== OOPS Editor ==
Hardly anyone uses it, so until now, no-one has noticed that selection is broken. Just a simple variable typo caused bug #6738. Fixed.
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@@ -103,7 +103,7 @@ static void oops_to_select_objects(void)
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if(oops->hide==0) {
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if(oops->type==ID_OB) {
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ob= (Object *)oops->id;
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if ((ob->flag & OB_RESTRICT_VIEW)==0) {
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if ((ob->restrictflag & OB_RESTRICT_VIEW)==0) {
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if(oops->flag & SELECT) ob->flag |= SELECT;
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else ob->flag &= ~SELECT;
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}
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