Fix fit camera view frame to selected objects

This commit is contained in:
Dalai Felinto
2017-03-29 22:32:10 +02:00
parent 40f764f922
commit 328dcae3a9
5 changed files with 11 additions and 10 deletions

View File

@@ -44,6 +44,7 @@ struct Object;
struct RegionView3D;
struct RenderData;
struct Scene;
struct SceneLayer;
struct rctf;
struct View3D;
struct GPUFXSettings;
@@ -127,7 +128,7 @@ void BKE_camera_view_frame(
float r_vec[4][3]);
bool BKE_camera_view_frame_fit_to_scene(
struct Scene *scene, struct View3D *v3d, struct Object *camera_ob,
struct Scene *scene, struct SceneLayer *sl, struct Object *camera_ob,
float r_co[3], float *r_scale);
bool BKE_camera_view_frame_fit_to_coords(
const struct Scene *scene,

View File

@@ -153,8 +153,7 @@ bool BKE_object_minmax_dupli(struct Scene *scene, struct Object *ob, float r_min
void BKE_object_foreach_display_point(struct Object *ob, float obmat[4][4],
void (*func_cb)(const float[3], void *), void *user_data);
void BKE_scene_foreach_display_point(struct Scene *scene,
struct View3D *v3d,
const short flag,
struct SceneLayer *sl,
void (*func_cb)(const float[3], void *), void *user_data);
bool BKE_object_parent_loop_check(const struct Object *parent, const struct Object *ob);

View File

@@ -633,7 +633,7 @@ static bool camera_frame_fit_calc_from_data(
/* don't move the camera, just yield the fit location */
/* r_scale only valid/useful for ortho cameras */
bool BKE_camera_view_frame_fit_to_scene(
Scene *scene, struct View3D *v3d, Object *camera_ob, float r_co[3], float *r_scale)
Scene *scene, SceneLayer *sl, Object *camera_ob, float r_co[3], float *r_scale)
{
CameraParams params;
CameraViewFrameData data_cb;
@@ -644,7 +644,7 @@ bool BKE_camera_view_frame_fit_to_scene(
camera_frame_fit_data_init(scene, camera_ob, &params, &data_cb);
/* run callback on all visible points */
BKE_scene_foreach_display_point(scene, v3d, BA_SELECT, camera_to_frame_view_cb, &data_cb);
BKE_scene_foreach_display_point(scene, sl, camera_to_frame_view_cb, &data_cb);
return camera_frame_fit_calc_from_data(&params, &data_cb, r_co, r_scale);
}

View File

@@ -2493,14 +2493,14 @@ void BKE_object_foreach_display_point(
}
void BKE_scene_foreach_display_point(
Scene *scene, View3D *v3d, const short flag,
Scene *scene, SceneLayer *sl,
void (*func_cb)(const float[3], void *), void *user_data)
{
BaseLegacy *base;
Base *base;
Object *ob;
for (base = FIRSTBASE; base; base = base->next) {
if (BASE_VISIBLE_BGMODE(v3d, scene, base) && (base->flag_legacy & flag) == flag) {
for (base = FIRSTBASE_NEW; base; base = base->next) {
if (((base->flag & BASE_VISIBLED) != 0) && ((base->flag & BASE_SELECTED) != 0)) {
ob = base->object;
if ((ob->transflag & OB_DUPLI) == 0) {

View File

@@ -537,6 +537,7 @@ void VIEW3D_OT_camera_to_view(wmOperatorType *ot)
static int view3d_camera_to_view_selected_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
SceneLayer *sl = CTX_data_scene_layer(C);
View3D *v3d = CTX_wm_view3d(C); /* can be NULL */
Object *camera_ob = v3d ? v3d->camera : scene->camera;
@@ -549,7 +550,7 @@ static int view3d_camera_to_view_selected_exec(bContext *C, wmOperator *op)
}
/* this function does all the important stuff */
if (BKE_camera_view_frame_fit_to_scene(scene, v3d, camera_ob, r_co, &r_scale)) {
if (BKE_camera_view_frame_fit_to_scene(scene, sl, camera_ob, r_co, &r_scale)) {
ObjectTfmProtectedChannels obtfm;
float obmat_new[4][4];