Nodes: fix nodes in groups not getting socket templates verified, and reserve
some socket flags for cycles to avoid conflicts.
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@@ -2142,7 +2142,7 @@ static void lib_verify_nodetree(Main *main, int UNUSED(open))
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ntreetype->foreach_nodetree(main, NULL, lib_nodetree_init_types_cb);
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ntreetype->foreach_nodetree(main, NULL, lib_nodetree_init_types_cb);
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}
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}
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for(ntree= main->nodetree.first; ntree; ntree= ntree->id.next)
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for(ntree= main->nodetree.first; ntree; ntree= ntree->id.next)
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ntreeInitTypes(ntree);
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lib_nodetree_init_types_cb(NULL, NULL, ntree);
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{
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{
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int has_old_groups=0;
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int has_old_groups=0;
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@@ -103,10 +103,11 @@ typedef struct bNodeSocket {
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#define SOCK_FLOAT 0
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#define SOCK_FLOAT 0
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#define SOCK_VECTOR 1
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#define SOCK_VECTOR 1
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#define SOCK_RGBA 2
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#define SOCK_RGBA 2
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#define SOCK_INT 3
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#define SOCK_SHADER 3
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#define SOCK_BOOLEAN 4
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#define SOCK_BOOLEAN 4
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#define SOCK_MESH 5
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#define SOCK_MESH 5
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#define NUM_SOCKET_TYPES 6 /* must be last! */
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#define SOCK_INT 6
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#define NUM_SOCKET_TYPES 7 /* must be last! */
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/* socket side (input/output) */
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/* socket side (input/output) */
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#define SOCK_IN 1
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#define SOCK_IN 1
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@@ -123,6 +124,10 @@ typedef struct bNodeSocket {
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#define SOCK_DYNAMIC 16
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#define SOCK_DYNAMIC 16
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/* group socket should not be exposed */
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/* group socket should not be exposed */
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#define SOCK_INTERNAL 32
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#define SOCK_INTERNAL 32
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/* socket collapsed in UI */
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#define SOCK_COLLAPSED 64
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/* hide socket value, if it gets auto default */
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#define SOCK_HIDE_VALUE 128
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typedef struct bNodePreview {
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typedef struct bNodePreview {
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unsigned char *rect;
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unsigned char *rect;
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