makesdna.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\..\lib\windows\pthreads\include"
PreprocessorDefinitions="_DEBUG,WIN32,_CONSOLE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\makesdna\debug\DNA_makesdna.pch"
ExpandAttributedSource="false"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\makesdna\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\makesdna\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\makesdna\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386&#x0D;&#x0A;"
AdditionalDependencies="libguardedalloc.lib BLI_blenlib.lib odbc32.lib odbccp32.lib"
OutputFile="..\..\..\source\blender\makesdna\intern\DNA_makesdna.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\..\..\build\msvc_9\libs\intern\debug;..\..\..\..\build\msvc_9\libs\debug"
IgnoreAllDefaultLibraries="false"
IgnoreDefaultLibraryNames="libc.lib, libcd.lib"
GenerateDebugInformation="true"
ProgramDatabaseFile="..\..\..\..\build\msvc_9\libs\debug\DNA_makesdna.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Building DNA"
CommandLine="CD ..\..\..\source\blender\makesdna\intern&#x0D;&#x0A;DNA_makesdna.exe dna.c&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\makesdna\blenplayer"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\makesdna\blenplayer"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\..\..\..\source\blender\makesdna\intern/DNA_makesdna.tlb"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\..\lib\windows\pthreads\include"
PreprocessorDefinitions="NDEBUG,WIN32,_CONSOLE"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\makesdna\DNA_makesdna.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\makesdna\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\makesdna\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\makesdna\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="libguardedalloc.lib BLI_blenlib.lib odbc32.lib odbccp32.lib"
OutputFile="..\..\..\source\blender\makesdna\intern\DNA_makesdna.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\..\..\build\msvc_9\libs\intern;..\..\..\..\build\msvc_9\libs"
IgnoreDefaultLibraryNames="libc.lib"
ProgramDatabaseFile="..\..\..\..\build\msvc_9\libs\DNA_makesdna.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Building DNA"
CommandLine="CD ..\..\..\source\blender\makesdna\intern\&#x0D;&#x0A;DNA_makesdna.exe dna.c&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\..\source\blender\makesdna\intern\makesdna.c"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_action_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_actuator_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_armature_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_brush_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_camera_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_cloth_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_color_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_constraint_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_controller_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_curve_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_customdata_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_documentation.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_effect_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_fileglobal_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_gpencil_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_group_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_ID.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_image_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_ipo_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_key_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_lamp_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_lattice_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_listBase.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_material_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_mesh_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_meta_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_modifier_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_nla_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_node_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_object_fluidsim.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_object_force.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_object_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_oops_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_packedFile_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_particle_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_property_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_radio_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_scene_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_screen_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_script_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_scriptlink_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_sdna_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_sensor_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_sequence_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_sound_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_space_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_text_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_texture_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_userdef_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_vec_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_vfont_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_view2d_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_view3d_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_wave_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_world_types.h"
>
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,713 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="BL_nodes"
ProjectGUID="{4C3AB78A-52CA-4276-A041-39776E52D8C8}"
Keyword="Win32Proj"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="BlenderPlayer Debug|Win32"
OutputDirectory="$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_FREETYPE2"
MinimalRebuild="false"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\nodes\debug\nodes.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\nodes\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\nodes\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\nodes\debug\"
WarningLevel="2"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\debug\BL_nodes.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Release|Win32"
OutputDirectory="$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_FREETYPE2"
BasicRuntimeChecks="0"
RuntimeLibrary="0"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\nodes\nodes.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\nodes\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\nodes\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\nodes\"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\BL_nodes.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\nodes\debug"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\nodes\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_FREETYPE2;WITH_OPENEXR"
MinimalRebuild="false"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\nodes\debug\nodes.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\nodes\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\nodes\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\nodes\debug\"
WarningLevel="2"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\debug\BL_nodes.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\imbuf"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\imbuf"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_FREETYPE2, WITH_OPENEXR"
BasicRuntimeChecks="0"
RuntimeLibrary="0"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\nodes\nodes.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\nodes\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\nodes\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\nodes\"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\BL_nodes.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_util.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\node_util.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\SHD_util.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\TEX_util.c"
>
</File>
<Filter
Name="CMP_nodes"
>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_alphaOver.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_bilateralblur.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_blur.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_brightness.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_channelMatte.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_chromaMatte.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_colorSpill.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_composite.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_crop.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_curves.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_defocus.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_diffMatte.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_dilate.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_directionalblur.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_displace.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_filter.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_flip.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_gamma.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_glare.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_hueSatVal.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_idMask.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_image.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_invert.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_lensdist.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_lummaMatte.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_mapUV.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_mapValue.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_math.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_mixrgb.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_normal.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_normalize.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_outputFile.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_premulkey.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_rgb.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_rotate.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_scale.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_sepcombHSVA.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_sepcombRGBA.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_sepcombYCCA.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_sepcombYUVA.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_setalpha.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_splitViewer.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_texture.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_tonemap.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_translate.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_valToRgb.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_value.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_vecBlur.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_viewer.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_nodes\CMP_zcombine.c"
>
</File>
</Filter>
<Filter
Name="SHD_nodes"
>
<File
RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_camera.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_curves.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_dynamic.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_geom.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_hueSatVal.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_invert.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_mapping.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_material.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_math.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_mixRgb.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_normal.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_output.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_rgb.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_sepcombRGB.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_squeeze.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_texture.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_valToRgb.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_value.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\SHD_nodes\SHD_vectMath.c"
>
</File>
</Filter>
<Filter
Name="TEX_nodes"
>
<File
RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_bricks.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_checker.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_curves.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_hueSatVal.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_image.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_invert.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_math.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_mixRgb.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_output.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_proc.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_rotate.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_texture.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_translate.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_valToRgb.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\TEX_nodes\TEX_viewer.c"
>
</File>
</Filter>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
<File
RelativePath="..\..\..\source\blender\nodes\CMP_node.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\SHD_node.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\TEX_node.h"
>
</File>
<Filter
Name="intern"
>
<File
RelativePath="..\..\..\source\blender\nodes\intern\CMP_util.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\node_util.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\SHD_util.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\nodes\intern\TEX_util.h"
>
</File>
</Filter>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,220 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="BRA_radiosity"
ProjectGUID="{2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49}"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\radiosity"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\radiosity"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\render\intern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\..\build\msvc_9\extern\glew\include"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\radiosity\BRA_radiosity.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\radiosity\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\radiosity\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\radiosity\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\BRA_radiosity.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\radiosity\debug"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\radiosity\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\render\intern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\..\build\msvc_9\extern\glew\include"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\radiosity\debug\BRA_radiosity.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\radiosity\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\radiosity\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\radiosity\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\debug\BRA_radiosity.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\..\source\blender\radiosity\intern\source\raddisplay.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\radiosity\intern\source\radfactors.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\radiosity\intern\source\radio.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\radiosity\intern\source\radnode.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\radiosity\intern\source\radpostprocess.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\radiosity\intern\source\radpreprocess.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\radiosity\intern\source\radrender.c"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\..\source\blender\radiosity\extern\include\radio.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\radiosity\extern\include\radio_types.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,368 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="BRE_render"
ProjectGUID="{106AE171-0083-41D6-A949-20DB0E8DC251}"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\render"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\render"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\sdl\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\yafray;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenkernel;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\blender\render\intern\include;..\..\..\source\blender\render\extern\include;..\..\..\source\kernel;..\..\..\source\kernel\gen_messaging"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_QUICKTIME;WITH_OPENEXR"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\render\BRE_render.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\render\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\render\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\render\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\BRE_render.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\render\debug"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\render\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\sdl\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\yafray;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenkernel;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\blender\render\intern\include;..\..\..\source\blender\render\extern\include;..\..\..\source\kernel;..\..\..\source\kernel\gen_messaging"
PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_QUICKTIME;WITH_OPENEXR;_USE_MATH_DEFINES"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\render\debug\BRE_render.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\render\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\render\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\render\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\debug\BRE_render.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\..\source\blender\render\intern\source\convertblender.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\source\envmap.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\source\gammaCorrectionTables.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\source\imagetexture.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\source\initrender.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\source\occlusion.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\source\pipeline.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\source\pixelblending.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\source\pixelshading.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\source\rayshade.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\source\raytrace.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\source\rendercore.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\source\renderdatabase.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\source\shadbuf.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\source\shadeinput.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\source\shadeoutput.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\source\sss.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\source\strand.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\source\sunsky.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\source\texture.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\source\zbuf.c"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\..\source\blender\render\intern\include\edgeRender.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\include\envmap.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\include\gammaCorrectionTables.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\include\initrender.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\include\occlusion.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\include\old_zbuffer_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\include\pixelblending.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\include\pixelblending_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\include\pixelshading.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\render\extern\include\RE_pipeline.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\render\extern\include\RE_render_ext.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\render\extern\include\RE_shader_ext.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\include\rendercore.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\include\rendercore_int.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\include\renderdatabase.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\include\renderpipeline.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\include\shadbuf.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\include\shading.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\include\sss.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\include\strand.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\include\sunsky.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\include\texture.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\include\vanillaRenderPipe_int.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\include\zbuf.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\render\intern\include\zbuf_int.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,132 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="BRE_renderconverter"
SccProjectName=""
SccLocalPath="">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\renderconverter"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\renderconverter"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender\misc;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\yafray;..\..\..\source\blender\radiosity\extern\include"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\renderconverter\BRE_renderconverter.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\renderconverter\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\renderconverter\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\renderconverter\"
WarningLevel="2"
SuppressStartupBanner="TRUE"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\BRE_renderconverter.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1043"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\renderconverter\debug"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\renderconverter\debug"
ConfigurationType="4"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender\misc;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\yafray;..\..\..\source\blender\radiosity\extern\include"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\renderconverter\debug\BRE_renderconverter.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\renderconverter\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\renderconverter\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\renderconverter\debug\"
WarningLevel="2"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"
CompileAs="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\debug\BRE_renderconverter.lib"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1043"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl">
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,225 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="BRE_yafray"
ProjectGUID="{9991A3C3-83FE-4AFE-9E18-9D01CB57E879}"
RootNamespace="BRE_yafray"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\yafray\debug"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\yafray\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\render\intern\include"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\yafray\debug\BRE_yafray.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\yafray\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\yafray\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\yafray\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\debug\BRE_yafray.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\yafray"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\yafray"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\render\intern\include"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\yafray\BRE_yafray.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\yafray\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\yafray\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\yafray\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\BRE_yafray.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\..\source\blender\yafray\intern\api.cpp"
>
</File>
<File
RelativePath="..\..\..\source\blender\yafray\intern\export_File.cpp"
>
</File>
<File
RelativePath="..\..\..\source\blender\yafray\intern\export_Plugin.cpp"
>
</File>
<File
RelativePath="..\..\..\source\blender\yafray\intern\yafexternal.cpp"
>
</File>
<File
RelativePath="..\..\..\source\blender\yafray\intern\yafray_Render.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\..\source\blender\yafray\intern\export_File.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\yafray\intern\export_Plugin.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\yafray\intern\yafexternal.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\yafray\YafRay_Api.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\yafray\intern\yafray_Render.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,247 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="KX_blenderhook"
ProjectGUID="{8154A59A-CAED-403D-AB94-BC4E7C032666}"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\blenderhook\debug"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\blenderhook\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\ketsji;..\..\..\source\gameengine\network;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Physics\Sumo;..\..\..\source\gameengine\Physics\common;..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\source\blender\gpu"
PreprocessorDefinitions="WIN32;_LIB;_DEBUG;WITH_GLEXT"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
RuntimeTypeInfo="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\blenderhook\debug\KX_blenderhook.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\blenderhook\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\blenderhook\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\blenderhook\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\debug\KX_blenderhook.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\blenderhook"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\blenderhook"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\ketsji;..\..\..\source\gameengine\network;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Physics\Sumo;..\..\..\source\gameengine\Physics\common;..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\source\blender\gpu"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID;WITH_GLEXT"
StringPooling="true"
BasicRuntimeChecks="0"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
RuntimeTypeInfo="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\blenderhook\KX_blenderhook.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\blenderhook\"
ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\blenderhook\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\blenderhook\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\KX_blenderhook.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\..\source\gameengine\BlenderRoutines\BL_KetsjiEmbedStart.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderCanvas.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderGL.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderInputDevice.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderKeyboardDevice.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderMouseDevice.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderRenderTools.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderSystem.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderCanvas.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderGL.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderInputDevice.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderKeyboardDevice.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderMouseDevice.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderRenderTools.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\BlenderRoutines\KX_BlenderSystem.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,623 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="KX_converter"
ProjectGUID="{F90BD995-FFA4-4B18-81E8-FA4322C939E8}"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="3D Plugin Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\converter\mtdll\debug"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\converter\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu"
PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\converter\mtdll\debug\KX_converter.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\converter\mtdll\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\converter\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\converter\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\mtdll\debug\KX_converter.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\converter"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\converter"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,USE_SUMO_SOLID"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
RuntimeTypeInfo="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\converter\KX_converter.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\converter\"
ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\converter\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\converter\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\KX_converter.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\converter\debug"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\converter\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu"
PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\converter\debug\KX_converter.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\converter\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\converter\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\converter\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\debug\KX_converter.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\converter\mtdll"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\converter\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,USE_SUMO_SOLID"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
RuntimeTypeInfo="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\converter\mtdll\KX_converter.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\converter\mtdll\"
ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\converter\mtdll\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\converter\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\mtdll\KX_converter.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\converter\debug\blenplayer"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\converter\debug\blenplayer"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu"
PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\converter\debug\KX_converter.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\converter\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\converter\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\converter\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\debug\KX_converter.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\converter\blenplayer"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\converter\blenplayer"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\ode;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\gameengine\soundsystem\snd_blenderwavecache;..\..\..\source\sumo\include;..\..\..\source\sumo\Fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\gpu"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,USE_SUMO_SOLID"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
RuntimeTypeInfo="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\converter\KX_converter.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\converter\"
ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\converter\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\converter\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\KX_converter.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\..\source\gameengine\Converter\BL_ActionActuator.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\BL_ArmatureObject.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\BL_BlenderDataConversion.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\BL_DeformableGameObject.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\BL_MeshDeformer.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\BL_ShapeActionActuator.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\BL_ShapeDeformer.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\BL_SkinDeformer.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\BL_SkinMeshObject.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\BlenderWorldInfo.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\KX_BlenderScalarInterpolator.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\KX_BlenderSceneConverter.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\KX_ConvertActuators.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\KX_ConvertControllers.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\KX_ConvertProperties.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\KX_ConvertSensors.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\KX_IpoConvert.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\..\source\gameengine\Converter\BL_ActionActuator.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\BL_ArmatureObject.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\BL_BlenderDataConversion.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\BL_DeformableGameObject.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\BL_MeshDeformer.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\BL_ShapeActionActuator.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\BL_ShapeDeformer.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\BL_SkinDeformer.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\BL_SkinMeshObject.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\BlenderWorldInfo.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\KX_BlenderScalarInterpolator.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\KX_BlenderSceneConverter.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\KX_ConvertActuators.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\KX_ConvertControllers.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\KX_ConvertProperties.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\KX_ConvertSensors.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Converter\KX_IpoConvert.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,640 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="EXP_expressions"
ProjectGUID="{EADC3C5A-6C51-4F03-8038-1553E7D7F740}"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\expressions\debug"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\expressions\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\blender\makesdna"
PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\expressions\debug\EXP_expressions.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\expressions\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\expressions\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\expressions\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\debug\EXP_expressions.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\expressions\mtdll\debug"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\expressions\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\blender\makesdna"
PreprocessorDefinitions="WIN32,_LIB,EXP_PYTHON_EMBEDDING,_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\expressions\mtdll\debug\EXP_expressions.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\expressions\mtdll\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\expressions\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\expressions\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\mtdll\debug\EXP_expressions.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\expressions\mtdll"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\expressions\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\blender\makesdna"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\expressions\mtdll\EXP_expressions.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\expressions\mtdll\"
ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\expressions\mtdll\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\expressions\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\mtdll\EXP_expressions.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\expressions"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\expressions"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\blender\makesdna"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\expressions\EXP_expressions.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\expressions\"
ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\expressions\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\expressions\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\EXP_expressions.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\expressions\debug\blenplayer"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\expressions\debug\blenplayer"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\blender\makesdna"
PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\expressions\debug\EXP_expressions.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\expressions\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\expressions\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\expressions\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\debug\EXP_expressions.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\expressions\blenplayer"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\expressions\blenplayer"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\blender\makesdna"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\expressions\EXP_expressions.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\expressions\"
ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\expressions\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\expressions\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\EXP_expressions.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\..\source\gameengine\Expressions\BoolValue.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Expressions\ConstExpr.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Expressions\EmptyValue.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Expressions\ErrorValue.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Expressions\EXP_C-Api.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Expressions\Expression.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Expressions\FloatValue.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Expressions\IdentifierExpr.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Expressions\IfExpr.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Expressions\InputParser.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Expressions\IntValue.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Expressions\KX_HashedPtr.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Expressions\ListValue.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Expressions\Operator1Expr.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Expressions\Operator2Expr.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Expressions\PyObjectPlus.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Expressions\StringValue.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Expressions\Value.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Expressions\VectorValue.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\..\source\gameengine\Expressions\BoolValue.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Expressions\ConstExpr.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Expressions\EmptyValue.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Expressions\ErrorValue.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Expressions\EXP_C-Api.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Expressions\Expression.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Expressions\FloatValue.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Expressions\IdentifierExpr.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Expressions\IfExpr.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Expressions\InputParser.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Expressions\IntValue.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Expressions\KX_HashedPtr.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Expressions\ListValue.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Expressions\Operator1Expr.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Expressions\Operator2Expr.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Expressions\PyObjectPlus.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Expressions\StringValue.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Expressions\Value.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Expressions\VectorValue.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Expressions\VoidValue.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,800 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="SCA_GameLogic"
ProjectGUID="{32CC75E2-EE85-45E6-8E3D-513F58464F43}"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\debug"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Rasterizer;..\..\..\source\blender\makesdna"
PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\debug\SCA_GameLogic.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\debug\SCA_GameLogic.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\gamelogic"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\gamelogic"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Rasterizer;..\..\..\source\blender\makesdna"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\SCA_GameLogic.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\"
ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\SCA_GameLogic.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\mtdll"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Rasterizer;..\..\..\source\blender\makesdna"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\mtdll\SCA_GameLogic.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\mtdll\"
ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\mtdll\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\mtdll\SCA_GameLogic.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\mtdll\debug"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Rasterizer;..\..\..\source\blender\makesdna"
PreprocessorDefinitions="WIN32,_LIB,EXP_PYTHON_EMBEDDING,_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\mtdll\debug\SCA_GameLogic.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\mtdll\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\mtdll\debug\SCA_GameLogic.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\debug\blenplayer"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\debug\blenplayer"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Rasterizer;..\..\..\source\blender\makesdna"
PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\debug\SCA_GameLogic.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\debug\SCA_GameLogic.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\blenplayer"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\blenplayer"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\Rasterizer;..\..\..\source\blender\makesdna"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB,EXP_PYTHON_EMBEDDING"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\SCA_GameLogic.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\"
ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\SCA_GameLogic.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_2DFilterActuator.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ActuatorEventManager.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ActuatorSensor.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_AlwaysEventManager.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_AlwaysSensor.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ANDController.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_DelaySensor.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_EventManager.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ExpressionController.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_IActuator.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_IController.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_IInputDevice.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ILogicBrick.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_IObject.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_IScene.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ISensor.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\Joystick\SCA_Joystick.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\Joystick\SCA_JoystickEvents.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_JoystickManager.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_JoystickSensor.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_KeyboardManager.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_KeyboardSensor.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_LogicManager.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_MouseManager.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_MouseSensor.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_NANDController.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_NORController.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ORController.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_PropertyActuator.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_PropertyEventManager.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_PropertySensor.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_PythonController.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_RandomActuator.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_RandomEventManager.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_RandomNumberGenerator.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_RandomSensor.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_TimeEventManager.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_XNORController.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_XORController.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_2DFilterActuator.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ActuatorEventManager.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ActuatorSensor.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_AlwaysEventManager.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_AlwaysSensor.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ANDController.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_DelaySensor.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_EventManager.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ExpressionController.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_IActuator.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_IController.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_IInputDevice.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ILogicBrick.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_IObject.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_IScene.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ISensor.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\Joystick\SCA_Joystick.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\Joystick\SCA_JoystickDefines.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_JoystickManager.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\Joystick\SCA_JoystickPrivate.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_JoystickSensor.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_KeyboardManager.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_KeyboardSensor.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_LogicManager.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_MouseManager.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_MouseSensor.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_NANDController.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_NORController.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_ORController.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_PropertyActuator.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_PropertyEventManager.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_PropertySensor.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_PythonController.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_RandomActuator.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_RandomEventManager.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_RandomNumberGenerator.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_RandomSensor.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_TimeEventManager.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_XNORController.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\GameLogic\SCA_XORController.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,429 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="GP_axctl"
ProjectGUID="{DF25E6F2-780C-438B-8AAD-D10CF8B3820A}"
RootNamespace="GP_axctl"
Keyword="MFCProj"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="3D Plugin Debug|Win32"
OutputDirectory="..\..\..\..\bin\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\axctl\mtdll_debug"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="2"
UseOfATL="2"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
AdditionalIncludeDirectories=""
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
GenerateTypeLibrary="true"
TypeLibraryName="BlenderPlayer.tlb"
OutputDirectory="..\..\..\..\source\gameengine\GamePlayer\ActiveX"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\openal\include;..\..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\include;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\GamePlayer\common;..\..\..\..\source\gameengine\GamePlayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include"
PreprocessorDefinitions="_DEBUG, _MT, _DLL,WIN32"
IgnoreStandardIncludePath="false"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\axctl\mtdll_debug/GP_axctl.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\axctl\mtdll_debug/"
ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\axctl\mtdll_debug/"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\axctl\mtdll_debug/"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CallingConvention="0"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_AFXDLL;_DEBUG"
Culture="1033"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\axctl\mtdll_debug"
IgnoreStandardIncludePath="false"
ShowProgress="false"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
IgnoreImportLibrary="false"
AdditionalOptions="/MACHINE:I386&#x0D;&#x0A;"
AdditionalDependencies="openal_static.lib libmoto.lib libguardedalloc.lib libbmfont.lib libstring.lib opengl32.lib glu32.lib glaux.lib dxguid.lib ole32.lib vfw32.lib libblenkey.lib libeay32.lib libz.lib libpng.lib libjpeg.lib odelib.lib libSoundSystem.lib libOpenALSoundSystem.lib libDummySoundSystem.lib SDL.lib qtmlClient.lib freetype2ST.lib libbsp.lib libopennl.lib libghost.lib ftgl_static.lib libiksolver.lib libdecimation.lib gnu_gettext.lib ws2_32.lib solid.lib Bullet.lib python25_d.lib pthreadVC2.lib"
ShowProgress="0"
OutputFile="..\..\..\..\bin\debug\Blender3DPlugin.ocx"
LinkIncremental="2"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\zlib\lib;..\..\..\..\..\lib\windows\sdl\lib;..\..\..\..\..\lib\windows\png\lib;..\..\..\..\..\lib\windows\jpeg\lib;..\..\..\..\..\lib\windows\python\lib;..\..\..\..\..\lib\windows\gettext\lib;..\..\..\..\..\lib\windows\freetype\lib;..\..\..\..\..\lib\windows\openal\lib;..\..\..\..\..\lib\windows\ode\lib\mt_dll;..\..\..\..\..\lib\windows\openssl\lib\mt_dll;..\..\..\..\..\lib\windows\pthreads\lib;..\..\..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug;..\..\..\..\..\build\msvc_9\libs\extern\mtdll\debug"
IgnoreAllDefaultLibraries="false"
IgnoreDefaultLibraryNames="libc.lib, libcmt.lib, msvcrt.lib, libcd.lib, libcmtd.lib"
ModuleDefinitionFile="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayer.def"
TypeLibraryFile=""
GenerateDebugInformation="true"
ProgramDatabaseFile="..\..\..\..\..\build\msvc_9\libs\debug\Blender3DPlugin.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="..\..\..\..\..\build\msvc_9\libs\debug\Blender3DPlugin.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="ECHO Moving temporary files&#x0D;&#x0A;MOVE /Y ..\..\..\..\bin\debug\Blender3DPlugin.ilk ..\..\..\..\..\build\msvc_9\libs\debug&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3D Plugin Release|Win32"
OutputDirectory="..\..\..\..\bin"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\axctl"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="2"
UseOfATL="2"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName="BlenderPlayer.tlb"
OutputDirectory="..\..\..\..\source\gameengine\GamePlayer\ActiveX"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\openal\include;..\..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\include;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\GamePlayer\common;..\..\..\..\source\gameengine\GamePlayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\axctl\GP_axctl.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\axctl\"
ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\axctl\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\axctl\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_AFXDLL;NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="openal_static.lib libmoto.lib libguardedalloc.lib libbmfont.lib libstring.lib opengl32.lib glu32.lib glaux.lib dxguid.lib ole32.lib vfw32.lib libblenkey.lib libeay32.lib libz.lib libpng.lib libjpeg.lib odelib.lib libSoundSystem.lib libOpenALSoundSystem.lib libDummySoundSystem.lib SDL.lib qtmlClient.lib freetype2ST.lib libbsp.lib libopennl.lib libghost.lib ftgl_static.lib libiksolver.lib libdecimation.lib gnu_gettext.lib ws2_32.lib solid.lib Bullet.lib python25_d.lib pthreadVC2.lib"
OutputFile="..\..\..\..\bin\Blender3DPlugin.ocx"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\zlib\lib;..\..\..\..\..\lib\windows\sdl\lib;..\..\..\..\..\lib\windows\png\lib;..\..\..\..\..\lib\windows\jpeg\lib;..\..\..\..\..\lib\windows\python\lib;..\..\..\..\..\lib\windows\gettext\lib;..\..\..\..\..\lib\windows\freetype\lib;..\..\..\..\..\lib\windows\openal\lib;..\..\..\..\..\lib\windows\ode\lib\mt_dll;..\..\..\..\..\lib\windows\openssl\lib\mt_dll;..\..\..\..\..\lib\windows\pthreads\lib;..\..\..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug;..\..\..\..\..\build\msvc_9\libs\extern\mtdll\debug"
IgnoreDefaultLibraryNames="libc.lib;libcmt.lib;libcd.lib;libcmtd.lib;msvcrtd.lib"
ModuleDefinitionFile="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayer.def"
ProgramDatabaseFile="..\..\..\..\..\build\msvc_9\libs\Blender3DPlugin.pdb"
SubSystem="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="..\..\..\..\..\build\msvc_9\libs\Blender3DPlugin.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderDataPathProperty.cpp"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayer.cpp"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayer.def"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayer.odl"
>
<FileConfiguration
Name="3D Plugin Debug|Win32"
>
<Tool
Name="VCMIDLTool"
TargetEnvironment="1"
HeaderFileName="BlenderPlayer_h.h"
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Release|Win32"
>
<Tool
Name="VCMIDLTool"
TargetEnvironment="1"
HeaderFileName="BlenderPlayer_h.h"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayer.rc"
>
<FileConfiguration
Name="3D Plugin Debug|Win32"
>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="\blenderdev\blender.test2\source\gameengine\GamePlayer\ActiveX;$(OUTDIR);$(NoInherit)"
/>
</FileConfiguration>
<FileConfiguration
Name="3D Plugin Release|Win32"
>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="\blenderdev\blender.test2\source\gameengine\GamePlayer\ActiveX;$(OUTDIR);$(NoInherit)"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayerCtl.cpp"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayerPpg.cpp"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\CControlRefresher.cpp"
>
</File>
<File
RelativePath="..\..\..\..\source\blender\makesdna\intern\dna.c"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\MemoryResource.cpp"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\RawImageRsrc.cpp"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\SafeControl.cpp"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\StdAfx.cpp"
>
</File>
<File
RelativePath="..\..\..\..\source\blender\blenkernel\bad_level_call_stubs\stubs.c"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderDataPathProperty.h"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayer.h"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayerCtl.h"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayerPpg.h"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\CControlRefresher.h"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\MemoryResource.h"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\RawImageRsrc.h"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\Resource.h"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\SafeControl.h"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\StdAfx.h"
>
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayer.ico"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayerCtl.bmp"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\splash.bmp"
>
</File>
</Filter>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\ActiveXandNetscapeTest.html"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayer.html"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\BlenderPlayerDuo.html"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\load.blend"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\logo_blender.raw"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\logo_blender3d.raw"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\logo_nan.raw"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\ReadMe.txt"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ActiveX\ReadMeBuilding.txt"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,440 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="GP_common"
ProjectGUID="{D8ABD6A5-1B36-4D62-934E-B5C6801130B0}"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="3D Plugin Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common\mtdll"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\..\build\msvc_9\intern\openal\include;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\Converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\GamePlayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\soundsystem\snd_dummy;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\Physics\Sumo;..\..\..\..\source\gameengine\Physics\common;..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include;..\..\..\..\source\blender\gpu"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common\mtdll\GP_common.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common\mtdll\"
ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common\mtdll\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\mtdll\GP_common.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common\mtdll\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\..\build\msvc_9\intern\openal\include;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\Converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\GamePlayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\soundsystem\snd_dummy;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\Physics\Sumo;..\..\..\..\source\gameengine\Physics\common;..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include;..\..\..\..\source\blender\gpu"
PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common\mtdll\debug\GP_common.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common\mtdll\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\mtdll\debug\GP_common.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\..\build\msvc_9\intern\openal\include;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\Converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\GamePlayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\soundsystem\snd_dummy;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\Physics\Sumo;..\..\..\..\source\gameengine\Physics\common;..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include;..\..\..\..\source\blender\gpu"
PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common\debug\GP_common.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\debug\GP_common.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\..\build\msvc_9\intern\openal\include;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\Converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\GamePlayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\soundsystem\snd_dummy;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\Physics\Sumo;..\..\..\..\source\gameengine\Physics\common;..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include;..\..\..\..\source\blender\gpu"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common\GP_common.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common\"
ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\common\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\GP_common.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\bmfont.cpp"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_Canvas.cpp"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_Engine.cpp"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_KeyboardDevice.cpp"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_MouseDevice.cpp"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_PolygonMaterial.cpp"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_RawImage.cpp"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_RawLoadDotBlendArray.cpp"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_RawLogoArrays.cpp"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_RenderTools.cpp"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_System.cpp"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\windows\GPW_Canvas.cpp"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\windows\GPW_Engine.cpp"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\windows\GPW_KeyboardDevice.cpp"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\windows\GPW_System.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_Canvas.h"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_Engine.h"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_KeyboardDevice.h"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_MouseDevice.h"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_PolygonMaterial.h"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_RenderTools.h"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_System.h"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\windows\GPW_Canvas.h"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\windows\GPW_Engine.h"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\windows\GPW_KeyboardDevice.h"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\windows\GPW_System.h"
>
</File>
</Filter>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\Makefile"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,297 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="blenderplayer"
ProjectGUID="{3D310C60-6771-48E4-BCCA-D2718CDED898}"
RootNamespace="GP_ghost"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="BlenderPlayer Debug|Win32"
OutputDirectory="..\..\..\..\bin\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\ghost\debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\..\..\..\..\obj\windows\debug/GP_ghost.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\ghost\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\openal\include;..\..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\blender\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\readblenfile;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Physics;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\Physics\Ode;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\gameplayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include;..\..\..\..\source\blender\gpu;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include"
PreprocessorDefinitions="WIN32,_CONSOLE,dSINGLE, _DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\ghost\debug\GP_ghost.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\ghost\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\ghost\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\ghost\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386&#x0D;&#x0A;"
AdditionalDependencies="odelib.lib fmodvc.lib libbmfont.lib ws2_32.lib vfw32.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib openal_static.lib libjpeg.lib dxguid.lib libeay32.lib libpng.lib libz.lib qtmlClient.lib SDL.lib freetype2ST.lib python25_d.lib pthreadVSE2.lib pthreadVC2.lib Half.lib Iex.lib IlmImf.lib IlmThread.lib Imath.lib avcodec-51.lib avformat-52.lib avutil-49.lib swscale-0.lib"
ShowProgress="0"
OutputFile="..\..\..\..\bin\debug\blenderplayer.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\sdl\lib;..\..\..\..\..\lib\windows\zlib\lib;..\..\..\..\..\lib\windows\ode\lib;..\..\..\..\..\lib\windows\png\lib;..\..\..\..\..\lib\windows\jpeg\lib;..\..\..\..\..\lib\windows\fmod\lib;..\..\..\..\..\lib\windows\openal\lib;..\..\..\..\..\lib\windows\freetype\lib;..\..\..\..\..\lib\windows\openexr\lib_vs2008;..\..\..\..\..\lib\windows\python\lib\lib25_vs2008;..\..\..\..\..\lib\windows\openssl\lib;..\..\..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\..\..\build\msvc_9\libs\intern\debug;..\..\..\..\..\build\msvc_9\libs\extern\debug;..\..\..\..\..\lib\windows\pthreads\lib;..\..\..\..\..\lib\windows\ffmpeg\lib"
IgnoreDefaultLibraryNames="libc.lib;libcmt.lib;msvcrt.lib;libcd.lib;msvcrtd.lib"
GenerateDebugInformation="true"
ProgramDatabaseFile="..\..\..\..\..\build\msvc_9\libs\debug\blenderplayer.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="ECHO Moving libraries and export definitions...&#x0D;&#x0A;MOVE /Y ..\..\..\..\bin\debug\blenderplayer.lib ..\..\..\..\..\build\msvc_9\libs\debug&#x0D;&#x0A;MOVE /Y ..\..\..\..\bin\debug\blenderplayer.exp ..\..\..\..\..\build\msvc_9\libs\debug&#x0D;&#x0A;MOVE /Y ..\..\..\..\bin\debug\blenderplayer.ilk ..\..\..\..\..\build\msvc_9\libs\debug&#x0D;&#x0A;ECHO Copying required 3rd party dlls...&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\python\lib\lib25_vs2003\python25_d.dll ..\..\..\..\bin\debug&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\sdl\lib\SDL.dll ..\..\..\..\bin\debug&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\png\lib\libpng.dll ..\..\..\..\bin\debug&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\zlib\lib\zlib.dll ..\..\..\..\bin\debug&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\ffmpeg\lib\*.dll ..\..\..\..\bin\debug&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\CRTL\lib\msvcrtd.dll ..\..\..\..\bin\debug&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Release|Win32"
OutputDirectory="..\..\..\..\bin"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\ghost"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\..\..\..\..\obj\windows/GP_ghost.tlb"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\ghost\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\openal\include;..\..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\blender\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\readblenfile;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Physics;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\Physics\Ode;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\gameplayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include;..\..\..\..\source\blender\gpu;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include"
PreprocessorDefinitions="WIN32,NDEBUG,_CONSOLE"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\ghost\GP_ghost.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\ghost\"
ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\ghost\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\ghost\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="odelib.lib fmodvc.lib libbmfont.lib ws2_32.lib vfw32.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib openal_static.lib libjpeg.lib dxguid.lib libeay32.lib libpng.lib libz.lib qtmlClient.lib SDL.lib freetype2ST.lib python25.lib pthreadVSE2.lib pthreadVC2.lib Half.lib Iex.lib IlmImf.lib IlmThread.lib Imath.lib avcodec-51.lib avformat-52.lib avutil-49.lib swscale-0.lib"
OutputFile="..\..\..\..\bin\blenderplayer.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\sdl\lib;..\..\..\..\..\lib\windows\zlib\lib;..\..\..\..\..\lib\windows\ode\lib;..\..\..\..\..\lib\windows\png\lib;..\..\..\..\..\lib\windows\jpeg\lib;..\..\..\..\..\lib\windows\fmod\lib;..\..\..\..\..\lib\windows\openal\lib;..\..\..\..\..\lib\windows\freetype\lib;..\..\..\..\..\lib\windows\openexr\lib_vs2008;..\..\..\..\..\lib\windows\python\lib\lib25_vs2008;..\..\..\..\..\lib\windows\openssl\lib;..\..\..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\..\..\build\msvc_9\libs\intern;..\..\..\..\..\build\msvc_9\libs\extern;..\..\..\..\..\lib\windows\pthreads\lib;..\..\..\..\..\lib\windows\ffmpeg\lib"
IgnoreDefaultLibraryNames="libc.lib, msvcrt.lib, libcd.lib, libcmtd.lib, msvcrtd.lib"
ProgramDatabaseFile="..\..\..\..\..\build\msvc_9\libs\blenderplayer.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="ECHO Moving libraries and export definitions...&#x0D;&#x0A;MOVE /Y ..\..\..\..\bin\blenderplayer.lib ..\..\..\..\..\build\msvc_9\libs&#x0D;&#x0A;MOVE /Y ..\..\..\..\bin\blenderplayer.exp ..\..\..\..\..\build\msvc_9\libs&#x0D;&#x0A;ECHO Copying required 3rd party dlls...&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\python\lib\lib25_vs2003\python25.dll ..\..\..\..\bin&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\sdl\lib\SDL.dll ..\..\..\..\bin&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\png\lib\libpng.dll ..\..\..\..\bin&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\zlib\lib\zlib.dll ..\..\..\..\bin&#x0D;&#x0A;XCOPY /Y ..\..\..\..\..\lib\windows\ffmpeg\lib\*.dll ..\..\..\..\bin&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\..\..\source\blender\makesdna\intern\dna.c"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_Application.cpp"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_Canvas.cpp"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_ghost.cpp"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_KeyboardDevice.cpp"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_System.cpp"
>
</File>
<File
RelativePath="..\..\..\..\source\blender\blenkernel\bad_level_call_stubs\stubs.c"
>
</File>
<File
RelativePath="..\..\..\..\source\icons\winplayer.rc"
>
<FileConfiguration
Name="BlenderPlayer Debug|Win32"
>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="\blenderdev\blender.test2\source\icons;$(NoInherit)"
/>
</FileConfiguration>
<FileConfiguration
Name="BlenderPlayer Release|Win32"
>
<Tool
Name="VCResourceCompilerTool"
AdditionalIncludeDirectories="\blenderdev\blender.test2\source\icons;$(NoInherit)"
/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_Application.h"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_Canvas.h"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_KeyboardDevice.h"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_System.h"
>
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
>
<File
RelativePath="..\..\..\..\source\icons\winplayer.ico"
>
</File>
</Filter>
<File
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\Makefile"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,524 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="KX_network"
ProjectGUID="{6E24BF09-9653-4166-A871-F65CC9E98A9B}"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network\KX_network.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network\"
ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\KX_network.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic"
PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network\debug\KX_network.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\debug\KX_network.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network\mtdll"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network\mtdll\KX_network.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network\mtdll\"
ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network\mtdll\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\mtdll\KX_network.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network\mtdll\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic"
PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network\mtdll\debug\KX_network.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network\mtdll\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\mtdll\debug\KX_network.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network\debug\blenplayer"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network\debug\blenplayer"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic"
PreprocessorDefinitions="WIN32,_LIB,_DEBUG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network\debug\KX_network.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\debug\KX_network.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network\blenplayer"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network\blenplayer"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Network;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\GameLogic"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network\KX_network.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network\"
ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\ketsji\network\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\KX_network.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\..\..\source\gameengine\Ketsji\KXNetwork\KX_NetworkEventManager.cpp"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\Ketsji\KXNetwork\KX_NetworkMessageActuator.cpp"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\Ketsji\KXNetwork\KX_NetworkMessageSensor.cpp"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\Ketsji\KXNetwork\KX_NetworkObjectActuator.cpp"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\Ketsji\KXNetwork\KX_NetworkObjectSensor.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\..\..\source\gameengine\Ketsji\KXNetwork\KX_NetworkEventManager.h"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\Ketsji\KXNetwork\KX_NetworkMessageActuator.h"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\Ketsji\KXNetwork\KX_NetworkMessageSensor.h"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\Ketsji\KXNetwork\KX_NetworkObjectActuator.h"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\Ketsji\KXNetwork\KX_NetworkObjectSensor.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,492 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="NG_loopbacknetwork"
ProjectGUID="{6B801390-5F95-4F07-81A7-97FBA046AACC}"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="3D Plugin Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\network\loopbacknetwork\mtdll"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\network\loopbacknetwork\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Network"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\network\loopbacknetwork\mtdll\NG_loopbacknetwork.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\network\loopbacknetwork\mtdll\"
ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\network\loopbacknetwork\mtdll\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\network\loopbacknetwork\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\mtdll\NG_loopbacknetwork.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\network\loopbacknetwork"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\network\loopbacknetwork"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Network"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\network\loopbacknetwork\NG_loopbacknetwork.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\network\loopbacknetwork\"
ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\network\loopbacknetwork\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\network\loopbacknetwork\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\NG_loopbacknetwork.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\network\loopbacknetwork\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\network\loopbacknetwork\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Network"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\network\loopbacknetwork\debug\NG_loopbacknetwork.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\network\loopbacknetwork\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\network\loopbacknetwork\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\network\loopbacknetwork\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\debug\NG_loopbacknetwork.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\network\loopbacknetwork\mtdll\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\network\loopbacknetwork\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Network"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\network\loopbacknetwork\mtdll\debug\NG_loopbacknetwork.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\network\loopbacknetwork\mtdll\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\network\loopbacknetwork\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\network\loopbacknetwork\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\mtdll\debug\NG_loopbacknetwork.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\network\loopbacknetwork\debug\blenplayer"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\network\loopbacknetwork\debug\blenplayer"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Network"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\network\loopbacknetwork\debug\NG_loopbacknetwork.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\network\loopbacknetwork\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\network\loopbacknetwork\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\network\loopbacknetwork\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\debug\NG_loopbacknetwork.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\network\loopbacknetwork\blenplayer"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\network\loopbacknetwork\blenplayer"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Network"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\network\loopbacknetwork\NG_loopbacknetwork.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\network\loopbacknetwork\"
ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\network\loopbacknetwork\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\network\loopbacknetwork\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\NG_loopbacknetwork.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\..\..\source\gameengine\Network\LoopBackNetwork\NG_LoopBackNetworkDeviceInterface.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\..\..\source\gameengine\Network\LoopBackNetwork\NG_LoopBackNetworkDeviceInterface.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,512 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="NG_network"
ProjectGUID="{0A73055E-4DED-40CD-9F72-9093ED3EEC7E}"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="3D Plugin Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\mtdll\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\source\kernel\gen_system"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\mtdll\debug\NG_network.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\mtdll\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\mtdll\debug\NG_network.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\mtdll"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\source\kernel\gen_system"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\mtdll\NG_network.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\mtdll\"
ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\mtdll\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\mtdll\NG_network.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\network\network"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\network\network"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\source\kernel\gen_system"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\NG_network.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\"
ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\NG_network.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\source\kernel\gen_system"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\debug\NG_network.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\debug\NG_network.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\debug\blenplayer"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\debug\blenplayer"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\source\kernel\gen_system"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\debug\NG_network.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\debug\NG_network.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\blenplayer"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\blenplayer"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\source\kernel\gen_system"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\NG_network.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\"
ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\network\network\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\NG_network.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\..\..\source\gameengine\Network\NG_NetworkMessage.cpp"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\Network\NG_NetworkObject.cpp"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\Network\NG_NetworkScene.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\..\..\source\gameengine\Network\NG_NetworkDeviceInterface.h"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\Network\NG_NetworkMessage.h"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\Network\NG_NetworkObject.h"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\Network\NG_NetworkScene.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,468 @@
<?xml version="1.0" encoding="shift_jis"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="PHY_Bullet"
ProjectGUID="{E90C7BC2-CF30-4A60-A8F2-0050D592E358}"
Keyword="Win32Proj"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="BlenderPlayer Debug|Win32"
OutputDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet\debug"
IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Bullet;..\..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\..\source\kernel\gen_system"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
MinimalRebuild="false"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet\debug\$(TargetName).pch"
AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet\debug\"
ObjectFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet\debug\"
ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet\debug\"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\..\build\msvc_9\libs\debug\PHY_Bullet.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Release|Win32"
OutputDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet"
IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Bullet;..\..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\..\source\kernel\gen_system"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
RuntimeLibrary="0"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet\$(TargetName).pch"
AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet\"
ObjectFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet\"
ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet\"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\..\build\msvc_9\libs\PHY_Bullet.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet"
IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Bullet;..\..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\..\source\kernel\gen_system"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
RuntimeLibrary="0"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet\$(TargetName).pch"
AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet\"
ObjectFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet\"
ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet\"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\..\build\msvc_9\libs\PHY_Bullet.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet\debug"
IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Bullet;..\..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\..\source\kernel\gen_system"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
MinimalRebuild="false"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet\debug\$(TargetName).pch"
AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet\debug\"
ObjectFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet\debug\"
ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet\debug\"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\..\build\msvc_9\libs\debug\PHY_Bullet.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Debug|Win32"
OutputDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet\mtdll\debug"
IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Bullet;..\..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\..\source\kernel\gen_system"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
MinimalRebuild="false"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet\mtdll\debug\$(TargetName).pch"
AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet\mtdll\debug\"
ObjectFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet\mtdll\debug\"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\..\build\msvc_9\libs\mtdll\debug\PHY_Bullet.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Release|Win32"
OutputDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet\mtdll"
IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Bullet;..\..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\..\source\kernel\gen_system"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet\mtdll\$(TargetName).pch"
AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet\mtdll\"
ObjectFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet\mtdll\"
ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\bullet\mtdll\"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\..\build\msvc_9\libs\mtdll\PHY_Bullet.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath="..\..\..\..\..\source\gameengine\Physics\Bullet\CcdPhysicsController.cpp"
>
</File>
<File
RelativePath="..\..\..\..\..\source\gameengine\Physics\Bullet\CcdPhysicsEnvironment.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
<File
RelativePath="..\..\..\..\..\source\gameengine\Physics\Bullet\CcdPhysicsController.h"
>
</File>
<File
RelativePath="..\..\..\..\..\source\gameengine\Physics\Bullet\CcdPhysicsEnvironment.h"
>
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx"
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
>
</Filter>
<File
RelativePath=".\ReadMe.txt"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,489 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="PHY_Dummy"
ProjectGUID="{3648FB9A-C36F-43AB-AED0-1F1361E67FC7}"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="3D Plugin Release|Win32"
OutputDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\dummy\mtdll"
IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\dummy\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\..\source\gameengine\physics\common"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\dummy\mtdll\PHY_Dummy.pch"
AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\dummy\mtdll\"
ObjectFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\dummy\mtdll\"
ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\dummy\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\..\build\msvc_9\libs\mtdll\PHY_Dummy.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Debug|Win32"
OutputDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\dummy\mtdll\debug"
IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\dummy\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\..\source\gameengine\physics\common"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\dummy\mtdll\debug\PHY_Dummy.pch"
AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\dummy\mtdll\debug\"
ObjectFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\dummy\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\dummy\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\..\build\msvc_9\libs\mtdll\debug\PHY_Dummy.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\dummy\debug"
IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\dummy\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\..\source\gameengine\physics\common"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\dummy\debug\PHY_Dummy.pch"
AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\dummy\debug\"
ObjectFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\dummy\debug\"
ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\dummy\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\..\build\msvc_9\libs\debug\PHY_Dummy.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\dummy"
IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\dummy"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\..\source\gameengine\physics\common"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\dummy\PHY_Dummy.pch"
AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\dummy\"
ObjectFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\dummy\"
ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\dummy\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\..\build\msvc_9\libs\PHY_Dummy.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Debug|Win32"
OutputDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\dummy\debug\blenplayer"
IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\dummy\debug\blenplayer"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\..\source\gameengine\physics\common"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\dummy\debug\PHY_Dummy.pch"
AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\dummy\debug\"
ObjectFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\dummy\debug\"
ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\dummy\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\..\build\msvc_9\libs\debug\PHY_Dummy.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Release|Win32"
OutputDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\dummy\blenplayer"
IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\dummy\blenplayer"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\..\source\gameengine\physics\common"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\dummy\PHY_Dummy.pch"
AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\dummy\"
ObjectFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\dummy\"
ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\dummy\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\..\build\msvc_9\libs\PHY_Dummy.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\..\..\..\source\gameengine\Physics\Dummy\DummyPhysicsEnvironment.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\..\..\..\source\gameengine\Physics\Dummy\DummyPhysicsEnvironment.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,348 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="PHY_Ode"
ProjectGUID="{EC405272-28E3-4840-AAC2-53D6DE4E163D}"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="3D Plugin Debug|Win32"
OutputDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\ode\mtdll\debug"
IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\ode\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\..\..\lib\windows\ode\include;..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\source\gameengine\physics\common"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\ode\mtdll\debug\PHY_Ode.pch"
AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\ode\mtdll\debug\"
ObjectFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\ode\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\ode\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\..\build\msvc_9\libs\mtdll\debug\PHY_Ode.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Release|Win32"
OutputDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\ode\mtdll"
IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\ode\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\..\..\lib\windows\ode\include;..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\source\gameengine\physics\common"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\ode\mtdll\PHY_Ode.pch"
AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\ode\mtdll\"
ObjectFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\ode\mtdll\"
ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\ode\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\..\build\msvc_9\libs\mtdll\PHY_Ode.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Debug|Win32"
OutputDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\ode\debug"
IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\ode\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\..\..\lib\windows\ode\include;..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\source\gameengine\physics\common"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\ode\debug\PHY_Ode.pch"
AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\ode\debug\"
ObjectFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\ode\debug\"
ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\ode\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\..\build\msvc_9\libs\debug\PHY_Ode.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Release|Win32"
OutputDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\ode"
IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\ode"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\..\..\lib\windows\ode\include;..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\source\gameengine\physics\common"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\ode\PHY_Ode.pch"
AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\ode\"
ObjectFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\ode\"
ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\ode\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\..\build\msvc_9\libs\PHY_Ode.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\..\..\..\source\gameengine\Physics\BlOde\OdePhysicsController.cpp"
>
</File>
<File
RelativePath="..\..\..\..\..\source\gameengine\Physics\BlOde\OdePhysicsEnvironment.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\..\..\..\source\gameengine\Physics\BlOde\OdePhysicsController.h"
>
</File>
<File
RelativePath="..\..\..\..\..\source\gameengine\Physics\BlOde\OdePhysicsEnvironment.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,521 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="PHY_Physics"
ProjectGUID="{E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\physics\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\physics\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\physics\debug\PHY_Physics.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\physics\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\physics\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\physics\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\debug\PHY_Physics.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\physics"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\physics"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;USE_SUMO_SOLID"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\physics\PHY_Physics.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\physics\"
ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\physics\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\physics\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\PHY_Physics.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\physics\mtdll"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\physics\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;USE_SUMO_SOLID"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\physics\mtdll\PHY_Physics.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\physics\mtdll\"
ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\physics\mtdll\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\physics\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\mtdll\PHY_Physics.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\physics\mtdll\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\physics\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\physics\mtdll\debug\PHY_Physics.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\physics\mtdll\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\physics\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\physics\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\mtdll\debug\PHY_Physics.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\physics\debug\blenplayer"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\physics\debug\blenplayer"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\physics\debug\PHY_Physics.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\physics\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\physics\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\physics\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\debug\PHY_Physics.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\physics\blenplayer"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\physics\blenplayer"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;USE_SUMO_SOLID"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\physics\PHY_Physics.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\physics\"
ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\physics\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\physics\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\PHY_Physics.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\..\..\source\gameengine\Physics\common\PHY_IMotionState.cpp"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\Physics\common\PHY_IPhysicsController.cpp"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\Physics\common\PHY_IPhysicsEnvironment.cpp"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\Physics\common\PHY_IVehicle.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\..\..\source\gameengine\Physics\common\PHY_DynamicTypes.h"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\Physics\common\PHY_IMotionState.h"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\Physics\common\PHY_IPhysicsController.h"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\Physics\common\PHY_IPhysicsEnvironment.h"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\Physics\common\PHY_IVehicle.h"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\Physics\common\PHY_Pro.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,544 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="PHY_Sumo"
ProjectGUID="{9625642D-6F20-4FB6-A089-BE7441B223E3}"
Keyword="Win32Proj"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\debug"
IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
RuntimeTypeInfo="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\debug\PHY_Sumo.pch"
AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\debug\"
ObjectFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\debug\"
ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\debug\"
WarningLevel="2"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\..\build\msvc_9\libs\debug\PHY_Sumo.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo"
IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
OmitFramePointers="true"
AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;USE_SUMO_SOLID"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
RuntimeTypeInfo="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\PHY_Sumo.pch"
AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\"
ObjectFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\"
ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\"
WarningLevel="2"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\..\build\msvc_9\libs\PHY_Sumo.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Release|Win32"
OutputDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\mtdll"
IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
OmitFramePointers="true"
AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;USE_SUMO_SOLID"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
RuntimeTypeInfo="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\mtdll\PHY_Sumo.pch"
AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\mtdll\"
ObjectFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\mtdll\"
ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\mtdll\"
WarningLevel="2"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\..\build\msvc_9\libs\mtdll\PHY_Sumo.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Debug|Win32"
OutputDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\debug\blenplayer"
IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\debug\blenplayer"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
RuntimeTypeInfo="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\debug\PHY_Sumo.pch"
AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\debug\"
ObjectFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\debug\"
ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\debug\"
WarningLevel="2"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\..\build\msvc_9\libs\debug\PHY_Sumo.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Release|Win32"
OutputDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\blenplayer"
IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\blenplayer"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
OmitFramePointers="true"
AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;USE_SUMO_SOLID"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
RuntimeTypeInfo="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\PHY_Sumo.pch"
AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\"
ObjectFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\"
ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\"
WarningLevel="2"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\..\build\msvc_9\libs\PHY_Sumo.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Debug|Win32"
OutputDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\mtdll\debug"
IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\..\source\gameengine\Physics\common;..\..\..\..\..\source\gameengine\Physics\Sumo\include;..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\mtdll\debug\PHY_Sumo.pch"
AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\mtdll\debug\"
ObjectFile="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\source\gameengine\physics\sumo\mtdll\debug\"
WarningLevel="2"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\..\build\msvc_9\libs\mtdll\debug\PHY_Sumo.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm"
>
<File
RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\SumoPHYCallbackBridge.cpp"
>
</File>
<File
RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\SumoPhysicsController.cpp"
>
</File>
<File
RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\SumoPhysicsEnvironment.cpp"
>
</File>
<Filter
Name="fuzzics"
>
<File
RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\src\SM_FhObject.cpp"
>
</File>
<File
RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\src\SM_MotionState.cpp"
>
</File>
<File
RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\src\SM_Object.cpp"
>
</File>
<File
RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\src\SM_Scene.cpp"
>
</File>
</Filter>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc"
>
<File
RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\SumoPHYCallbackBridge.h"
>
</File>
<File
RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\SumoPhysicsController.h"
>
</File>
<File
RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\SumoPhysicsEnvironment.h"
>
</File>
<Filter
Name="fuzzics"
>
<File
RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_Callback.h"
>
</File>
<File
RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_ClientObjectInfo.h"
>
</File>
<File
RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_FhObject.h"
>
</File>
<File
RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_MotionState.h"
>
</File>
<File
RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_Object.h"
>
</File>
<File
RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_Props.h"
>
</File>
<File
RelativePath="..\..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include\SM_Scene.h"
>
</File>
</Filter>
</Filter>
<Filter
Name="Resource Files"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,588 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="RAS_rasterizer"
ProjectGUID="{51FB3D48-2467-4BFA-A321-D848252B437E}"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\rasterizer\debug"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\rasterizer\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Expressions;..\..\..\..\lib\windows\python\include\python2.5"
PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_GLEXT"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\rasterizer\debug\RAS_rasterizer.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\rasterizer\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\rasterizer\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\rasterizer\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\debug\RAS_rasterizer.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\rasterizer\mtdll"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\rasterizer\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\kernel\gen_system"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\rasterizer\mtdll\RAS_rasterizer.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\rasterizer\mtdll\"
ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\rasterizer\mtdll\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\rasterizer\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\mtdll\RAS_rasterizer.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\rasterizer"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\rasterizer"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Expressions;..\..\..\..\lib\windows\python\include\python2.5"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_GLEXT"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\rasterizer\RAS_rasterizer.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\rasterizer\"
ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\rasterizer\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\rasterizer\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\RAS_rasterizer.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\rasterizer\mtdll\debug"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\rasterizer\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\kernel\gen_system"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\rasterizer\mtdll\debug\RAS_rasterizer.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\rasterizer\mtdll\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\rasterizer\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\rasterizer\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\mtdll\debug\RAS_rasterizer.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\rasterizer\debug\blenplayer"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\rasterizer\debug\blenplayer"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Expressions;..\..\..\..\lib\windows\python\include\python2.5"
PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_GLEXT"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\rasterizer\debug\RAS_rasterizer.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\rasterizer\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\rasterizer\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\rasterizer\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\debug\RAS_rasterizer.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\rasterizer\blenplayer"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\rasterizer\blenplayer"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\Expressions;..\..\..\..\lib\windows\python\include\python2.5"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_GLEXT"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\rasterizer\RAS_rasterizer.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\rasterizer\"
ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\rasterizer\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\rasterizer\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\RAS_rasterizer.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\..\source\gameengine\Rasterizer\RAS_2DFilterManager.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Rasterizer\RAS_BucketManager.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Rasterizer\RAS_FramingManager.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Rasterizer\RAS_IPolygonMaterial.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Rasterizer\RAS_IRenderTools.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Rasterizer\RAS_MaterialBucket.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Rasterizer\RAS_MeshObject.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Rasterizer\RAS_Polygon.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Rasterizer\RAS_texmatrix.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Rasterizer\RAS_TexVert.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\..\source\gameengine\Rasterizer\RAS_2DFilterManager.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Rasterizer\RAS_BucketManager.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Rasterizer\RAS_CameraData.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Rasterizer\RAS_Deformer.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Rasterizer\RAS_FramingManager.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Rasterizer\RAS_ICanvas.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Rasterizer\RAS_IPolygonMaterial.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Rasterizer\RAS_IRasterizer.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Rasterizer\RAS_IRenderTools.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Rasterizer\RAS_LightObject.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Rasterizer\RAS_MaterialBucket.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Rasterizer\RAS_MeshObject.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Rasterizer\RAS_ObjectColor.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Rasterizer\RAS_Polygon.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Rasterizer\RAS_TexMatrix.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\Rasterizer\RAS_TexVert.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,560 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="RAS_openglrasterizer"
ProjectGUID="{AB590CED-F71F-4A17-A89B-18583ECD633D}"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="3D Plugin Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\mtdll\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\source\blender\gpu"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\mtdll\debug\RAS_openglrasterizer.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\mtdll\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\mtdll\debug\RAS_openglrasterizer.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\source\blender\gpu"
PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_GLEXT"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\debug\RAS_openglrasterizer.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\debug\RAS_openglrasterizer.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\mtdll"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\source\blender\gpu"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\mtdll\RAS_openglrasterizer.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\mtdll\"
ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\mtdll\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\mtdll\RAS_openglrasterizer.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\source\blender\gpu"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_GLEXT"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\RAS_openglrasterizer.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\"
ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\RAS_openglrasterizer.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\debug\blenplayer"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\debug\blenplayer"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\source\blender\gpu"
PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_GLEXT"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\debug\RAS_openglrasterizer.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\debug\RAS_openglrasterizer.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\blenplayer"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\blenplayer"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\Rasterizer;..\..\..\..\source\blender\gpu"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_GLEXT"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\RAS_openglrasterizer.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\"
ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\rasterizer\openglrasterizer\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\RAS_openglrasterizer.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\RAS_GLExtensionManager.cpp"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\RAS_ListRasterizer.cpp"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\RAS_OpenGLRasterizer.cpp"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\RAS_VAOpenGLRasterizer.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\RAS_GLExtensionManager.h"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\RAS_ListRasterizer.h"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\RAS_OpenGLRasterizer.h"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\RAS_VAOpenGLRasterizer.h"
>
</File>
</Filter>
<Filter
Name="Filters"
>
<File
RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLFilters\RAS_Blur2DFilter.h"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLFilters\RAS_Dilation2DFilter.h"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLFilters\RAS_Erosion2DFilter.h"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLFilters\RAS_GrayScale2DFilter.h"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLFilters\RAS_Invert2DFilter.h"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLFilters\RAS_Laplacian2DFilter.h"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLFilters\RAS_Prewitt2DFilter.h"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLFilters\RAS_Sepia2DFilter.h"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLFilters\RAS_Sharpen2DFilter.h"
>
</File>
<File
RelativePath="..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLFilters\RAS_Sobel2DFilter.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,536 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="SG_SceneGraph"
ProjectGUID="{09222F5E-1625-4FF3-A89A-384D16875EE5}"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\scenegraph"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\scenegraph"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\scenegraph\SG_SceneGraph.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\scenegraph\"
ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\scenegraph\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\scenegraph\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\SG_SceneGraph.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\scenegraph\debug"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\scenegraph\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\scenegraph\debug\SG_SceneGraph.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\scenegraph\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\scenegraph\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\scenegraph\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\debug\SG_SceneGraph.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\scenegraph\mtdll\debug"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\scenegraph\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\scenegraph\mtdll\debug\SG_SceneGraph.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\scenegraph\mtdll\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\scenegraph\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\scenegraph\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\mtdll\debug\SG_SceneGraph.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\scenegraph\mtdll"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\scenegraph\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\scenegraph\mtdll\SG_SceneGraph.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\scenegraph\mtdll\"
ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\scenegraph\mtdll\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\scenegraph\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\mtdll\SG_SceneGraph.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\scenegraph\debug\blenplayer"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\scenegraph\debug\blenplayer"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\scenegraph\debug\SG_SceneGraph.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\scenegraph\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\scenegraph\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\scenegraph\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\debug\SG_SceneGraph.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\scenegraph\blenplayer"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\scenegraph\blenplayer"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\moto\include"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\scenegraph\SG_SceneGraph.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\scenegraph\"
ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\scenegraph\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\scenegraph\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\SG_SceneGraph.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\..\source\gameengine\SceneGraph\SG_BBox.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\SceneGraph\SG_Controller.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\SceneGraph\SG_IObject.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\SceneGraph\SG_Node.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\SceneGraph\SG_Spatial.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\SceneGraph\SG_Tree.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\..\source\gameengine\SceneGraph\SG_BBox.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\SceneGraph\SG_Controller.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\SceneGraph\SG_IObject.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\SceneGraph\SG_Node.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\SceneGraph\SG_ParentRelation.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\SceneGraph\SG_Spatial.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\SceneGraph\SG_Tree.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,312 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="TEX_Video"
ProjectGUID="{670EC17A-0548-4BBF-A27B-636C7C188139}"
Keyword="Win32Proj"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\videotexture\debug"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\videotexture\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\Expressions;..\..\..\source\gameengine\GameLogic;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\Rasterizer;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf;..\..\..\source\blender\python;..\..\..\source\blender\gpu;..\..\..\source\kernel\gen_system;..\..\..\intern\string;..\..\..\intern\moto\include;..\..\..\intern\guardedalloc;..\..\..\intern\SoundSystem;..\..\..\extern\glew\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;WITH_FFMPEG;__STDC_CONSTANT_MACROS"
StringPooling="false"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\debug\TEX_Video.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\videotexture\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\videotexture\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\videotexture\debug\"
WarningLevel="2"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\debug\TEX_Video.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\videotexture"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\videotexture"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\source\gameengine\Ketsji;..\..\..\source\gameengine\Expressions;..\..\..\source\gameengine\GameLogic;..\..\..\source\gameengine\SceneGraph;..\..\..\source\gameengine\Rasterizer;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\BlenderRoutines;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\imbuf;..\..\..\source\blender\python;..\..\..\source\blender\gpu;..\..\..\source\kernel\gen_system;..\..\..\intern\string;..\..\..\intern\moto\include;..\..\..\intern\guardedalloc;..\..\..\intern\SoundSystem;..\..\..\extern\glew\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;WITH_FFMPEG;__STDC_CONSTANT_MACROS"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\gamelogic\TEX_Video.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\videotexture\"
ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\videotexture\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\videotexture\"
WarningLevel="2"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="0"
CompileAs="0"
ShowIncludes="false"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\TEX_Video.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\blendVideoTex.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\Exception.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\FilterBase.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\FilterBlueScreen.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\FilterColor.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\FilterNormal.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\FilterSource.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\ImageBase.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\ImageBuff.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\ImageMix.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\ImageRender.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\ImageViewport.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\PyTypeList.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\Texture.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\VideoBase.cpp"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\VideoFFmpeg.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\BlendType.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\Common.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\Exception.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\FilterBase.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\FilterBlueScreen.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\FilterColor.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\FilterNormal.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\FilterSource.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\ImageBase.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\ImageBuff.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\ImageMix.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\ImageRender.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\ImageViewport.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\PyTypeList.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\Texture.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\VideoBase.h"
>
</File>
<File
RelativePath="..\..\..\source\gameengine\VideoTexture\VideoFFmpeg.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,489 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="gen_messaging"
ProjectGUID="{727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="3D Plugin Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\kernel\gen_messaging\mtdll\debug"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\kernel\gen_messaging\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\source\kernel\gen_messaging"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\kernel\gen_messaging\mtdll\debug\gen_messaging.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\kernel\gen_messaging\mtdll\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\kernel\gen_messaging\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\kernel\gen_messaging\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\mtdll\debug\gen_messaging.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\kernel\gen_messaging\debug"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\kernel\gen_messaging\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\source\kernel\gen_messaging"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\kernel\gen_messaging\debug\gen_messaging.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\kernel\gen_messaging\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\kernel\gen_messaging\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\kernel\gen_messaging\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\debug\gen_messaging.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\kernel\gen_messaging"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\kernel\gen_messaging"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\source\kernel\gen_messaging"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\kernel\gen_messaging\gen_messaging.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\kernel\gen_messaging\"
ObjectFile="..\..\..\..\build\msvc_9\source\kernel\gen_messaging\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\kernel\gen_messaging\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\gen_messaging.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\kernel\gen_messaging\mtdll"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\kernel\gen_messaging\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\source\kernel\gen_messaging"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\kernel\gen_messaging\mtdll\gen_messaging.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\kernel\gen_messaging\mtdll\"
ObjectFile="..\..\..\..\build\msvc_9\source\kernel\gen_messaging\mtdll\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\kernel\gen_messaging\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\mtdll\gen_messaging.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\kernel\gen_messaging\debug\blenplayer"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\kernel\gen_messaging\debug\blenplayer"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\source\kernel\gen_messaging"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\kernel\gen_messaging\debug\gen_messaging.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\kernel\gen_messaging\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\kernel\gen_messaging\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\kernel\gen_messaging\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\debug\gen_messaging.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\kernel\gen_messaging\blenplayer"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\kernel\gen_messaging\blenplayer"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\source\kernel\gen_messaging"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\kernel\gen_messaging\gen_messaging.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\kernel\gen_messaging\"
ObjectFile="..\..\..\..\build\msvc_9\source\kernel\gen_messaging\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\kernel\gen_messaging\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\gen_messaging.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\..\source\kernel\gen_messaging\intern\messaging.c"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\..\source\kernel\gen_messaging\GEN_messaging.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,520 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="SYS_system"
ProjectGUID="{BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="3D Plugin Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\kernel\gen_system\mtdll"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\kernel\gen_system\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\kernel\gen_system\mtdll\SYS_system.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\kernel\gen_system\mtdll\"
ObjectFile="..\..\..\..\build\msvc_9\source\kernel\gen_system\mtdll\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\kernel\gen_system\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\mtdll\SYS_system.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="3D Plugin Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\kernel\gen_system\mtdll\debug"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\kernel\gen_system\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\kernel\gen_system\mtdll\debug\SYS_system.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\kernel\gen_system\mtdll\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\kernel\gen_system\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\kernel\gen_system\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\mtdll\debug\SYS_system.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\kernel\gen_system\debug"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\kernel\gen_system\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\kernel\gen_system\debug\SYS_system.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\kernel\gen_system\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\kernel\gen_system\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\kernel\gen_system\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\debug\SYS_system.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\kernel\gen_system"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\kernel\gen_system"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\kernel\gen_system\SYS_system.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\kernel\gen_system\"
ObjectFile="..\..\..\..\build\msvc_9\source\kernel\gen_system\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\kernel\gen_system\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\SYS_system.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\kernel\gen_system\debug\blenplayer"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\kernel\gen_system\debug\blenplayer"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\kernel\gen_system\debug\SYS_system.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\kernel\gen_system\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\kernel\gen_system\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\kernel\gen_system\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\debug\SYS_system.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\kernel\gen_system\blenplayer"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\kernel\gen_system\blenplayer"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\kernel\gen_system\SYS_system.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\kernel\gen_system\"
ObjectFile="..\..\..\..\build\msvc_9\source\kernel\gen_system\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\kernel\gen_system\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\SYS_system.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\..\source\kernel\gen_system\GEN_HashedPtr.cpp"
>
</File>
<File
RelativePath="..\..\..\source\kernel\gen_system\SYS_SingletonSystem.cpp"
>
</File>
<File
RelativePath="..\..\..\source\kernel\gen_system\SYS_System.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\..\source\kernel\gen_system\GEN_DataCache.h"
>
</File>
<File
RelativePath="..\..\..\source\kernel\gen_system\GEN_HashedPtr.h"
>
</File>
<File
RelativePath="..\..\..\source\kernel\gen_system\GEN_Map.h"
>
</File>
<File
RelativePath="..\..\..\source\kernel\gen_system\GEN_SmartPtr.h"
>
</File>
<File
RelativePath="..\..\..\source\kernel\gen_system\SYS_SingletonSystem.h"
>
</File>
<File
RelativePath="..\..\..\source\kernel\gen_system\SYS_System.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -97,6 +97,7 @@ COMLIB += $(OCGDIR)/blender/blenloader/$(DEBUG_DIR)libblenloader.a
COMLIB += $(OCGDIR)/blender/blenpluginapi/$(DEBUG_DIR)libblenpluginapi.a
COMLIB += $(OCGDIR)/blender/nodes_shd/$(DEBUG_DIR)libnodes_shd.a
COMLIB += $(OCGDIR)/blender/nodes_cmp/$(DEBUG_DIR)libnodes_cmp.a
COMLIB += $(OCGDIR)/blender/nodes_tex/$(DEBUG_DIR)libnodes_tex.a
COMLIB += $(OCGDIR)/blender/nodes/$(DEBUG_DIR)libnodes.a
COMLIB += $(OCGDIR)/blender/imbuf/$(DEBUG_DIR)libimbuf.a
COMLIB += $(OCGDIR)/blender/blenlib/$(DEBUG_DIR)libblenlib.a
@@ -142,6 +143,7 @@ ifneq ($(NAN_NO_KETSJI),true)
COMLIB += $(OCGDIR)/gameengine/OpenGLrasterizer/$(DEBUG_DIR)libOpenGLrasterizer.a
COMLIB += $(OCGDIR)/gameengine/expression/$(DEBUG_DIR)libexpression.a
COMLIB += $(OCGDIR)/gameengine/scenegraph/$(DEBUG_DIR)libscenegraph.a
COMLIB += $(OCGDIR)/gameengine/videotex/$(DEBUG_DIR)libvideotex.a
# COMLIB += $(OCGDIR)/sumo/$(DEBUG_DIR)libfuzzics.a
# COMLIB += $(OCGDIR)/sumo/$(DEBUG_DIR)libsolid.a
COMLIB += $(NAN_MOTO)/lib/libmoto.a

View File

@@ -34,6 +34,10 @@ IF(WITH_OPENEXR)
SUBDIRS(imbuf/intern/openexr)
ENDIF(WITH_OPENEXR)
IF(WITH_DDS)
SUBDIRS(imbuf/intern/dds)
ENDIF(WITH_DDS)
IF(WITH_QUICKTIME)
SUBDIRS(quicktime)
ENDIF(WITH_QUICKTIME)

View File

@@ -11,13 +11,17 @@ SConscript(['avi/SConscript',
'imbuf/SConscript',
'imbuf/intern/cineon/SConscript',
'makesdna/SConscript',
'python/SConscript',
'radiosity/SConscript',
'readblenfile/SConscript',
'render/SConscript',
'src/SConscript',
'nodes/SConscript'])
if env['WITH_BF_PYTHON']:
SConscript(['python/SConscript'])
if env['WITH_BF_YAFRAY']:
SConscript(['yafray/SConscript'])

View File

@@ -230,5 +230,12 @@ void PE_free_particle_edit(struct ParticleSystem *psys);
void PE_get_colors(char sel[4], char nosel[4]);
void PE_recalc_world_cos(struct Object *ob, struct ParticleSystem *psys);
/* texture.c */
struct Tex;
struct TexResult;
int multitex_thread(struct Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, struct TexResult *texres, short thread, short which_output);
#endif

View File

@@ -45,6 +45,7 @@ void fluidsim_init(FluidsimModifierData *fluidmd);
void fluidsim_free(FluidsimModifierData *fluidmd);
DerivedMesh *fluidsim_read_cache(Object *ob, DerivedMesh *orgdm, FluidsimModifierData *fluidmd, int framenr, int useRenderParams);
void fluidsim_read_vel_cache(FluidsimModifierData *fluidmd, DerivedMesh *dm, char *filename);
DerivedMesh *fluidsimModifier_do(FluidsimModifierData *fluidmd, Object *ob, DerivedMesh *dm, int useRenderParams, int isFinalCalc);
// get bounding box of mesh

View File

@@ -35,6 +35,7 @@ struct Lattice;
struct Object;
struct DerivedMesh;
struct BPoint;
struct MDeformVert;
extern struct Lattice *editLatt;
@@ -67,5 +68,7 @@ float (*lattice_getVertexCos(struct Object *ob, int *numVerts_r))[3];
void lattice_applyVertexCos(struct Object *ob, float (*vertexCos)[3]);
void lattice_calc_modifiers(struct Object *ob);
struct MDeformVert* lattice_get_deform_verts(struct Object *lattice);
#endif

View File

@@ -47,6 +47,7 @@ struct rctf;
struct ListBase;
struct RenderData;
struct Scene;
struct Tex;
struct GPUMaterial;
struct GPUNode;
struct GPUNodeStack;
@@ -118,6 +119,8 @@ typedef struct bNodeType {
#define NODE_CLASS_MATTE 9
#define NODE_CLASS_DISTORT 10
#define NODE_CLASS_OP_DYNAMIC 11
#define NODE_CLASS_PATTERN 12
#define NODE_CLASS_TEXTURE 13
/* ************** GENERIC API, TREES *************** */
@@ -377,6 +380,45 @@ void ntreeCompositForceHidden(struct bNodeTree *ntree);
void free_compbuf(struct CompBuf *cbuf); /* internal...*/
/* ************** TEXTURE NODES *************** */
struct TexResult;
#define TEX_NODE_OUTPUT 101
#define TEX_NODE_CHECKER 102
#define TEX_NODE_TEXTURE 103
#define TEX_NODE_BRICKS 104
#define TEX_NODE_MATH 105
#define TEX_NODE_MIX_RGB 106
#define TEX_NODE_RGBTOBW 107
#define TEX_NODE_VALTORGB 108
#define TEX_NODE_IMAGE 109
#define TEX_NODE_CURVE_RGB 110
#define TEX_NODE_INVERT 111
#define TEX_NODE_HUE_SAT 112
#define TEX_NODE_CURVE_TIME 113
#define TEX_NODE_ROTATE 114
#define TEX_NODE_VIEWER 115
#define TEX_NODE_TRANSLATE 116
/* 201-299 reserved. Use like this: TEX_NODE_PROC + TEX_CLOUDS, etc */
#define TEX_NODE_PROC 200
#define TEX_NODE_PROC_MAX 300
extern struct ListBase node_all_textures;
/* API */
int ntreeTexTagAnimated(struct bNodeTree *ntree);
void ntreeTexUpdatePreviews( struct bNodeTree* nodetree );
void ntreeTexExecTree(struct bNodeTree *ntree, struct TexResult *target, float *coord, char do_preview, short thread, struct Tex *tex, short which_output);
void ntreeTexCheckCyclics(struct bNodeTree *ntree);
void ntreeTexAssignIndex(struct bNodeTree *ntree, struct bNode *node);
char* ntreeTexOutputMenu(struct bNodeTree *ntree);
/**/
void init_nodesystem(void);
void free_nodesystem(void);

Some files were not shown because too many files have changed in this diff Show More