Animation Channels - Protect + Mute toggles flushing:
Protect and Mute toggles now flush their values when changed, like for visibility, making the workflow a bit smoother. Currently, this only takes effect when clicking on the toggles (i.e. the hotkey+select based toggle setting operators don't take this into account yet).
This commit is contained in:
@@ -2556,14 +2556,15 @@ static void achannel_setting_widget_cb(bContext *C, void *poin, void *poin2)
|
||||
WM_event_add_notifier(C, NC_ANIMATION|ND_ANIMCHAN_EDIT, NULL);
|
||||
}
|
||||
|
||||
/* callback for visiblility-toggle widget settings - perform value flushing (Graph Editor only) */
|
||||
static void achannel_setting_visible_widget_cb(bContext *C, void *ale_npoin, void *dummy_poin)
|
||||
/* callback for widget settings that need flushing */
|
||||
static void achannel_setting_flush_widget_cb(bContext *C, void *ale_npoin, void *setting_wrap)
|
||||
{
|
||||
bAnimListElem *ale_setting= (bAnimListElem *)ale_npoin;
|
||||
bAnimContext ac;
|
||||
ListBase anim_data = {NULL, NULL};
|
||||
int filter;
|
||||
short vizOn = 0;
|
||||
int setting = GET_INT_FROM_POINTER(setting_wrap);
|
||||
short on = 0;
|
||||
|
||||
/* send notifiers before doing anything else... */
|
||||
WM_event_add_notifier(C, NC_ANIMATION|ND_ANIMCHAN_EDIT, NULL);
|
||||
@@ -2575,10 +2576,10 @@ static void achannel_setting_visible_widget_cb(bContext *C, void *ale_npoin, voi
|
||||
/* verify that we have a channel to operate on, and that it has all we need */
|
||||
if (ale_setting) {
|
||||
/* check if the setting is on... */
|
||||
vizOn= ANIM_channel_setting_get(&ac, ale_setting, ACHANNEL_SETTING_VISIBLE);
|
||||
on= ANIM_channel_setting_get(&ac, ale_setting, setting);
|
||||
|
||||
/* vizOn == -1 means setting not found... */
|
||||
if (vizOn == -1)
|
||||
/* on == -1 means setting not found... */
|
||||
if (on == -1)
|
||||
return;
|
||||
}
|
||||
else
|
||||
@@ -2592,7 +2593,7 @@ static void achannel_setting_visible_widget_cb(bContext *C, void *ale_npoin, voi
|
||||
ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
|
||||
|
||||
/* call API method to flush the setting */
|
||||
ANIM_visibility_flush_anim_channels(&ac, &anim_data, ale_setting, vizOn);
|
||||
ANIM_flush_setting_anim_channels(&ac, &anim_data, ale_setting, setting, on);
|
||||
|
||||
/* free temp data */
|
||||
BLI_freelistN(&anim_data);
|
||||
@@ -2770,11 +2771,19 @@ static void draw_setting_widget (bAnimContext *ac, bAnimListElem *ale, bAnimChan
|
||||
|
||||
/* set call to send relevant notifiers and/or perform type-specific updates */
|
||||
if (but) {
|
||||
/* 'visibility' toggles for Graph Editor need special flushing */
|
||||
if (setting == ACHANNEL_SETTING_VISIBLE)
|
||||
uiButSetNFunc(but, achannel_setting_visible_widget_cb, MEM_dupallocN(ale), 0);
|
||||
else
|
||||
uiButSetFunc(but, achannel_setting_widget_cb, NULL, NULL);
|
||||
switch (setting) {
|
||||
/* settings needing flushing up/down hierarchy */
|
||||
case ACHANNEL_SETTING_VISIBLE: /* Graph Editor - 'visibility' toggles */
|
||||
case ACHANNEL_SETTING_PROTECT: /* General - protection flags */
|
||||
case ACHANNEL_SETTING_MUTE: /* General - muting flags */
|
||||
uiButSetNFunc(but, achannel_setting_flush_widget_cb, MEM_dupallocN(ale), SET_INT_IN_POINTER(setting));
|
||||
break;
|
||||
|
||||
/* no flushing */
|
||||
case ACHANNEL_SETTING_EXPAND: /* expanding - cannot flush, otherwise all would open/close at once */
|
||||
default:
|
||||
uiButSetFunc(but, achannel_setting_widget_cb, NULL, NULL);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -364,9 +364,10 @@ void ANIM_deselect_anim_channels (void *data, short datatype, short test, short
|
||||
* then the channels under closed expanders get ignored...
|
||||
* - ale_setting: the anim channel (not in the anim_data list directly, though occuring there)
|
||||
* with the new state of the setting that we want flushed up/down the hierarchy
|
||||
* - vizOn: whether the visibility setting has been enabled or disabled
|
||||
* - setting: type of setting to set
|
||||
* - on: whether the visibility setting has been enabled or disabled
|
||||
*/
|
||||
void ANIM_visibility_flush_anim_channels (bAnimContext *ac, ListBase *anim_data, bAnimListElem *ale_setting, short vizOn)
|
||||
void ANIM_flush_setting_anim_channels (bAnimContext *ac, ListBase *anim_data, bAnimListElem *ale_setting, int setting, short on)
|
||||
{
|
||||
bAnimListElem *ale, *match=NULL;
|
||||
int prevLevel=0, matchLevel=0;
|
||||
@@ -394,13 +395,22 @@ void ANIM_visibility_flush_anim_channels (bAnimContext *ac, ListBase *anim_data,
|
||||
* - we define the level as simply being the offset for the start of the channel
|
||||
*/
|
||||
matchLevel= (acf->get_offset)? acf->get_offset(ac, ale_setting) : 0;
|
||||
prevLevel= matchLevel;
|
||||
}
|
||||
|
||||
/* flush up?
|
||||
* - only flush up if the current state is now enabled
|
||||
*
|
||||
* For Visibility:
|
||||
* - only flush up if the current state is now enabled (positive 'on' state is default)
|
||||
* (otherwise, it's too much work to force the parents to be inactive too)
|
||||
*
|
||||
* For everything else:
|
||||
* - only flush up if the current state is now disabled (negative 'off' state is default)
|
||||
* (otherwise, it's too much work to force the parents to be active too)
|
||||
*/
|
||||
if (vizOn) {
|
||||
if ( ((setting == ACHANNEL_SETTING_VISIBLE) && on) ||
|
||||
((setting != ACHANNEL_SETTING_VISIBLE) && on==0) )
|
||||
{
|
||||
/* go backwards in the list, until the highest-ranking element (by indention has been covered) */
|
||||
for (ale= match->prev; ale; ale= ale->prev) {
|
||||
bAnimChannelType *acf= ANIM_channel_get_typeinfo(ale);
|
||||
@@ -416,7 +426,7 @@ void ANIM_visibility_flush_anim_channels (bAnimContext *ac, ListBase *anim_data,
|
||||
* when toggling visibility of F-Curves, gets flushed), flush the new status...
|
||||
*/
|
||||
if (level < prevLevel)
|
||||
ANIM_channel_setting_set(ac, ale, ACHANNEL_SETTING_VISIBLE, vizOn);
|
||||
ANIM_channel_setting_set(ac, ale, setting, on);
|
||||
/* however, if the level is 'greater than' (i.e. less important than the previous channel,
|
||||
* stop searching, since we've already reached the bottom of another hierarchy
|
||||
*/
|
||||
@@ -444,7 +454,7 @@ void ANIM_visibility_flush_anim_channels (bAnimContext *ac, ListBase *anim_data,
|
||||
* flush the new status...
|
||||
*/
|
||||
if (level > matchLevel)
|
||||
ANIM_channel_setting_set(ac, ale, ACHANNEL_SETTING_VISIBLE, vizOn);
|
||||
ANIM_channel_setting_set(ac, ale, setting, on);
|
||||
/* however, if the level is 'less than or equal to' the channel that was changed,
|
||||
* (i.e. the current channel is as important if not more important than the changed channel)
|
||||
* then we should stop, since we've found the last one of the children we should flush
|
||||
@@ -1054,7 +1064,7 @@ static int animchannels_visibility_set_exec(bContext *C, wmOperator *op)
|
||||
ANIM_channel_setting_set(&ac, ale, ACHANNEL_SETTING_VISIBLE, ACHANNEL_SETFLAG_ADD);
|
||||
|
||||
/* now, also flush selection status up/down as appropriate */
|
||||
ANIM_visibility_flush_anim_channels(&ac, &all_data, ale, 1);
|
||||
ANIM_flush_setting_anim_channels(&ac, &all_data, ale, ACHANNEL_SETTING_VISIBLE, 1);
|
||||
}
|
||||
|
||||
BLI_freelistN(&anim_data);
|
||||
@@ -1128,7 +1138,7 @@ static int animchannels_visibility_toggle_exec(bContext *C, wmOperator *op)
|
||||
ANIM_channel_setting_set(&ac, ale, ACHANNEL_SETTING_VISIBLE, vis);
|
||||
|
||||
/* now, also flush selection status up/down as appropriate */
|
||||
ANIM_visibility_flush_anim_channels(&ac, &all_data, ale, (vis == ACHANNEL_SETFLAG_ADD));
|
||||
ANIM_flush_setting_anim_channels(&ac, &all_data, ale, ACHANNEL_SETTING_VISIBLE, (vis == ACHANNEL_SETFLAG_ADD));
|
||||
}
|
||||
|
||||
/* cleanup */
|
||||
|
||||
@@ -386,9 +386,10 @@ void ANIM_channel_setting_set(bAnimContext *ac, bAnimListElem *ale, int setting,
|
||||
* then the channels under closed expanders get ignored...
|
||||
* - ale_setting: the anim channel (not in the anim_data list directly, though occuring there)
|
||||
* with the new state of the setting that we want flushed up/down the hierarchy
|
||||
* - vizOn: whether the visibility setting has been enabled or disabled
|
||||
* - setting: type of setting to set
|
||||
* - on: whether the visibility setting has been enabled or disabled
|
||||
*/
|
||||
void ANIM_visibility_flush_anim_channels(bAnimContext *ac, ListBase *anim_data, bAnimListElem *ale_setting, short vizOn);
|
||||
void ANIM_flush_setting_anim_channels(bAnimContext *ac, ListBase *anim_data, bAnimListElem *ale_setting, int setting, short on);
|
||||
|
||||
|
||||
/* Deselect all animation channels */
|
||||
|
||||
Reference in New Issue
Block a user