Cleanup: Redundant variable assignment to self
Was triggering strict compiler warning.
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@@ -672,9 +672,9 @@ void MathPingpongOperation::executePixelSampled(float output[4],
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this->m_inputValue1Operation->readSampled(inputValue1, x, y, sampler);
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this->m_inputValue2Operation->readSampled(inputValue2, x, y, sampler);
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output[0] = output[0] = fabsf(
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fractf((inputValue1[0] - inputValue2[0]) / (inputValue2[0] * 2.0f)) * inputValue2[0] * 2.0f -
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inputValue2[0]);
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output[0] = fabsf(fractf((inputValue1[0] - inputValue2[0]) / (inputValue2[0] * 2.0f)) *
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inputValue2[0] * 2.0f -
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inputValue2[0]);
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clampIfNeeded(output);
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}
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