Fix T70409: Propagate Pose not updating correctly

The Action was changed without tagging it as such in the depsgraph.
Thanks @sergey for the sanity check!
This commit is contained in:
2019-10-02 16:08:46 +02:00
parent 3052229264
commit 2e97d50d2d

View File

@@ -32,6 +32,7 @@
#include "DNA_scene_types.h"
#include "BKE_action.h"
#include "BKE_animsys.h"
#include "BKE_armature.h"
#include "BKE_idprop.h"
#include "BKE_layer.h"
@@ -223,6 +224,11 @@ void poseAnim_mapping_refresh(bContext *C, Scene *UNUSED(scene), Object *ob)
{
DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob);
AnimData *adt = BKE_animdata_from_id(&ob->id);
if (adt && adt->action) {
DEG_id_tag_update(&adt->action->id, ID_RECALC_ANIMATION_NO_FLUSH);
}
}
/* reset changes made to current pose */